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Posted

很强烈的要求楼猪还是设成韩服的样子吧!关掉投票设成抢旗模式,这样娱乐性才高,反正都是AM谁爱ZB谁去,这个玩意儿也不求比分只是娱乐而已

TDM什么的太乱了,很容易让人失去娱乐性,投票投来投去的很烦人,

Posted

开着呢!!!!!!行 我倒时候改下吧!!!!!!!

但是这些方面的技术还是不是很懂 还的请教高人!

服务器如果关了可能是重起服务器吧!!

技术这个嘛你就得找猫老大了,

Posted

// * AdmiralMOD for COD2 by Matthias Lorenz, http://www.cod2mod.com *

//************************************************************

// PUBLIC INFORMATION

//************************************************************

sets _Admin ""

sets _Website ""

sets _Location ""

sets _Mod "TnW AM server "

sets _ModVer "3.615"

sets _ModUpdate "07.01.2007"

sets _Maps ""

set sv_hostname "TnW AM server"

//************************************************************

// COMMON/GENERAL SERVER SETTINGS

//************************************************************

set rcon_password "tnwcod22"

set sv_privatepassword ""

// The following can be used to lock out the server so that only those

// players that have been provide the password can connect. Good for

// matches, practices, etc.

set g_password ""

//************************************************************

// CHEATS CONTROL

//************************************************************

set sv_disableClientConsole "0"

set cl_autocmd "0"

set sv_floodProtect "1"

set sv_cheats "1"

set sv_pure "0"

set g_banIPs ""

set g_no_script_spam "1"

set sv_reconnectlimit "3"

set sv_kickBanTime "300"

set sv_punkbuster "1"

//************************************************************

// NETWORK SETTINGS

//************************************************************

set net_ip

set net_port

set net_noipx "1"

seta com_hunkMegs "512"

set sv_minPing "0"

set sv_maxPing "0"

set sv_maxRate "20000"

//set dedicated "2"

//************************************************************

// PLAYER SLOTS SETTINGS

//************************************************************

set sv_maxclients "24"

set sv_privateclients "0"

//************************************************************

// ADVANCED SERVER SETTINGS

//************************************************************

set scr_spectatefree "0"

set scr_spectateenemy "0"

set scr_teambalance "0"

set scr_drawfriend "1"

set scr_forcerespawn "1"

set scr_friendlyfire "1"

set scr_freelook "1"

set g_forceteamspectate "1"

set g_teamswitchdelay "10"

//************************************************************

// CLIENT DOWNLOAD SETTINGS

//************************************************************

// Downloads from server

seta sv_allowdownload "1"

seta sv_timeout "300"

seta sv_reconnectlimit "0"

seta sv_allowAnonymous "1"

seta sv_dl_maxRate "900000" //max download speed 42000 = 12kb

// HTTP Redirect Downloads

seta sv_wwwDownload "0"

seta sv_wwwBaseURL "" // URL to your Webserver-COD2-Directory

seta sv_wwwDlDisconnected "0"

//************************************************************

// LOG FILE SETTINGS

//************************************************************

set g_logsync "2" (0=no log, 1=buffered, 2=continuous, 3=append)

set logfile "1"

set g_log "admiral_mod.log"

//************************************************************

// MASTER SERVERS

//************************************************************

set sv_master1 "cod2master.activision.com"

//************************************************************

// MISC SERVER SETTINGS

//************************************************************

set g_antilag "0"

set sv_fps "20"

set g_speed "190"

set sv_allowAnonymous "0"

//************************************************************

// KILLCAM AND ROUNDCAM SETTINGS

//************************************************************

set scr_killcam "1"

set scr_roundcam "0"

//************************************************************

// IN-GAME VOICE/CHAT COMMUNICATION SYSTEM

//************************************************************

set sv_voice "0"

set sv_voicequality "0"

set g_deadChat "1"

//************************************************************

// GAMETYPE SETTINGS

//************************************************************

set scr_dm_scorelimit "200"

set scr_dm_timelimit "20"

set scr_tdm_scorelimit "200"

set scr_tdm_timelimit "20"

set scr_ctf_scorelimit "10"

set scr_ctf_timelimit "20"

set scr_ctb_scorelimit "10"

set scr_ctb_timelimit "20"

set scr_ctfb_scorelimit "10"

set scr_ctfb_timelimit "20"

set scr_hq_scorelimit "450"

set scr_hq_timelimit "20"

set scr_hq2_scorelimit "450"

set scr_hq2_timelimit "20"

set scr_dom_roundlimit "3"

set scr_dom_timelimit "20"

set scr_noz_roundlimit "3"

set scr_noz_roundlength "5"

set scr_noz_timelimit "30"

// * Search and Destroy Settings *

set scr_sd_bombtimer "60"

set scr_sd_graceperiod "15"

// * Roundlength of every Round in minutes *

set scr_sd_roundlength "3"

// * Map-End if one team reached this score *

set scr_sd_scorelimit "10"

// * Max. Rounds Allies + Axis *

set scr_sd_roundlimit "20"

// * Map-Time-Limit in minutes *

set scr_sd_timelimit "30"

// * Search and Destroy Respawn Settings *

set scr_sdr_bombtimer "60"

set scr_sdr_graceperiod "15"

// * Roundlength of every Round in minutes *

set scr_sdr_roundlength "3"

// * Map-End if one team reached this score *

set scr_sdr_scorelimit "10"

// * Max. Rounds Allies + Axis *

set scr_sdr_roundlimit "15"

// * Map-Time-Limit in minutes *

set scr_sdr_timelimit "30"

// * Respawn-Time in seconds *

set scr_sdr_respawntime "20"

// * Counterstrike Search and Destroy *

set scr_csd_bombtimer "60"

set scr_csd_graceperiod "15"

// * Roundlength of every Round in minutes *

set scr_csd_roundlength "3"

// * Map-End if one team reached this score *

set scr_csd_scorelimit "10"

// * Max. Rounds Allies + Axis *

set scr_csd_roundlimit "15"

// * Map-Time-Limit in minutes *

set scr_csd_timelimit "30"

//************************************************************

// WEAPONS ALLOWED

//************************************************************

// Weapon Ammo Pools

set g_weaponAmmoPools "0"

//Snipers

set scr_allow_enfieldsniper "1"

set scr_allow_kar98ksniper "1"

set scr_allow_nagantsniper "1"

set scr_allow_springfield "1"

set scr_allow_svt40 "1"

// Rifles

set scr_allow_enfield "1"

set scr_allow_kar98k "1"

set scr_allow_m1carbine "1"

set scr_allow_m1garand "1"

set scr_allow_nagant "1"

set scr_allow_g43 "1"

// MGs

set scr_allow_bar "1"

set scr_allow_bren "1"

set scr_allow_mp44 "1"

set scr_allow_ppsh "1"

//SMGs

set scr_allow_sten "1"

set scr_allow_mp40 "1"

set scr_allow_thompson "1"

set scr_allow_pps42 "1"

set scr_allow_greasegun "1"

// Shotgun

set scr_allow_shotgun "1"

// Grenades

set scr_allow_smokegrenades "5"

set scr_allow_fraggrenades "5"

// Added Weapons

set scr_allow_panzerschreck "1"

set scr_allow_30cal "1"

set scr_allow_mg42 "1"

//************************************************************

// INGAME VOTING STANDARD COD2

//************************************************************

set g_allowvote "0"

//************************************************************

// INGAME VOTING-ADDON COD2 (integrated by AdmiralMOD)

//************************************************************

set g_allowvotekick "1"

set g_allowvotegametype "1"

set g_allowvotemap "1"

set g_allowvotemaprotate "1"

set g_allowvotemaprestart "1"

//************************************************************

//

// Colors for text, for info only. Do not clear the comment in front of the color codes.

// Useful for your server name, motd msg's. Information and ref use only

//

// ^1 = Red*

// ^2 = Green*

// ^3 = Yellow*

// ^4 = Blue*

// ^5 = Cyan*

// ^6 = pink/Magenta*

// ^7 = White*

// ^8 = Allied Team Color (American=Light Green, British=Light Blue, Russian=Light Red) //??

// ^9 = Gray*

// ^0 = Black*

//

// Turn mod on or off, unless otherwise stated.

