羊吃狼 Posted 2005年3月13日 09:20 Posted 2005年3月13日 09:20 为什么我建的服务器无法自动转换地图?有没有解决的方法?我看到有些服务器地图就是自动换的! 哪位大大侠能给个说法?
羊吃狼 Posted 2005年3月14日 00:49 Author Posted 2005年3月14日 00:49 S-22你好!我是用的正版COD建的服务器,就是“多人游戏”里的“start new server"选项,用一个地图设好时间,但结束后不是进入下一张地图,而是还是这张地图,你必需要断开服务器重新设置新的地图。但我从前在公网上玩的好多服务器都可以自动转换地图。
羊吃狼 Posted 2005年3月14日 00:59 Author Posted 2005年3月14日 00:59 在MAIN\\下有一个CONGIG_MAP不知是不是配置文件 ===================================== // generated by Call of Duty, do not modify unbindall bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+gostand" bind 1 "weaponslot primary" bind 2 "weaponslot primaryb" bind 3 "weaponslot pistol" bind 4 "weaponslot grenade" bind ` "toggleconsole" bind A "+moveleft" bind C "gocrouch" bind D "+moveright" bind E "+leanright" bind F "+activate" bind M "weapalt" bind Q "+leanleft" bind R "+reload" bind S "+back" bind T "messagemode" bind V "mp_QuickMessage" bind W "+forward" bind Y "messagemode2" bind ~ "toggleconsole" bind PAUSE "toggle cl_paused" bind CTRL "goprone" bind SHIFT "+melee" bind F1 "vote yes" bind F2 "vote no" bind F4 "+scores" bind F12 "screenshotJPEG" bind MOUSE1 "+attack" bind MOUSE2 "toggle cl_run" bind MWHEELDOWN "weapnext" bind MWHEELUP "weapprev" seta cg_brass "1" seta cg_crosshairSize "48" seta cg_cursorHints "4" seta cg_descriptiveText "1" seta cg_drawCompass "1" seta cg_drawCrosshair "1" seta cg_drawGun "1" seta cg_drawNotifyText "1" seta cg_drawTeamOverlay "2" seta cg_hudAlpha "1.0" seta cg_marks "1" seta cg_noVoiceChats "0" seta cg_noVoiceText "0" seta cg_predictItems "1" seta cg_selectedPlayer "0" seta cg_shadows "0" seta cg_teamChatsOnly "0" seta cg_viewsize "100" seta cg_voiceSpriteTime "6000" seta cl_allowDownload "0" seta cl_anonymous "0" seta cl_freelook "1" seta cl_goStandJumpTime "0" seta cl_language "0" seta cl_maxpackets "30" seta cl_maxPing "800" seta cl_mouseAccel "0" seta cl_packetdup "1" seta cl_pitchspeed "140" seta cl_punkbuster "1" seta cl_xmodelcheck "0" seta cl_yawspeed "140" seta com_hunkmegs "128" seta com_introplayed "1" seta com_maxfps "85" seta com_recommendedSet "1" seta con_debug "0" seta con_minicon "0" seta con_miniconlines "5" seta con_minicontime "4" seta g_allowvote "1" seta g_complaintlimit "3" seta handicap "100" seta head "" seta in_joyBallScale "0.02" seta in_joystick "0" seta in_midi "0" seta in_midichannel "1" seta in_mididevice "0" seta in_midiport "1" seta in_mouse "1" seta joy_threshold "0.15" seta m_filter "0" seta m_forward "0.25" seta m_pitch "0.022" seta m_side "0.25" seta m_yaw "0.022" seta model "" seta mss_3d_provider "Miles Fast 2D Positional Audio" seta mss_bits "16" seta mss_errorOnMissing "1" seta mss_khz "44" seta mss_stereo "1" seta mss_volume "0.8" seta name "[" seta net_noipx "0" seta net_noudp "0" seta net_socksEnabled "0" seta net_socksPassword "" seta net_socksPort "1080" seta net_socksServer "" seta net_socksUsername "" seta r_ati_fsaa_samples "1" seta r_ati_pntriangles "0" seta r_ati_truform_normalmode "QUADRATIC" seta r_ati_truform_pointmode "CUBIC" seta r_ati_truform_tess "1" seta r_colorbits "32" seta r_customaspect "1" seta r_customheight "1024" seta r_customwidth "1600" seta r_depthbits "0" seta r_detailtextures "1" seta r_diffuseSunQuality "2" seta r_diffuseSunSteps "3" seta r_dlightQuality "1" seta r_drawSun "1" seta r_dynamiclight "1" seta r_entLightCutoff "0.2" seta r_ext_texture_filter_anisotropic "0" seta r_fastsky "0" seta r_finish "0" seta r_fullscreen "1" seta r_gamma "1.385417" seta r_ignoreGLErrors "1" seta r_ignorehwgamma "0" seta r_inGameVideo "1" seta r_lastValidRenderer "GeForce4 MX 440/AGP/SSE2" seta r_lodbias "0" seta r_lodscale "1" seta r_maxEntLights "8" seta r_mem_agp "10" seta r_mem_backend "1" seta r_mem_manual "0" seta r_mem_video "0" seta r_minEntLightIntensity "0.02" seta r_mode "4" seta r_nv_fog_dist "1" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_overBrightBits "1" seta r_picmip "1" seta r_picmip2 "2" seta r_portalbevels "0.7" seta r_primitives "0" seta r_railCoreWidth "1" seta r_railSegmentLength "32" seta r_railWidth "16" seta r_simpleMipMaps "1" seta r_skip_auto_config "0" seta r_stencilbits "8" seta r_swapDelay "0" seta r_swapInterval "0" seta r_texturebits "0" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_vbo_interleave "0" seta r_vbo_paranoia "1" seta r_vbo_smc_static_draw "1" seta r_vbo_stream_draw "1" seta rate "25000" seta sensitivity "5" seta server1 "" seta server10 "" seta server11 "" seta server12 "" seta server13 "" seta server14 "" seta server15 "" seta server16 "" seta server2 "" seta server3 "" seta server4 "" seta server5 "" seta server6 "" seta server7 "" seta server8 "" seta server9 "" seta snaps "20" seta sv_allowDownload "1" seta sv_floodProtect "1" seta sv_hostname "CoDHost" seta sv_maxPing "0" seta sv_maxRate "0" seta sv_minPing "0" seta sv_punkbuster "0" seta sys_configSum "76081222" seta sys_cpuMHz "1649.13" seta sys_sysMB "384" seta sys_vidMB "64" seta ui_bigFont "0.4" seta ui_browserFriendlyfire "-1" seta ui_browserGameType "0" seta ui_browserKillcam "-1" seta ui_browserMaster "0" seta ui_browserMod "-1" seta ui_browserShowDedicated "0" seta ui_browserShowEmpty "1" seta ui_browserShowFull "1" seta ui_browserShowNoPassword "1" seta ui_browserShowPassword "1" seta ui_browserShowPunkBuster "-1" seta ui_browserShowPure "1" seta ui_browserSortKey "4" seta ui_currentMap "2" seta ui_currentNetMap "2" seta ui_dedicated "0" seta ui_extraBigFont "0.55" seta ui_gametype "3" seta ui_joinGametype "0" seta ui_mapIndex "2" seta ui_netGametype "5" seta ui_netGametypeName "dm" seta ui_netSource "1" seta ui_serverStatusTimeOut "7000" seta ui_smallFont "0.25" seta vid_xpos "3" seta vid_ypos "22"
羊吃狼 Posted 2005年5月10日 12:38 Author Posted 2005年5月10日 12:38 S-22一定再看看,肯定有能使服务器自动换地图的方法,因为我在公网玩时就是自动换的,在MAIN/有两个CFG文件,CONFIG.CFG和CONFIG_MP.CFG劳驾S-22给看看有没有办法能使地图自动换,要是手动换不但麻烦,而且每次一换地图有很多玩家就会掉线,真是很郁闷!
eKnight Posted 2005年6月2日 03:32 Posted 2005年6月2日 03:32 在\call of duty\uo\目录下有一个uoconfig_mp.cfg文件,在里面加入这样一段(注意文件里各语句之间的分隔符号必须复制好) seta sv_maprotation "gametype ctf map mp_uo_harbor gametype tdm map mp_cassino gametype tdm map mp_uo_dawnville gametype dom map mp_uo_stanjel gametype dom map mp_uo_dawnville gametype tdm map mp_railyard gametype ctf map mp_uo_carentan gametype tdm map mp_brecourt " 这句话的规律你肯定能找到。自己做个吧。
羊吃狼 Posted 2005年6月3日 13:28 Author Posted 2005年6月3日 13:28 在\call of duty\uo\目录下有一个uoconfig_mp.cfg文件,在里面加入这样一段(注意文件里各语句之间的分隔符号必须复制好) seta sv_maprotation "gametype ctf map mp_uo_harbor gametype tdm map mp_cassino gametype tdm map mp_uo_dawnville gametype dom map mp_uo_stanjel gametype dom map mp_uo_dawnville gametype tdm map mp_railyard gametype ctf map mp_uo_carentan gametype tdm map mp_brecourt " 这句话的规律你肯定能找到。自己做个吧。 <{POST_SNAPBACK}> 老大:\call of duty\uo\目录好像没有,这个\call of duty\uo\目录是不是资料片的?我说的是1.1的。
eKnight Posted 2005年6月4日 09:01 Posted 2005年6月4日 09:01 既然是1。1的,就找\call of duty\main\config_mp.cfg,把地图名字和模式改好加进去。 如果不好使,将语句中的seta 改为set
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