Jump to content
主视角中国

【原创】使命召唤4——各枪伤害人体实验数据


p__q

Recommended Posts

感谢版主老大的金枪不倒丸,让我能尽快完成实验

己方没加伤害,枪不加消声器,对方无加血情况下,近距离:

突击步枪:

M16A4——身体3枪,头3枪

AK47——身体3枪,头2枪

M4卡宾——身体4枪,头3枪

G3——身体3枪,头2枪

G36C——身体4枪,头3枪

M14——身体2枪,头2枪

MP44——

微冲:

MP5——身体3枪,头2枪

Skorpion——身体2枪,头2枪

Mini-Uzi——身体4枪,头3枪

AK74U——身体3枪,头2枪

P90——身体4枪,头3枪

机枪:

M249SAW——身体4枪,头3枪

RPD——身体3枪,头2枪

M60E4——身体2枪,头2枪

霰弹枪:

W1200——5米内1枪,5米外4枪

M1014——看距离,3米内1枪,3~5米2枪

狙击枪:(根据游戏真实设定数据,既然伤害值都一样,那重点看子弹数和开镜晃动、上弹速度)

M40A3——身体2枪,头1枪(5发子弹,晃动不厉害,上弹慢,一颗一颗上)

M21——身体2枪,头1枪(10发子弹,晃动轻微,上弹快,弹夹上弹)

Dragunov——身体2枪,头1枪(10发子弹,晃动不厉害,上弹快,弹夹上弹)

R700——身体2枪,头1枪(4发子弹,晃动有点厉害,上弹慢,一颗一颗上)

Barrett.50cal——身体2枪,头1枪(10发子弹,晃动不厉害,上弹快,弹夹上弹)

手枪(距离很重要):

M9——身体2枪,头2枪

USP.45——身体3枪,头2枪

M1911.45——身体3枪,头2枪

沙漠之鹰——身体2枪,头2枪

金沙漠之鹰——

我原来一直以为突击步枪里G3最强,原来是M14最强。

附一篇游戏真实设定伤害力数据:

【转帖】枪械的伤害力数据

将 main/iw_11.iwd 的档案用winrar 打开, 可以见到各种武器的真实数据 (游戏内的数据假的)

每把武器瞄准的时候会变得无限准, 枪附带的准星顶点就是子弹的着点

Every weapon (sans shotguns) has perfect 0 spread when sighted. Tip of the sight is where the bullet will go.

突击步枪 - 全部射程皆有 1500-2000. 当加上灭声器的时候, 射程缩短至750-1500

当距离超过1500 时候, (子弹)攻击力会跌至第二个数字并继续飞行

ASSAULT - All have a range of 1500-2000. When silenced, the range becomes 750-1500.

After 1500 range, damage gradually drops to the second number and continues on after 2000 at that lower value.

(DMG = 攻击力; ROF = 射速)

M16

DMG: 40 - 30 | ROF: .065 (925~ rounds per minute)

AK47

DMG: 40 - 30 | ROF: .085 (700 rounds per minute)

The AK47 is the only weapon that has a damage decrease when silenced (40-20).

M4A1

DMG: 30 - 20 | ROF: .07 (850~ rounds per minute)

G3

DMG: 40 - 30 | ROF: .05 (RPM irrelevant) / Semi

G36c

DMG: 30 - 20 | ROF: .08 (750 rounds per minute)

M14

DMG: 50 - 40 | ROF: .05 (RPM irrelevant) / Semi

MP44

DMG: 40 - 30 | ROF: .1 (600 rounds per minute)

-

冲锋枪 - 武器(攻击力;射速;射程) 所以灭音了的射程都减至350-700 以及Skorpion 减至100-300.

SMG - weapon(damage;firerate;range) All silenced ranges are decreased to 350-700 and the Skorpion to 100-300.

MP5 (40-30 ; 800RPM / 750-1000)

Skorpion (50-20 ; 850RPM / 200-400)

AKs74u (40-20 ; 800RPM / 750-1000)

Uzi (30-20 ; 950RPM / 750-1000)

P90 (30-20 ; 925RPM / 750-1000)

-

轻机枪 - SAW 及RPD 的射程一样, 但明显RPD 的攻击力为高. M60 有1000-1500 射程

LMG - The range for the SAW and RPD are irrelevant as the damage does not change. M60 has 1000-1500 range

M249 SAW

DMG: 30 - 30 | ROF: .065 (925~ rounds per minute)

RPD

DMG: 40 - 40 | ROF: .085 (700 rounds)

M60E4

DMG: 50 - 40 | ROF: .01 (600 rounds)

-

散弹枪 - 两把每枪每发都会射出八粒散弹, W1200射程为 300-600; M1014 射程为300-500. 当使用准星时, 子弹会更分散

SHOTGUN - Both fire eight hitscans/shot, and have a range of 300-600 (Winchester 300-500). They are also

unique in that when sighted, the spread becomes WIDER.