//

// 0 = OFF

// 1 = ON

//

//************************************************************

//************************************************************

// ADMIRAL MOD SETTINGS

//************************************************************

// * Enable/Disable the AdmiralMOD * (0/1)

set am_enabled "1"

// * Enable/Disable Error-Log * (0/1), (0/64)

set am_error_logfile "0"

set am_error_bots "0"

// * without autodownload on, the player cannot play this mod * (0/1)

set am_only_with_autodownload "1"

// * Other COD2 Players can find your AM Server * (0/1)

// set (AM) behind your Servername

set am_admiral_mod_server_search_option "1"

// * Enable/Disable Server-Info-Screen * (0/1)

set am_skip_info_screen "0"

// * Forced auto assign option * (0/1)

set am_forced_autoassign "0"

// * Killcam time length * (3/30)

set am_killcam_time "10"

// * Spectate in Third Person perspective * (0/1)

set am_third_person_spectate "0"

// * Mission Pack edit to create own Mission-Packs * (0/1)

set am_mission_pack_edit "0"

// * This disable all Map Effects like Snow/Rain/Dust * (0/1)

set am_disable_map_fx "0"

// * This disable the Map Ambient Sound * (0/1)

set am_disable_map_ambient "0"

// * Tournament Mode (like PAM) for S&D * (0/1)

set am_tournament_mode "1"

set am_tournament_make_screenshots "1"

set am_tournament_record_demo "1"

// * Tournament League Settings *

// CTF/CTB/CTFB:

// DM :

// DOM :

// HQ/HQ2 :

// SD/SDR/CSD : free|am_cup|cal|cal_euro|cb|cb_1v1|cb_2v2|esl|esl_1v1|esl_2v2|esleu|esleu_2v2|eurocup|lgz|lgz_1v1|lgz_2v2|opencup|twl_eu_ladder|twl_eu_league|twl_ladder|twl_league

// TDM : free|am_cup

set am_tournament_league_setting "free"

// * Tournament Public or Match Mode (Ready Wait) * (0/1)

set am_tournament_public_mode "0"

// * Tournament "free" League Settings * (1/500), (1/500), (2/500), (2/500)

set am_tournament_halftime_switch_round "10"

set am_tournament_halftime_switch_score "10"

set am_tournament_end_at_round "20"

set am_tournament_end_at_score "20"

// * Tournament Score in the Server-Name * (0/1)

set am_tournament_live_score "0"

// * If server is empty then maprotation after x sec * (0/1), (360/720)

set am_empty_server_map_rotation "1"

set am_empty_server_map_rotation_waittime "360"

//************************************************************

// INGAME MESSAGES

//************************************************************

// * Welcome Message * (0/1)

set am_show_welcome "1"

set am_welcome_msg_0 "^7Welcome to the Admiral^1MOD"

set am_welcome_msg_1 "^7Version^7 v3.615 ^7Release"

set am_welcome_msg_2 " "

set am_welcome_msg_3 "WAIT 3"

set am_welcome_msg_4 "^7Have fun and play fair!"

// * Messages * (0/1)

set am_show_roto_messages "1"

set am_messages_0 "^7Version^7 v3.615 ^7Release"

set am_messages_1 " "

set am_messages_2 "WAIT 45"

// * Enable/Disable shows Next Map/Gametype * (0/1) (20/360)

set am_show_next_map "1"

set am_show_next_map_loop_wait_time "40"

// * Enable/Disable shows AdmiralMOD Features * (0/1)

set am_show_mod_features "1"

//************************************************************

// CLAN LOGOS

//************************************************************

// * Clan Logo Text * (0/1), (0/640), (0/480), (0.0/1.0)

set am_show_clan_logo_text "1"

set am_clan_logo_text_xpos "185"

set am_clan_logo_text_ypos "468"

set am_clan_logo_text_alpha "0.5"

// * Clan Logo Graphic * (0/1), (0/640), (0/480), (0/640), (0/480), (0.0/1.0)

set am_show_clan_logo_graphic "1"

set am_clan_logo_graphic_xpos "230"

set am_clan_logo_graphic_ypos "430"

set am_clan_logo_graphic_width "100"

set am_clan_logo_graphic_height "100"

set am_clan_logo_graphic_alpha "0.2"

//************************************************************

// HUD SETTINGS

//************************************************************

// * Show Teammates and firing action on compass * (0/1)

// (this disabled enemy red compass dots too :)

set am_show_friends_and_enemys_on_compass "1"

// * Enable HUD Style * (1/2)

// 1 = COD2 Style

// 2 = COD3 Style

set am_hud_style "2"

// * Show Hit Location Graphic * (0/1)

set am_show_hit_location_graphic "1"

// * Enable/Disable the Cinemascope Screen * (0/1)

set am_cinemascope "0"

// * Show Teamscore * (0/1)

set am_show_team_score "1"

// * Lifeboard shows how many players are alive * (0/1), (0.0/1.0)

set am_player_life_board "1"

set am_player_life_board_dead_alpha "0.4"

// * Show Map Time * (0/1)

set am_show_time "1"

// * Enable/Disable the old Health Bar System * (0/1), (0/1), (0/1)

set am_healthbar "1"

set am_health_regen "0"

set am_health_drop "1"

// * Enable/Disable Crosshair-Names * (0/1)

set am_crosshair_names "1"

// * Enable/Disable Crosshairs / Normal & Red * (0/1), (0/1)

set am_crosshairs "1"

set am_crosshair_red "0"

// * Enable/Disable the Camper-Radar on Compass * (0/1), (30/360), (40/360), (30/480)

set am_show_campers "1"

set am_warn_campers_after_sec "60"

set am_indicate_campers_after_sec "90"

set am_indicate_end_after_sec "120"

// * Laser-Dot at the middle of the screen * (0/1)

set am_laser_dot "0"

set am_laser_size "1"

set am_laser_alpha "1"

set am_laser_color_red "1"

set am_laser_color_green "0"

set am_laser_color_blue "0"

set am_laser_x_pos "320"

set am_laser_y_pos "241.5"

// * Enable/Disable the Death Icons * (0/1)

set am_deathicons "1"

// * Enable/Disable Grenade Indicator * (0/1)

set am_grenade_indicator "1"

// * Enable/Disable the Objective Indicator * (0/1)

set am_objective_indicator "1"

// * Shows Status-Rank-Icons * (0/1)

set am_show_rank_icons_in_highscore "0"

//************************************************************

// PLAYER SETTINGS

//************************************************************

// * Enable/Disable the sprint function * (0/1), (1/10), (0=MeleeButton, 1=UseButton), (1/90)

set am_player_sprinting "1"

set am_sprinting_time "4"

set am_player_sprint_key "1"

set am_deny_sprinting_health "30"

set am_weapon_disabled_while_sprinting "0"

// * Game-Speed for slower/faster run speed * (1/100)

set am_game_speed "50"

// * Enable/Disable Climbing * (0/1) (0=MeleeButton, 1=UseButton)

set am_climbing "0"

set am_climbing_key "1"

// * Enable/Disable Spawn Protection * (0/1) , (1/30)

set am_player_spawn_protect "0"

set am_player_spawn_protect_time "5"

// * Weapon is disabled while jumping * (0/1)

set am_anti_bunny_hopper_shooters "1"

// * If a player dont move * (0/1), (10/120)

set am_switch_incative_player_to_spectator "1"

set am_switch_incative_player_to_spectator_waittime "60"

// * If Climbing is off, you can switch on Killtrigers to kill a player if he is at not allowed positions on the map *

set am_enable_killtriggers "0"

// * Enable/Disable Parachute Spawn * (0/1) (0/1)

set am_parachute "0"

set am_parachute_drive_melee "1"

// * Enable/Disable Boat Spawn * (0/1) (0/1)

set am_boats "0"

set am_show_player_position "0"

// * Anti-Teamkiller function * (0/1)

set am_anti_teamkill "0"

// * Fall Damage (-1 = Off) * (-1/200)

set am_fall_damage_modifier "-1"

// * Shellshock after Player Attack * (0/1)

set am_player_shell_shock "1"

// * Shellshock after Player Attack * (0/1)

set am_player_can_burn "0"

// * Teamkill Options: 1 = Suicide, 2 = Spectating, 3 = Shellschock, 4 = Kick, 5 = Ban *

set am_if_teamkill_1_then_option "1"

set am_if_teamkill_2_then_option "2"

set am_if_teamkill_3_then_option "3"

set am_if_teamkill_4_then_option "4"

set am_if_teamkill_5_then_option "5"

set am_teamkill_1_message "^1Please pay attention to kill none of your teammembers!"

set am_teamkill_2_message "^1Please pay attention to kill none of your teammembers!"

set am_teamkill_3_message "^1Please pay attention to kill none of your teammembers!"

set am_teamkill_4_message "^1Please pay attention to kill none of your teammembers!"

set am_teamkill_5_message "^1Please pay attention to kill none of your teammembers!"

// * Change "Unknown Soldier" Names (0/1) *

set am_change_unknown_soldier_names "1"

set am_unknown_soldier_names "Luky Luke,Wizard Of War,Darth Vader,Luke Skywalker,Edgar,Garfield,Arnold Schwarzenegger,Grisu der kleine Drache,Frankenstein,Rumpelstilzchen,Donald Duck,Yoda"

//************************************************************

// PLAYER CLASS SYSTEM

//************************************************************

// * Class System * (0/1)

set am_use_player_class_system "1"

// * Medic * (1/9), (0/100), (1/20), (0/1)

set am_class_medic_max_health_packs "6"

set am_class_show_medic_damage_heart_if_health_less_than "40"

set am_medic_heal_points "5"

set am_class_medic_hold_player "1"

set am_medic_allow_drop_healthpacks "1"

// * TNT * (1/9), (2/6), (0/100), (0/1), (0/1)

set am_class_tnt_max_bombs_packs "2"

set am_class_tnt_max_bombs_packs_on_map "2"

set am_points_for_tnt_kill "1"

set am_class_tnt_ignore_plant_team "1"

set am_show_teammates_your_tnt_positions "1"

// * Artillery * (1/9), (0/1)

set am_class_artillerie_max_strikes "3"

set am_artillery_marker "1"

// * Spy * (0/1)

set am_class_spy_can_climb "1"

// * Player-Class Limit (for one Team) * (0/1)

set am_player_class_limit "1"

set am_class_soldier_light_limit "-1"

set am_class_soldier_heavy_limit "-1"

set am_class_soldier_support_limit "1"

set am_class_sharpshooter_limit "1"

set am_class_medic_limit "5"

set am_class_tnt_limit "1"

set am_class_officer_limit "1"

set am_class_spy_limit "1"

