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Posted

偷文件程序简介

在GAME中有些盟军偷文件的任务...

网摘的一个典型程序,经改动后如下:

documents:     //设定程序名为documents
local.docs = spawn script_model
local.docs model "models/items/naxosplans1.tik"      //文件模型你可用别的替代
local.docs.origin = ( x y z )           //坐标
local.docs.angle = 90                  //方向
local.trig = spawn trigger_use        //按USE键
local.trig.origin = ( -x y z )        //坐标
local.trig setsize ( -10 -10 -10 ) ( 10 10 10 )      //区域
local.trig setthread got_em           //执行got_em命令
local.trig waittill trigger
local.trig delay 0
local.trig wait .1
local.docs hide     // (应加在这里有效)
local.trig remove
end


got_em:  //got_em命令内容
local.allman = parm.other     //可以是任何人
//local.docs hide         //文件隐藏(透明)------>没了(我看这一条是错的,应X掉)
//<-------------------------------这里可加入其它的,如SOUND,想按USE键后发生的事件

end[/code]

俺没TEST,应没文题....

Posted

爆炸筒步骤:

1,放一要爆炸的东东,如TANK...

2.放闪烁爆炸筒

3同位置放一爆炸模型(如带火光的爆炸.TIK)隐藏hide

3指定USE区域

4-----WAIT 10 等10秒

5爆炸模型显出(show)

7闪烁爆炸筒移除remove

8爆炸声音

9爆炸的东东移除remove

10爆炸模型移除remove

为了真实性加威力参数而产生地震和破坏力

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Posted

我得试试!

这是MOHDM3的德军图纸它在德军后方的小楼上

               local.papers = spawn script_model
local.papers model "animate/pulse_stg44plans.tik"
local.papers.origin = ( 3986.21 -1333.87 71.20 )
local.papers.angles = ( 0 0 0 )[/code]

请将以上代码放到MOHDM.SCR level waittill spawn下

盟军如何将它拿走呐?

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