Winchester 1200

DMG: 40 - 10 | ROF: .283 (200~ shells per minute) / Pump

SPR: 4 hip spread, 5.5 sight spread

M1014

DMG: 30 - 10 | ROF: .2 (300 shells per minute) / Semi

SPR: 5 hip spread, 5.5 sight spread

-

狙击枪 - 五把狙击枪的威力一样, 随你喜好用那一把

全部攻击力皆是 70-70

全部的摇摆(意指用镜不屏息时)及准绳皆是一样

Dragunov (SVD) 有着更大的后座力

SNIPER RIFLE - All five rifles are very much the same; what you pick is personal preference.

All do 70-70 damage.

All have the same level of sway and accuracy (existing Anti-Lag & Lerp issue notwithstanding).

Dragunov has more kick than the rest.

-

手枪 - Beretta, USP 及1911 攻击力皆是40-20, Desert Eagle 及Gold Eagle 攻击力为50-30.

PISTOL - The Beretta, USP and 1911 all do 40-20 damage, Desert Eagle and Gold Eagle do 50-30.

BER: 250- 500 range ;15 rounds ; 150-350 silenced

USP: 450-1000 range ;12 rounds ; 250-650 silenced

COL: 350- 900 range ; 8 rounds ; 250-500 silenced

DEA: 350-1200 range ; 7 rounds ; no silencer

---

Stopping Power (perk2 增加攻击力的perk) 及Sonic Boom (perk2 增加爆炸威力的perk) Perks 用一条很简单的方程式

增加后的攻击力 = 原本的攻击力乘以 (100 + 原本的攻击力) 除以100

40 攻击力加到100. 140 再除以100. 得出的1.4 系数再乘到原本的攻击力去, 就会得出新的攻击

The Stopping Power and Sonic Boom Perks use a simple formula.

New Damage = damage multiplied by (100+damage) divided by 100

40 damage added to 100. 140 divided by 100. 1.4 is multiplied to the original damage, leading to the new

enhanced damage.

30(攻击力) x 1.3(系数) = 39 攻击力

40(攻击力) x 1.4(系数) = 56 攻击力

50(攻击力) x 1.5(系数) = 75 攻击力

30 x 1.3 increases it to 39

40 x 1.4 increases it to 56

50 x 1.5 increases it to 75

C: 攻击力愈大, 效果愈明显

The higher the initial damage, the greater the effect.

补:

Juggernaut (perk1 加血的那个perk) 减少子弹及爆炸的25% 伤害. 换句话说, 你变的有135 hp.

另Juggernaut 可以消除了Stopping Power & Sonic Boom 的加成.

Juggernaut decreases damage from bullets and explosions. Damage is decreased to 75%. In another sense, you

have 135 health.

Juggernaut cancels out Stopping Power and Sonic Boom as well - no increased damage, no reduced damage.

注意:

-距离是以寸作单为

-G36C 明显比M4 弱 - 尽管数据表不是这样说 (原文照译)

- 原本有一把攻击力为100 的AW.50, 但游戏最后并没有加入

-子弹的最大射程为350m.

Some notes:

- Distance units are something resembling inches.

- The G36C is clearly worse than the M4 in every way possible - though that's not what the stats chart say

- Hardcore mode reduces player health to 30, Old School increases it to 200.

- There was an AW50 weapon that was supposed to deal 100 damage per shot, but it was not included.

- Maximum shot travel distance for any bullet in the game is about 350 m.

Edited by p__q
Link to comment
Share on other sites

狙击枪在一定距离以外才会发挥最大威力

我用过不加伤害的狙击枪 一定要远一点才行 不知道为什么

而且LZ根本没考虑狙击枪的伤害系数 不是只有基础伤害的 打在不同部位有不同的伤害系数

如果不考虑伤害系数 那打头和打脚趾头有什么区别?

Link to comment
Share on other sites

我跟你们说(好象以前说过) 刚开始大家都在联COD4时,根本没啥功略 啥技能翻译....我都是一个一个试出来的...当时我几乎从1级-55级都用的狙击枪......期间.....我一直把双倍射速 当成 伤害 用.....那时候照样杀的很爽.... 不过当时的人反狙击能力和狙击手位置判断都很差...我一般都是瞄着静止的人的头打的。 ...后来要解金枪时才发现..除了SVD其他的全部爆满了头......也不能说狙击不加伤害就杀不死人,有些时候照样可以一枪毙敌(不暴头) 不过我挺佩服X-SHOW 的...一直用不加伤害的M21..好象从来没用过别的枪..而且感觉他用狙击的暴头准确率还是很高的.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

访客
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • 创建新的...