// * Admiral - Ammo Crate max ammo reloads * (1/100)

set am_ammo_crate_allow_max_ammo_reloads "2"

//************************************************************

// RANK SYSTEM

//************************************************************

// * Enable/Disable Player Rank * (0/1), (1/100), (1/100), (1/100), (1/100)

set am_enable_player_rank "1"

set am_rank_2_min_points "10"

set am_rank_3_min_points "20"

set am_rank_4_min_points "30"

set am_rank_5_min_points "40"

set am_promotion_sound_next_rank "1"

// * Set Frag/Smoke grenades by rank * (0/10)

set am_if_rank_1_add_fraggrenades "0"

set am_if_rank_2_add_fraggrenades "1"

set am_if_rank_3_add_fraggrenades "1"

set am_if_rank_4_add_fraggrenades "2"

set am_if_rank_5_add_fraggrenades "2"

set am_if_rank_1_add_smokegrenades "0"

set am_if_rank_2_add_smokegrenades "1"

set am_if_rank_3_add_smokegrenades "1"

set am_if_rank_4_add_smokegrenades "2"

set am_if_rank_5_add_smokegrenades "2"

set am_give_artillery_by_rank_nr "2"

// * Set Frag/Smoke grenades by rank * (0/1)

set am_reduce_ammo_per_rank "1"

//************************************************************

//WEAPON SETTINGS

//************************************************************

// * Weapon Pickup-Key * (0=MeleeButton, 1=UseButton), (0/1)

set am_weapon_pickup_key "1"

set am_weapon_pickup_player_must_look_at "1"

// * Fraggrenade Type * (original/original_slow/am_cooked/am_cooked_slow)

set am_frag_grenades_type "am_cooked"

// * MG42 and 30cal * (0/1), (0=MeleeButton, 1=UseButton)

set am_enable_mobile_mg "1"

set am_mg_plant_key "1"

// * Mortar Cannon * (0=MeleeButton, 1=UseButton), (0 / 1 = Player flying with Mortar)

set am_mc_plant_key "1"

set am_mortar_cannon_training_player_fly "0"

// * At Spawnpoint you can select 2nd weapon * (0/1), (5/20)

set am_secondary_weapon "0"

set am_secondary_weapon_selection_wait "10"

// * Enable/Disable Weapon Arsenal * (0/1), (3/10), (0/1)

set am_weapon_arsenal "0"

set am_max_weapon_slot_count "5"

set am_give_pistol "1"

// * Enable/Disable Enfield in Weapon Menu for Americans * (0/1)

set am_enable_weapon_enfield_for_american "1"

// * Enable/Disable Axis Thompson in Weapon Menu * (0/1)

set am_enable_weapon_thompson_for_axis "1"

// * Give Players Thompson as second weapon * (0/1)

set am_give_players_thompson_second_weapon "0"

// * You can pick up thrown grenades to throw them back * (0/1)

set am_grenade_return_throw "1"

// * Enable/Disable the Minefields * (0/1)

set am_minefields_disabled "0"

// * Enable/Disable show the kill Hit-Location * (0/1)

// 0 = off

// 1 = show all left side

// 2 = show only killed player left side

// 3 = show only killed player in the middle of the screen

set am_show_kill_hit_location "1"

// * Enable/Disable Grenade Warning for Teammates * (0/1)

set am_grenade_warning "1"

// * Enable/Disable Weapon Drop after kill * (0/1), (0/1), (0/1)

set am_weapon_drop "1"

set am_allow_sniper_weapon_drop "1"

set am_allow_shotgun_weapon_drop "1"

// * Enable/Disable the Enemy Hit Effect * (0/1)

set am_show_player_hit "1"

// * Enable/Disable Hit: Weapon Drop * (0/1)

set am_arm_hit_drop_weapon "0"

// * Enable/Disable Hit: Leg Shot => go down * (0/1)

set am_down_by_leg_shot "0"

// * Enable/Disable Player Bleeding * (0/1), (1/80), (1/10)

set am_bleeding "1"

set am_bleeding_start_if_health_less_than "50"

set am_bleeding_speed "1"

// * Enable/Disable Colored Smokegrenades * (0/1)

set am_use_colored_smokegrenades "0"

// * Give Gas/Fire to the Classes 0-7 * (-1/7)

// (Its not allowed to give one class both Grenades!)

// * Class -1 = no Gas/Fire

// * Class 0 = Infantry Soldier

// * Class 1 = Assault Soldier

// * Class 2 = Support

// * Class 3 = Sharpshooter

// * Class 4 = Medic

// * Class 5 = Engenieer

// * Class 6 = Admiral

// * Class 7 = Spy

set am_gas_grenade_has_allies_class "-1"

set am_fire_grenade_has_allies_class "1"

set am_gas_grenade_has_axis_class "1"

set am_fire_grenade_has_axis_class "-1"

// * Artillery Strike with Binoculars + Effects * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)

set am_player_artillerie "1"

set am_player_artillerie_needed_score "35"

set am_player_artillerie_max_strikes "3"

set am_player_artillerie_delay_first_strike "40"

set am_player_artillerie_delay_next_strikes "75"

set am_player_artillerie_damage_range "600"

set am_player_artillerie_player_damage "70"

// * Artillery Kill Points * //NEW (1/100)

set am_points_for_artillerie_kill "1"

// * Limit the weapons to only rifles * (0/1)

set am_only_rifles "1"

//************************************************************

// WEAPON LIMIT

//************************************************************

// * Limit the MG on the map * (0/10)

set am_max_turrets "10"

// * Weapon Limit for each weapon * (0/1)

set am_weapon_limit "0"

// possible values: (-1 = unlimited, 0-100 = weapon count) *

set am_weapon_mosin_nagant_sniper_mp_max_count "2"

set am_weapon_enfield_scope_mp_max_count "2"

set am_weapon_kar98k_sniper_mp_max_count "2"

set am_weapon_springfield_mp_max_count "2"

set am_weapon_svt40_mp_max_count "-1"

set am_weapon_enfield_mp_max_count "-1"

set am_weapon_kar98k_mp_max_count "-1"

set am_weapon_m1carbine_mp_max_count "-1"

set am_weapon_m1garand_mp_max_count "-1"

set am_weapon_mosin_nagant_mp_max_count "-1"

set am_weapon_g43_mp_max_count "-1"

set am_weapon_bar_mp_max_count "-1"

set am_weapon_bren_mp_max_count "-1"

set am_weapon_mp44_mp_max_count "-1"

set am_weapon_ppsh_mp_max_count "-1"

set am_weapon_sten_mp_max_count "-1"

set am_weapon_mp40_mp_max_count "-1"

set am_weapon_thompson_mp_max_count "-1"

set am_weapon_pps42_mp_max_count "-1"

set am_weapon_greasegun_mp_max_count "-1"

set am_weapon_shotgun_mp_max_count "2"

set am_weapon_smokegrenade_max_count "-1"

set am_weapon_fraggrenade_max_count "-1"

set am_weapon_colt_mp_max_count "-1"

set am_weapon_luger_mp_max_count "-1"

set am_weapon_webley_mp_max_count "-1"

set am_weapon_TT30_mp_max_count "-1"

set am_weapon_panzerschreck_mp_max_count "-1"

set am_weapon_30cal_walk_mp_max_count "-1"

set am_weapon_mg42_bipod_walk_mp_max_count "-1"

set am_weapon_mortar_cannon_walk_mp_max_count "-1"

// * Overwrite Wepaon Nades Count * (-1/10)

set am_weapon_rifle_nades_count "-1"

set am_weapon_automatic_rifle_nades_count "-1"

set am_weapon_small_mg_nades_count "-1"

set am_weapon_mg_nades_count "-1"

set am_weapon_sniper_nades_count "-1"

set am_weapon_shotgun_nades_count "-1"

// * Overwrite Wepaon Smokes Count * (-1/10)

set am_weapon_rifle_smokes_count "-1"

set am_weapon_automatic_rifle_smokes_count "-1"

set am_weapon_small_mg_smokes_count "-1"

set am_weapon_mg_smokes_count "-1"

set am_weapon_sniper_smokes_count "-1"

set am_weapon_shotgun_smokes_count "-1"

// * Overwrite Grenade Count * (-1/10)

set am_frag_grenade_count "-1"

set am_smoke_grenade_count "-1"

// * Pickup max Grenades * (1/10), (1/10)

set am_pickup_max_frag_grenades "5"

set am_pickup_max_smoke_grenades "5"

// * Enable/Disable more Weapons for NOZ * (0/1)

set am_night_of_zombies_more_weapons "1"

//************************************************************

// WEAPON DAMAGE MODIFIER

//************************************************************

// * Weapon Damage Modifiers * (0/1)

set am_weapon_damage_modifiers "0"

