S-22 Posted 2008年11月7日 12:35 Posted 2008年11月7日 12:35 CMDLIST tell say readStats acceptInvitation dwdisconnect dwconnect deleteaccount createaccount dumpFriends acceptInvite sendInvite listProposals rejectProposal removeFriend withdrawProposal acceptProposal proposeFriendship ragdoll_baselerp_bone ragdoll_limit ragdoll_joint ragdoll_selfpair ragdoll_bone ragdoll_clear exec ragdoll_pin_bone joinSelectedSquad inviteFriendsToSquad setSquadNameAction setSquadMemberAction clearAllInvites setHighlightedToCurrentSquad setNewCustomName getOldCustomName selectSquad PrintSquadStatus AcceptInputFromAllControls AcceptInputFromActiveControl resetStats selectStringTableEntryInDvar localizeSoundAliasFiles toggleMenu ui_cinematic unskippablecinematic clear chatmodeteam chatmodepublic setPerk stringUsage scriptUsage killserver devmap gameCompleteStatus map_rotate map fast_restart map_restart dumpuser systeminfo serverinfo status clientkick unbanUser tempBanClient tempBanUser kick banClient banUser onlykick heartbeat net_dumpprofile net_restart in_restart writedefaults writeconfig quit pmeminfo meminfo con_showchannel con_hidechannel seta bind bind2 unbindall set prestigeReset uploadStats statGet con_visiblechannellist con_channellist touchFile fdir dir fullpath path bindlist unbind2 unbind wait vstr setu dvar_float dvar_int dvar_bool dvardump dvarlist reset setdvartotime setfromlocString setfromdvar sets togglep toggle[/code] DVARLIST [code]_Admin "admin" _Email "" _Irc "" _Location "" _Website "" actionSlotsHide "0" activeAction "" ai_corpseCount "5" ai_debugAnimDeltas "0" ai_debugClaimedNodes "0" ai_debugCoverEntityNum "-1" ai_debugEntIndex "-1" ai_debugFindPath "0" ai_debugFindPathDirect "0" ai_debugFindPathLock "0" ai_debugFindPathWidth "0" ai_debugMayMove "0" ai_debugMeleeAttackSpots "0" ai_debugThreatSelection "0" ai_disableSpawn "0" ai_enableBadPlaces "1" ai_eventDistBadPlace "256" ai_eventDistBullet "96" ai_eventDistDeath "1024" ai_eventDistExplosion "1024" ai_eventDistFootstep "512" ai_eventDistFootstepLite "256" ai_eventDistGrenadePing "512" ai_eventDistGunShot "2048" ai_eventDistNewEnemy "1024" ai_eventDistPain "512" ai_eventDistProjImpact "512" ai_eventDistProjPing "128" ai_eventDistSilencedShot "128" ai_foliageSeeThroughDist "128" ai_friendlySuppression "1" ai_friendlySuppressionDist "128" ai_maxAttackerCount "2" ai_meleeHeight "10" ai_meleeRange "64" ai_meleeWidth "20" ai_moveOrientMode "invalid" ai_noDodge "0" ai_noPathToEnemyGiveupTime "6000" ai_pathMomentum "0.78" ai_pathNegotiationOverlapCost "300" ai_playerFarAccuracy "0.1" ai_playerFarRange "2000" ai_playerNearAccuracy "0.5" ai_playerNearRange "800" ai_showBadPlaces "0" ai_showDodge "0" ai_showNearestNode "0" ai_showNodes "0" ai_showNodesDist "384" ai_showPaths "0" ai_showPotentialThreatDir "0" ai_showVisData "0" ai_showVisDataDist "1000" ai_showVolume "-1" ai_threatUpdateInterval "500" ammoCounterHide "0" authPort "20800" authServerName "cod4master.activision.com" bcmp_incoming_grenade_probability "50" bcmp_kill_inform_probability "50" bcmp_killstreak_incoming_probability "50" bcmp_perk_call_probability "50" bcmp_sniper_kill_probability "25" bcmp_toss_grenade_probability "50" bcmp_weapon_delay "2000" bcmp_weapon_fire_probability "90" bettyDetonateRadius "150" bettyTimeBeforeDetonate "0.45" bettyUpVelocity "296" bg_aimSpreadMoveSpeedThreshold "11" bg_bobAmplitudeDucked "0.0075 0.0075" bg_bobAmplitudeProne "0.02 0.005" bg_bobAmplitudeSprinting "0.02 0.014" bg_bobAmplitudeStanding "0.007 0.007" bg_bobMax "8" bg_fallDamageMaxHeight "300" bg_fallDamageMinHeight "128" bg_foliagesnd_fastinterval "500" bg_foliagesnd_maxspeed "180" bg_foliagesnd_minspeed "40" bg_foliagesnd_resetinterval "500" bg_foliagesnd_slowinterval "1500" bg_ladder_yawcap "100" bg_legYawTolerance "20" bg_maxGrenadeIndicatorSpeed "27" bg_prone_yawcap "85" bg_shock_lookControl "1" bg_shock_lookControl_fadeTime "0.5" bg_shock_lookControl_maxpitchspeed "45" bg_shock_lookControl_maxyawspeed "45" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0.4" bg_shock_screenFlashShotFadeTime "0" bg_shock_screenFlashWhiteFadeTime "0" bg_shock_screenType "blurred" bg_shock_sound "0" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-1.5" bg_shock_soundLoopFadeTime "2" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "-0.75" bg_shock_soundRoomType "underwater" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "2" bg_shock_viewKickPeriod "0.75" bg_shock_viewKickRadius "0.05" bg_swingSpeed "0.2" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0.4" bg_viewKickScale "0.2" bullet_penetrationEnabled "1" bullet_penetrationMinFxDist "30" cg_airstrikeKillCamCloseXYDist "24" cg_airstrikeKillCamCloseZDist "24" cg_airstrikeKillCamFarBlur "2" cg_airstrikeKillCamFarBlurDist "300" cg_airstrikeKillCamFarBlurStart "100" cg_airstrikeKillCamFov "50" cg_airstrikeKillCamNearBlur "4" cg_airstrikeKillCamNearBlurEnd "100" cg_airstrikeKillCamNearBlurStart "0" cg_allow_mature "1" cg_artilleryKillCamBackDist "125" cg_artilleryKillCamFov "30" cg_artilleryKillCamGroundBackDist "30" cg_artilleryKillCamGroundUpDist "15" cg_artilleryKillCamUpDist "10" cg_artilleryKillCamWallOutDist "10" cg_artilleryKillCamWallSideDist "30" cg_blood "1" cg_brass "1" cg_canSeeFriendlyFrustumExpand "-30" cg_canSeeFriendlyFrustumMinDistance "100" cg_canSeeFriendlyFrustumUpdateInterval "250" cg_centertime "5" cg_chatHeight "5" cg_chatTime "12000" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_cursorHints "4" cg_debug_overlay_viewport "0" cg_debugDrawSafeAreas "0" cg_debugevents "0" cg_debugInfoCornerOffset "0 0" cg_debugMounting "0" cg_debugposition "0" cg_descriptiveText "1" cg_development "0" cg_dogKillCamDistFromEyes "20" cg_dogKillCamForwardDist "-40" cg_dogKillCamFov "90" cg_dogKillCamSideDist "0" cg_dogKillCamUpDist "10" cg_dogKillMinDistFromTarget "100" cg_draw2D "1" cg_drawBreathHint "1" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawErrorMessages "1" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFPSOnly "0" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawLagometer "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawpaused "1" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSnapshotTime "1" cg_drawSpectatorMessages "1" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_explosiveKillCamBackDist "35" cg_explosiveKillCamGroundBackDist "30" cg_explosiveKillCamGroundUpDist "15" cg_explosiveKillCamUpDist "5" cg_explosiveKillCamWallOutDist "10" cg_explosiveKillCamWallSideDist "30" cg_firstPersonTracerChance "0" cg_flareVisionSetFadeDuration "2000" cg_footprints "1" cg_footprintsDebug "0" cg_footprintsDistortWater "0" cg_footsteps "1" cg_fov "65" cg_fovMin "10" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_move_f "0" cg_gun_move_minspeed "0" cg_gun_move_r "0" cg_gun_move_rate "0" cg_gun_move_u "0" cg_gun_ofs_f "0" cg_gun_ofs_r "0" cg_gun_ofs_u "0" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.015" cg_heliKillCamDist "1000" cg_heliKillCamFarBlur "2" cg_heliKillCamFarBlurDist "300" cg_heliKillCamFarBlurStart "100" cg_heliKillCamFov "15" cg_heliKillCamNearBlur "4" cg_heliKillCamNearBlurEnd "100" cg_heliKillCamNearBlurStart "0" cg_heliKillCamZDist "50" cg_hintFadeTime "100" cg_hudChatIntermissionPosition "5 90" cg_hudChatPosition "5 200" cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "2000" cg_hudDamageIconWidth "128" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "0" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconWidth "25" cg_hudGrenadeIndicatorStartColor "1 1 1 1" cg_hudGrenadeIndicatorTargetColor "1 1 1 1" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 27" cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0.3" cg_hudGrenadePointerWidth "25" cg_hudlegacysplitscreenscale "2" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0.15" cg_hudObjectiveTextScale "0.3" cg_hudProneY "-160" cg_hudSayPosition "5 180" cg_hudsplitscreencompassscale "1.5" cg_hudsplitscreenstancescale "2" cg_hudStanceFlash "1 1 1 1" cg_hudStanceHintPrints "0" cg_hudVotePosition "5 220" cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_kamikazeCamFov "45" cg_laserEndOffset "0.5" cg_laserFlarePct "0.2" cg_laserForceOn "0" cg_laserLight "1" cg_laserLightBeginOffset "13" cg_laserLightBodyTweak "15" cg_laserLightEndOffset "-3" cg_laserLightRadius "3" cg_laserRadius "0.8" cg_laserRange "1500" cg_laserRangePlayer "1500" cg_mapLocationSelectionCursorSpeed "0.6" cg_marks_ents_player_only "0" cg_mature "1" cg_MaxDownedPulseRate "4" cg_MinDownedPulseRate "1" cg_motionblur_duration "2500" cg_motionblur_fadeout "500" cg_nopredict "0" cg_overheadIconSize "0.7" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0.5" cg_overheadNamesFont "2" cg_overheadNamesGlow "0 0 0 1" cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.5" cg_overheadNamesTagUpdateInterval "1" cg_overheadRankSize "0.5" cg_playerFrustumHalfHeight "36" cg_predictItems "1" cg_readTitleStorageLocally "0" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "1 0.8 0.4 1" cg_scoreboardPingGraph "0" cg_scoreboardPingHeight "0.7" cg_scoreboardPingText "1" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.6" cg_scoreboardWidth "500" cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961" cg_ScoresPing_HighColor "0.8 0 0 1" cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 0.74902 0 1" cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0.8 0.8 0 1" cg_scriptIconSize "0" cg_seatHintFadeTime "2000" cg_showmiss "0" cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2" cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8" cg_sprintMeterFullColor "0.8 0.8 0.8 0.8" cg_subtitleMinTime "3" cg_subtitles "0" cg_subtitleWidthStandard "520" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdPerson "0" cg_thirdPersonAngle "354" cg_thirdPersonFocusDist "512" cg_thirdPersonMode "Fixed" cg_thirdPersonRange "120" cg_timedDamageDuration "500" cg_tracerchance "0.2" cg_tracerlength "160" cg_tracerScale "1" cg_tracerScaleDistRange "25000" cg_tracerScaleMinDist "5000" cg_tracerScrewDist "100" cg_tracerScrewRadius "0.5" cg_tracerSpeed "7500" cg_tracerwidth "4" cg_treadmarks "0" cg_turretBipodOffset "17" cg_ufo_scaler "6" cg_usingClientScripts "1" cg_viewVehicleInfluence "0" cg_viewVehicleInfluenceGunner "1 1 1" cg_viewVehicleInfluenceGunnerFiring "0 0 0" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0.1" cg_visionSetLerpMaxDecreasePerFrame "0.01" cg_visionSetLerpMaxIncreasePerFrame "0.02" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterTrailRippleFrequency "400" cg_waterTrailRippleVariance "200" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponleftbone "tag_weapon_left" cg_weaponrightbone "tag_weapon_right" cg_youInKillCamSize "6" cl_allowDownload "1" cl_analog_attack_threshold "0.8" cl_anglespeedkey "1.5" cl_autocmd "0" cl_avidemo "0" cl_bypassMouseInput "0" cl_connectionAttempts "10" cl_connectTimeout "200" cl_forceavidemo "0" cl_freelook "1" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_maxpackets "30" cl_maxPing "800" cl_maxppf "5" cl_motdString "" cl_mouseAccel "0" cl_network_warning "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pitchspeed "140" U IA cl_punkbuster "1" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_talking "0" cl_timeout "40" cl_updateavailable "0" cl_updatefiles "" cl_updateoldversion "" cl_updateversion "" cl_voice "1" cl_wadefps "0" cl_wwwDownload "1" cl_yawspeed "140" clanName "FPSC" collectors "0" com_animCheck "0" com_filter_output "0" com_introPlayed "1" com_maxfps "85" com_maxFrameTime "100" com_movieIsPlaying "0" com_playerProfile "S-22" com_recommendedSet "1" com_startupIntroPlayed "1" com_statmon "0" com_timescale "1" com_voip_bandwidth_restricted "1" com_voip_resume_time "0" compass "1" compassClampIcons "1" compassCoords "740 3590 400" compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed "140" compassFriendlyHeight "18.75" compassFriendlyWidth "18.75" compassMaxRange "2100" compassMinRadius "0.0001" compassMinRange "0.0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "18" compassObjectiveIconWidth "18" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "1" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "4" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0.3" compassObjectiveWidth "20" compassPartialType "0" compassPlayerHeight "18.75" compassPlayerWidth "18.75" compassRadarLineThickness "0.4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassShowEnemies "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_errormessagetime "8" con_gameMsgWindow0FadeInTime "0.25" con_gameMsgWindow0FadeOutTime "0.5" con_gameMsgWindow0Filter "gamenotify obituary" con_gameMsgWindow0LineCount "4" con_gameMsgWindow0MsgTime "5" con_gameMsgWindow0ScrollTime "0.25" con_gameMsgWindow0SplitscreenScale "1.5" con_gameMsgWindow1FadeInTime "0.25" con_gameMsgWindow1FadeOutTime "0.01" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow1LineCount "5" con_gameMsgWindow1MsgTime "8" con_gameMsgWindow1ScrollTime "0.25" con_gameMsgWindow1SplitscreenScale "1.5" con_gameMsgWindow2FadeInTime "0.75" con_gameMsgWindow2FadeOutTime "0.5" con_gameMsgWindow2Filter "subtitle" con_gameMsgWindow2LineCount "7" con_gameMsgWindow2MsgTime "5" con_gameMsgWindow2ScrollTime "0.25" con_gameMsgWindow2SplitscreenScale "1.5" con_gameMsgWindow3FadeInTime "0.25" con_gameMsgWindow3FadeOutTime "0.5" con_gameMsgWindow3Filter "" con_gameMsgWindow3LineCount "5" con_gameMsgWindow3MsgTime "5" con_gameMsgWindow3ScrollTime "0.25" con_gameMsgWindow3SplitscreenScale "1.5" con_inputBoxColor "0.25 0.25 0.2 1" con_inputHintBoxColor "0.4 0.4 0.35 1" con_matchPrefixOnly "1" con_minicon "0" con_miniconlines "5" con_minicontime "4" con_outputBarColor "1 1 0.95 0.6" con_outputSliderColor "0.15 0.15 0.1 0.6" con_outputWindowColor "0.35 0.35 0.3 0.75" con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1" con_typewriterColorGlowCompleted "0 0.3 0.8 1" con_typewriterColorGlowFailed "0.8 0 0 1" con_typewriterColorGlowUpdated "0 0.6 0.18 1" con_typewriterDecayDuration "1000" con_typewriterDecayStartTime "4000" con_typewriterEnabledSounds "0" con_typewriterPrintSpeed "40" customclass1 "Custom 1" customclass2 "Custom 2" customclass3 "Custom 3" customclass4 "Custom 4" customclass5 "Custom 5" debug_destructibles "0" debug_dog_anims "0" debug_dog_anims_ent "0" debug_dog_orient "0" debug_dog_sound "0" debug_dog_turns "0" debug_dog_usage "1" debug_dogs "0" debug_reflection "0" debug_trace "0" DebugFireManager "0" dedicated "dedicated internet server" defaultDamageDuration "300" defaultDamageInterval "300" defaultHitDamage "5" destructibles_enable_physics "1" developer "0" developer_script "0" didyouknow "@PLATFORM_DYK_MSG2" dog_debug "1" drew_notes "4" dw_active "1" dw_dupe_key "0" dw_loggedin "0" dw_numaccounts "-1" dw_popup "" dw_user0 "" dw_user1 "" dw_user2 "" dw_user3 "" dw_user4 "" dynEnt_bulletForce "800" dynEnt_damageRadiusScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "4" dynEnt_explodeUpbias "0.5" dynEnt_spawnedLimit "50" dynEntPieces_angularVelocity "0 0 0" dynEntPieces_impactForce "1000" dynEntPieces_velocity "0 0 0" fire_audio_random_max_duration "1000" fire_audio_repeat_duration "1500" fire_spread_probability "0" fire_stage1_burn_time "3000" fire_stage2_burn_time "0" fire_stage3_burn_time "0" fire_world_damage "20" fire_world_damage_duration "8" fire_world_damage_rate "0.25" fixedtime "0" flame_config_valid "0" flame_debug_render "0" flame_kick_offset "-5 0 0" flame_kick_recover_speed "3" flame_kick_speed "1" flame_render "1" flame_team_damage "0" flame_test "0" flame_use_dvars "0" flameVar_editingFlameTable "none" flameVar_lastFlameTable "none" flare_distance_scale "16" flare_duration "8" flare_effect_radius "400" flareBurnOutFadeWait "0.65" flareDisableEffects "0" flareLookAwayFadeWait "0.45" friction "5.5" fs_basegame "" fs_basepath "E:\Games\COD5" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "" fs_homepath "E:\Games\COD5" fs_ignoreLocalized "0" fs_localAppData "C:\Users\FPSC\AppData\Local\Activision\CoDWaWbeta" fs_personalDocuments "C:\Users\FPSC\Documents\Activision\CoDWaWbeta" fs_restrict "0" fs_usedevdir "0" fx_marks "0" fx_marks_ents "1" fx_marks_smodels "1" fxfrustumCutoff "1000" g_ai "1" g_aiEventDump "-1" g_allowVote "0" g_antilag "1" g_banIPs "" g_client_side_lights "1" g_clonePlayerMaxVelocity "80" g_compassShowEnemies "0" g_connectpaths "0" g_deadChat "0" g_debugBullets "0" g_debugDamage "0" g_debugLocDamage "0" g_dropForwardSpeed "10" g_dropHorzSpeedRand "100" g_dropUpSpeedBase "10" g_dropUpSpeedRand "5" g_dumpAnims "-1" g_entinfo "off" g_entinfo_AItext "brief" g_entinfo_maxdist "2048" g_entinfo_scale "1" g_entinfo_type "AI only" g_erroronpathsnotconnected "1" g_fogColorReadOnly "1 0 0 1" g_fogHalfDistReadOnly "0.1" g_fogStartDistReadOnly "0" g_friendlyfireDist "256" g_friendlyNameDist "15000" g_gametype "tdm" g_gravity "800" g_inactivity "0" g_inactivityspectator "0" g_knockback "1000" g_listEntity "0" g_log "games_mp.log" g_logSync "1" g_mantleBlockTimeBuffer "500" g_maxDroppedWeapons "16" g_minGrenadeDamageSpeed "400" g_motd "" g_no_script_spam "1" g_oldVoting "1" g_password "" g_playerCollisionEjectSpeed "25" g_redCrosshairs "1" g_revive "0" g_ScoresColor_Allies "0 0 0 0" g_ScoresColor_Axis "0.521569 0.278431 0.278431 0" g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1" g_ScoresColor_Free "0.760784 0.780392 0.101961 0" g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1" g_ScoresColor_Spectator "0.25098 0.25098 0.25098 0" g_smoothClients "1" g_spawnai "1" g_speed "190" g_synchronousClients "0" g_TeamColor_Allies "0.501961 0.501961 0.501961 0" g_TeamColor_Axis "0.521569 0.278431 0.278431 0" g_TeamColor_EnemyTeam "1 0.313726 0.34902 0" g_TeamColor_Free "0.74902 0.25098 0.25098 1" g_TeamColor_MyTeam "0.4 0.701961 0.4 0" g_TeamColor_Spectator "0.25098 0.25098 0.25098 1" g_TeamColor_Squad "0.313726 0.34902 1 0" g_TeamIcon_Allies "faction_128_american" g_TeamIcon_Axis "faction_128_japan" g_TeamIcon_Free "" g_TeamIcon_Spectator "" g_TeamName_Allies "MPUI_MARINE_SHORT" g_TeamName_Axis "MPUI_JAPANESE_SHORT" g_turretBipodOffset "17" g_turretServerPitchMax "10" g_turretServerPitchMin "15" g_useGear "0" g_useholdspawndelay "1" g_useholdtime "0" g_vehicleDebug "0" g_vehicleTexScrollScale "0" g_voiceChatTalkingDuration "500" g_voteAbstainWeight "0.5" gamedate "Oct 25 2008" gamename "Call of Duty: World at War" hiDef "1" hud_deathQuoteFadeTime "1000" hud_enable "1" hud_fade_ammodisplay "0" hud_fade_compass "0" hud_fade_healthbar "2" hud_fade_offhand "0" hud_fade_sprint "1.7" hud_fade_stance "1.7" hud_fadeout_speed "0.1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_health_pulserate_critical "0.5" hud_health_pulserate_injured "1" hud_health_startpulse_critical "0.33" hud_health_startpulse_injured "1" hudElemPausedBrightness "0.4" ik_debug "0" ik_enable "1" ik_enable_ai_hand "0" ik_enable_ai_terrain "1" ik_enable_player_hand "0" ik_enable_player_terrain "1" ik_foot_test "0" ik_hand_test "0" ik_left_hand_lerp_test "0" ik_optimization "1" ik_pelvis_test "0" ik_right_hand_lerp_test "0" in_mouse "1" inertiaAngle "0" inertiaDebug "0" inertiaMax "50" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "1" jump_spreadAdd "64" jump_stepSize "18" koth_autodestroytime "60" koth_capturetime "20" koth_delayPlayer "0" koth_destroytime "10" koth_kothmode "0" koth_spawnDelay "60" koth_spawntime "0" language "english" loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" logfile "1" long_blocking_call "0" lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8" lowAmmoWarningColor2 "1 1 1 1" lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8" lowAmmoWarningNoAmmoColor2 "1 0 0 1" lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8" lowAmmoWarningNoReloadColor2 "1 1 0 1" lowAmmoWarningPulseFreq "1.7" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" mantle_check_angle "60" mantle_check_radius "0.1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_view_yawcap "60" mapname "mp_castle" masterPort "20810" masterServerName "cod4master.activision.com" melee_debug "0" missileDebugAttractors "0" missileDebugDraw "0" missileDebugText "0" missileHellfireMaxSlope "0.5" missileHellfireUpAccel "1000" missileJavAccelClimb "300" missileJavAccelDescend "3000" missileJavClimbAngleDirect "85" missileJavClimbAngleTop "50" missileJavClimbCeilingDirect "0" missileJavClimbCeilingTop "3000" missileJavClimbHeightDirect "10000" missileJavClimbHeightTop "15000" missileJavClimbToOwner "700" missileJavSpeedLimitClimb "1000" missileJavSpeedLimitDescend "6000" missileJavTurnDecel "0.05" missileJavTurnRateDirect "60" missileJavTurnRateTop "100" missileMolotovBlobNum "5" missileMolotovBlobTime "2" missileWaterMaxDepth "60" monkeytoy "0" motd "" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" name "FPSCHINA.COM" net_ip "localhost" net_lanauthorize "0" net_minigraph "0" net_noipx "0" net_noudp "0" net_port "28960" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "map_restart" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0.1" nightVisionPowerOnTime "0.3" onlinegame "1" overrideNVGModelWithKnife "0" packetDebug "0" password "" pc_newversionavailable "0" penetrationCount "5" perk_armorVest "75" perk_bulletDamage "40" perk_bulletPenetrationMultiplier "2" perk_explosiveDamage "25" perk_extraBreath "5" perk_fireproof "55" perk_flakJacket "75" perk_flakJacketMaxDamage "75" perk_grenadeDeath "frag_grenade_short_mp" perk_grenadeTossBackTimer "2500" perk_overheatReduction "0.7" perk_sprintMultiplier "2" perk_turretRotSpeedMultiplier "1.25" perk_vehicleReloadReduction "0.7" perk_weapRateMultiplier "0.75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_buoyancyFastComputation "0" phys_buoyancyRippleFrequency "3000" phys_buoyancyRippleVariance "2000" phys_dragAngular "0.5" phys_dragLinear "0.03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_drawNitrousVehicle "0" phys_entityCollision "1" phys_floatTimeVariance "30000" phys_frictionScale "1" phys_gravity "-800" phys_heavyTankSwitch "0" phys_impact_distance_cutoff "3000" phys_impact_fx "1" phys_impact_intensity_limit "50" phys_impact_max_pfx_per_frame "10" phys_impact_max_sfx_per_frame "10" phys_impact_render "0" phys_impact_silence_window "0.3" phys_interBodyCollision "1" phys_maxFloatTime "180000" phys_msecstep "0" phys_ragdoll_joint_damp_scale "0.04" phys_ragdoll_self_collision "1" phys_reeval_frequency "5" phys_terrain_collision "1" phys_userRigidBodies "1" phys_vehicleFriction "0.1" phys_waterDragAngular "-2" phys_waterDragLinear "-1" pickupPrints "0" player_adsExitDelay "0" player_AimBlend_Back_Low "0.2 0.4 0.5" player_AimBlend_Back_Mid "0.3 0.4 0.5" player_AimBlend_Back_Up "0.5 0.2 -0.6" player_AimBlend_Head "0 0 0" player_AimBlend_Neck "0.3 0.3 0" player_AimBlend_Shoulder "1 1 1" player_backSpeedScale "0.7" player_bayonetRange "85" player_bayonetTargetDist "65" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "1" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_clipSizeMultiplier "1" player_debugHealth "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "0" player_lastStandBleedoutTime "30" player_lastStandHealthOverlayTime "8" player_meleeChargeFriction "1200" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_MGUseRadius "128" player_move_factor_on_torso "0" player_moveThreshhold "10" player_revivePlayerListCycleTime "2" player_reviveTriggerRadius "64" player_reviveXP "2" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0.8" player_sustainAmmo "0" player_swimDamage "15" player_swimDamagerInterval "1" player_swimTime "16" player_throwbackInnerRadius "90" player_throwbackOuterRadius "160" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" player_waterSpeedScale "1.3" poisonDuration "8" presell "0" prestigeclass1 "Custom 6" prestigeclass2 "Custom 7" prestigeclass3 "Custom 8" prestigeclass4 "Custom 9" prestigeclass5 "Custom 10" primaryWeaponOffset "0" profile_physics "0" protocol "1982" r_aaAlpha "dither (fast)" r_aaSamples "2" r_aspectRatio "auto" r_autopriority "0" r_blur "0" r_blur_allowed "1" r_brightness "0" r_brushLimit "512" r_burnedDestructibleColor "0.4" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear "blink" r_clearColor "0 0 0 0" r_clearColor2 "0 0 0 0" r_colorMap "Unchanged" r_contrast "1" r_cosmeticCullMax "16" r_cosmeticCullMin "16" r_customMode "" r_cycleSizeCull "0" r_debugLineWidth "1" r_debugShader "none" r_debugShowCoronas "0" r_debugShowDynamicLights "0" r_debugShowPrimaryLights "0" r_depthPrepass "0" r_desaturation "1" r_detail "1" r_diffuseColorScale "1" r_displayRefresh "60 Hz" r_distortion "1" r_dlightLimit "4" r_dlightMaxFullScreenRadius "1000" r_dlightMaxNonFullScreenRadius "200" r_dobjLimit "512" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_drawDebugFogParams "0" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSpecular "1" r_envMapSunIntensity "2" r_fastSkin "0" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0.7 0.85 1" r_filmTweakDesaturation "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 1.05 0.85" r_filmUseTweaks "0" r_flame_allowed "1" r_flameFX_brightness "0.0688476" r_flameFX_contrast "1.25249" r_flameFX_darkTint "1.16924 1.0238 1.08897" r_flameFX_desaturation "0.228803" r_flameFX_distortionScaleFactor "0 1 1 0.511918" r_flameFX_enable "0" r_flameFX_fadeDuration "0.5" r_flameFX_FPS "15" r_flameFX_lightTint "1.32779 1.32472 1.10718" r_flameFX_magnitude "0.0215147" r_floatz "1" r_fog "1" r_forceLod "none" r_fovScaleThresholdRigid "2.4" r_fovScaleThresholdSkinned "2.4" r_fullbright "0" r_fullscreen "1" r_gamma "1.48214" r_gfxopt_dynamic_foliage "0" r_gfxopt_water_simulation "0" r_glow "1" r_glow_allowed "1" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowTweakRayExpansion "0" r_glowTweakRayIntensity "1" r_glowUseTweaks "0" r_gpuSync "adaptive" r_grassBurn "0" r_grassEnable "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightConflicts "0" r_lightMap "Unchanged" r_lightTweakAmbient "0.1" r_lightTweakAmbientColor "1 0 0 1" r_lightTweakDiffuseFraction "0.5" r_lightTweakSunColor "0 1 0 1" r_lightTweakSunDiffuseColor "0 0 1 1" r_lightTweakSunDirection "0 0 0" r_lightTweakSunLight "1" r_loadForRenderer "0" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_logFile "0" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1280x800" r_modelLimit "1024" r_modelVertColor "1" r_monitor "0" r_motionblur_blurOrigin "0.5 0.5 0 1" r_motionblur_directionFactor "0.001" r_motionblur_enable "0" r_motionblur_frameBased_enable "0" r_motionblur_maxblur "30" r_motionblur_numberOfSamples "1" r_motionblur_positionFactor "0.01" r_multiGpu "0" r_norefresh "0" r_normal "1" r_normalMap "Unchanged" r_open_automate "0" r_outdoor "1" r_outdoorAwayBias "32" r_outdoorDownBias "0" r_outdoorFeather "8" r_picmip "1" r_picmip_bump "1" r_picmip_manual "0" r_picmip_spec "1" r_picmip_water "1" r_poisonFX_blurMax "4" r_poisonFX_blurMin "0" r_poisonFX_debug_amount "1" r_poisonFX_debug_enable "0" r_poisonFX_dvisionA "0" r_poisonFX_dvisionX "0" r_poisonFX_dvisionY "0" r_poisonFX_pulse "1.1" r_poisonFX_warpX "0.2" r_poisonFX_warpY "-0.15" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0.7" r_portalBevelsOnly "0" r_portalMinClipArea "0.02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_prepassSizeCull "0" r_pretess "1" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Default" r_rendererPreference "Default" r_resampleScene "1" r_reviveFX_blurRadiusEdge "6.4" r_reviveFX_brightnessCenter "0.234" r_reviveFX_brightnessEdge "0.264" r_reviveFX_contrastCenter "1.9" r_reviveFX_contrastEdge "2.84" r_reviveFX_darkTintCenter "0.978 1.01 0.975" r_reviveFX_darkTintEdge "0.931 0.955 0.939" r_reviveFX_debug "0" r_reviveFX_desaturationCenter "0.845" r_reviveFX_desaturationEdge "1" r_reviveFX_fadeDuration "5" r_reviveFX_lightTintCenter "1.02 1 0.99" r_reviveFX_lightTintEdge "1 1.03 1.02" r_reviveFX_motionblurWeight "0.4" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPenetration "off" r_showPixelCost "off" r_showPortals "0" r_showSunDirectionDebug "0" r_singleCell "0" r_sizeCull "0" r_skinCache "1" r_skipPvs "0" r_skyTransition "0" r_smc_enable "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_smp_worker_threads "2" r_specular "0" r_specularColorScale "1" r_specularMap "Unchanged" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightFovInnerFraction "0.7" r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_sun_from_dvars "0" r_sun_fx_position "0 0 0" r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0.75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0.75" r_sunglare_min_angle "30" r_sunsprite_shader "sun" r_sunsprite_size "16" r_swrk_override_characterCharredAmount "0" r_swrk_override_enable "0" r_swrk_override_wetness "0" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "Unchanged" r_use_separate_char_tech "0" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warm_bsp "0" r_warm_dobj "0" r_warm_dpvs "0" r_warm_static "0" r_warningRepeatDelay "5" r_waterSheetingFX_allowed "1" r_waterSheetingFX_brightness "0" r_waterSheetingFX_contrast "1" r_waterSheetingFX_darkTint "1 1 1" r_waterSheetingFX_desaturation "0" r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0" r_waterSheetingFX_enable "0" r_waterSheetingFX_fadeDuration "2" r_waterSheetingFX_lightTint "0.780261 1 1" r_waterSheetingFX_magnitude "0.0655388" r_waterSheetingFX_radius "4.44051" r_worldLod "0" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0.1" radius_damage_debug "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0.8" ragdoll_fps "20" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life "9000" ragdoll_max_simulating "16" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" rate "25000" rcon_password "" revive_time_taken "2" sc_blur "2" sc_count "24" sc_debugCasterCount "24" sc_debugReceiverCount "24" sc_enable "0" sc_fadeRange "0.25" sc_length "400" sc_offscreenCasterLodBias "0" sc_offscreenCasterLodScale "20" sc_shadowInRate "2" sc_shadowOutRate "5" sc_showDebug "0" sc_showOverlay "0" sc_wantCount "12" sc_wantCountMargin "1" scr_allies "usmc" scr_allowannouncer "1" scr_allowbattlechatter "1" scr_art_tweak "0" scr_art_visionfile "mp_castle" scr_axis "japanese" scr_cinematic_autofocus "1" scr_ctf_enemycarriervisible "0" scr_ctf_flagrespawntime "0" scr_ctf_globalbattlechatterprobability "0" scr_ctf_idleflagreturntime "30" scr_ctf_numlives "0" scr_ctf_playerrespawndelay "0" scr_ctf_roundlimit "2" scr_ctf_roundswitch "1" scr_ctf_scorelimit "3" scr_ctf_timelimit "5" scr_ctf_touchreturn "1" scr_ctf_waverespawndelay "15" scr_dm_globalbattlechatterprobability "100" scr_dm_numlives "0" scr_dm_playerrespawndelay "0" scr_dm_roundlimit "1" scr_dm_scorelimit "150" scr_dm_timelimit "10" scr_dm_waverespawndelay "0" scr_dof_enable "1" scr_dog_count "8" scr_dog_hardpoint_interval "180" scr_dog_health "100" scr_dog_max_at_once "4" scr_dog_time "60" scr_dom_globalbattlechatterprobability "0" scr_dom_numlives "0" scr_dom_playerrespawndelay "0" scr_dom_roundlimit "1" scr_dom_scorelimit "200" scr_dom_timelimit "0" scr_dom_waverespawndelay "0" scr_drawfriend "0" scr_fog_baseheight "-475.268" scr_fog_blue "0.9624" scr_fog_exp_halfheight "243.735" scr_fog_exp_halfplane "3759.28" scr_fog_green "0.962521" scr_fog_nearplane "601.593" scr_fog_red "0.806694" scr_game_allowkillcam "1" scr_game_arcadescoring "0" scr_game_deathpointloss "0" scr_game_difficulty "1" scr_game_forceradar "0" scr_game_graceperiod "15" scr_game_hardpoints "1" scr_game_onlyheadshots "0" scr_game_perks "1" scr_game_pinups "0" scr_game_spectatetype "1" scr_game_suicidepointloss "0" scr_hardcore "0" scr_hardpoint_allowartillery "1" scr_hardpoint_allowdogs "1" scr_hardpoint_allowradar "1" scr_hardpoint_allowsupply "1" scr_hardpoint_allowuav "1" scr_intermission_time "30" scr_koth_globalbattlechatterprobability "0" scr_koth_numlives "0" scr_koth_playerrespawndelay "0" scr_koth_roundlimit "1" scr_koth_roundswitch "1" scr_koth_scorelimit "250" scr_koth_timelimit "15" scr_koth_waverespawndelay "0" scr_mapsize "64" scr_maxlevel "40" scr_motd "" scr_oldschool "0" scr_player_allowrevive "1" scr_player_forcerespawn "1" scr_player_healthregentime "5" scr_player_maxhealth "100" scr_player_numlives "0" scr_player_respawndelay "0" scr_player_sprinttime "4" scr_player_suicidespawndelay "0" scr_RequiredMapAspectratio "1" scr_sab_bombtimer "30" scr_sab_defusetime "5" scr_sab_globalbattlechatterprobability "0" scr_sab_hotpotato "0" scr_sab_numlives "0" scr_sab_planttime "2.5" scr_sab_playerrespawndelay "7.5" scr_sab_roundlimit "0" scr_sab_roundswitch "1" scr_sab_scorelimit "1" scr_sab_timelimit "20" scr_sab_waverespawndelay "0" scr_script_based_influencer_system "0" scr_sd_bombtimer "45" scr_sd_defusetime "5" scr_sd_globalbattlechatterprobability "0" scr_sd_multibomb "0" scr_sd_numlives "1" scr_sd_planttime "5" scr_sd_playerrespawndelay "0" scr_sd_roundlimit "0" scr_sd_roundswitch "3" scr_sd_scorelimit "4" scr_sd_timelimit "2.5" scr_sd_waverespawndelay "0" scr_show_unlock_wait "0.1" scr_spawn_artillery_influencer_score "-500" scr_spawn_artillery_influencer_score_curve "linear" scr_spawn_ctf_carrier_influencer_radius "560" scr_spawn_ctf_carrier_influencer_score "-75" scr_spawn_ctf_carrier_influencer_score_curve "constant" scr_spawn_ctf_enemy_base_influencer_radius "1050" scr_spawn_ctf_enemy_base_influencer_score "-500" scr_spawn_ctf_enemy_base_influencer_score_curve "constant" scr_spawn_ctf_friendly_base_influencer_radius "1050" scr_spawn_ctf_friendly_base_influencer_score "100" scr_spawn_ctf_friendly_base_influencer_score_curve "constant" scr_spawn_dead_friend_influencer_count "7" scr_spawn_dead_friend_influencer_radius "700" scr_spawn_dead_friend_influencer_score "-100" scr_spawn_dead_friend_influencer_score_curve "linear" scr_spawn_dead_friend_influencer_timeout_seconds "20" scr_spawn_dog_influencer_radius "700" scr_spawn_dog_influencer_score "-50" scr_spawn_dog_influencer_score_curve "linear" scr_spawn_dom_enemy_flag_influencer_radius "1050" scr_spawn_dom_enemy_flag_influencer_score "-500" scr_spawn_dom_enemy_flag_influencer_score_curve "constant" scr_spawn_dom_owned_inner_flag_influencer_radius "1050" scr_spawn_dom_owned_inner_flag_influencer_score "150" scr_spawn_dom_owned_inner_flag_influencer_score_curve "constant" scr_spawn_dom_owned_outer_flag_influencer_radius "1050" scr_spawn_dom_owned_outer_flag_influencer_score "100" scr_spawn_dom_owned_outer_flag_influencer_score_curve "constant" scr_spawn_dom_unowned_inner_flag_influencer_radius "1050" scr_spawn_dom_unowned_inner_flag_influencer_score "-500" scr_spawn_dom_unowned_inner_flag_influencer_score_curve "constant" scr_spawn_enemy_influencer_radius "700" scr_spawn_enemy_influencer_score "-150" scr_spawn_enemy_influencer_score_curve "linear" scr_spawn_enemyavoiddist "800" scr_spawn_enemyavoidweight "0" scr_spawn_friend_strong_influencer_length "700" scr_spawn_friend_strong_influencer_radius "700" scr_spawn_friend_strong_influencer_score "75" scr_spawn_friend_strong_influencer_score_curve "linear" scr_spawn_friend_weak_influencer_radius "700" scr_spawn_friend_weak_influencer_score "25" scr_spawn_friend_weak_influencer_score_curve "linear" scr_spawn_grenade_influencer_radius "560" scr_spawn_grenade_influencer_score "-500" scr_spawn_grenade_influencer_score_curve "linear" scr_spawn_koth_objective_influencer_radius "2450" scr_spawn_koth_objective_influencer_score "150" scr_spawn_koth_objective_influencer_score_curve "negative_to_positive" scr_spawn_objective_facing_bonus "50" scr_spawn_randomness_range "10" scr_spawn_sab_carrier_influencer_radius "560" scr_spawn_sab_carrier_influencer_score "-75" scr_spawn_sab_carrier_influencer_score_curve "linear" scr_spawn_sab_enemy_base_influencer_radius "1050" scr_spawn_sab_enemy_base_influencer_score "-500" scr_spawn_sab_enemy_base_influencer_score_curve "constant" scr_spawn_sab_friendly_base_influencer_radius "1050" scr_spawn_sab_friendly_base_influencer_score "100" scr_spawn_sab_friendly_base_influencer_score_curve "constant" scr_spawn_squad_leader_influencer_radius "700" scr_spawn_squad_leader_influencer_score "50" scr_spawn_squad_leader_influencer_score_curve "linear" scr_spawn_twar_contested_flag_influencer_radius "1050" scr_spawn_twar_contested_flag_influencer_score "-500.0" scr_spawn_twar_contested_flag_influencer_score_curve "constant" scr_spawn_twar_linked_flag_influencer_score "200" scr_spawn_twar_linked_flag_influencer_score_falloff_percentage "0.2" scr_spawn_twar_linked_flag_near_objective_bonus "50" scr_spawn_vehicle_influencer_lead_seconds "3" scr_spawn_vehicle_influencer_score "-50" scr_spawn_vehicle_influencer_score_curve "linear" scr_spawn_weapon_influencer_length "1750" scr_spawn_weapon_influencer_radius "350" scr_spawn_weapon_influencer_score "-100" scr_spawn_weapon_influencer_score_curve "linear" scr_tdm_globalbattlechatterprobability "0" scr_tdm_numlives "0" scr_tdm_playerrespawndelay "0" scr_tdm_roundlimit "1" scr_tdm_scorelimit "750" scr_tdm_timelimit "10" scr_tdm_waverespawndelay "0" scr_team_artilleryTeamKillPenalty "0.25" scr_team_fftype "0" scr_team_kickteamkillers "0" scr_team_respawntime "0" scr_team_teamkillerplaylistbanpenalty "0" scr_team_teamkillerplaylistbanquantum "0" scr_team_teamkillpointloss "1" scr_team_teamkillspawndelay "20" scr_teambalance "0" scr_teamKillPunishCount "3" scr_twar_globalbattlechatterprobability "0" scr_twar_timelimit "10" scr_veh_alive_cleanuptimemax "120" scr_veh_alive_cleanuptimemin "119" scr_veh_cleanupabandoned "1" scr_veh_cleanupdebugprint "0" scr_veh_cleanupdrifted "1" scr_veh_cleanupmaxspeedmph "1" scr_veh_cleanupmindistancefeet "75" scr_veh_cleanuptime_dmgfactor_deadtread "0.25" scr_veh_cleanuptime_dmgfactor_max "1.0" scr_veh_cleanuptime_dmgfactor_min "0.33" scr_veh_cleanuptime_dmgfraction_curve_begin "0.0" scr_veh_cleanuptime_dmgfraction_curve_end "1.0" scr_veh_dead_cleanuptimemax "30" scr_veh_dead_cleanuptimemin "20" scr_veh_disappear_maxpreventdistancefeet "30" scr_veh_disappear_maxpreventvisibilityfeet "150" scr_veh_disappear_maxwaittime "60" scr_veh_driversarehidden "1" scr_veh_driversareinvulnerable "1" scr_veh_explode_on_cleanup "1" scr_veh_explosion_doradiusdamage "1" scr_veh_explosion_husk_forcepointvariance "30" scr_veh_explosion_husk_horzvelocityvariance "25" scr_veh_explosion_husk_vertvelocitymax "200" scr_veh_explosion_husk_vertvelocitymin "100" scr_veh_explosion_maxdamage "200" scr_veh_explosion_mindamage "20" scr_veh_explosion_radius "256" scr_veh_explosion_spawnfx "1" scr_veh_health_jeep "700" scr_veh_health_tank "1350" scr_veh_ondeath_createhusk "1" scr_veh_ondeath_usevehicleashusk "1" scr_veh_respawnafterhuskcleanup "1" scr_veh_respawntimemax "90" scr_veh_respawntimemin "50" scr_veh_respawnwait_iterationwaitseconds "1" scr_veh_respawnwait_maxiterations "30" scr_veh_waittillstoppedandmindist_maxtime "10" scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5" scr_vehicles_enabled "1" scr_weapon_allowbetty "1" scr_weapon_allowc4 "1" scr_weapon_allowflash "1" scr_weapon_allowfrags "1" scr_weapon_allowmines "1" scr_weapon_allowrpgs "1" scr_weapon_allowsatchel "1" scr_weapon_allowsmoke "1" scr_xpcollectorsscale "1" scr_xpscale "1" sensitivity "5" server1 "" server10 "" server11 "" server12 "" server13 "" server14 "" server15 "" server16 "" server2 "" server3 "" server4 "" server5 "" server6 "" server7 "" server8 "" server9 "" shortversion "1" showdrop "0" showpackets "0" sm_enable "0" sm_fastSunShadow "1" sm_fullResSpotShadowEnable "0" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_polygonOffsetBias "2.5" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotEnable "1" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunAlwaysCastsShadow "0" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 0 0" sm_sunShadowScale "1" snaps "20" snd_cinematicVolumeScale "1" snd_distanceLpf "-30" snd_dlpf_max_distance "3000" snd_dlpf_min_distance "800" snd_dopplerRate "2.75" snd_dopplerScale "25" snd_drawInfo "None" snd_drawSort "priority" snd_enableEq "0" snd_errorOnMissing "0" snd_flux_separation "0.3" snd_global_attenuation "-8" snd_isbig_distance "1000" snd_khz "44" snd_levelFadeTime "250" snd_losOcclusion "1" snd_menu_master "1" snd_menu_music "1" snd_menu_sfx "1" snd_menu_voice "1" snd_occlusion_attenuation "-45" snd_occlusion_cull_distance "2000" snd_occlusion_rate "40" snd_omnidirectionalPercentage "0" snd_pitch_timescale "0" snd_playing_priority_boost "10" snd_realDelay "0.5" snd_reportSndAliasErrors "1" snd_skip_muted_sounds "0" snd_slaveFadeInTime "0.15" snd_slaveFadeOutTime "0.25" snd_speakerConfiguration "Stereo" snd_touchStreamFilesOnLoad "0" snd_water_occlusion_attenuation "-30" snd_water_occlusion_distance "60" snd_water_occlusion_minimum "-8" snd_water_omni_amount "0.5" snd_water_omni_distance "60" snd_water_pitch_amount "0.9" snd_water_pitch_distance "30" spawnsystem_debug "0" spawnsystem_debug_best_points "1" spawnsystem_debug_force_score_update "1" spawnsystem_debug_influencer_types "0" spawnsystem_debug_influencers "1" spawnsystem_debug_player "" spawnsystem_debug_points "1" spawnsystem_debug_team "" spawnsystem_friend_influencer_stacking "0" spawnsystem_weapon_influencer_min_length "0.1" spawnsystem_weapon_influencer_push_through "50" spawnsystem_weapon_influencer_sight_check "1" spawnsystem_weapon_influencer_update_interval "151" squad_highlighted "0" squad_previous "0" squad_selected "0" squad_selected_locked "0" squad_selected_name "" squads_debug "0" stat_version "10" stopspeed "100" sv_allowAnonymous "0" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_authenticating "0" sv_botsPressAttackBtn "1" sv_botsRandomInput "0" sv_cheats "0" sv_clientArchive "1" sv_clientside "0" sv_clientSideBullets "1" sv_clientSideVehicles "1" sv_connectTimeout "45" sv_debugRate "0" sv_debugReliableCmds "0" sv_disableClientConsole "0" sv_FFCheckSums "" sv_FFNames "" sv_floodprotect "1" sv_fps "20" sv_hostname "^4FPSCHINA.COM" sv_iwdNames "iw_22 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00" sv_iwds "-510667760 -676018565 1993283018 -618482503 1168822121 -547503142 1749940366 " sv_keywords "" sv_kickBanTime "3600" sv_log_damage "1" sv_mapname "" sv_mapRotation "" sv_mapRotationCurrent "" sv_maxclients "24" sv_maxPing "350" sv_maxRate "5000" sv_minPing "0" sv_network_warning "0" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privatePassword "" sv_punkbuster "1" sv_pure "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "458944 35920896 27973376" sv_referencedFFNames "code_post_gfx_mp common_mp mp_castle" sv_referencedIwdNames "main/iw_00" sv_referencedIwds "1749940366 " sv_running "1" sv_serverid "16" sv_showAverageBPS "0" sv_showCommands "0" sv_showPingSpam "0" sv_timeout "300" sv_voice "0" sv_voiceQuality "1" sv_wwwBaseURL "ftp://client:client@www.fpschina.com" sv_wwwDlDisconnected "1" sv_wwwDownload "1" sv_zombietime "1" sys_configSum "134014921" sys_configureGHz "0.059121" sys_cpuGHz "0.0143182" sys_cpuName "Intel(R) Core(TM)2 Duo CPU T7250 @ 2.00GHz" sys_gpu "NVIDIA GeForce 8400M GT" sys_lockThreads "0" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "1024" tabun_effect_radius "150" tabun_shock_radius "150" tabunGasDuration "3" tabunInitialGasShockDuration "7" tabunWalkInGasShockDuration "4" team_indicator "0" timescale "1" twar_captureAccelBonus "35" twar_captureAccelLimit "50" twar_captureTime "40" twar_finalFightTimeLimit "5" twar_momentumArtillery "10" twar_momentumBlitzkriegTime "30" twar_momentumDogs "10" twar_momentumEnabled "1" twar_momentumFlagCap "25" twar_momentumKamikaze "10" twar_momentumKillPlayer "5" twar_momentumMax "70" twar_momentumMaxMultiplier "3" twar_momentumMultiplierBonus "25" twar_momentumMultiplierBonusLimit "75" twar_momentumRadar "10" twar_neutralFlagLockTime "0" ui_allow_classchange "" ui_allow_controlschange "1" ui_allow_teamchange "" ui_allowvote "0" ui_bigFont "0.4" ui_bomb_timer "0" ui_browserFriendlyfire "-1" ui_browserKillcam "-1" ui_browserMod "-1" ui_browserShowDedicated "0" ui_browserShowEmpty "1" ui_browserShowFull "1" ui_browserShowPassword "-1" ui_browserShowPunkBuster "-1" ui_browserShowPure "0" ui_buildLocation "-60 460" ui_can_invite_to_squad "0" ui_currentMap "2" ui_currentNetMap "0" ui_custom_newname "" ui_dedicated "0" ui_drawCrosshair "1" ui_extraBigFont "0.55" ui_friendlyfire "0" ui_gametype "0" ui_generic_status_bar "0" ui_hostname "^4FPSCHINA.COM" ui_hud_hardcore "0" ui_hud_obituaries "1" ui_hud_showobjicons "1" ui_joinGametype "0" ui_maxclients "32" ui_motd "" ui_mousePitch "0" ui_netGametype "7" ui_netGametypeName "ctf" ui_netSource "1" ui_playerProfileAlreadyChosen "0" ui_radar_allies "0" ui_radar_axis "0" ui_radar_client "0" ui_reset_squad_index "0" ui_score_bar "0" ui_scorelimit "750" ui_serverStatusTimeOut "7000" ui_showmap "1" ui_smallFont "0.25" ui_squad_member_action "0" ui_squad_name_action "0" ui_squad_spectating "0" ui_timelimit "10" useFastFile "1" vehanim_debug "0" vehanim_enable "1" vehControlMode "0" vehGunnerSplashDamage "0.1" vehHelicopterDecelerationFwd "0.5" vehHelicopterDecelerationSide "1" vehHelicopterHeadSwayDontSwayTheTurret "1" vehHelicopterHoverSpeedThreshold "400" vehHelicopterInvertUpDown "0" vehHelicopterJitterJerkyness "0.3" vehHelicopterLookaheadTime "1" vehHelicopterMaxAccel "45" vehHelicopterMaxAccelVertical "30" vehHelicopterMaxPitch "35" vehHelicopterMaxRoll "35" vehHelicopterMaxSpeed "150" vehHelicopterMaxSpeedVertical "65" vehHelicopterMaxYawAccel "90" vehHelicopterMaxYawRate "120" vehHelicopterRightStickDeadzone "0.3" vehHelicopterScaleMovement "1" vehHelicopterSoftCollisions "0" vehHelicopterStrafeDeadzone "0.3" vehHelicopterTiltFromAcceleration "2" vehHelicopterTiltFromControllerAxes "0" vehHelicopterTiltFromDeceleration "2" vehHelicopterTiltFromFwdAndYaw "0" vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1" vehHelicopterTiltFromVelocity "1" vehHelicopterTiltMomentum "0.4" vehHelicopterTiltSpeed "1.2" vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick" vehHelicopterYawOnLeftStick "5" vehicle_damage_bouncing_betty "1.25" vehicle_damage_bullet "0" vehicle_damage_grenade "0.3" vehicle_damage_max_shielding "0.25" vehicle_damage_projectile "1.2" vehicle_damage_satchel_charge "1.5" vehicle_damage_sticky_grenade "1.35" vehicle_damage_zone_front "1" vehicle_damage_zone_rear "2" vehicle_damage_zone_side "1.2" vehicle_damage_zone_under "2.25" vehicle_destructible_damage_bouncing_betty "1" vehicle_destructible_damage_bouncing_betty_radius "13.1" vehicle_destructible_damage_grenade "0.2" vehicle_destructible_damage_grenade_radius "100" vehicle_destructible_damage_projectile_radius "4" vehicle_destructible_damage_satchel_charge "1.5" vehicle_destructible_damage_satchel_charge_radius "21.1" vehicle_destructible_damage_sticky_grenade "1.5" vehicle_destructible_damage_sticky_grenade_radius "13.1" vehicle_perk_boost_acceleration_multiplier "1.571" vehicle_perk_boost_duration_seconds "0.74" vehicle_perk_boost_interval_seconds "1.703" vehicle_perk_boost_speed_increase "1.878" vehicle_perk_leadfoot_speed_increase "1.35" vehicle_piece_damagesfx_threshold "10" vehicle_switch_seat_delay "0.5" vehicle_useRadius "256" vehLockTurretToPlayerView "1" vehPlaneFakeLiftForce "0" vehPlaneGravityForce "0" vehPlaneLiftForce "0" vehPlaneLowSpeed "1500" vehPlanePitchAccel "16" vehPlaneRollAccel "16" vehPlaneRollDeadZone "0.15" vehPlaneYawFromRollScale "0.1" vehPlaneYawSpeed "50" version "Call of Duty Multiplayer COD_WaW MP build 1.0.86 CL(230406) INTELBLOOMFIELD Sat Oct 25 19:21:57 2008 win-x86" vid_xpos "3" vid_ypos "22" visionstore_glowTweakBloomCutoff "0.5" visionstore_glowTweakBloomDesaturation "0" visionstore_glowTweakBloomIntensity0 "1" visionstore_glowTweakBloomIntensity1 "" visionstore_glowTweakEnable "0" visionstore_glowTweakRadius0 "5" visionstore_glowTweakRadius1 "" visionstore_glowTweakSkyBleedIntensity0 "" visionstore_glowTweakSkyBleedIntensity1 "" voice_deadChat "0" voice_global "0" voice_localEcho "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0.8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "103" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "20" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "74" waypointSplitscreenScale "1.8" waypointTweakY "-17" wideScreen "1" wind_debug_display "0" wind_global_hi_altitude "0" wind_global_low_altitude "0" wind_global_low_strength_percent "1" wind_global_vector "1 0 0" wind_grass_gust_distance "2000" wind_grass_gust_radius "400" wind_grass_gust_speed "1" wind_grass_gust_strength "0.5" wind_grass_gustinterval "250" wind_grass_scale "10000" wind_grass_tension "0.001" wind_leaf_scale "176" winvoice_mic_mute "1" winvoice_mic_reclevel "65535" winvoice_mic_scaler "1" winvoice_save_voice "0"
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