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追忆的欠片

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  1. CC18000同学要是不想刚进队就走的话请注意你的言行.无论如何请不要骂人.另外希望所有637队员永远不要介入以后任何关于作弊的讨论.清者自清,让别人说去吧.想不通的话就来找我我说到你想通为止. 记住:骂街是娘们的行为
  2. 有的人M1打的比机枪还快
  3. 能关但是不说,总想着靠这个赚FPS?不如换机器
  4. 你不说话就和谐了,真的.建议杀帖
  5. 和谐!建议BZ杀帖或杀人
  6. 建议BZ杀此帖以防Mai 和BK7的单条悲剧重演
  7. 我觉得你说话很不象成年同学
  8. 你乱改也没用服务器设pure=1时候你改了也白改 再会
  9. 那你就是Mai了吧?LOL
  10. 弱弱的问下,有谁知道mr指令要来干吗的?
  11. 金山快译吧````````不过估计全是乱码
  12. 貌似要去下个POWERSERVER,地址忘记了....自己GOOGLE下
  13. 继续补完中...... 脚本: 天旋地转(按X转) bind x "vstr dance;say ^1Wa^3ha^9ha..." seta dance "vstr dance_1;wait;wait;wait;vstr dance_2;wait;wait;wait;vstr dance_3;wait wait wait;centerview" seta dance_1 "cl_pitchspeed 500;cl_yawspeed 2000;+movedown;+left;wait 27;+button3" seta dance_2 "+lookdown;wait 120;-button3;centerview;-lookdown;+lookup;wait 120" seta dance_3 "-lookup;-movedown;-left;wait 15;cl_pitchspeed 140;cl_yawspeed 140;centerview" 自动屏气和结束自动屏气好象是:toggleads; +holdbreath;和unbind mouse2; +holdbreath; wait 1; -holdbreath; bind mouse2 toggleads; 录DEMO demo record toggle seta demo_start "record; set demo_tog vstr demo_stop" seta demo_stop "stoprecord; set demo_tog vstr demo_start" seta demo_tog "vstr demo_start" bind F5 "vstr demo_tog" 按F5开始再按结束
  14. CMDLIST 控制台指令 cmdlist status map_rotate seta touchFile fdir dir fullpath path map bind unbindall exec wait localizeSoundAliasFiles logo condump clear messagemode3 messagemode2 messagemode toggleconsole stringUsage scriptUsage killserver devmap gameCompleteStatus map_restart dumpuser systeminfo serverinfo clientkick banClient banUser kick heartbeat net_dumpprofile midiinfo net_restart in_restart writedefaults writeconfig quit meminfo set bindlist unbind echo vstr cvar_restart cvardump cvarlist reset setfromcvar setu sets toggle
  15. // generated by Call of Duty, do not modify unbindall bind W "+forward" // 前进 bind S "+back" // 后退 bind A "+moveleft" // 左平移 bind D "+moveright" // 右平移 bind E "+leanright" // 右侧身 bind Q "+leanleft" // 左侧身 bind C "gocrouch" // 蹲伏 bind CTRL "goprone" // 卧倒 bind PAUSE "toggle cl_paused" // 跳跃 bind MOUSE1 "+attack" // 攻击 bind MOUSE2 "toggle cl_run" // 精确攻击 bind F "+activate" // 拆弹,埋弹,上坦克,吉普,等功能键 bind G "mp_quickmap" // 开启地图简略 bind M "weapalt" // 单发/连发切换(只对某些武器有效) bind R "+reload" // 上子弹 bind T "messagemode" // 所有人文字交流 bind Y "messagemode2" // 队内文字交流 bind V "mp_QuickMessage" // 游戏语音 bind ` "toggleconsole" // 控制台 bind TAB "+scores" // 显示得分 bind ESCAPE "togglemenu" // 主菜单 bind 1 "weaponslot primary" // 第一枪械 bind 2 "weaponslot primaryb" // 第二枪械 bind 3 "weaponslot pistol" // 手枪 bind 4 "weaponslot grenade" // 手榴弹 bind 5 "weaponslot smokegrenade" // 烟雾弹 bind 6 "weaponslot satchel" // 炸药包 