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2.200补丁的改动表出来了,该补丁尚在开发中,因此不要急着升级 。

预计发布日期为本月底。

不保证完全正确或者完整。

General

总体修正

- Performance improvements, especially on single-core systems.

总体功能增强,尤其是对单核系统。

- Fixed a bug with account secret question collisions.

修正一个关于帐号保密问题冲突的BUG。

- Removed the ability to add chat messages with no content.

消除聊天中输入空文本的功能。

- Streamlined the in game downloader and added checksum verification.

游戏中的下载器流线化,并且增加帐号检测验证。

- Increased the default volume mix output, should now be equivalent to original CoH.

增加默认能发声的最小音量,现在应该和原版英雄连相同。

- Fixed a bug where speech and music would stop mid-game.

修复一个音乐和语音在游戏中停止播放的BUG。

- Replays now restore the custom atmosphere, and also do not reset the atmosphere for save games.

录像回放恢复自定义气候的功能,并且在记录游戏时不再复位气候设定。

- Fixed a bug that resulted in the UI losing functionality after watching an NIS.

修复一个导致观看NIS(不明^^)后界面菜单不能工作的BUG。

- The screen no longer remains black if you save the game during a black screen transition.

如果在黑屏时记录游戏将不再导致屏幕持续黑屏。

- Fixed a number of incorrect speech triggers.

修正大量的不正确语音触发。

Campaign

战役部分

- Fixed the ending of OMG M07 so that the final mission speech does not play twice.

市场花园行动第七关修正。现在最终关的解说不会再播放两次。

- Fixed a potential crash that would occur in Caen M08.

修复一个导致卡昂第八关弹出的错误。

- Fixed Normandy M10 to ensure that the medal objective occurs when the Rangers arrive.

修正诺曼底第十关以保证游骑兵到来时勋章任务能够触发。

- Ensured that the player would start with enough fuel to build a Howitzer at the start of Caen M01.

保证玩家能在卡昂第一关开始时获得足够制造榴弹炮的油料。

- Removed extra lines in OMG M02 that were inaudible to the player with regards to the found plans.

消除市场花园第二关一个玩家不能听见,被认为是找到的计划的支线任务(只保证15%的正确率^^)。

- Fixed a minor pathing issue in M05 of Best when squads garrison a particular house.

修正士兵在获令驻扎市场花园行动第五关BEST区的一个建筑时的一条寻路指令。

- Fixed a keyless text reference when the player selects the neutral Goliaths in Normandy M08.

修复玩家在诺曼底第八关选择中立的歌莉娅炸弹时产生的文本提示。

- Fixed the special single player manpower point to increase in MP rate when an outpost is built on the point.

修正一些特殊的单人人力点在建造观测站后的人力产出增加量。

- Ensured that the forward Motorpool Normandy M06 does not disappear when destroyed.

确保诺曼底第六关中前线的调车场不会在被摧毁后消失。

- Map changes to Normandy M09.

诺曼底第九关地图改动。

Gameplay

游戏性调整

- Probability of blowing up a flamethrower armed soldier is reduced.

降低装备火焰喷射器的士兵爆炸的几率。

- Turret mounted machine gunners have their chance of death criticals reduced in most weapon categories.

车顶机枪的枪手被击毙的几率降低。

- On map American 105mm howitzers and all Flak 88 variants have their build times reduced from 90s to 60s.

美军步兵连105mm榴弹炮和所有的88防空炮制造时间由90秒降低到60秒。

- Airborne Satchel Charges reduced in cost from 75munitions to 50munitions.

美军空降兵炸药包弹药消耗由75降低为50。

- American 105mm artillery barrage recharge increased by 25s.

美军步兵连的105mm榴弹炮发射间隔时间由60秒增加为85秒。

- American 76mm gun upgrade cost reduced from 200mp/100fuel to 200mp/85fuel.

美军谢尔曼76mm炮升级消耗由200人力/100油料降低为200人力/85油料。

- American Airborne Recoilless Rifles have their setup times reduced to enable them to fire more effectively at moving vehicles.

美军空降兵无坐力炮架设时间降低,以使其能更加有效地射击移动中的车辆。

- American BAR weapon damage modifier increased from .5 to .75 against Marder III armour type. BAR will do more damage when it penetrates the armour of the Marder III.