// * 1.0 = (100%) Standard Damage * (0.1/4.9)

set am_weapon_damagex_luger_mp "1.0"

set am_weapon_damagex_webley_mp "1.0"

set am_weapon_damagex_TT30_mp "1.0"

set am_weapon_damagex_colt_mp "1.0"

set am_weapon_damagex_mp40_mp "1.0"

set am_weapon_damagex_mp44_mp "1.0"

set am_weapon_damagex_thompson_mp "1.0"

set am_weapon_damagex_bren_mp "1.0"

set am_weapon_damagex_PPS42_mp "1.0"

set am_weapon_damagex_ppsh_mp "1.0"

set am_weapon_damagex_sten_mp "1.0"

set am_weapon_damagex_bar_mp "1.0"

set am_weapon_damagex_greasegun_mp "1.0"

set am_weapon_damagex_m1carbine_mp "1.0"

set am_weapon_damagex_g43_mp "1.0"

set am_weapon_damagex_mosin_nagant_mp "1.0"

set am_weapon_damagex_m1garand_mp "1.0"

set am_weapon_damagex_enfield_mp "1.0"

set am_weapon_damagex_kar98k_mp "1.0"

set am_weapon_damagex_SVT40_mp "1.0"

set am_weapon_damagex_kar98k_sniper_mp "1.0"

set am_weapon_damagex_mosin_nagant_sniper_mp "1.0"

set am_weapon_damagex_enfield_scope_mp "1.0"

set am_weapon_damagex_springfield_sniper_mp "1.0"

set am_weapon_damagex_shotgun_mp "1.0"

set am_weapon_damagex_frag_grenade_british_mp "1.0"

set am_weapon_damagex_frag_grenade_german_mp "1.0"

set am_weapon_damagex_frag_grenade_american_mp "1.0"

set am_weapon_damagex_frag_grenade_russian_mp "1.0"

set am_weapon_damagex_panzerschreck_mp "1.0"

set am_weapon_damagex_mg42_mp "1.0"

set am_weapon_damagex_30cal_mp "1.0"

//************************************************************

// AMBIENT SOUND SETTINGS

//************************************************************

// * Enable/Disable BattleChatter System * (0/1), (0/100)

set am_battlechatter "1"

set am_battlechatter_comments_probability "35"

// * Abient Sounds * (0/1), (0/1)

set am_ambient_war_sounds "1"

set am_ambient_flyby_sounds "1"

//************************************************************

// AMBIENT MORTARS

//************************************************************

// * Mortar Attacks like a little scene * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell"), (1/360), (15/360), (0/1000), (0/100),"", (0/1)

set am_mortar_attacks "0"

set am_mortar_attacks_at_same_time "2"

set am_mortar_attacks_formation "random"

set am_mortar_attacks_strength "random"

set am_mortar_attacks_min_wait "20"

set am_mortar_attacks_max_wait "45"

set am_mortar_attacks_damage_range "400"

set am_mortar_attacks_player_damage "50"

set am_mortar_attacks_target "random"

set am_mortar_explosion_silent "1"

//************************************************************

// CLAN SETTINGS

//************************************************************

// * Clan-Member Tag in Player-Names *

set am_clanmember_tag "[CLAN]"

// * Clan-Member in one Team, Public Players in other team *

set am_clan_vs_public "0"

//************************************************************

// INGAME VOTING ADMIRAL MOD

//************************************************************

// * Voting * (0/1), (0/1), (10/45), (0/1), (0/1)

set am_vote_map "1"

set am_vote_gametype "1"

set am_vote_time "20"

set am_vote_only_clanmembers "0"

// Limited to 15 Maps

set am_vote_maps "breakout,brecourt,burgundy,carentan,dawnville,decoy,downtown,farmhouse,leningrad,matmata,railyard,toujane,trainstation,rhine,harbor"

// Limited to 10 Gametypes

set am_vote_gametypes "ctfb,ctb,dm,dom,hq2,sd,tdm,ctf,hq,noz"

// * Allow Custom Maps *

// * If you doing the wrong name in the "am_vote_maps" cvar ... the server will not find the map and crash/stop! *

set am_allow_vote_custom_maps "1"

//************************************************************

// ADMIRAL GAMETYPE SETTINGS

//************************************************************

//**************

// S&D SETTINGS

//**************

// * Search & Destroy Options * (0/1), (0/1), (30/120), (30/240)

set am_sd_show_bomb_timer "1"

set am_sd_random_bomb_timer "0"

set am_sd_random_timer_from "60"

set am_sd_random_timer_till "75"

set am_sd_points_bomb_planted "5"

set am_sd_points_bomb_defused "5"

// * Teambalance every round * (0/1)

set am_sd_teambalance_every_round "0"

//*********************

// S&D Respawn SETTINGS

//*********************

// * Search & Destroy Respawn Options * (0/1), (0/1), (30/120), (30/240)

set am_sdr_show_bomb_timer "1"

set am_sdr_random_bomb_timer "0"

set am_sdr_random_timer_from "60"

set am_sdr_random_timer_till "75"

set am_sdr_points_bomb_planted "5"

set am_sdr_points_bomb_defused "5"

// * Teambalance every round * (0/1)

set am_sdr_teambalance_every_round "0"

//***************************

// Counterstrike S&D SETTINGS

//***************************

// * Counterstrike Search & Destroy * (0/1), (0/1), (0/1), (0/1), (0/1), (30/120), (30/240)

set am_csd_plant_team "1"

set am_csd_switch_axis_spawn_when_attackers "1"

set am_csd_use_cs_original_sounds "1"

set am_csd_show_bomb_timer "1"

set am_csd_random_bomb_timer "0"

set am_csd_random_timer_from "60"

set am_csd_random_timer_till "75"

set am_csd_points_bomb_planted "5"

set am_csd_points_bomb_defused "5"

// * Teambalance every round * (0/1)

set am_csd_teambalance_every_round "0"

//******************

// HQ / HQ2 SETTINGS

//******************

set am_hq_respawn_delay "10"

set am_hq2_respawn_delay "10"

set am_hq_allow_defenders_to_respawn "1"

set am_hq2_allow_defenders_to_respawn "1"

//*************

// CTF SETTINGS

//*************

// * Point-System * (1/50), (1/50)

set am_ctf_points_capture_flag "5"

set am_ctf_points_returned_flag "1"

// * Times * (1/60)

set am_ctf_respawn_delay "10"

// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)

set am_ctf_show_enemy_own_flag "1"

set am_ctf_show_enemy_own_flag_after_sec "60"

set am_ctf_show_enemy_own_flag_time "10"

// * Random Flagposition * (0/1)

set am_ctf_random_flag_position "1"

//********************************

// CTB SETTINGS (Capture the Beer)

//********************************

// * Point-System * (1/50), (1/50)

set am_ctb_points_capture_flag "5"

set am_ctb_points_returned_flag "1"

// * Times * (1/60)

set am_ctb_respawn_delay "10"

// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)

set am_ctb_show_enemy_own_flag "1"

set am_ctb_show_enemy_own_flag_after_sec "60"

set am_ctb_show_enemy_own_flag_time "10"

// * Random Flagposition * (0/1)

set am_ctb_random_flag_position "1"

// * Set "beer" or "jack daniels" * (1 = Beer Bottle, 2 = Jack Daniels Bottle)

set am_ctb_art "2"

//**********************************************************

// CTFB SETTINGS (Capture the Flag with bring back own flag)

//**********************************************************

// * Point-System * (1/50), (1/50)

set am_ctfb_points_capture_flag "5"

set am_ctfb_points_returned_flag "1"

// * Times * (1/60)

set am_ctfb_respawn_delay "10"

// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)

set am_ctfb_show_enemy_own_flag "1"

set am_ctfb_show_enemy_own_flag_after_sec "60"

set am_ctfb_show_enemy_own_flag_time "10"

// * Random Flagposition * (0/1)

set am_ctfb_random_flag_position "1"

//**************************************

// DOM SETTINGS (Domination)

//**************************************

// * Point-System * (1/50)

set am_dom_points_capture_flag "5"

// * Times * (1/45), (1/60)

set am_dom_flag_capture_time "20"

set am_dom_respawn_delay "10"

//************************************************************

// SQUAD SYSTEM

//************************************************************

// * Squad System * (0/1),(2/6),(500/2000),(5/120),(0/1)

set am_squads "0"

set am_max_players_in_squad "3"

set am_max_dist_from_squad "1200"

set am_squad_respawn_time "5"

set am_clanmember_squads_enabled "0"

set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"

set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"

set am_squadnames_allies "PEACE,ZULU,DROID,GAMMA,TIGER,EARTH,TARGET,COMMIT,DRONE,PATH"

set am_squadnames_axis "ADLER,STURM,FUCHS,WIND,WUESTE,BORKE,EICHE,SIEG,EISEN,STAHL"

exec boat_positions.cfg

//************************************************************

// MAP ROTATION SETTINGS

//************************************************************

set sv_mapRotation "gametype dom map mp_toujane gametype ctb map mp_carentan gametype ctfb map mp_carentan gametype hq2 map mp_carentan gametype noz map mp_carentan"

set g_gametype "csd"

map mp_toujane

猫老大摆脱了! 修改成和韩国服务器一样的吧! 嘿嘿!