bind 7 "weaponslot binocular" // 望远镜 bind F1 "vote yes" // 赞成 bind F2 "vote no" // 反对 bind F4 "+scores" // 显示得分 bind F12 "screenshotJPEG" // 抓图 bind MWHEELDOWN "weapnext" // 滚轮向下:下一个武器 bind MWHEELUP "weapprev" // 滚轮向上:上一个武器 seta cg_blood "1" // 显示血 (1是0否) seta cg_brass "0" // 显示弹壳 (1是0否) seta cg_chatHeight "8" // 显示字体的大小 seta cg_chatTime "12000" // 显示字体的停留时间 seta cg_crosshairAlpha "1.0" // seta cg_crosshairAlphaMin "0.7" // seta cg_crosshairDynamic "0" // seta cg_crosshairNoGun "gfx/reticle/hud@center_ads.tga" // seta cg_crosshairSize "48" // seta cg_currentSelectedPlayer "0" // 显示当前选择玩家 seta cg_currentSelectedPlayerName "" // 显示当前选择玩家姓名 seta cg_cursorHints "4" // 提示信息字体大小 seta cg_deadbodyque "32" // 尸体停留时间 seta cg_descriptiveText "1" // 显示描述正文(1是0否) seta cg_drawCompass "1" // 显示罗盘 (1是0否) seta cg_drawCrosshair "1" // 显示瞄准器(1是0否) seta cg_drawCrosshairNames "1" // 显示所瞄准玩家的姓名 (1是0否) seta cg_drawCrosshairPickups "1" // seta cg_drawfps "1" // 显示你的FPS数(1是0否) seta cg_drawGun "1" // 显示枪 (1是0否) seta cg_drawNotifyText "1" // 显示通告正文(1是0否) seta cg_drawRewards "1" // seta cg_drawSnapshot "0" // seta cg_drawStatus "1" // 显示状态 seta cg_drawTeamOverlay "2" // seta cg_fov "80" // 显示视角 seta cg_gameBoldMessageWidth "60" // seta cg_gameMessageWidth "70" // seta cg_hintFadeTime "100" // 提示信息的淡出时间 seta cg_hudAlpha "1.0" // seta cg_hudcompassMaxRange "1024" // 罗盘最大范围 seta cg_hudCompassMinRadius "0" // 罗盘最小半径 seta cg_hudCompassMinRange "0" // 罗盘最小范围 seta cg_hudCompassSize "1.0" // 罗盘显示信息的字体大小 seta cg_hudCompassSpringyPointers "0" // seta cg_hudDamageIconHeight "64" // seta cg_hudDamageIconInScope "0" // seta cg_hudDamageIconOffset "32" // seta cg_hudDamageIconTime "2000" // seta cg_hudDamageIconWidth "128" // seta cg_hudObjectiveMaxHeight "70" // seta cg_hudObjectiveMaxRange "2048" // seta cg_hudObjectiveMinAlpha "1" // seta cg_hudObjectiveMinHeight "-70" // seta cg_hudStanceHintPrints "0" // seta cg_lagometer "0" // 显示LAG seta cg_marks "1" // 显示墙上弹痕(1是0否) seta cg_noTaunt "0" // seta cg_noVoiceChats "0" // seta cg_noVoiceText "0" // seta cg_predictItems "1" // seta cg_railTrailTime "400" // seta cg_scoreboardScrollStep "3" // seta cg_selectedPlayer "0" // seta cg_shadows "0" // 显示自身阴影 (1是0否) seta cg_stereoSeparation "0.4" // seta cg_subtitleMinTime "3" // seta cg_subtitles "1" // seta cg_subtitleWidth "80" // seta cg_teamChatsOnly "0" // seta cg_vehicletrails "1" // seta cg_viewsize "100" // seta cg_voiceSpriteTime "6000" // seta cg_weaponCycleDelay "0" // seta cl_allowDownload "1" //是否允许客户端下载服务器文件 seta cl_anonymous "0" seta cl_autocmd "1" seta cl_freelook "1" seta cl_goStandJumpTime "0" seta cl_language "0" seta cl_maxpackets "30" seta cl_maxPing "800" seta cl_mouseAccel "0" //设置鼠标加速度 seta cl_packetdup "1" seta cl_pitchspeed "140" seta cl_punkbuster "0" //是否打开pb建议打开 seta cl_wwwDownload "1" seta cl_xmodelcheck "0" seta cl_yawspeed "140" seta cm_playerCurveClip "1" seta com_hunkmegs "128" seta com_introplayed "1" seta com_maxfps "125" //设置游戏中可以达到的最大fps125够了没必要高了 seta com_recommendedSet "1" seta con_debug "0" seta con_minicon "0" seta con_miniconlines "5" seta con_minicontime "4" seta fx_cullbias "0" seta fx_cullscale "1" seta g_allowvote "1" 是否允许投票 seta g_allowVoteClientKick "0" seta g_allowVoteGameType "1" seta g_allowVoteKick "0" seta g_allowVoteMap "1" seta g_allowVoteMapRestart "1" seta g_allowVoteMapRotate "1" seta g_allowVoteTempBanClient "0" seta g_allowVoteTempBanUser "0" seta g_allowVoteTypeMap "1" seta g_banIPs "" 封IP用 seta g_complaintlimit "3" seta g_log "games_mp.log" seta g_logSync "0" seta g_tracerchance "0.4" seta g_useGear "1" seta g_vehicleHorns "1" seta g_voiceChatsAllowed "4" seta handicap "100" seta head "" seta in_joyBallScale "0.02" seta in_joystick "0" seta in_midi "0" seta in_midichannel "1" seta in_mididevice "0" seta in_midiport "1" seta in_mouse "1" seta joy_threshold "0.15" seta m_filter "0" seta m_forward "0.25" seta m_pitch "0.022" seta m_side "0.25" seta m_yaw "0.022" seta model "" seta mss_3d_provider "Miles Fast 2D Positional Audio" seta mss_bits "16" seta mss_errorOnMissing "1" seta mss_khz "44" seta mss_stereo "1" seta mss_volume "0.8" seta name "Unknown Soldier" seta net_noipx "0" seta net_noudp "0" seta net_socksEnabled "0" seta net_socksPassword "" seta net_socksPort "1080" seta net_socksServer "" seta net_socksUsername "" seta r_ati_fsaa_samples "1" seta r_ati_pntriangles "0" seta r_ati_truform_normalmode "QUADRATIC" seta r_ati_truform_pointmode "CUBIC" seta r_ati_truform_tess "1" seta r_colorbits "32" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "1600" seta r_depthbits "0" seta r_detailtextures "1" seta r_diffuseSunQuality "2" seta r_diffuseSunSteps "3" seta r_dlightQuality "0" // 光源质量 (1高0低) seta r_drawSun "0" // 是否显示太阳(建议关掉) seta r_dynamiclight "1" seta r_entLightCutoff "0.2" seta r_ext_texture_filter_anisotropic "0" seta r_finish "0" seta r_fullscreen "1" //是否全屏显示 貌似0没用只能1 seta r_gamma "1.0" //显示游戏里的亮度 建议1.75 seta r_ignoreGLErrors "1" seta r_ignorehwgamma "0" seta r_inGameVideo "1" seta r_lastValidRenderer "GeForce4 MX 440 with AGP8X/AGP/SSE2" seta r_lodbias "0" // 模型质量 seta r_lodscale "1" // 模型质量 seta r_maxEntLights "8" seta r_mem_agp "10" seta r_mem_backend "1" seta r_mem_manual "0" seta r_mem_video "0" seta r_minEntLightIntensity "0.02" seta r_mode "4" seta r_nv_fog_dist "1" 建议关闭 seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_overBrightBits "1" seta r_picmip "2" //数值越高,画面越模糊,最大值为4 seta r_picmip2 "2" //数值越高,画面越模糊,最大值为4 seta r_portalbevels "0.7" seta r_primitives "0" seta r_railCoreWidth "1" seta r_railSegmentLength "32" seta r_railWidth "16" seta r_simpleMipMaps "1" seta r_skip_auto_config "0" seta r_stencilbits "8" seta r_swapDelay "0" seta r_swapInterval "0" seta r_texturebits "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_vbo_interleave "0" seta r_vbo_paranoia "1" seta r_vbo_smc_static_draw "1" seta r_vbo_stream_draw "1" seta rate "5000" 网络好能调大点 seta sensitivity "1.2" seta server1 "" seta server10 "" seta server11 "" seta server12 "" seta server13 "" seta server14 "" seta server15 "" seta server16 "" seta server2 "" seta server3 "" seta server4 "" seta server5 "" seta server6 "" seta server7 "" seta server8 "" seta server9 "" seta snaps "20" seta sv_allowDownload "1" seta sv_floodProtect "1" seta sv_hostname "CoDHost" seta sv_maxclients "20" seta sv_maxPing "0" seta sv_maxRate "0" seta sv_minPing "0" seta sv_punkbuster "0" seta sv_wwwBaseURL "" seta sv_wwwDlDisconnected "0" seta sv_wwwDownload "0" seta sys_configSum "196735356" seta sys_cpuMHz "2411.58" seta sys_sysMB "1024" seta sys_vidMB "64" seta ui_bigFont "0.4" seta ui_browserFriendlyfire "-1" seta ui_browserGameType "0" seta ui_browserKillcam "-1" seta ui_browserMaster "0" seta ui_browserMod "-1" seta ui_browserShowDedicated "0" seta ui_browserShowEmpty "1" seta ui_browserShowFull "1" seta ui_browserShowNoPassword "1" seta ui_browserShowPassword "1" seta ui_browserShowPunkBuster "-1" seta ui_browserShowPure "1" seta ui_browserSortKey "4" seta ui_currentMap "0" seta ui_currentNetMap "0" seta ui_dedicated "0" seta ui_extraBigFont "0.55" seta ui_gametype "3" seta ui_joinGametype "0" seta ui_mapIndex "0" seta ui_netGametype "5" seta ui_netGametypeName "dm" seta ui_netSource "0" seta ui_serverStatusTimeOut "7000" seta ui_smallFont "0.25" // TDM 服务器配置文件 用CODMP的快捷方式 +exe xxx.cfg +set dedicated 2 +set ui_console 1 +map_rotate启动 set dedicated 2 // INTERNET 模式 0 → Dedicated No 1 → LAN // set developer 1 // 类似调试开发模式,有任何错误将会停止服务器,建议关闭 //-------------------------------------------------------------------------------- // 服务器信息 set sv_hostname "CoD ^9NK ^7TDM Server ^4Jazz^7【^9Callofduty.Vicp.Net^7】" // 屏幕显示的自定义字符 set scr_motd "^1Welcome to ^4Callofduty.Vicp.Net^1 !!!" // 服务器注释 sets .Admin "Jazz" sets .Email "jzp99@yeah.net" sets .CPU "XP2700+" sets .Network "10M VDSL" sets .Website "http://callofduty.vicp.net" sets .Location "China" //-------------------------------------------------------------------------------- // 常用参数设置 set sv_maxClients "38" // 最大客户数 set sv_privateClients "6" // 私有客户 set sv_maxRate "0" // 每个客户传输率 set sv_minPing "0" // PING大于该值允许进入 