Jump to content
主视角中国

MARK


Recommended Posts

Posted

现在工作越来越忙,Q3什么的国内已经没氛围的,玩起来要求又高的游戏,已经没多少兴趣了.COD2休闲休闲,有时候怀恋以前玩CSS DODS的日子,不过那些盛况,现在国内基本也荡然无存,只剩下几个老朋友还在开F和做NS破解支撑着,正版也没多少意义

期待ETQW 期待UT3 期待TF2.(不过后两个很可能在国内没多少发展空间.ETQW我会和S猫力挺的)

牢骚发完,把经典的Q3CPMA'CFG MARK在这.以防我哪天删了不备份

AutoExec.cfg

unbindall
//--------------------------------------------------------------------------
// Player Preferences
///
seta name "^1dAnce^0c^1A^0t"
seta model "razor/pm"
seta color "aoaoe"
seta cg_enemyModel "keel/pm"
seta cg_enemyColors "qiyiy"
seta sex "male"
seta cg_forceModel "1"
seta cg_forceColors "1"
seta handicap "100"
seta com_introplayed "1"
///
//--------------------------------------------------------------------------
// Mouse Settings
///
seta in_mouse "-1"
seta m_filter "1"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_forward "0.25"
seta cl_mouseAccel "0"
seta sensitivity "5"
seta cg_oversampleMouse "0"
seta cg_drawCrosshair "1"
seta cg_crosshairSize "24"
seta ch_CrosshairColor "i"
seta ch_crosshairAlpha "1"
seta ch_crosshairPulse "0"

///
//--------------------------------------------------------------------------
// Bindings
///
bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"
bind SPACE "+moveup"
bind f "+movedown"


bind y "messagemode"

bind u "messagemode2"

bind 5 "weapon 1"
bind 1 "weapon 2"
bind 2 "weapon 3"
bind q "weapon 4"
bind r "weapon 5"
bind MOUSE2 "weapon 6"
bind e "weapon 7"
bind 4 "weapon 8"
bind 3 "weapon 9"

bind MOUSE1 "+attack"
bind MWHEELUP "weapon 2"
bind MWHEELDOWN "weapon 3"
bind Backspace "kill"
bind TAB "+scores"
bind z "+wstats"

bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready;say CoMe bAby!^7Let's^1R^3ock ^7=^1)"
bind F4 "notready"
bind F5 "screenshotjpeg"
bind F8 "speconly"
bind F11 "disconnect"
bind F12 "quit"

