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SH(先头部队)六管炮的加法


SH(先头部队)六管炮的加法

 spawn statweapons/P_nebelwerfer.tik "targetname" "nebel" "classname" "turretweapon_german_nebelwerfer-w"

 $nebel.angles = (0 0 0)

 $nebel.launchsound = nebelwerfer_launch

 $nebel.origin = ( -574 2297 385)  //这是mohdm1的位置

 $nebel nodamage

 spawn script_object "targetname" "nebelwerfer" "classname" "ProjectileGenerator_Heavy"

 $nebelwerfer.angles = (0 0 0)

 $nebelwerfer.launchsound = nebelwerfer_launch

 $nebelwerfer.projectile = projectile/nebelwerferproj.tik

 $nebelwerfer.spawnflags = 128

 $nebelwerfer nodamage $nebel immune bullet

 $nebel immune fast_bullet

 $nebel immune bash

// $nebel.collisionent = $nebelwerfer_collision

// $nebel_turret0.collisionent = $nebelwerfer_turret_collision

 $nebel_turret0 immune bullet

 $nebel_turret0 immune fast_bullet

 $nebel_turret0 immune bash

 $nebel_turret0 thread global/turret.scr::playerturret_proj_think_aim $nebel $nebelwerfer



 $nebel_turret0 maxyawoffset 115.0

 $nebel_turret0 turnspeed 45

 $nebel_turret0 pitchspeed 45

 $nebel_turret0 pitchcaps "-50 50 -50" //"-50 -50 50"stuck high//"-50 10 -50"high no low//"50 10 50"half high//"-50 10 50"high but not low//"-0 10 0"nothing//changed"-50 10 0"

 $nebel_turret0 viewjitter 1

 $nebel_turret0 firedelay 1.5 // changed 0.08

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