美军白朗宁突击步枪(BAR)对黄鼠狼3型坦克歼击车伤害倍数由50%增加到75%。白朗宁在穿甲成功时将对黄鼠狼3型造成更大伤害。

- American Offmap artillery arrival delay reduced by 1s.

美军步兵连呼叫炮火支援的延迟时间降低1秒。

- American Rangers have some changes to their veterancy. Vet 1 received accuracy bonus is moved to Vet 2. Vet 2 received damage modifier is moved to Vet 1.

美军游骑兵老练效果改动。”1级老练获得的20%回避率“和“2级老练获得的15%伤害减免”互换。

- American Rangers have their reinforce costs increased by approximately 10mp per soldier.

美军游骑兵补人价格大约增加10人力/每人(由30增加到40)。

- American Riflemen receive longer range sticky bombs ability at Vet level 2.

美军步枪兵2级老练时粘性炸弹技能射程增加。

- American Sherman .50cal turret mount cost reduced from 100munitions to 75munitions.

美军点50炮塔机枪(谢尔曼坦克的升级)弹药消耗由100降低到75。

- M8 Greyhound 37mm gun cool down reduced from 9s to 7s.

美军M8灰狗装甲车37mm炮发射间隔时间由9秒降低为7秒。

- British 17 pounder AT gun has its range increased marginally to account for the size of its emplacement.

英军17磅反坦克炮射程略微增加以弥补火力点本身的大体积。

- British 25 Pounder scatter tuned to reduce overshooting.

英军25磅榴弹炮散弹效果调整以减少对一个区域过度打击。

- British Armour Command Truck and Field Support Truck have their sight radii tuned.

英军装甲指挥卡车和战场支援卡车视野范围改动。

- British Deploy Marksman ability range reduced from 35 to 30.

英军侦查小组神枪手射击的距离由35米减少为30米。

- British officers and Recon squads have their camouflage detection increased marginally.

英军指挥官和侦查小组反伪装距离略微增加。

- British Sappers have their health individually increased by 5.

英军工兵班每个班兵的生命由55增加为60。

- British trucks have a small camo detection radius.

英军卡车获得小范围的反伪装能力。

- Commando Artillery cost increased from 80munitions to 100munitions.

英军特种部队支援的炮击技能弹药消耗由80增加为100。

- Panzer Elite AT grenades set to do matching damage vs tp_infantry_soldier (British Infantry/Panzer Elite Infantry) target types

装甲精英的反坦克手雷设定为对英军、装甲精英和原有派系士兵造成同样的伤害。

- Panzer Elite AT Halftrack Focused Firing ability increased in cost from 30munitions to 40munitions.

装甲精英反坦克炮半履带的集中射击技能弹药消耗由30增加到40。

- Panzer Elite AT Halftrack Focused Firing ability will set a .55 speed modifier on the AT Halftrack for the duration of the ability.

装甲精英反坦克炮半履带集中射击技能被设定为启动中移动速度减少45%(而不是原来的射速减少)。

- Panzer Elite AT Halftrack Treadbreaker ability cost increased from 25munitions to 40munitions.

装甲精英反坦克炮半履带击毁履带技能弹药消耗由25增加为40。

- Panzer Elite AT Halftrack Treadbreaker ability range decreased from 45 to 32.

装甲精英反坦克炮半履带击毁履带技能射程由45米降低为32米。

- Panzer Elite Booby Trap ability recharge time increased.

装甲精英伪雷技能使用间隔时间增加。

- Panzer Elite Defensive Operations cost increased from 100mp/20fuel to 150mp/30fuel

装甲精英“防御行动”升级费用由100人力/20油料增加到150人力/30油料。

- Panzer Elite Fallschirmjager FG42 weapon has its rate of fire reduced from 8 to 7.

装甲精英伞兵FG42突击步枪射速由每秒8发降低为7发。

- Panzer Elite Fallschirmjager FG42 weapon is less effective against units in light and open cover.

装甲精英伞兵FG42突击步枪对轻掩护和完全暴露的部队效果降低。

- Panzer Elite Flakvierling 38 cost changed from 340mp/20fuel to 300mp/35fuel.

装甲精英空军战术的38型防空炮造价由340人力/20油料改为300人力/35油料。

- Panzer Elite Funkwagen steals 100% of resources from enemy sectors now instead of 50%.

