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以先头部队为例:

//-------------------------以下放在sv_maplist之上,MAP最好与sv_maplist地图顺序一样,(同一张图可以在下一局使用不同模式,这个俺没试,估计应可以)

// Game Type

// 1 Free for All

// 2 Team Based

// 3 Round Based

// 4 Objective

// 5 Of War

// 6 Liberation

//timelimit-----------------每局时间

// Map Rotation List

set x1 "set g_gametype 5; timelimit 15; map obj/mp_montecassino_tow; set nextmap vstr x2"

set x2 "set g_gametype 6; timelimit 15; map lib/mp_anzio_lib; set nextmap vstr x3"

set x3 "set g_gametype 4; timelimit 15; map obj/obj_team1; set nextmap vstr x4"

set x4 "set g_gametype 3; timelimit 15; map dm/mohdm3; set nextmap vstr x5"

set x5 "set g_gametype 5; timelimit 15; map obj/mp_kasserine_tow; set nextmap vstr x6"

set x6 "set g_gametype 6; timelimit 15; map lib/mp_bizerteharbor_lib; set nextmap vstr x7"

set x7 "set g_gametype 4; timelimit 15; map obj/obj_team2; set nextmap vstr x8"

set x8 "set g_gametype 3; timelimit 15; map dm/mohdm2; set nextmap vstr x9"

set x9 "set g_gametype 5; timelimit 15; map obj/mp_montebattaglia_tow; set nextmap vstr x10"

set x10 "set g_gametype 6; timelimit 15; map lib/mp_tunisia_lib; set nextmap vstr x11"

set x11 "set g_gametype 4; timelimit 15; map obj/obj_team3; set nextmap vstr x12"

set x12 "set g_gametype 3; timelimit 15; map dm/mohdm6; set nextmap vstr x13"

set x13 "set g_gametype 5; timelimit 15; map obj/mp_flughafen_tow; set nextmap vstr x14"

set x14 "set g_gametype 6; timelimit 15; map lib/mp_ship_lib; set nextmap vstr x15"

set x15 "set g_gametype 4; timelimit 15; map obj/obj_team4; set nextmap vstr x16"

set x16 "set g_gametype 3; timelimit 15; map dm/mohdm7; set nextmap vstr x17"

set x17 "set g_gametype 4; timelimit 15; map obj/mp_palermo_obj; set nextmap vstr x18"

set x18 "set g_gametype 3; timelimit 15; map dm/mp_gewitter_dm; set nextmap vstr x19"

set x19 "set g_gametype 1; timelimit 8; map dm/mohdm1; set nextmap vstr x20"

set x20 "set g_gametype 4; timelimit 15; map obj/mp_bologna_obj; set nextmap vstr x21"

set X21 "set g_gametype 2; timelimit 10; map dm/mp_stadt_dm; set nextmap vstr x22"

set x22 "set g_gametype 4; timelimit 15; map obj/mp_castello_obj; set nextmap vstr x23"

set x23 "set g_gametype 1; timelimit 8; map dm/mp_unterseit_dm; set nextmap vstr x24"

set x24 "set g_gametype 4; timelimit 15; map obj/mp_bizertefort_obj; set nextmap vstr x25"

set x25 "set g_gametype 2; timelimit 10; map dm/mp_verschneit_dm; set nextmap vstr x1"

vstr x1

sv_maplist "....................."

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