set sv_maxPing "300" // PING小于该值允许进入 set logfile "1" // 启用LOG set g_log "games_mp.log" // LOG文件 set sv_pure 1 // 不匹配服务器文件的玩家拒绝进入,防作弊 set rconPassword "111" // 服务器控制密码 set g_password "" // 服务器玩家加入密码 set sv_privatePassword "111" // 服务器私有玩家加入密码 set g_allowVote "0" // 允许客户投票 set scr_allow_vote "0" // 允许客户投票,当你设定好固定循环服务器,可以屏蔽某些不希望开放的项目,如游戏模式等 //set sv_allowAnonymous "0" set sv_allowDownload "1" // 允许客户下载地图 set sv_floodProtect "1" // 启用玩家发言过载保护 set g_allowjointime 50 // 玩家被允许进入游戏的时间(秒) set net_ip "jzp.3322.org" // 设定服务器IP set net_port 28960 // 服务器加入的端口 set net_noipx 0 // 允许局域网加入 set sv_cheats "0" // 是否允许作弊 set sv_fps "20" // 默认值20,服务器每秒处理帧数 //set g_speed 165 //奔跑速度 mohaa默认165 CoD默认190 //set g_grA*ity 1350 //重力参数 mohaa默认1350 CoD默认800) set sv_master1 "codmaster.activision.com" set sv_master2 "" set sv_master3 "" set sv_master4 "" set sv_master5 "" // 数据递交服务器 //-------------------------------------------------------------------------------- set g_banIPs "" // 封IP列表 //set g_logsync "0" // not to sure lol set g_gametype "tdm" // 游戏模式 bel, dm, re, sd, tdm // General Game Default Description // 允许服务器使用的各种武器 // 0 - disable weapon 1 - enable weapon set scr_allow_bar "1" set scr_allow_bren "1" set scr_allow_enfield "1" set scr_allow_fg42 "1" set scr_allow_kar98k "1" set scr_allow_kar98ksniper "1" set scr_allow_m1carbine "1" set scr_allow_m1garand "1" set scr_allow_mp40 "1" set scr_allow_mp44 "1" set scr_allow_nagant "1" set scr_allow_nagantsniper "1" set scr_allow_panzerfaust "1" set scr_allow_ppsh "1" set scr_allow_springfield "1" set scr_allow_sten "1" set scr_allow_thompson "1" //-------------------------------------------------------------------------------- // 联网作战模式相关参数 set g_forceteamspectate "0" set scr_forcerespawn "0" // 强制复生 Force respawning - DM & TDM // 0 for kill cam 1 for team spectate set sv_invulnerabletime "5" // 复生延时(秒) //set g_teamkillwarn "2" // 队友伤害几次警告 //set g_teamkillkick "3" // 队友伤害几次踢出 set g_teamswitchdelay "10" // 切换队伍延时10秒 set scr_drawfriend "1" // 队友显示为打开 set scr_friendlyfire "0" // 队友伤害 0 - off 1 - on 2 - reflect damage // Behind Enemy Lines BEL模式 set scr_bel_alivepointtime "10" set scr_bel_scorelimit "50" set scr_bel_timelimit "20" // Retrieval Settings RS模式 set scr_re_graceperiod "20" set scr_re_roundlength "3" set scr_re_roundlimit "7" set scr_re_scorelimit "5" set scr_re_showcarrier "0" set scr_re_timelimit "0" // Deathmatch DM模式 set scr_dm_scorelimit "80" set scr_dm_timelimit "20" //Team Deathmatch TDM模式 set scr_tdm_scorelimit "0" //达到指定分数换地图 set scr_tdm_timelimit "25" //达到指定时间换地图 set sv_mapRotation "gametype tdm map mp_dawnville gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_pA*lov gametype tdm map mp_carentan gametype