装甲精英无线电车(吸血鬼半履带)资源偷取率由50%增加为100%。

- Panzer Elite grenadiers receive veterancy at a slower rate. Required 8 points for vet 1, 22 for vet 2, 36 for vet 3, now requires 12 points for vet 1, 26 for vet 2, 40 for vet 3.

装甲精英掷弹兵老练速度减缓。从8/22/36增加为12/26/40(1级老练需要经验/2级需要经验/3需要经验)。

- Panzer Elite Infantry Halftrack cost increased from 240mp/15fuel to 240mp/20fuel.

装甲精英步兵半履带车造价由240人力/15油料增加为240人力/20油料。

- Panzer Elite Infantry Halftrack had main MG42 Suppression reduced vs units in heavy and light cover.

装甲精英步兵半履带车主MG42对轻掩护和重掩护重的部队压制能力下降。

- Panzer Elite Infantry Halftrack health reduced from 300 to 285.

装甲精英步兵半履带车生命由300降低至285。

- Panzer Elite Infantry lose their received_accuracy modifiers for Defensive Vet 1 and Defensive Vet 2

装甲精英步兵在升级1级防御强化和2级防御强化时不再获得5%的回避率。

- Panzer Elite Jager Kommand and Support Kommand costs increased from 220mp/20fuel to 220mp/30fuel.

装甲精英的装甲歼击指挥部和装甲支援指挥部造价由220人力/20油料增加为220人力/30油料。

- Panzer Elite Luftwaffe Commander tree has its command point costs modified. Fallschirmjager increased from 2 to 3, Luftwaffe Ground Forces reduced from 2 to 1, Wirblewind increased by 1, Butterfly bombs reduced by 1.

装甲精英空军战术指挥线中伞兵由2指挥点增加为3指挥点,蝴蝶炸弹由2降低为1;空军地勤部队由2降低为1,旋风防空坦克由2增加为3。

- Panzer Elite Mortar Halftrack barrage tuned by adding 1s to each cool down.

装甲精英迫击炮半履带车弹幕炮弹发射间隔时间增加1秒。

- Panzer Elite Munition Halftrack cost reduced from 220mp/25fuel to 200mp/15fuel

装甲精英弹药半履带造价由200人力/25油料降低为200人力/15油料。

- Panzer Elite Panzer IV Infantry Support tank had its main weapon accuracy increased vs tp_infantry (US and Wehrmacht infantry) and tp_infantry_elite (US Rangers) from .4 to .5.

装甲精英四型步兵支援坦克主炮对英军步兵以及美国游骑兵射击精度倍数由40%增加到50%。

- Panzer Elite Scout Car Logistik Upgrade decreased in cost from 40munitions to 25munitions.

装甲精英侦察车后勤升级弹药消耗由40降低为25。

- Panzer Elite Sector Artillery costs 3 command points instead of 4.

装甲精英区域炮击指挥点数由4降低为3。

- Panzer Elite Tank Busters reduced in cost from 390mp to 360mp.

装甲精英坦克驱逐兵价格由390人力降低为360人力。

- Panzer Elite Wirblewind AA vehicle increased in effectiveness vs light vehicles. Rounds Will have a greater chance of penetrating Armour of vehicles like M24 Greyhound and M19 Halftracks.

装甲精英旋风防空坦克对轻装甲车威力提升。炮弹将会有很大几率穿透M24灰狗(是M8吧^^)和M19半履带车(……)。

- Panzer Elite Wirblewind has improved accuracy modifiers against massed infantry.

装甲精英旋风防空坦克对集群的步兵精度加成量提高。

- Panzer Grenadiers max builders set from 12 to 6. This will reduce the construction speed of Panzer Elite infantry.

装甲精英现在最多只能有6个士兵同时建造建筑(以前为12个)。这将降低装甲精英步兵的建筑速度。

- Jagdpanther costs set to be the same as King Tiger. Will cost 100mp upkeep per minute for 5 minutes.

猎豹和虎王一样在召唤后会导致5分钟内人力增加量减100/分。

- Defensive Operations (researched at the HQ) is required to enable healing at Panzer Elite Medical stations.

装甲精英升级民用建筑为医疗站需要先升级基地的“防御行动”。

- Goliath has reduced chance of taking an engine critical from small arms fire.

歌莉娅遥控炸弹被轻武器击中引擎的几率下降。

- Wehrmacht Flak 88 health increased from 200 to 325.

国防军防御学的88炮生命值由200增加到325。

- Wehrmacht Registered Artillery cost reduced from 150munitions to 125munitions.

