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if--------------假如&用法 local.man = parm.other //任何人if (local.man.dmteam=="allies")//假如是盟军{do this1//做1}else{ do this3 //此外德军做3...}end
local.man = parm.other //任何人if (local.man.dmteam=="axis")//假如是德军{do this2//做2}
local.stuka_d = spawn models/vehicles/stuka_d.tiklocal.stuka_d.origin = ( -2600 1430 340 )local.stuka_d.angle = 90local.stuka_d solidlocal.stuka_d immune bulletlocal.stuka_d immune fast_bulletlocal.stuka_d immune bashlocal.stuka_d immune mglocal.stuka_d immune explosion放它到mohdm2.scr中level waittill spawn下
俺的单人图112a 除m1l3c保护灯塔外 m1l2a m1l2b m2l1 m2l2b m3l3 m4l2 m4l3 m6l2a m6l2b加了爆炸任务 盟军多于德军爆炸任务 德军只有m2l2b,进潜艇后有爆炸任务(改)
堵窟窿的铁丝网长460,高100左右,可用来堵ZB---入地口或做围墙使用 local.barb1 = spawn script_modellocal.barb1 model "static/barbwire_long_two_post.tik"local.barb1.origin = ( -60 -4670 -475 )local.barb1.angles = ( 0 90 0 )local.barb1 solid