Posted

set am_gas_grenade_has_allies_class "-1"

set am_fire_grenade_has_allies_class "1"

set am_gas_grenade_has_axis_class "1"

set am_fire_grenade_has_axis_class "-1"

// * Artillery Strike with Binoculars + Effects * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)

set am_player_artillerie "1"

set am_player_artillerie_needed_score "35"

set am_player_artillerie_max_strikes "3"

set am_player_artillerie_delay_first_strike "40"

set am_player_artillerie_delay_next_strikes "75"

set am_player_artillerie_damage_range "600"

set am_player_artillerie_player_damage "70"

// * Artillery Kill Points * //NEW (1/100)

set am_points_for_artillerie_kill "1"

// * Limit the weapons to only rifles * (0/1)

set am_only_rifles "1"

Posted

set am_gas_grenade_has_allies_class "-1"

set am_fire_grenade_has_allies_class "1"

set am_gas_grenade_has_axis_class "1"

set am_fire_grenade_has_axis_class "-1"

// * Artillery Strike with Binoculars + Effects * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)

set am_player_artillerie "1"

set am_player_artillerie_needed_score "35"

set am_player_artillerie_max_strikes "3"

set am_player_artillerie_delay_first_strike "40"

set am_player_artillerie_delay_next_strikes "75"

set am_player_artillerie_damage_range "600"

set am_player_artillerie_player_damage "70"

// * Artillery Kill Points * //NEW (1/100)

set am_points_for_artillerie_kill "1"

// * Limit the weapons to only rifles * (0/1)

set am_only_rifles "1"

这段代码什么意思哦!

Posted (edited)

给你翻译了一下

//************************************************************

// ADMIRAL MOD SETTINGS

//************************************************************

// * Enable/Disable the AdmiralMOD * (0/1) 开启/关闭 AdmiralMOD

set am_enabled "1"

// * Enable/Disable Error-Log * (0/1), (0/64) 不解

set am_error_logfile "0"

set am_error_bots "0"

// * without autodownload on, the player cannot play this mod * (0/1) 如果玩家没有下载该MOD,将无法进行游戏

set am_only_with_autodownload "1"

// * Other COD2 Players can find your AM Server * (0/1) 让玩家能搜到你的AM服务器

// set (AM) behind your Servername

set am_admiral_mod_server_search_option "1"

// * Enable/Disable Server-Info-Screen * (0/1) 开启/关闭 服务器信息界面

set am_skip_info_screen "0"

// * Forced auto assign option * (0/1) 强制自动分配阵营

set am_forced_autoassign "0"

// * Killcam time length * (3/30) 设定死亡回放时间长度

set am_killcam_time "10"

// * Spectate in Third Person perspective * (0/1) 不解

set am_third_person_spectate "0"

// * Mission Pack edit to create own Mission-Packs * (0/1) 不解

set am_mission_pack_edit "0"

// * This disable all Map Effects like Snow/Rain/Dust * (0/1) 开启/关闭所有环境效果,包括下雨/下雪/烟尘

set am_disable_map_fx "0"

// * This disable the Map Ambient Sound * (0/1) 开启/关闭地图背景音乐

set am_disable_map_ambient "0"

// * Tournament Mode (like PAM) for S&D * (0/1) 开启/关闭SD模式的比赛模式(PAM)

set am_tournament_mode "1"

set am_tournament_make_screenshots "1"

set am_tournament_record_demo "1"

// * Tournament League Settings * 联赛设定

// CTF/CTB/CTFB:

// DM :

// DOM :

// HQ/HQ2 :

// SD/SDR/CSD : free|am_cup|cal|cal_euro|cb|cb_1v1|cb_2v2|esl|esl_1v1|esl_2v2|esleu|esleu_2v2|eurocup|lgz|lgz_1v1|lgz_2v2|opencup|twl_eu_ladder|twl_eu_league|twl_ladder|twl_league

// TDM : free|am_cup

set am_tournament_league_setting "free"

// * Tournament Public or Match Mode (Ready Wait) * (0/1) 开启/关闭 Ready up模式

set am_tournament_public_mode "0"

// * Tournament "free" League Settings * (1/500), (1/500), (2/500), (2/500) 不解

set am_tournament_halftime_switch_round "10"

set am_tournament_halftime_switch_score "10"

set am_tournament_end_at_round "20"

set am_tournament_end_at_score "20"

// * Tournament Score in the Server-Name * (0/1) 不解

set am_tournament_live_score "0"

// * If server is empty then maprotation after x sec * (0/1), (360/720) 假如服务器没有玩家,设定多少秒后换地图(久一点好)

set am_empty_server_map_rotation "1"

set am_empty_server_map_rotation_waittime "360"

//************************************************************

// INGAME MESSAGES 游戏中信息

//************************************************************

// * Welcome Message * (0/1) 欢迎信息

set am_show_welcome "1"

set am_welcome_msg_0 "^7Welcome to the Admiral^1MOD"

set am_welcome_msg_1 "^7Version^7 v3.615 ^7Release"

set am_welcome_msg_2 " "

set am_welcome_msg_3 "WAIT 3"

set am_welcome_msg_4 "^7Have fun and play fair!"

// * Messages * (0/1) 显示图片信息

set am_show_roto_messages "1"

set am_messages_0 "^7Version^7 v3.615 ^7Release"

set am_messages_1 " "

set am_messages_2 "WAIT 45"

// * Enable/Disable shows Next Map/Gametype * (0/1) (20/360) 开启/关闭显示下一张地图的名称/类型

set am_show_next_map "1"

set am_show_next_map_loop_wait_time "40"

// * Enable/Disable shows AdmiralMOD Features * (0/1) 开启/关闭显示AM图象

set am_show_mod_features "1"

//************************************************************

// CLAN LOGOS 战队LOGO

//************************************************************

// * Clan Logo Text * (0/1), (0/640), (0/480), (0.0/1.0) 文字LOGO

set am_show_clan_logo_text "1"

set am_clan_logo_text_xpos "185"

set am_clan_logo_text_ypos "468"

set am_clan_logo_text_alpha "0.5"

// * Clan Logo Graphic * (0/1), (0/640), (0/480), (0/640), (0/480), (0.0/1.0) 图象LOGO (这个可能要修改IWD文件)

set am_show_clan_logo_graphic "1"

set am_clan_logo_graphic_xpos "230"

set am_clan_logo_graphic_ypos "430"

set am_clan_logo_graphic_width "100"

set am_clan_logo_graphic_height "100"

set am_clan_logo_graphic_alpha "0.2"

//************************************************************

// HUD SETTINGS 游戏界面设定

//************************************************************

// * Show Teammates and firing action on compass * (0/1) 在指南针上显示友军以及敌军射击位置(小红点)

// (this disabled enemy red compass dots too

set am_show_friends_and_enemys_on_compass "1"

// * Enable HUD Style * (1/2) 设定HUD的风格

// 1 = COD2 Style

// 2 = COD3 Style

set am_hud_style "2" “1”COD2风格,“2”代表COD3风格

// * Show Hit Location Graphic * (0/1) 显示玩家受伤部位的图象

set am_show_hit_location_graphic "1"

// * Enable/Disable the Cinemascope Screen * (0/1) 开启/关闭电影特效

set am_cinemascope "0"

// * Show Teamscore * (0/1) 显示团队分数

set am_show_team_score "1"

// * Lifeboard shows how many players are alive * (0/1), (0.0/1.0) 显示多少玩家还活着

set am_player_life_board "1"

set am_player_life_board_dead_alpha "0.4"

// * Show Map Time * (0/1) 显示地图剩余时间

set am_show_time "1"

// * Enable/Disable the old Health Bar System * (0/1), (0/1), (0/1) 开启/关闭老的生命值系统

set am_healthbar "1"

set am_health_regen "0"

set am_health_drop "1"

// * Enable/Disable Crosshair-Names * (0/1) 开启/关闭准星对准队友的时候显示玩家名字

set am_crosshair_names "1"

// * Enable/Disable Crosshairs / Normal & Red * (0/1), (0/1) 开启/关闭准星 设定标准色还是红色准星

set am_crosshairs "1"

set am_crosshair_red "0"

// * Enable/Disable the Camper-Radar on Compass * (0/1), (30/360), (40/360), (30/480) 开启/关闭在指南针上显示阴人的玩家

set am_show_campers "1"

set am_warn_campers_after_sec "60"

set am_indicate_campers_after_sec "90"

set am_indicate_end_after_sec "120"

// * Laser-Dot at the middle of the screen * (0/1) 准星中加个小红点

set am_laser_dot "0"

set am_laser_size "1"

set am_laser_alpha "1"

set am_laser_color_red "1"

set am_laser_color_green "0"

set am_laser_color_blue "0"

set am_laser_x_pos "320"

set am_laser_y_pos "241.5"

// * Enable/Disable the Death Icons * (0/1) 开启/关闭显示死亡的图标(一个骷髅头)

set am_deathicons "1"

// * Enable/Disable Grenade Indicator * (0/1) 开启/关闭显示手雷位置

set am_grenade_indicator "1"

// * Enable/Disable the Objective Indicator * (0/1) 开启/关闭显示物品,目标的位置

set am_objective_indicator "1"

// * Shows Status-Rank-Icons * (0/1) 显示军衔

set am_show_rank_icons_in_highscore "0"

//************************************************************

// PLAYER SETTINGS

//************************************************************

// * Enable/Disable the sprint function * (0/1), (1/10), (0=MeleeButton, 1=UseButton), (1/90) 开启/关闭加速

set am_player_sprinting "1"

set am_sprinting_time "4"

set am_player_sprint_key "1"

set am_deny_sprinting_health "30"

set am_weapon_disabled_while_sprinting "0"

// * Game-Speed for slower/faster run speed * (1/100) 设定游戏速度

set am_game_speed "50"

