kuangren Posted 2007年2月3日 11:56 Posted 2007年2月3日 11:56 CoD2 1.0 build win-x86 Jan 24 2006 ----- FS_Startup ----- Current language: english Current search path: F:\COD2\main\iw_14.iwd (2019 files) F:\COD2\main\iw_13.iwd (11309 files) F:\COD2\main\iw_12.iwd (510 files) F:\COD2\main\iw_11.iwd (733 files) F:\COD2\main\iw_10.iwd (970 files) F:\COD2\main\iw_08.iwd (1363 files) F:\COD2\main\iw_07.iwd (3384 files) F:\COD2\main\iw_06.iwd (839 files) F:\COD2\main\iw_05.iwd (424 files) F:\COD2\main\iw_04.iwd (352 files) F:\COD2\main\iw_03.iwd (15 files) F:\COD2\main\iw_02.iwd (22 files) F:\COD2\main\iw_01.iwd (10 files) F:\COD2\main\iw_00.iwd (79 files) F:\COD2/main F:\COD2/raw F:\COD2/raw_shared F:\COD2/devraw F:\COD2/devraw_shared File Handles: ---------------------- 22328 files in iwd files execing default_localize.cfg "toggleconsole" isn't a valid key "toggleconsole" isn't a valid key couldn't exec language.cfg ========= autoconfigure configure.csv: using CPU configuration 2 GHz 256 MB execing configure.cfg configure.csv: using GPU configuration "GeForce 2*" Measured CPU speed is 2.41 GHz System memory is 256 MB (capped at 1 GB) Video card is "NVIDIA GeForce2 MX/MX 400" Streaming SIMD Extensions (SSE) supported ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 0.0 Vertex shader version is 0.0 Video card or driver doesn't support separate alpha blend, glow will be disabled. Video card or driver doesn't support high-quality polygon offset. Video card or driver doesn't support enough textures for the DirectX 9 code path. DirectX 9 rendering path will not be available. Direct3D 7 code path is available. Using Direct3D 7 code path because it is the best available path on this hardware. Attempting 640 x 480 fullscreen with 32 bpp at 60 hz Game window successfully created. Creating Direct3D device... Com_TouchMemory: 0 msec. Using sum: 0 Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Occlusion query creation failed: Not available (0x8876086a) Occlusion query creation failed: Not available (0x8876086a) Setting initial state... DirectX reports 64 MB of video memory and 98 MB of available texture memory. Using video memory size to cap used texture memory at 48 MB. Texture detail is set automatically for DirectX 7. Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset' WARNING: Could not find material 'shadowcookieoverlay' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset' WARNING: Could not find material 'shadowcookieblur' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset' WARNING: Could not find material 'feedbackblend' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset' WARNING: Could not find material 'feedbackreplace' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset' WARNING: Could not find material 'glow_setup' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset' WARNING: Could not find material 'glow_apply_bloom' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset' WARNING: Could not find material 'glow_apply_sky_bleed' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset' WARNING: Could not find material 'filter_symmetric_1' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset' WARNING: Could not find material 'filter_symmetric_2' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset' WARNING: Could not find material 'filter_symmetric_3' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset' WARNING: Could not find material 'filter_symmetric_4' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset' WARNING: Could not find material 'filter_symmetric_5' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset' WARNING: Could not find material 'filter_symmetric_6' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset' WARNING: Could not find material 'filter_symmetric_7' ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset' WARNING: Could not find material 'filter_symmetric_8' ERROR: image 'images/falloff_linear.iwi' is missing Error during initialization: failed to load image 'falloff_linear'
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