m(-_-)m Posted 2008年1月8日 01:58 分享 Posted 2008年1月8日 01:58 DeFraG是quake3的一个专门用来跳跃的mod,所以本贴的主题就是cod4里的跳跃! 本贴所涉及到的跳跃,基本都要求加速冲跳,也就是你按住shift键跑起来后再跳跃。 地图mp_strike 爬车,跳到准星所指的那个围墙凸起处,再跳起就能攀爬到二楼 地图mp_crossfire 爬上绿车,跳到准星所指处,然后再跳到遮阳布上即可到二楼 爬墙,到突起处,直接跳向阳台,即可攀爬至二楼 地图mp_overgrown 河谷南岸,木桥右侧,沿准星所指处,加速跑或跳即可上岸 河谷北岸,木桥左侧,先跳至准星所指处,再适当跳跃,即可上岸,有点小难度.然后爬窗进屋 河谷北岸,石桥右侧,沿准星所指处,加速跑或跳即可上岸 河谷南岸,木桥旁楼房,可上二楼,基本没用。先跳至准星所指处,在往左跳,即可到二楼 地图mp_convoy,即ambush 到达大街北侧第二建筑群,我一般是从右侧,加速跑跳上去的,也可以像牛头马桑介绍的从左侧下水道出口顶跳上去 从这也可以跳过去 从图中墙上,可跳至对面,有点难度,这个是最难最危险的做法。 还有一个更好的方法,朝图中准星所指的窗口加速跑跳,即可到对面。注意起跳时间 接上图,跳过来后,爬至围墙顶,可继续游荡。注意左侧建筑群中,两处有树的地方是跳下就死,因为你爬不出来的。制作人的细心可见一斑,连着的最远的那个房子是可以跳出来的 跳至准星所指的缺口即可出来 从左侧铁皮可跳至准星所指的缺口处 可跳至对面,还可以再跳至右侧房子的围墙上 为了让你爬出来,还放了个梯子,制作人员可真细心 地图mp_backlot 别的大家都说了,这个可能没说过,爬车,爬墙,加速跳至准星所指的窗口,即可进屋 地图mp_bloc 地图西面楼房二楼, 加速跑至图中准星处起跳,需要圆弧跳的基础,右侧同样可以。有难度!冲锋和步枪族可以跳上,不过扛机枪的同学就不用试了。 上来之后 cod4里还是略微有些圆弧跳的痕迹(调重力在空中飞时很明显)。 总算看到榴弹长啥样了 cod4里的厕所 混凝土里的尸体 引用 Link to comment Share on other sites More sharing options...
要研究一下! Posted 2008年1月8日 02:36 分享 Posted 2008年1月8日 02:36 呵呵 有点意思~~ BTW:LZ的FPS好高哦。。。 引用 Link to comment Share on other sites More sharing options...
Unknown Soldier Posted 2008年1月8日 02:40 分享 Posted 2008年1月8日 02:40 LZ的画面效果已经是最低了吧~ 引用 Link to comment Share on other sites More sharing options...