// * Enable/Disable Climbing * (0/1) (0=MeleeButton, 1=UseButton) 开启/关闭攀爬功能

set am_climbing "0"

set am_climbing_key "1"

// * Enable/Disable Spawn Protection * (0/1) , (1/30) 开启/关闭重生保护

set am_player_spawn_protect "0"

set am_player_spawn_protect_time "5"

// * Weapon is disabled while jumping * (0/1) 开启/关闭跳跃射击。一腾空就没有枪了(挺烦人的)0是关掉这个设定

set am_anti_bunny_hopper_shooters "1"

// * If a player dont move * (0/1), (10/120) 如果一个玩家呆站着超过“X”秒后将他移到观察者位置

set am_switch_incative_player_to_spectator "1"

set am_switch_incative_player_to_spectator_waittime "60"

// * If Climbing is off, you can switch on Killtrigers to kill a player if he is at not allowed positions on the map *

set am_enable_killtriggers "0" 如果关闭了攀爬功能,而玩家跳到了一个地图不允许的位置,他将死

// * Enable/Disable Parachute Spawn * (0/1) (0/1) 开启/关闭跳伞重生

set am_parachute "0"

set am_parachute_drive_melee "1"

// * Enable/Disable Boat Spawn * (0/1) (0/1) 开启/关闭登陆重生

set am_boats "0"

set am_show_player_position "0"

// * Anti-Teamkiller function * (0/1) 反伤害友军功能

set am_anti_teamkill "0"

// * Fall Damage (-1 = Off) * (-1/200) 坠落伤害值(-1是关闭坠落伤害)

set am_fall_damage_modifier "-1"

// * Shellshock after Player Attack * (0/1) 开启/关闭眩晕效果

set am_player_shell_shock "1"

// * Shellshock after Player Attack * (0/1) 开启/关闭玩家能被火烧伤

set am_player_can_burn "0"

// * Teamkill Options: 1 = Suicide, 2 = Spectating, 3 = Shellschock, 4 = Kick, 5 = Ban *

// 伤害友军的惩罚类型1=反馈惩罚 2=移到观察者位置,3=眩晕,4=踢掉,5=封杀这个ID

set am_if_teamkill_1_then_option "1" 这个肯能是指伤害多少次,受到怎样的惩罚

set am_if_teamkill_2_then_option "2"

set am_if_teamkill_3_then_option "3"

set am_if_teamkill_4_then_option "4"

set am_if_teamkill_5_then_option "5"

set am_teamkill_1_message "^1Please pay attention to kill none of your teammembers!" 受惩罚提示信息

set am_teamkill_2_message "^1Please pay attention to kill none of your teammembers!"

set am_teamkill_3_message "^1Please pay attention to kill none of your teammembers!"

set am_teamkill_4_message "^1Please pay attention to kill none of your teammembers!"

set am_teamkill_5_message "^1Please pay attention to kill none of your teammembers!"

// * Change "Unknown Soldier" Names (0/1) * 自动为名为“Unkonwn Soldier”的玩家改名

set am_change_unknown_soldier_names "1"

set am_unknown_soldier_names "Luky Luke,Wizard Of War,Darth Vader,Luke Skywalker,Edgar,Garfield,Arnold Schwarzenegger,Grisu der kleine Drache,Frankenstein,Rumpelstilzchen,Donald Duck,Yoda"

//************************************************************

// PLAYER CLASS SYSTEM 兵种系统

//************************************************************

// * Class System * (0/1) 开启/关闭兵种系统

set am_use_player_class_system "1"

// * Medic * (1/9), (0/100), (1/20), (0/1) 医疗兵

set am_class_medic_max_health_packs "6" 最大医疗包数

set am_class_show_medic_damage_heart_if_health_less_than "40" 队友生命值降到多少时显示该受伤队友

set am_medic_heal_points "5" 医疗得分

set am_class_medic_hold_player "1" 医疗时是否固定受伤队友“被治疗时动不了”

set am_medic_allow_drop_healthpacks "1" 是否允许死亡后掉医疗包

// * TNT * (1/9), (2/6), (0/100), (0/1), (0/1) 工程兵

set am_class_tnt_max_bombs_packs "2"

set am_class_tnt_max_bombs_packs_on_map "2"

set am_points_for_tnt_kill "1" 一次TNT伤害得多少分

set am_class_tnt_ignore_plant_team "1" 不伤害友军

set am_show_teammates_your_tnt_positions "1" 显示给队友你设的TNT位置

// * Artillery * (1/9), (0/1) 火炮部队

set am_class_artillerie_max_strikes "3" 一个人一次生命所拥有的呼叫次数

set am_artillery_marker "1" 呼叫位置标记。类似于信号弹的东西

// * Spy * (0/1) 间谍

set am_class_spy_can_climb "1" 间谍攀爬

// * Player-Class Limit (for one Team) * (0/1) 开启/关闭兵种人数限定(-1是不设限定)

set am_player_class_limit "1"

set am_class_soldier_light_limit "-1"

set am_class_soldier_heavy_limit "-1"

set am_class_soldier_support_limit "1"

set am_class_sharpshooter_limit "1"

set am_class_medic_limit "5"

set am_class_tnt_limit "1"

set am_class_officer_limit "1"

set am_class_spy_limit "1"

// * Admiral - Ammo Crate max ammo reloads * (1/100) 弹药箱能提供的最大补给次数

set am_ammo_crate_allow_max_ammo_reloads "2"

//************************************************************

// RANK SYSTEM 军衔系统

//************************************************************

// * Enable/Disable Player Rank * (0/1), (1/100), (1/100), (1/100), (1/100) 开启/关闭军衔系统

set am_enable_player_rank "1"

set am_rank_2_min_points "10" 到达第二级军衔所要得的分数

set am_rank_3_min_points "20"

set am_rank_4_min_points "30"

set am_rank_5_min_points "40"

set am_promotion_sound_next_rank "1" 开启/关闭晋级声效

// * Set Frag/Smoke grenades by rank * (0/10) 设定不同军衔下所拥有的手榴弹和烟雾弹数量

set am_if_rank_1_add_fraggrenades "0"

set am_if_rank_2_add_fraggrenades "1"

set am_if_rank_3_add_fraggrenades "1"

set am_if_rank_4_add_fraggrenades "2"

set am_if_rank_5_add_fraggrenades "2"

set am_if_rank_1_add_smokegrenades "0"

set am_if_rank_2_add_smokegrenades "1"

set am_if_rank_3_add_smokegrenades "1"

set am_if_rank_4_add_smokegrenades "2"

set am_if_rank_5_add_smokegrenades "2"

set am_give_artillery_by_rank_nr "2" 不解

// * Set Frag/Smoke grenades by rank * (0/1) 不解

set am_reduce_ammo_per_rank "1"

//************************************************************

//WEAPON SETTINGS 武器设定

//************************************************************

// * Weapon Pickup-Key * (0=MeleeButton, 1=UseButton), (0/1) 捡武器的按键 0=SHIFT键 1=F键

set am_weapon_pickup_key "1"

set am_weapon_pickup_player_must_look_at "1" 开启/关闭捡武器的时候必须准星对着武器

// * Fraggrenade Type * (original/original_slow/am_cooked/am_cooked_slow) 手榴弹类型:标准/标准-慢爆/握在手里也能爆/慢爆

set am_frag_grenades_type "am_cooked"

// * MG42 and 30cal * (0/1), (0=MeleeButton, 1=UseButton)

set am_enable_mobile_mg "1" 开启/关闭可移动机枪

set am_mg_plant_key "1" 架设机枪的按键

// * Mortar Cannon * (0=MeleeButton, 1=UseButton), (0 / 1 = Player flying with Mortar) 迫击炮设定

set am_mc_plant_key "1"

set am_mortar_cannon_training_player_fly "0" 不解

// * At Spawnpoint you can select 2nd weapon * (0/1), (5/20) 在重生点是否能选择第二武器

set am_secondary_weapon "0"

set am_secondary_weapon_selection_wait "10"

// * Enable/Disable Weapon Arsenal * (0/1), (3/10), (0/1) 不解

set am_weapon_arsenal "0"

set am_max_weapon_slot_count "5"

set am_give_pistol "1"

// * Enable/Disable Enfield in Weapon Menu for Americans * (0/1) 开启/关闭在美军武器单里显示英军的Enfield步枪

set am_enable_weapon_enfield_for_american "1"

// * Enable/Disable Axis Thompson in Weapon Menu * (0/1) 开启/关闭在德军武器单里显示汤普孙

set am_enable_weapon_thompson_for_axis "1"

// * Give Players Thompson as second weapon * (0/1) 给予玩家汤普孙为第二武器

set am_give_players_thompson_second_weapon "0"

// * You can pick up thrown grenades to throw them back * (0/1) 是否能从地上捡起敌人扔过来的雷再扔回去

set am_grenade_return_throw "1"

// * Enable/Disable the Minefields * (0/1) 开启/关闭地雷区

set am_minefields_disabled "0"

// * Enable/Disable show the kill Hit-Location * (0/1) 显示被击中的部位

// 0 = off

// 1 = show all left side

// 2 = show only killed player left side

// 3 = show only killed player in the middle of the screen

set am_show_kill_hit_location "1"

// * Enable/Disable Grenade Warning for Teammates * (0/1) 开启/关闭给队友手雷警示

set am_grenade_warning "1"

// * Enable/Disable Weapon Drop after kill * (0/1), (0/1), (0/1) 开启/关闭死亡后会掉武器

set am_weapon_drop "1"

set am_allow_sniper_weapon_drop "1"

set am_allow_shotgun_weapon_drop "1"

// * Enable/Disable the Enemy Hit Effect * (0/1) 开启/关闭击中敌人的效果(就是打中敌人会发出PO PO的声音)

set am_show_player_hit "1"

// * Enable/Disable Hit: Weapon Drop * (0/1) 开启/关闭被敌人打到手,武器会从手上掉落

set am_arm_hit_drop_weapon "0"

// * Enable/Disable Hit: Leg Shot => go down * (0/1) 打中脚会趴下

set am_down_by_leg_shot "0"

// * Enable/Disable Player Bleeding * (0/1), (1/80), (1/10) 开启/关闭受伤后会流血,如果不得到及时治疗,生命值慢慢的减少

set am_bleeding "1"

set am_bleeding_start_if_health_less_than "50"

set am_bleeding_speed "1"

// * Enable/Disable Colored Smokegrenades * (0/1) 开启/关闭彩色烟雾弹

set am_use_colored_smokegrenades "0"

// * Give Gas/Fire to the Classes 0-7 * (-1/7) 给予兵种几毒气弹或者燃烧弹

// (Its not allowed to give one class both Grenades!)