bind INS "team red"
bind DEL "team blue"
bind HOME "viewall"
bind END "viewnone"
bind PGUP "timeout"
bind PGDN "timein"
///
//--------------------------------------------------------------------------
// Settings
///
seta cg_fov "110"
seta cg_drawGun "0"
seta cl_run "1"
seta cg_autoswitch "0"
seta cg_crosshairHealth "0"
seta cg_drawCrosshairNames "1"
seta cg_drawTimer "1"
seta cg_zoomfov "50"
seta cg_noteamchatbeep "0"
seta cg_nochatbeep "0"
seta cg_noTaunt "1"
///
//--------------------------------------------------------------------------
// Graphics
///
seta cg_viewsize "100"
seta cg_shadows "1"
seta cg_useScreenShotJPEG "1"
seta cg_nomip "1023"
seta r_allowExtensions "1"
seta r_picmip "0"
seta r_mode "6"
seta r_gamma "1.2"
seta r_intensity "1"
seta r_displayrefresh "120"
seta r_fullscreen "1"
seta r_simpleMipMaps "1"
seta r_fullscreen "1"
seta r_subdivisions "1"
seta r_colorbits "32"
seta r_texturebits "32"
seta r_depthbits "32"
seta r_detailtextures "1"
seta r_lodbias "-2"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
///
//--------------------------------------------------------------------------
// Sound
///
seta s_occ_eq "0.75"
seta s_occfactor "0.5"
seta s_bloat "2.0"
seta s_numpolys "400"
seta s_polyreflectsize "10000000"
seta s_polysize "10000000"
seta s_polykeep "1000000000"
seta s_refdelay "2.0"
seta s_refgain "0.45"
seta s_leafnum "0"
seta s_max_distance "1000.0"
seta s_min_distance "3.0"
seta s_distance "100.0"
seta s_doppler "1"
seta s_rolloff "1.0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.1"
seta s_loadas8bit "0"
seta s_khz "44"
seta s_separation "0.5"
seta s_musicvolume "0"
seta s_volume "1"
seta s_ambient "0"
///
//--------------------------------------------------------------------------
// Internet
///
seta rate "50000"
seta snaps "30"
seta cg_nudge "0"
seta cl_maxpackets "125"
seta cl_packetdup "0"
seta cl_Allowdownload "0"
seta cl_timenudge "0"
seta cl_maxping "300"
seta cl_yawspeed "140"
///
//--------------------------------------------------------------------------
//PB
///
seta pb_cl_enable
seta cl_punkbuster "1"
seta pb_sleep "500"
seta pb_security "0"
seta pb_system
///
//--------------------------------------------------------------------------
//Weapon Impact
///
seta cg_altGrenades "1"
seta cg_altPlasma "1"
seta cg_altlightning "3"
seta cg_trueLightning "1"
seta cg_lightningImpact "1"
seta cg_ammoCheck "1"
seta cg_ammowarning "0"
seta cg_noAmmoChange "0"
///
//--------------------------------------------------------------------------
//Rail
///
seta cg_railTrailTime "1000"
seta r_railWidth "16"
seta r_railCoreWidth "20"
seta r_railSegmentLength "1"
seta cg_railstyle "5"
///
//--------------------------------------------------------------------------
//No Smoke
///
seta cg_smoke_sg "0"
seta cg_smokegrowth_gl "0"
seta cg_smokegrowth_rl "0"
seta cg_smokeradius_gl "0"
seta cg_smokeradius_rl "0"
seta cg_noProjectileTrail "1"
///
//--------------------------------------------------------------------------
//Misc
///
seta cg_draw3dIcons "1"
seta com_maxfps "125"
seta sv_fps "125"
seta ui_browserMaster "0"
seta sv_maxclients "12"
seta sv_hostname "^1CR^7A^1ZY ^3AR^5E^3AN"
seta timelimit "15"
seta fraglimit "0"
seta dmflags "0"
seta g_spSkill "100"
seta bot_challenge "1"
///
//--------------------------------------------------------------------------
//CPMA Settings
///
seta cg_oldCTFSounds "0"
seta cg_muzzleFlash "1"
seta cg_brassTime "0"
seta cg_marks "3000"
seta cg_deadBodyDarken "1"
seta com_blood "1"
seta cg_gibs "0"
seta cg_fallKick "0"
seta cg_teamrails "0"
seta cg_drawTeamOverlay "2"
seta cg_float "0"
seta cg_muzzleFlash "0"
seta ch_drawWeaponselect "0"
seta ch_3waveFont "1"
seta con_notifytime "-1"
seta ch_file "prohud"[/code] ================================================================= prohud.cfg
[code]!DEFAULT
{
font cpma
fontsize 12
textstyle 0
color 1 1 1 1
}


WeaponList
{
rect 2 166 50 12
font id
fontsize 12
textalign L
color 0 0 1 0.3
fill
}


TargetName
{
rect 0 256 640 12
time 500
textalign C
}


TargetStatus
{
rect 0 268 640 12
time 500
textalign C
color 0.498 1 1 1
}

Chat1 { rect 5 370 620 12; time 5000; fontsize 12; fade 0 0 0 0; }
Chat2 { rect 5 358 620 12; time 3500; fontsize 12; fade 0 0 0 0; }
Chat3 { rect 5 346 620 12; time 1500; fontsize 12; fade 0 0 0 0; }
Chat4 { rect 5 334 620 12; time 900; fontsize 12; fade 0 0 0 0; }
Chat5 { rect 5 322 620 12; time 800; fontsize 12; fade 0 0 0 0; }
PowerUp1_Icon { rect 608 264 32 32; }
PowerUp1_Time { rect 544 264 64 32; fontsize 32; textalign R; }
PowerUp2_Icon { rect 608 232 32 32; }
PowerUp2_Time { rect 544 232 64 32; fontsize 32; textalign R; }
PowerUp3_Icon { rect 608 200 32 32; }
PowerUp3_Time { rect 544 200 64 32; fontsize 32; textalign R; }
PowerUp4_Icon { rect 608 168 32 32; }
PowerUp4_Time { rect 544 168 64 32; fontsize 32; textalign R; }
Team1 { rect 0 390 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; }
Team2 { rect 0 380 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; }
Team3 { rect 0 370 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; }
Team4 { rect 0 360 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; }
Team5 { rect 0 350 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; }
Team6 { rect 0 340 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; }
Team7 { rect 0 330 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; }
Team8 { rect 0 320 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; }

