moh8888 Posted 2005年3月2日 03:11 Posted 2005年3月2日 03:11 需要说明是俺没有TEST, 看PK3的文件应是SERVER-SIDE http://www.fpschina.com/index.php?automodu...amp;showfile=92
moh8888 Posted 2005年3月3日 07:32 Author Posted 2005年3月3日 07:32 这个是从http://medalofhonor.filefront.com抓来的,没TEST 哈俺有空看看
moh8888 Posted 2005年3月4日 02:15 Author Posted 2005年3月4日 02:15 俺也不知如何用,它有它的原理,其实这种树叶的伪装程序很早以前俺搞过,EASY下回公布。。。 敬请留意!
moh8888 Posted 2005年8月8日 02:17 Author Posted 2005年8月8日 02:17 记得回贴了,...再回一个... 这个小程序是 当你碰到DM2的草丛时, 你会得到一个草丛的伪装! 它会在一定的时间内跟你走... 将以下贴在MOHDM2.SCR内 thread camo //--------------- camo: local.camotrig = spawn trigger_multiple local.camotrig.origin = ( -112.00 72.00 24.00 ) local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 ) //(south east down) (north west up) local.camotrig message "You now have equip..." local.camotrig wait 1 local.camotrig delay 0 local.camotrig setthread evolve local.camotrig targetname camotrig local.camotrig = spawn trigger_multiple local.camotrig.origin = ( 147 1044 24 ) local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 ) //(south east down) (north west up) local.camotrig message "You now have equip..." local.camotrig wait 1 local.camotrig delay 0 local.camotrig setthread evolve local.camotrig targetname camotrig local.camotrig = spawn trigger_multiple local.camotrig.origin = ( -983 -952 21 ) local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 ) //(south east down) (north west up) local.camotrig message "You now have equip..." local.camotrig wait 1 local.camotrig delay 0 local.camotrig setthread evolve local.camotrig targetname camotrig local.camotrig = spawn trigger_multiple local.camotrig.origin = ( -3392 -1323 -24 ) local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 ) //(south east down) (north west up) local.camotrig message "You now have equip..." local.camotrig wait 1 local.camotrig delay 0 local.camotrig setthread evolve local.camotrig targetname camotrig local.camotrig = spawn trigger_multiple local.camotrig.origin = ( -3257 500 16 ) local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 ) //(south east down) (north west up) local.camotrig message "You now have equip..." local.camotrig wait 1 local.camotrig delay 0 local.camotrig setthread evolve local.camotrig targetname camotrig end evolve: local.player=parm.other if (local.player.pack == 1) { end } local.player.pack = 1 local.static = spawn script_model local.static model "static/bush_full.tik" //树丛的模型 local.static notsolid local.static.origin = (local.player.origin + ( 0 0 -50 )) //树丛的位置 local.static.angle = "-45" local.static targetname bush // 树丛名为bush local.static glue local.player //绑定人 wait 10 thread move wait 3 //等3秒 local.player.pack = 0 wait 5 //等5秒 $bush remove //树丛移除 goto camo end move: $bush waitmove $bush moveUP 500 $bush waitmove $bush time 3 end[/code]
moh8888 Posted 2005年8月8日 03:03 Author Posted 2005年8月8日 03:03 现在来说,这个PK3早就利用骨格的位置加了东东 俺看到了这个 local.ivy attach local.tmpplayer "Bip01 Spine" local.ivy1 attach local.tmpplayer "Bip01 Spine1" local.ivy2 attach local.tmpplayer "Bip01 Spine2" local.ivy12 attach local.tmpplayer "Bip01 Spine" local.ivy14 attach local.tmpplayer "Bip01 Spine2" local.ivy15 attach local.tmpplayer "Bip01 Spine" local.ivy13 attach local.tmpplayer "Bip01 R UpperArm" local.ivy16 attach local.tmpplayer "Bip01 L UpperArm" local.ivy17 attach local.tmpplayer "Bip01 Spine2" local.ivy3 attach local.tmpplayer "Bip01 Neck" local.ivy4 attach local.tmpplayer "Bip01 Pelvis" local.ivy5 attach local.tmpplayer "Bip01 Head" local.ivy6 attach local.tmpplayer "Bip01 Head" local.ivy7 attach local.tmpplayer "Bip01 L Calf" local.ivy8 attach local.tmpplayer "Bip01 R Calf" local.ivy9 attach local.tmpplayer "Bip01 Head" local.ivy10 attach local.tmpplayer "Bip01 L Thigh" local.ivy11 attach local.tmpplayer "Bip01 R Thigh"
moh8888 Posted 2005年8月9日 07:57 Author Posted 2005年8月9日 07:57 哈哈,这么说来,也能改成对方怔营里的衣服啦?间谍哦~~ 间谍,换服装的程序 早就TEST通过了,论坛上 有图示呀...
moh8888 Posted 2006年7月8日 12:34 Author Posted 2006年7月8日 12:34 怎么还有间谍? 我没玩过 在联网中... 间谍就是穿着盟军服装的徳军! 或着穿着德军服装的盟军!
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