国防军防御学的预定点炮击弹药消耗由150降低为125。

- Wehrmacht StuH 42 weapon does marginally increased area damage to infantry.

国防军闪电学42型突击榴弹炮对步兵的杀伤范围略增。

- Wehrmacht Volksgrenadiers get a new K98 rifle tuned vs tp_infantry_soldier (British Infantry/Panzer Elite Infantry). Damage modifier increased from .6 to .65.

国防军国民掷弹兵的K98步枪更新,新的K98对英军步兵的伤害倍数由60%增加为65%。

- Pak 38 Vet 3 damage modifier reduced from 1.25 to 1.15

国防军Pak38反坦克炮3级老练时获得的威力加成由25%降低为15%。

- MG42 Suppression increased vs tp_infantry_soldier (British Infantry/Panzer Elite Infantry)).

国防军MG42的对英军和装甲精英士兵的压制能力增加。

Data Bug Fixes

数据BUG修复

- Set UI stats correctly for Jagdpanther. Was 3/5/5/4, should be 9/3/7/5.

猎豹在界面上的显示数据(攻击效率)由3/5/5/4修正为9/3/7/5。

- Axis 88 crews will no longer lose their medical kit during the Battle Phase.

国防军88炮组员不再在全面作战阶段失去医疗包技能。

- PE Assault Grenadiers cannot pick up dropped bazookas that they cannot use.

装甲精英的突击掷弹兵不再能捡起他们不能用的巴祖卡。

- Axis Wehrmacht and Stormtroopers no longer use the same group selection. Double-clicking on either unit type will no longer select both unit types.

国防军掷弹兵和突击兵不再属于同类单位。双击其中之一将会不会同时选取所有的掷弹兵和突击兵。

- British Command Trucks will crush tank traps or other blocking objects for a short duration when they first appear on the map.

英军指挥卡车在刚出现在地图上的短时间内将具有碾压坦克路障以及其他阻碍物的能力(防止堵门)。

- Kettenkrad will no longer have the rudimentary repair ability before the Tank Destroyer command tree is selected.

装甲精英半履带摩托车不再在选取反坦战术前拥有维修技能。

- The American Tank Depot will count properly in Annihilate Games. Players will not lose Annihilate Games if all they have left is a Tank Depot.

美军的坦克工厂在殊死战模式中将被认为是建筑。玩家将不会在只剩下坦克工厂的情况下输掉殊死战模式的游戏。

- Panzer Elite Sprint Ability is visible with requirements

装甲精英步兵的“冲刺”技能及其需要将显示在界面上。

- Activate Panther Battlegroup upgrade on HQ now has a shortcut key.

总部的激活豹式战斗集群升级现在有了一个快捷键。

- Units can no longer repair slit trenches.

部队将不能修理壕沟。

- Several UI bugs were fixed when British emplacements were taken over by non-British allied or enemy forces.

一些由英国火力点被美军或者敌军占领导致的界面错误修正。

- Fixed a bug where the British Lt was applying his speed modifier bonus to some enemy and allied troops.

修复英军中尉能对某些敌军或者美军部队进行速度加成的BUG。

- Fixed a bug where Heroic Charge 'fatigue' modifiers were not being applied after Heroic Charge had been used.

修复英军的英勇冲锋技能中一些效果不能在英勇冲锋发动后出现的BUG。

- Fixed a bug where Panzer Grenadiers would detect mines while garrisoned in a halftrack.

修复装甲掷弹兵在半履带车中探测地雷的BUG。

- V1 Fixes - fixed a bug where the V1 would fail if it was targeted on a unit that died before the V1 arrived. V1s should only target position, not entity.

V1导弹修正 - 修正如果V1指定攻击某部队而该部队在V1到达前被消灭,则V1将攻击失败的BUG。V1现在只能指定打击位置而不是打击部队。

Map Changes

地图改变(这个就免了……不对照地图看不懂的……)

- Linden & Bedum added to the playlist.

- Bernieres Sur Mer - top fuel point on right side of island had a gap placed in the wall.

- Wolfheze - Some shotblocking hedgerows were placed by a house to the north of the bottom-left base.

- Bedum - Some shot blocking set around a house in the bottom center of the map.

- Linden - some points and victory points moved slightly to create better balance between the north and south teams.

- Best - some points moved to create better balance between the two players.

- Langres - Map base areas increased in size.

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