小兵崽子 Posted 2007年5月5日 17:52 Posted 2007年5月5日 17:52 我下的是 《使命召唤2》(Call of Duty 2)官方繁体中文完美硬盘版 电驴下的 下完后我就装!但是一进就是出现一个框框 繁体字的乱码 然后就又弹出了框框上面是英文上面些的我就认识一个 那个词翻译过来就是 错误 再弹出这样一个文件 上面全是英文 CoD2 1.01 build win-x86 Dec 16 2005 ----- FS_Startup ----- Current language: english Current search path: F:\使命召唤2\main\iw_14.iwd (4038 files) F:\使命召唤2\main\iw_12.iwd (1016 files) F:\使命召唤2\main\iw_11.iwd (1462 files) F:\使命召唤2\main\iw_10.iwd (1936 files) F:\使命召唤2\main\iw_09.iwd (2142 files) F:\使命召唤2\main\iw_08.iwd (2723 files) F:\使命召唤2\main\iw_07.iwd (3384 files) F:\使命召唤2\main\iw_06.iwd (990 files) F:\使命召唤2\main\iw_05.iwd (928 files) F:\使命召唤2\main\iw_04.iwd (698 files) F:\使命召唤2\main\iw_03.iwd (26 files) F:\使命召唤2\main\iw_02.iwd (40 files) F:\使命召唤2\main\iw_01.iwd (16 files) F:\使命召唤2\main\iw_00.iwd (102 files) F:\使命召唤2/main F:\使命召唤2/raw F:\使命召唤2/raw_shared F:\使命召唤2/devraw F:\使命召唤2/devraw_shared File Handles: ---------------------- 58925 files in iwd files execing default_localize.cfg "toggleconsole" isn't a valid key "toggleconsole" isn't a valid key couldn't exec language.cfg execing players/BTYYY/config.cfg ========= autoconfigure configure.csv: using CPU configuration 0 GHz 512 MB execing configure.cfg configure.csv: using GPU configuration "GeForce FX" Measured CPU speed is 1.41 GHz System memory is 512 MB (capped at 1 GB) Video card is "NVIDIA GeForce FX 5200 " Streaming SIMD Extensions (SSE) supported ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 2.0 Vertex shader version is 2.0 Video card or driver doesn't support separate alpha blend, glow will be disabled. Direct3D 7 code path is available. Direct3D 9 code path is available. Using Direct3D 7 code path because r_rendererPreference is set to dx7. Attempting 800 x 600 fullscreen with 32 bpp at 60 hz Game window successfully created. Creating Direct3D device... Com_TouchMemory: 0 msec. Using sum: 0 Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Setting initial state... DirectX reports 128 MB of video memory and 202 MB of available texture memory. Using video memory size to cap used texture memory at 112 MB. Texture detail is set automatically for DirectX 7. Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps Error during initialization: couldn't load material '$default' 叉掉就没了 !!!!!!!!这是什么问题啊!! 我的电脑配置不高 AMD2500+ 512MB内存 128显卡 我在网吧玩过 那网吧破 塞扬2.4 64的显卡 跑的蛮好!
SchutzStaffel Posted 2007年5月6日 04:25 Posted 2007年5月6日 04:25 硬盘版问题多多,找镜像版本吧 如果只是玩玩单机任务的话把MAIN下的players目录删掉再试试
tintin Posted 2007年5月7日 01:31 Posted 2007年5月7日 01:31 提示当前语言是英语。如果是繁体版,MAIN里的文件好像不只是这些。电驴版没用过,下载的是637论坛里的1.3繁体硬盘版。
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