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Posted

这个小程序是

当你碰到DM2的草丛时,

你会得到一个草丛的伪装!

它会在一定的时间内跟你走...

thread camo
//---------------

camo:

local.camotrig = spawn trigger_multiple
local.camotrig.origin = ( -112.00 72.00 24.00 )
local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 )
//(south east down) (north west up)
local.camotrig message "You now have equip..."
local.camotrig wait 1
local.camotrig delay 0
local.camotrig setthread evolve
local.camotrig targetname camotrig

local.camotrig = spawn trigger_multiple
local.camotrig.origin = ( 147 1044 24 )
local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 )
//(south east down) (north west up)
local.camotrig message "You now have equip..."
local.camotrig wait 1
local.camotrig delay 0
local.camotrig setthread evolve
local.camotrig targetname camotrig

local.camotrig = spawn trigger_multiple
local.camotrig.origin = ( -983 -952 21 )
local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 )
//(south east down) (north west up)
local.camotrig message "You now have equip..."
local.camotrig wait 1
local.camotrig delay 0
local.camotrig setthread evolve
local.camotrig targetname camotrig

local.camotrig = spawn trigger_multiple
local.camotrig.origin = ( -3392 -1323 -24 )
local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 )
//(south east down) (north west up)
local.camotrig message "You now have equip..."
local.camotrig wait 1
local.camotrig delay 0
local.camotrig setthread evolve
local.camotrig targetname camotrig

local.camotrig = spawn trigger_multiple
local.camotrig.origin = ( -3257 500 16 )
local.camotrig setsize ( -90 -90 -0 ) ( 90 90 110 )
//(south east down) (north west up)
local.camotrig message "You now have equip..."
local.camotrig wait 1
local.camotrig delay 0
local.camotrig setthread evolve
local.camotrig targetname camotrig

end

evolve:

local.player=parm.other

if (local.player.pack == 1)
{
end
}

local.player.pack = 1

local.static = spawn script_model
local.static model "static/bush_full.tik"       //树丛的模型...你要什么模型都行,(比如马桶...只要S_22的物件表有就可以)
local.static notsolid
local.static.origin = (local.player.origin + ( 0 0 -50 ))  //树丛的位置
local.static.angle = "-45"
local.static targetname bush      // 树丛名为bush
local.static glue local.player      //绑定人
wait 10
thread move
wait 3      //等3秒
local.player.pack = 0
wait 5     //等5秒
$bush remove   //树丛移除



goto camo

end

move:

$bush waitmove
$bush moveUP 500
$bush waitmove
$bush time 3

end[/code]

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