m(-_-)m Posted 2008年1月8日 03:16 Author 分享 Posted 2008年1月8日 03:16 呵呵,玩quake的人都这样吧,不大注重画面,杀人为先。 用别人的优化cfg,不过还没有上网测试呢。 // generated by Call of Duty, do not modify unbindall bind TAB "+scores" bind ENTER "+activate" bind ESCAPE "togglemenu" bind 4 "+smoke" bind 5 "+actionslot 3" bind 6 "+actionslot 4" bind 7 "+actionslot 2" bind ` "toggleconsole" bind A "+moveleft" bind B "mp_QuickMessage" bind C "gocrouch" bind D "+moveright" bind E "+leanright" bind F "+activate" bind G "+frag" bind N "+actionslot 1" bind Q "+leanleft" bind R "+reload" bind S "+back" bind T "chatmodepublic" bind V "+melee" bind W "+forward" bind X "+speed_throw" bind Y "chatmodeteam" bind ~ "toggleconsole" bind PAUSE "toggle cl_paused" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind CTRL "+sprint" bind SHIFT "+leanleft" bind INS "+actionslot 1" bind DEL "+reload" bind PGDN "toggleprone" bind PGUP "togglecrouch" bind END "+holdbreath" bind F1 "vote yes" bind F2 "vote no" bind F4 "+scores" bind F12 "screenshotJPEG" bind KP_LEFTARROW "+frag" bind KP_5 "+smoke" bind KP_END "weapnext" bind KP_DOWNARROW "+actionslot 3" bind KP_PGDN "+actionslot 4" bind KP_INS "+leanright" bind MOUSE1 "+attack" bind MOUSE2 "+gostand" bind MOUSE3 "+toggleads_throw" bind MWHEELDOWN "+melee" seta ai_corpseCount "0" seta cg_blood "1" seta cg_brass "1" seta cg_chatHeight "8" seta cg_chatTime "12000" seta cg_connectionIconSize "0" seta cg_crosshairAlpha "1" seta cg_crosshairAlphaMin "0.5" seta cg_crosshairDynamic "0" seta cg_crosshairEnemyColor "1" seta cg_cursorHints "4" seta cg_debugInfoCornerOffset "0 0" seta cg_descriptiveText "1" seta cg_drawBreathHint "1" seta cg_drawCrosshair "1" seta cg_drawCrosshairNames "1" seta cg_drawFPS "Simple" seta cg_drawFPSLabels "1" seta cg_drawLagometer "0" seta cg_drawMantleHint "0" seta cg_drawSnapshot "0" seta cg_drawTurretCrosshair "1" seta cg_fov "80" seta cg_gameBoldMessageWidth "390" seta cg_gameMessageWidth "455" seta cg_headIconMinScreenRadius "0.015" seta cg_hintFadeTime "100" seta cg_hudChatIntermissionPosition "5 110" seta cg_hudChatPosition "5 150" seta cg_hudDamageIconHeight "64" seta cg_hudDamageIconInScope "0" seta cg_hudDamageIconOffset "128" seta demo_start "record; set demo_tog vstr demo_stop" seta demo_stop "stoprecord; set demo_tog vstr demo_start" seta demo_tog "vstr demo_start" bind F5 "vstr demo_tog" seta cg_hudDamageIconTime "2000" seta cg_hudDamageIconWidth "128" seta cg_hudGrenadeIconEnabledFlash "0" seta cg_hudGrenadeIconHeight "25" seta cg_hudGrenadeIconInScope "0" seta cg_hudGrenadeIconMaxHeight "104" seta cg_hudGrenadeIconOffset "50" seta cg_hudGrenadeIconWidth "25" seta cg_hudGrenadePointerHeight "12" seta cg_hudGrenadePointerPivot "12 27" seta cg_hudGrenadePointerWidth "25" seta cg_hudMapBorderWidth "2" seta cg_hudMapFriendlyHeight "15" seta cg_hudMapFriendlyWidth "15" seta cg_hudMapPlayerHeight "20" seta cg_hudMapPlayerWidth "20" seta cg_hudMapRadarLineThickness "0.15" seta cg_hudProneY "-160" seta cg_hudSayPosition "5 180" seta cg_hudStanceHintPrints "0" seta cg_hudVotePosition "5 220" seta cg_invalidCmdHintBlinkInterval "600" seta cg_invalidCmdHintDuration "1800" seta cg_laserLight "0" seta cg_mapLocationSelectionCursorSpeed "0.6" seta cg_marks_ents_player_only "0" seta cg_predictItems "1" seta cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" seta cg_ScoresPing_HighColor "0.8 0 0 