羊吃狼 Posted 2005年5月20日 11:22 Posted 2005年5月20日 11:22 俺在CHINA.V那里看到有一个添加升降板的小程序,见下面: 放置一个升降板 /* main program */ main: ...... level waittill prespawn ...... thread lift1 ...... level waittill spawn ...... end /* place a lift */ lift1: local.crate = spawn script_model local.crate model "static/cratelid2.tik" local.crate.origin = ( -1164 -287 439 ) local.crate.angles = ( 0 130 0 ) while (1) { wait 5 local.crate moveUp 440 local.crate waitmove wait 4 local.crate movedown 440 local.crate waitmove } end 可是俺不知道加在什么地方,试着加上后,原来单人图里的人物又出来了,郁闷。 两位老大能不给俺说一说要加在什么地方?最好能在一张单人图上举个例子!不胜感谢!
moh8888 Posted 2005年5月28日 04:15 Posted 2005年5月28日 04:15 俺在CHINA.V那里看到有一个添加升降板的小程序,见下面: 放置一个升降板 /* main program */ main: ...... level waittill prespawn ...... thread lift1 ...... level waittill spawn ...... end /* place a lift */ lift1: local.crate = spawn script_model local.crate model "static/cratelid2.tik" local.crate.origin = ( -1164 -287 439 ) local.crate.angles = ( 0 130 0 ) while (1) { wait 5 local.crate moveUp 440 local.crate waitmove wait 4 local.crate movedown 440 local.crate waitmove } end 可是俺不知道加在什么地方,试着加上后,原来单人图里的人物又出来了,郁闷。 两位老大能不给俺说一说要加在什么地方?最好能在一张单人图上举个例子!不胜感谢! 俺那个小坛有介绍 main: level waittill prespawn level waittill spawn thread lift1 end lift1: local.crate = spawn script_model local.crate model "static/cratelid2.tik" local.crate.origin = ( -1164 -287 439 ) local.crate.angles = ( 0 130 0 ) while (1) { wait 5 local.crate moveUp 440 local.crate waitmove wait 4 local.crate movedown 440 local.crate waitmove } end
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