FPS
{
rect 600 0 40 12
textalign R
}


PlayerSpeed
{
rect 76 234 50 12
textalign R
color 1 1 1 0.5
}


NetGraphPing
{
rect 560 0 40 12
textalign R
}


NetGraph
{
rect 550 0 10 10
bgcolor 0.247 0.247 0.247 0.25
fill
}


Console
{
rect 2 0 280 45
font threewave
time 3000
fontsize 6 10
monospace
textalign L
}


!PreDecorate1
{
rect 319 444 1 16
bgcolor 1 1 1 1
fill
}


_PostDecorate1
{
rect 95 459 180 1
bgcolor 1 1 1 1
fill
}


_PostDecorate2
{
rect 365 459 180 1
bgcolor 1 1 1 1
fill
}


StatusBar_HealthCount
{
rect 277 444 40 16
font idblock
fontsize 12 16
textalign C
}


StatusBar_HealthBar
{
rect 95 444 180 30
textalign R
color 1 1 1 0
doublebar
}


StatusBar_ArmorCount
{
rect 323 444 40 16
font idblock
fontsize 12 16
textalign C
}


StatusBar_ArmorBar
{
rect 365 444 180 30
textalign L
color 1 1 1 0
doublebar
}


StatusBar_ArmorIcon
{
rect 531 460 14 14
}

StatusBar_AmmoIcon
{
rect 500 418 20 20
}


StatusBar_AmmoCount
{
rect 457 410 40 16
font idblock
fontsize 12 16
textalign R
}

GameType
{
rect 0 0 640 24
fontsize 24
textalign C
color 1 1 0.498 1
}


GameTime
{
rect 0 23 640 17
font threewave
fontsize 12 16
monospace
textalign C
}

Score_OWN { rect 545 405 35 17; font threewave; fontsize 12 16; monospace; textalign C; color T; bgcolor 1 0 1 0.6; fill; }
Score_NME { rect 580 405 35 17; font threewave; fontsize 12 16; monospace; textalign C; color E; bgcolor 0 1 0 0.6; fill; }
Score_Limit { rect 605 463 35 17; font id; fontsize 12 16; monospace; textalign C; bgcolor 0 0 0 0.3; fill; }
TeamCount_OWN { rect 605 12 35 17; font threewave; fontsize 12 16; monospace; textalign R; color T; fill; }
TeamCount_NME { rect 605 29 35 17; font threewave; fontsize 12 16; monospace; textalign R; color E; fill; }
FlagStatus_OWN { rect 528 405 17 17; color T; bgcolor 1 1 1 1; }
FlagStatus_NME { rect 615 405 17 17; color E; bgcolor 1 1 1 1; }

VoteMessageArena
{
rect 0 60 640 16
fontsize 16
textalign C
}


VoteMessageWorld
{
rect 0 76 640 16
fontsize 16
textalign C
color 1 1 0 1
}


WarmupInfo
{
rect 0 60 640 24
fontsize 16
textalign C
}


FollowMessage
{
rect 0 40 640 12
textalign C
}


SpecMessage
{
rect 0 40 640 12
fontsize 12
textalign C
}


FragMessage
{
rect 0 110 640 16
time 3000
fontsize 16
textalign C
color 1 1 1 0.8
fade 0 0 0 0
}


RankMessage
{
rect 0 96 640 12
time 1500
textalign C
fade 1 1 1 0.5
}

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

登录

Already have an account? Sign in here.

现在登录
×
×
  • 创建新的...