1" seta cg_ScoresPing_Interval "100" seta cg_ScoresPing_LowColor "0 0.74902 0 1" seta cg_ScoresPing_MaxBars "4" seta cg_ScoresPing_MedColor "0.8 0.8 0 1" seta cg_scriptIconSize "0" seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2" seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8" seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8" seta cg_subtitleMinTime "3" seta cg_subtitles "1" seta cg_subtitleWidthStandard "520" seta cg_subtitleWidthWidescreen "520" seta cg_teamChatsOnly "0" seta cg_viewZSmoothingMax "16" seta cg_viewZSmoothingMin "1" seta cg_viewZSmoothingTime "0.1" seta cg_voiceIconSize "0" seta cg_weaponCycleDelay "0" seta cg_youInKillCamSize "6" seta cl_allowDownload "1" seta cl_anonymous "0" seta cl_freelook "1" seta cl_maxpackets "100" seta cl_maxPing "800" seta cl_mouseAccel "0" seta cl_packetdup "1" seta cl_pitchspeed "140" seta cl_punkbuster "1" seta cl_voice "1" seta cl_wwwDownload "1" seta cl_yawspeed "140" seta com_introPlayed "1" seta com_maxfps "125" seta com_recommendedSet "1" seta compassClampIcons "1" seta compassCoords "740 3590 400" seta compassECoordCutoff "37" seta compassFriendlyHeight "18.75" seta compassFriendlyWidth "18.75" seta compassMaxRange "2500" seta compassMinRadius "0.0001" seta compassMinRange "0.0001" seta compassObjectiveArrowHeight "20" seta compassObjectiveArrowOffset "2" seta compassObjectiveArrowRotateDist "5" seta compassObjectiveArrowWidth "20" seta compassObjectiveDrawLines "1" seta compassObjectiveHeight "20" seta compassObjectiveIconHeight "16" seta compassObjectiveIconWidth "16" seta compassObjectiveMaxRange "2048" seta compassObjectiveMinAlpha "1" seta compassObjectiveNumRings "10" seta compassObjectiveRingSize "80" seta compassObjectiveRingTime "10000" seta compassObjectiveTextHeight "18" seta compassObjectiveTextScale "0.3" seta compassObjectiveWidth "20" seta compassPlayerHeight "18.75" seta compassPlayerWidth "18.75" seta compassRadarLineThickness "0.4" seta compassRadarPingFadeTime "4" seta compassRadarUpdateTime "4" seta compassRotation "1" seta compassSize "1" seta compassSoundPingFadeTime "2" seta compassTickertapeStretch "0.5" seta con_errormessagetime "8" seta con_gameMsgWindow0FadeInTime "0.25" seta con_gameMsgWindow0FadeOutTime "0.5" seta con_gameMsgWindow0Filter "gamenotify obituary" seta con_gameMsgWindow0LineCount "4" seta con_gameMsgWindow0MsgTime "5" seta con_gameMsgWindow0ScrollTime "0.25" seta con_gameMsgWindow0SplitscreenScale "1.5" seta con_gameMsgWindow1FadeInTime "0.25" seta con_gameMsgWindow1FadeOutTime "0.01" seta con_gameMsgWindow1Filter "boldgame" seta con_gameMsgWindow1LineCount "5" seta con_gameMsgWindow1MsgTime "8" seta con_gameMsgWindow1ScrollTime "0.25" seta con_gameMsgWindow1SplitscreenScale "1.5" seta con_gameMsgWindow2FadeInTime "0.75" seta con_gameMsgWindow2FadeOutTime "0.5" seta con_gameMsgWindow2Filter "subtitle" seta con_gameMsgWindow2LineCount "7" seta con_gameMsgWindow2MsgTime "5" seta con_gameMsgWindow2ScrollTime "0.25" seta con_gameMsgWindow2SplitscreenScale "1.5" seta con_gameMsgWindow3FadeInTime "0.25" seta con_gameMsgWindow3FadeOutTime "0.5" seta con_gameMsgWindow3Filter "" seta con_gameMsgWindow3LineCount "5" seta con_gameMsgWindow3MsgTime "5" seta con_gameMsgWindow3ScrollTime "0.25" seta con_gameMsgWindow3SplitscreenScale "1.5" seta con_inputBoxColor "0.25 0.25 0.2 1" seta