tdm map mp_depot gametype tdm map mp_powcamp gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_ship gametype tdm map mp_chateau gametype tdm map mp_brecourt " // 地图循环列表,sd模式不支持mp_ship or mp_chateau 并且人数不要大于32 map mp_harbor // 启始地图 //-------------------------------------------------------------------------------- // end of code 结束请保留一空行 // 如果遇到换地图时游戏不能进行,暂停在列表状态的话可以用下面的方法试试,就是 // 强行指定每张地图都是TDM模式,分数限制为0,只用时间限制来更换地图! // set scr_tdm_scorelimit "0" // 达到指定分数换地图 // set scr_tdm_timelimit "30" // set g_allowVote "0" // set scr_allow_vote "0" // 禁止客户投票 // 达到指定时间换地图 // set sv_mapRotation "gametype tdm map mp_dawnville gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_pA*lov gametype tdm map mp_carentan gametype tdm map mp_depot gametype tdm map mp_powcamp gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_ship gametype tdm map mp_chateau gametype tdm map mp_brecourt " ======================================================= 3:游戏类型设置 :em02: Score Limit (player points) 单个玩家杀多少人胜利 Score Limit (team points) 团队杀多少人胜利 Time Limit (minutes) 每张地图运行时间,单位分钟 Round Limit (rounds) 每张地图的轮赛次数 Round Length (minutes) 每轮运行时间 Grace Period (seconds) 玩家进入等待时间,单位秒 Carrier Indicator 玩家运送目标时会在头上显示图标 Friendly Indicators 队友指示是否打开 Friendly Fire 队友伤害是否打开 Reflect–队友伤害转移到自身 Force Respawning 死后强制复生 Allow Voting 允许玩家投票决定游戏某些参数,当然改密码和服务器名称是不允许的 Allow Sniper Rifles 允许玩家选择来复枪 Allow Panzerfausts 允许玩家捡起火箭筒 ======================================================= 4:联网战斗模式 :em08: Behind Enemy Lines [深入敌后] Retrieval [夺回] Search & Destroy [搜寻和破坏] Deathmatch [FREE FOR ALL的模式,看到人就杀] Team Deathmatch [团队对抗,以团队整体杀人点数判断胜利]
  16. 有容乃大
  17. 希望BZ杀此帖的说
  18. 楼上的楼上的楼上请问你到底是谁的说
  19. 在网吧里,任何时间都会有人在吃饭,有人在睡觉,有人在玩。不论是清晨,中午,还是深夜,都有一些人挺不住了,他们用疲惫无神的双眼仔细注视着屏幕,仿佛创作中的马克思。他们是铁人,施瓦辛格死了他们都死不了,马克思挺不住了他们都挺的住,埃塞俄比亚的难民觉得饿了他们都不饿,沙漠的非洲土著渴了他们也不会渴,他们是神的化身,是精神力量的体现。       ——网吧里有不怕困的人,你玩的时候他们在玩,你睡觉了他们在玩,等你醒了他仍在玩,等你睡了他依旧在玩。       ——网吧里有不怕冷的人,你穿着羽绒服还是觉得冷气袭人,他只穿了一件薄毛衣,还把袖子挽起来。最难得是他们满面红光。       ——网吧里有不怕饿的人。整整24小时了,这期间你吃了两份炒饼,一瓶啤酒,5个茶叶蛋,一份炒饭和好几瓶可乐。但是他什么都没吃,却比你还精神。       ——网吧里有不怕脏的人。他屏幕旁边的桌子上有一个装方便面的碗,里面有两厘米厚的剩下的汤,已经同烟灰、烟头和成泥了,你看一眼都会把隔夜饭吐出来,而他却还心安理得的往里吐痰。       ——网吧里有不怕黏的人。他的头发和脸上的油比你家抽油烟机上的都多,但是他还是露出了天真灿烂的笑容。       ——网吧里有不用新陈代谢的人。已经整整48小时了,这期间别说是拉屎撒尿,他连个屁都没放过。       ——网吧里有诚实的人。一个满脸麻子、有白头发、戴着眼镜还有龅牙的女胖子在OICQ里对他的男网友说:“其实我不是很漂亮的。”       ——网吧里有虚伪的人 。那个男网友给她回信息:“没关系,我这个人不是很注重外表的。”       ——网吧里有强人。他同时下载了5首MP3、同时下着一盘四国军棋、一盘围棋、一盘五子棋、还打着一桌麻将、玩着5张ShowHand,后台打开着四五个明星新闻的网页,另外还在Kele8打着台球。整个网吧的资源让他一个人占走了70%,还喊:“老板,我死机了,你快来给我看看吧。”
  20. 楼上的楼上的楼上的楼上的请勿装B的说,真的很恶心的说
  21. 我帮你完成人类补完计划
  22. 丢包99%再现幻灯片男风采?欢淫欢淫
  23. LICH永远爱老婆
  24. 人是人他妈生的 妖是妖他妈生的 所以说做妖就象做人一样,要有仁慈的心,有了仁慈的心,就不再是妖,是人妖
  25. 很有意境
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