// * Class -1 = no Gas/Fire

// * Class 0 = Infantry Soldier

// * Class 1 = Assault Soldier

// * Class 2 = Support

// * Class 3 = Sharpshooter

// * Class 4 = Medic

// * Class 5 = Engenieer

// * Class 6 = Admiral

// * Class 7 = Spy

set am_gas_grenade_has_allies_class "-1"

set am_fire_grenade_has_allies_class "1"

set am_gas_grenade_has_axis_class "1"

set am_fire_grenade_has_axis_class "-1"

// * Artillery Strike with Binoculars + Effects * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)

set am_player_artillerie "1"

set am_player_artillerie_needed_score "35"

set am_player_artillerie_max_strikes "3"

set am_player_artillerie_delay_first_strike "40"

set am_player_artillerie_delay_next_strikes "75"

set am_player_artillerie_damage_range "600"

set am_player_artillerie_player_damage "70"

// * Artillery Kill Points * //NEW (1/100)

set am_points_for_artillerie_kill "1"

// * Limit the weapons to only rifles * (0/1)

set am_only_rifles "1"

//************************************************************

// WEAPON LIMIT 武器限定

//************************************************************

// * Limit the MG on the map * (0/10) 限定机枪

set am_max_turrets "10"

// * Weapon Limit for each weapon * (0/1) 限定每种武器数

set am_weapon_limit "0"

// possible values: (-1 = unlimited, 0-100 = weapon count) *

set am_weapon_mosin_nagant_sniper_mp_max_count "2"

set am_weapon_enfield_scope_mp_max_count "2"

set am_weapon_kar98k_sniper_mp_max_count "2"

set am_weapon_springfield_mp_max_count "2"

set am_weapon_svt40_mp_max_count "-1"

set am_weapon_enfield_mp_max_count "-1"

set am_weapon_kar98k_mp_max_count "-1"

set am_weapon_m1carbine_mp_max_count "-1"

set am_weapon_m1garand_mp_max_count "-1"

set am_weapon_mosin_nagant_mp_max_count "-1"

set am_weapon_g43_mp_max_count "-1"

set am_weapon_bar_mp_max_count "-1"

set am_weapon_bren_mp_max_count "-1"

set am_weapon_mp44_mp_max_count "-1"

set am_weapon_ppsh_mp_max_count "-1"

set am_weapon_sten_mp_max_count "-1"

set am_weapon_mp40_mp_max_count "-1"

set am_weapon_thompson_mp_max_count "-1"

set am_weapon_pps42_mp_max_count "-1"

set am_weapon_greasegun_mp_max_count "-1"

set am_weapon_shotgun_mp_max_count "2"

set am_weapon_smokegrenade_max_count "-1"

set am_weapon_fraggrenade_max_count "-1"

set am_weapon_colt_mp_max_count "-1"

set am_weapon_luger_mp_max_count "-1"

set am_weapon_webley_mp_max_count "-1"

set am_weapon_TT30_mp_max_count "-1"

set am_weapon_panzerschreck_mp_max_count "-1"

set am_weapon_30cal_walk_mp_max_count "-1"

set am_weapon_mg42_bipod_walk_mp_max_count "-1"

set am_weapon_mortar_cannon_walk_mp_max_count "-1"

// * Overwrite Wepaon Nades Count * (-1/10) 不解

set am_weapon_rifle_nades_count "-1"

set am_weapon_automatic_rifle_nades_count "-1"

set am_weapon_small_mg_nades_count "-1"

set am_weapon_mg_nades_count "-1"

set am_weapon_sniper_nades_count "-1"

set am_weapon_shotgun_nades_count "-1"

// * Overwrite Wepaon Smokes Count * (-1/10) 不解

set am_weapon_rifle_smokes_count "-1"

set am_weapon_automatic_rifle_smokes_count "-1"

set am_weapon_small_mg_smokes_count "-1"

set am_weapon_mg_smokes_count "-1"

set am_weapon_sniper_smokes_count "-1"

set am_weapon_shotgun_smokes_count "-1"

// * Overwrite Grenade Count * (-1/10) 不解

set am_frag_grenade_count "-1"

set am_smoke_grenade_count "-1"

// * Pickup max Grenades * (1/10), (1/10) 不解

set am_pickup_max_frag_grenades "5"

set am_pickup_max_smoke_grenades "5"

// * Enable/Disable more Weapons for NOZ * (0/1) 不解

set am_night_of_zombies_more_weapons "1"

//************************************************************

// WEAPON DAMAGE MODIFIER 武器伤害值设定

//************************************************************

// * Weapon Damage Modifiers * (0/1) 开启/关闭武器伤害值设定 1.0=100% 0.5=50%

set am_weapon_damage_modifiers "0"

// * 1.0 = (100%) Standard Damage * (0.1/4.9)

set am_weapon_damagex_luger_mp "1.0"

set am_weapon_damagex_webley_mp "1.0"

set am_weapon_damagex_TT30_mp "1.0"

set am_weapon_damagex_colt_mp "1.0"

set am_weapon_damagex_mp40_mp "1.0"

set am_weapon_damagex_mp44_mp "1.0"

set am_weapon_damagex_thompson_mp "1.0"

set am_weapon_damagex_bren_mp "1.0"

set am_weapon_damagex_PPS42_mp "1.0"

set am_weapon_damagex_ppsh_mp "1.0"

set am_weapon_damagex_sten_mp "1.0"

set am_weapon_damagex_bar_mp "1.0"

set am_weapon_damagex_greasegun_mp "1.0"

set am_weapon_damagex_m1carbine_mp "1.0"

set am_weapon_damagex_g43_mp "1.0"

set am_weapon_damagex_mosin_nagant_mp "1.0"

set am_weapon_damagex_m1garand_mp "1.0"

set am_weapon_damagex_enfield_mp "1.0"

set am_weapon_damagex_kar98k_mp "1.0"

set am_weapon_damagex_SVT40_mp "1.0"

set am_weapon_damagex_kar98k_sniper_mp "1.0"

set am_weapon_damagex_mosin_nagant_sniper_mp "1.0"

set am_weapon_damagex_enfield_scope_mp "1.0"

set am_weapon_damagex_springfield_sniper_mp "1.0"

set am_weapon_damagex_shotgun_mp "1.0"

set am_weapon_damagex_frag_grenade_british_mp "1.0"

set am_weapon_damagex_frag_grenade_german_mp "1.0"

set am_weapon_damagex_frag_grenade_american_mp "1.0"

set am_weapon_damagex_frag_grenade_russian_mp "1.0"

set am_weapon_damagex_panzerschreck_mp "1.0"

set am_weapon_damagex_mg42_mp "1.0"

set am_weapon_damagex_30cal_mp "1.0"

//************************************************************

// AMBIENT SOUND SETTINGS 背景音乐设定

//************************************************************

// * Enable/Disable BattleChatter System * (0/1), (0/100) 开启/关闭战地聊天

set am_battlechatter "1"

set am_battlechatter_comments_probability "35"

// * Abient Sounds * (0/1), (0/1)

set am_ambient_war_sounds "1"

set am_ambient_flyby_sounds "1"

//************************************************************

// AMBIENT MORTARS 背景迫击炮

//************************************************************

// * Mortar Attacks like a little scene * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell"), (1/360), (15/360), (0/1000), (0/100),"", (0/1)

set am_mortar_attacks "0"

set am_mortar_attacks_at_same_time "2"

set am_mortar_attacks_formation "random"

set am_mortar_attacks_strength "random"

set am_mortar_attacks_min_wait "20"

set am_mortar_attacks_max_wait "45"

set am_mortar_attacks_damage_range "400"

set am_mortar_attacks_player_damage "50"

set am_mortar_attacks_target "random"

set am_mortar_explosion_silent "1"

//************************************************************

// CLAN SETTINGS 战队设定

//************************************************************

// * Clan-Member Tag in Player-Names *

set am_clanmember_tag "[CLAN]" 在引号里写入队标 这个可以让该队队员享受一些特权,以“zEaL”为例

// * Clan-Member in one Team, Public Players in other team * 开启/关闭一个队的在一个阵营,野人在另一个阵营

set am_clan_vs_public "0"

