AttachPassengerSlot( Integer slot, Entity entity )
Attaches an entity to the specified slot.
AttachTurretSlot( Integer slot, Entity entity )
Attaches an entity to the specified slot.
back_mass( Float weight )
Sets the mass of the back of the vehicle
canjump( Boolean jumpable )
Sets whether or not the vehicle can jump
collisionent
Gets the Collision Entity
collisionent( Entity entity )
watchactor( Entity actor_to_watch )
Makes the player's camera watch the specified actor.
weapdrop
Drops the player's current weapon.
weapnext
Cycle to player's next weapon.
weapprev
Cycle to player's previous weapon.
whatis( Integer entity_number )
Prints info on the specified entity.
wuss
Gives player all weapons.
zoomoff
makes sure that zoom is off
PlayerAllie
MOHAA GAME Module Classes(程序代码注释)
Game Module Classes
Actor, Animate, Entity, ScriptSlave, ScriptThread, Sentient, Trigger, World
Actor (Actor) → SimpleActor → Sentient → Animate → Entity → SimpleEntity → Listener → Class
accuracy( Float value )
Set percent to hit
accuracy( Float value )
Set percent to hit
accuracy
Set percent to hit
ai_off
Turns the AI off for this actor.
ai_on
Turns the AI on
Michael
Scream
(Michael)
Tired of injustice
受够了不公正
Tired of the schemes
受够了阴谋诡计
Kinda disgusted
有些厌恶
So what does it mean
这都是什么意思
Damn it
可恶
Kicking me down
想打垮我
I got