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加一条线的方法


加一条线

这是代码

level.beam[0] = spawn func_beam origin ( 392 958 23) endpoint ( 392 1027 23)

level.beam[0] maxoffset 0

level.beam[0] tileshader "textures/general_industrial/cable_wire"

level.beam[0] scale .5

level.beam[0] doactivate

上面的数字是线的开始点坐标和结束点坐标添上即可

"textures/general_industrial/cable_wire"是线的材质贴图自已选吧

level.beam[0] scale .5是绳子的粗细

level.beam[0] maxoffset 0是绳子的抖晃程度 0是不晃,1以上抖晃程度增大

样本看图

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