//************************************************************

// INGAME VOTING ADMIRAL MOD 投票系统

//************************************************************

// * Voting * (0/1), (0/1), (10/45), (0/1), (0/1)

set am_vote_map "1"

set am_vote_gametype "1"

set am_vote_time "20"

set am_vote_only_clanmembers "0" 仅zEaL队员能投票

// Limited to 15 Maps

set am_vote_maps "breakout,brecourt,burgundy,carentan,dawnville,decoy,downtown,farmhouse,leningrad,matmata,railyard,toujane,trainstation,rhine,harbor"

// Limited to 10 Gametypes

set am_vote_gametypes "ctfb,ctb,dm,dom,hq2,sd,tdm,ctf,hq,noz"

// * Allow Custom Maps *

// * If you doing the wrong name in the "am_vote_maps" cvar ... the server will not find the map and crash/stop! *

set am_allow_vote_custom_maps "1"

//************************************************************

// ADMIRAL GAMETYPE SETTINGS 各种游戏类型设定(不翻译了)

//************************************************************

//**************

// S&D SETTINGS

//**************

// * Search & Destroy Options * (0/1), (0/1), (30/120), (30/240)

set am_sd_show_bomb_timer "1"

set am_sd_random_bomb_timer "0"

set am_sd_random_timer_from "60"

set am_sd_random_timer_till "75"

set am_sd_points_bomb_planted "5"

set am_sd_points_bomb_defused "5"

// * Teambalance every round * (0/1)

set am_sd_teambalance_every_round "0"

//*********************

// S&D Respawn SETTINGS

//*********************

// * Search & Destroy Respawn Options * (0/1), (0/1), (30/120), (30/240)

set am_sdr_show_bomb_timer "1"

set am_sdr_random_bomb_timer "0"

set am_sdr_random_timer_from "60"

set am_sdr_random_timer_till "75"

set am_sdr_points_bomb_planted "5"

set am_sdr_points_bomb_defused "5"

// * Teambalance every round * (0/1)

set am_sdr_teambalance_every_round "0"

//***************************

// Counterstrike S&D SETTINGS 仿CS的SD模式设定

//***************************

// * Counterstrike Search & Destroy * (0/1), (0/1), (0/1), (0/1), (0/1), (30/120), (30/240)

set am_csd_plant_team "1"

set am_csd_switch_axis_spawn_when_attackers "1"

set am_csd_use_cs_original_sounds "1"

set am_csd_show_bomb_timer "1"

set am_csd_random_bomb_timer "0"

set am_csd_random_timer_from "60"

set am_csd_random_timer_till "75"

set am_csd_points_bomb_planted "5"

set am_csd_points_bomb_defused "5"

// * Teambalance every round * (0/1)

set am_csd_teambalance_every_round "0"

//******************

// HQ / HQ2 SETTINGS

//******************

set am_hq_respawn_delay "10"

set am_hq2_respawn_delay "10"

set am_hq_allow_defenders_to_respawn "1"

set am_hq2_allow_defenders_to_respawn "1"

//*************

// CTF SETTINGS

//*************

// * Point-System * (1/50), (1/50)

set am_ctf_points_capture_flag "5"

set am_ctf_points_returned_flag "1"

// * Times * (1/60)

set am_ctf_respawn_delay "10"

// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)

set am_ctf_show_enemy_own_flag "1"

set am_ctf_show_enemy_own_flag_after_sec "60"

set am_ctf_show_enemy_own_flag_time "10"

// * Random Flagposition * (0/1)

set am_ctf_random_flag_position "1"

//********************************

// CTB SETTINGS (Capture the Beer)

//********************************

// * Point-System * (1/50), (1/50)

set am_ctb_points_capture_flag "5"

set am_ctb_points_returned_flag "1"

// * Times * (1/60)

set am_ctb_respawn_delay "10"

// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)

set am_ctb_show_enemy_own_flag "1"

set am_ctb_show_enemy_own_flag_after_sec "60"

set am_ctb_show_enemy_own_flag_time "10"

// * Random Flagposition * (0/1)

set am_ctb_random_flag_position "1"

// * Set "beer" or "jack daniels" * (1 = Beer Bottle, 2 = Jack Daniels Bottle)

set am_ctb_art "2"

//**********************************************************

// CTFB SETTINGS (Capture the Flag with bring back own flag)

//**********************************************************

// * Point-System * (1/50), (1/50)

set am_ctfb_points_capture_flag "5"

set am_ctfb_points_returned_flag "1"

// * Times * (1/60)

set am_ctfb_respawn_delay "10"

// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)

set am_ctfb_show_enemy_own_flag "1"

set am_ctfb_show_enemy_own_flag_after_sec "60"

set am_ctfb_show_enemy_own_flag_time "10"

// * Random Flagposition * (0/1)

set am_ctfb_random_flag_position "1"

//**************************************

// DOM SETTINGS (Domination) 类似于战地系列的征服模式

//**************************************

// * Point-System * (1/50)

set am_dom_points_capture_flag "5"

// * Times * (1/45), (1/60)

set am_dom_flag_capture_time "20"

set am_dom_respawn_delay "10"

//************************************************************

// SQUAD SYSTEM 小队系统(这个很新鲜哦)

//************************************************************

// * Squad System * (0/1),(2/6),(500/2000),(5/120),(0/1)

set am_squads "0" 开启/关闭小队

set am_max_players_in_squad "3" 小队最大成员数

set am_max_dist_from_squad "1200" 小队之间离得最大距离

set am_squad_respawn_time "5" 小队重生时间

set am_clanmember_squads_enabled "0" zEaL队员小队开启

set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"

set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"

set am_squadnames_allies "PEACE,ZULU,DROID,GAMMA,TIGER,EARTH,TARGET,COMMIT,DRONE,PATH" 设定小队名称,可以改成A、B、c……

set am_squadnames_axis "ADLER,STURM,FUCHS,WIND,WUESTE,BORKE,EICHE,SIEG,EISEN,STAHL" 这个是德军的

exec boat_positions.cfg 载入 boat_positions.cfg整个文件(最好编辑一下这个文件)

Edited by zEaL_Simon
Posted

我还年轻,叫我大哥我可担不起 :sweatingbullets:

呵呵那里那里!!!!

对了我还想要点关于 服务器换图的一些问题!

每张地图结束后他会让你投票换图 这点应该如何解决 我想关闭他!

Posted (edited)

应该在这一段里

//************************************************************

// INGAME VOTING ADMIRAL MOD 投票系统

//************************************************************

// * Voting * (0/1), (0/1), (10/45), (0/1), (0/1)

set am_vote_map "1"

set am_vote_gametype "1"

set am_vote_time "20"

set am_vote_only_clanmembers "0" 仅zEaL队员能投票

// Limited to 15 Maps

set am_vote_maps "breakout,brecourt,burgundy,carentan,dawnville,decoy,downtown,farmhouse,leningrad,matmata,railyard,toujane,trainstation,rhine,harbor"

// Limited to 10 Gametypes

set am_vote_gametypes "ctfb,ctb,dm,dom,hq2,sd,tdm,ctf,hq,noz"

// * Allow Custom Maps *

// * If you doing the wrong name in the "am_vote_maps" cvar ... the server will not find the map and crash/stop! *

set am_allow_vote_custom_maps "1"

Edited by zEaL_Simon
Posted

很强烈的要求楼猪还是设成韩服的样子吧!关掉投票设成抢旗模式,这样娱乐性才高,反正都是AM谁爱ZB谁去,这个玩意儿也不求比分只是娱乐而已

TDM什么的太乱了,很容易让人失去娱乐性,投票投来投去的很烦人,

只有TDM才有人气, 楼主别听少数人漏气!!!!!COD就是因为有这样的大葱,弄得没人气!!!!!!不过,投票可以关!!!!!!!!!1

Posted (edited)

哦 我看了下! 等会试 试吧

我把他改成 // * Voting * (0/1), (0/1), (10/45), (0/1), (0/1)

set am_vote_map "0"

set am_vote_gametype "1"

set am_vote_time "1"

set am_vote_only_clanmembers "0"

// Limited to 15 Maps

set am_vote_maps "breakout,brecourt,burgundy,carentan,dawnville,decoy,downtown,farmhouse,leningrad,matmata,railyard,toujane,trainstation,rhine,harbor"

// Limited to 10 Gametypes

set am_vote_gametypes "ctfb"

// * Allow Custom Maps *

// * If you doing the wrong name in the "am_vote_maps" cvar ... the server will not find the map and crash/stop! *

set am_allow_vote_custom_maps "1"

可以吗??

另求 更改游戏时间我想设置到30分钟或者35 分钟现在的游戏时间是在20分钟有点短了! CTFB 好玩还是其他什么好玩呢?

Edited by 风落
Posted

只有TDM才有人气, 楼主别听少数人漏气!!!!!COD就是因为有这样的大葱,弄得没人气!!!!!!不过,投票可以关!!!!!!!!!1

呵呵! AM还不错呀! 开个这样的服务器没事玩玩 还是很好玩的

TDM都打溺了! 再没有高手的情况下总是打第一哈哈!

韩国服务器 现在PING很好了呢! 你可以去看看他们下载插件似乎做了个FTP 下的很快!

211.171.75.252:28961 韩国AM服务器IP

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