con_inputHintBoxColor "0.4 0.4 0.35 1" seta con_matchPrefixOnly "1" seta con_minicon "0" seta con_miniconlines "5" seta con_minicontime "4" seta con_outputBarColor "1 1 0.95 0.6" seta con_outputSliderColor "0.15 0.15 0.1 0.6" seta con_outputWindowColor "0.35 0.35 0.3 0.75" seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1" seta con_typewriterColorGlowCompleted "0 0.3 0.8 1" seta con_typewriterColorGlowFailed "0.8 0 0 1" seta con_typewriterColorGlowUpdated "0 0.6 0.18 1" seta con_typewriterDecayDuration "700" seta con_typewriterDecayStartTime "6000" seta con_typewriterPrintSpeed "50" seta customclass1 "Custom Slot 1" seta customclass2 "Custom Slot 2" seta customclass3 "Custom Slot 3" seta customclass4 "Custom Slot 4" seta customclass5 "Custom Slot 5" seta drew_notes "3" seta dynEnt_active "1" seta fx_marks "0" seta fx_marks_ents "0" seta fx_marks_smodels "0" seta g_allowvote "1" seta g_useGear "0" seta hud_deathQuoteFadeTime "1000" seta hud_enable "1" seta hud_fade_ammodisplay "0" seta hud_fade_compass "0" seta hud_fade_healthbar "2" seta hud_fade_offhand "0" seta hud_fade_sprint "1.7" seta hud_fade_stance "1.7" seta hud_fadeout_speed "0.1" seta hud_flash_period_offhand "0.5" seta hud_flash_time_offhand "2" seta hud_health_pulserate_critical "0.5" seta hud_health_pulserate_injured "1" seta hud_health_startpulse_critical "0.33" seta hud_health_startpulse_injured "1" seta in_mouse "1" seta loc_forceEnglish "0" seta loc_language "0" seta m_filter "0" seta m_forward "0.25" seta m_pitch "0.022" seta m_side "0.25" seta m_yaw "0.022" seta monkeytoy "0" seta name "xATAx" seta net_noipx "0" seta net_noudp "0" seta net_socksEnabled "0" seta net_socksPassword "" seta net_socksPort "1080" seta net_socksServer "" seta net_socksUsername "" seta r_aaAlpha "off" seta r_aaSamples "1" seta r_altModelLightingUpdate "0" seta r_aspectRatio "auto" seta r_autopriority "0" seta r_customMode "" seta r_debugLineWidth "1" seta r_depthPrepass "0" seta r_displayRefresh "60 Hz" seta r_distortion "0" seta r_dlightLimit "0" seta r_dof_enable "0" seta r_drawDecals "1" seta r_drawSun "0" seta r_drawWater "0" seta r_fastSkin "1" seta r_fog "1" seta r_fullscreen "1" seta r_gamma "1.3" seta r_glow_allowed "0" seta r_ignorehwgamma "0" seta r_inGameVideo "1" seta r_lodBiasRigid "0" seta r_lodBiasSkinned "0" seta r_lodScaleRigid "4" seta r_lodScaleSkinned "4" seta r_mode "1024x768" seta r_monitor "0" seta r_multiGpu "1" seta r_picmip "3" seta r_picmip_bump "3" seta r_picmip_manual "1" seta r_picmip_spec "3" seta r_picmip_water "1" seta r_polygonOffsetBias "-1" seta r_polygonOffsetScale "-1" seta r_portalBevels "0.7" seta r_preloadShaders "0" seta r_rendererPreference "Default" seta r_specular "0" seta r_texFilterAnisoMax "1" seta r_texFilterAnisoMin "1" seta r_texFilterMipMode "Force Mipmaps Off" seta r_vsync "0" seta r_zFeather "0" seta ragdoll_enable "0" seta ragdoll_max_simulating "0" seta rate "25000" seta sensitivity "6.56696" seta server1 "" seta server10 "" seta server11 "" seta server12 "" seta server13 "" seta server14 "" seta server15 "" seta server16 "" seta server2 "" seta server3 "" seta server4 "" seta server5 "" seta server6 "" seta server7 "" seta server8 "" seta server9 "" seta sm_enable "0" seta sm_maxLights "4" seta snaps "20" seta snd_cinematicVolumeScale "0.85" seta snd_enableEq "0" seta snd_errorOnMissing "0" seta snd_khz "44" seta snd_levelFadeTime "250" seta snd_outputConfiguration "Windows default" seta snd_slaveFadeTime "500" seta snd_touchStreamFilesOnLoad "0" seta snd_volume "1" seta sv_allowDownload "1" seta sv_floodprotect "1" seta sv_hostname "CoD4Host" seta sv_maxclients "24" seta sv_maxPing "0" seta sv_maxRate "5000" seta sv_minPing "0" seta sv_punkbuster "1" seta sv_reconnectlimit "3" seta sv_voice "1" seta sv_wwwBaseURL "" seta sv_wwwDlDisconnected "0" seta sv_wwwDownload "0" seta sys_configSum "4379996" seta sys_configureGHz "4.22778" seta sys_gpu "RADEON X800 Series " seta sys_sysMB "1024" seta ui_bigFont "0.4" seta ui_browserFriendlyfire "-1" seta ui_browserKillcam "-1" seta ui_browserMod "0" seta ui_browserShowDedicated "0" seta ui_browserShowEmpty "1" seta ui_browserShowFull "1" seta ui_browserShowPassword "-1" seta ui_browserShowPunkBuster "-1" seta ui_browserShowPure "1" seta ui_currentMap "0" seta ui_currentNetMap "0" seta ui_dedicated "0" seta ui_drawCrosshair "1" seta ui_extraBigFont "0.55" seta ui_gametype "0" seta ui_joinGametype "0" seta ui_maxclients "32" seta ui_netGametype "4" seta ui_netGametypeName "war" seta ui_netSource "2" seta ui_serverStatusTimeOut "7000" seta ui_smallFont "0.25" seta vehDriverViewHeightMax "50" seta vehDriverViewHeightMin "-15" seta vid_xpos "3" seta vid_ypos "22" seta winvoice_mic_mute "1" seta winvoice_mic_reclevel "65535" seta winvoice_mic_scaler "1" seta winvoice_save_voice "0" con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script 引用 Link to comment Share on other sites More sharing options...
lich Posted 2008年1月8日 03:20 分享 Posted 2008年1月8日 03:20 支持这种好贴。 引用 Link to comment Share on other sites More sharing options...
RukyD Posted 2008年1月8日 04:08 分享 Posted 2008年1月8日 04:08 很好 很强大. 引用 Link to comment Share on other sites More sharing options...
psycho0222 Posted 2008年1月8日 05:13 分享 Posted 2008年1月8日 05:13 纹理调这么低..................................... 引用 Link to comment Share on other sites More sharing options...
RukyD Posted 2008年1月8日 05:58 分享 Posted 2008年1月8日 05:58 我也那么低 但fps还是很低。。 引用 Link to comment Share on other sites More sharing options...
Sniper.KB Posted 2008年1月8日 10:15 分享 Posted 2008年1月8日 10:15 很好很技术 引用 Link to comment Share on other sites More sharing options...
HaiErbo Posted 2008年1月8日 10:25 分享 Posted 2008年1月8日 10:25 我也那么低 但fps还是很低。。 就是你说的大便补丁? 引用 Link to comment Share on other sites More sharing options...
钢管猫 Posted 2008年1月8日 10:37 分享 Posted 2008年1月8日 10:37 改COD4的参数估计过了会被PB BAN 还有网站时候,爬墙的时候都没,COD2里到是有时间的 引用 Link to comment Share on other sites More sharing options...
钢管猫 Posted 2008年1月8日 10:37 分享 Posted 2008年1月8日 10:37 摸摸 070大人的JJ 引用 Link to comment Share on other sites More sharing options...
HaiErbo Posted 2008年1月8日 10:54 分享 Posted 2008年1月8日 10:54 这地方只要在下水道出口处的矮墙下(也就是站在在红圈的下面),连续2下空格就上去了。和普通爬墙几乎没啥区别. 引用 Link to comment Share on other sites More sharing options...
m(-_-)m Posted 2008年1月9日 04:24 Author 分享 Posted 2008年1月9日 04:24 ls 如果从我说的右边围墙上的话,时间花费更少 引用 Link to comment Share on other sites More sharing options...
m(-_-)m Posted 2008年1月10日 01:18 Author 分享 Posted 2008年1月10日 01:18 地图mp_crash 上屋顶,先跳上沙包的这位置, 然后加速跳到准星所指的那个铁箱上, 最后在跳到准星所指的木条上,你就上来了 不进门上二楼 跳到准星所指的窗沿处,(有个小突起) 然后跳上箱子,接着爬上准星所指的铁皮栅栏上 如图位置,加速跳到图中准星所指的窗沿处,注意接触时,及时按下空格键,这样就能进屋了 引用 Link to comment Share on other sites More sharing options...
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