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Posted

EMULE下好了,虚拟盘安装了,找了个注册码安装成功了,用论坛里的免CD补丁打了(这会在下1.1升级补丁)

打开游戏,进去了,选SOLO跳出来选择程度,然后只有BACK一个选择……

然后想选ONLINE,马上就运行出错直接跳了出来……

----- Initializing Renderer ----

execing ragdoll.cfg from disk

----- Client Initialization -----

----- Client Initialization Complete -----

Trying SMP acceleration...

...succeeded.

----- R_Init -----

Getting Direct3D 9 interface...

Pixel shader version is 3.0

Vertex shader version is 3.0

Shader model 2.0 code path is available.

Shader model 3.0 code path is available.

Using Shader model 3.0 code path because it is the best available path on this hardware.

Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz

Game window successfully created.

Using 4x anti-aliasing

Creating Direct3D device...

Com_TouchMemory: 0 msec. Using sum: 0

Loading fastfile code_post_gfx

Loading fastfile ui

Loading fastfile common

Initializing render targets...

Requested frame buffer to be 24-bit color with 8-bit alpha

DirectX returned a frame buffer that is 24-bit color with 8-bit alpha

Initializing static model cache...

Initializing dynamic buffers...

Initializing particle cloud buffer...

Creating Direct3D queries...

Loading fastfile 'code_post_gfx'

used 1.13 MB memory in DB alloc

Setting initial state...

DirectX reports 256 MB of video memory and 426 MB of available texture memory.

Using video memory size to cap used texture memory at 240 MB.

Texture detail is set automatically.

Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps

Waited 31 msec for asset 'shadowcaster' of type 'material'.

Waited 1 msec for asset 'shadowoverlay' of type 'material'.

Waited 11 msec for asset 'stencilshadow' of type 'material'.

Waited 107 msec for asset 'cinematic' of type 'material'.

Error: Could not load material "water_droplet".

Error: Could not load material "water_dynamic_spray".

------- sound system initialization -------

Loading fastfile 'ui'

used 39.48 MB memory in DB alloc

------- sound system successfully initialized -------

--------------

GamerProfile_UpdateProfileFromDvars(0):

"mis_01" = "0".

"mis_difficulty" = "00000000000000000000000000000000000000000000000000".

"cheat_points" = "0".

"cheat_items_set1" = "0".

"cheat_items_set2" = "0".

"takeCoverWarnings" = "-1".

"r_gamma" = "1".

"snd_volume" = "0.8".

"ps3_voiceSpeakerGain" = "".

Hostname: owner

PC IP: 192.168.1.100

end $init 1735 ms

--- Common Initialization Complete ---

Waited 506 msec for asset 'loadscreen_mak' of type 'material'.

Waited 6 msec for asset 'loadscreen_pel1' of type 'material'.

Waited 16 msec for asset 'loadscreen_pel2' of type 'material'.

Waited 4 msec for asset 'loadscreen_see2' of type 'material'.

Waited 8 msec for asset 'loadscreen_nazi_zombie_prototype' of type 'material'.

Waited 30 msec for asset 'playlist_sp_recr' of type 'material'.

Waited 2 msec for asset 'playlist_sp_reg' of type 'material'.

Waited 4 msec for asset 'playlist_sp_hard' of type 'material'.

Waited 2 msec for asset 'playlist_sp_vet' of type 'material'.

Working directory: C:\Program Files\Activision\Call of Duty - World at War

PunkBuster Client: Warning: Corrupted Interface

PunkBuster Client: Attempting to resolve master3.evenbalance.com

PunkBuster Client: Resolved to [216.240.146.139] (14)

PunkBuster Client: PunkBuster Client (v2.080 | A0) Enabled

Server: pb_sv_SsNext = 824367 (0 to 999999)

Server: pb_sv_LogNext = 7 (1 to 999999)

Server: PB Log File C:\Program Files\Activision\Call of Duty - World at War\pb\svlogs\00000007.log Opened for WAW (w)

Server: 0 Power Players loaded from C:\Program Files\Activision\Call of Duty - World at War\pb\pbpower.dat

Server: 0 PB Rcon Filters loaded from C:\Program Files\Activision\Call of Duty - World at War\pb\pbrcon.dat

Server: 0 Map lines loaded from C:\Program Files\Activision\Call of Duty - World at War\pb\pbsvmaps.cfg

Server: Attempting to resolve master2.evenbalance.com

Server: Resolved to [204.15.228.214]

Server: PunkBuster Server (v1.680 | A1402 C2.080) Enabled

Huffman Took 2 Milliseconds

PunkBuster Client: Game Version [Call of Duty COD_WaW build 1.0.872 CL(0) JADAMS2 Fri Oct 10 18:27:00 2008 win-x86]

Connecting to Demonware...

Controller #0 signed in locally

PunkBuster Client: PB Services socket initialized

DW_DNS_RESOLVING

DW_DNS_RESOLVING

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DW_GETUSERNAMES(35 msecs)

Retrieving usernames

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Loading fastfile 'common'

used 41.51 MB memory in DB alloc

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'6' is not a valid value for dvar 'dw_numaccounts'

Domain is any integer from -1 to 5

Populated dw_user dvars with 6 accounts

Suwater

Maipon

Nax110

Zsilkos

DanielPowter

meeeee

Attempting to login with username , but username doesn't match list from Demonware. Hax?

Save Message First Frame Shown: 3485

Unused command for PC platform was called.

CL_Live_StopPrivateParty was called, calling Party_StopParty

Calling Party_StopParty()

Clearing migration data

PROFILES: setting server info to 0.0.0.0:0

Couldn't get profiles instance, are we logged on?

CL_Live_StopParty was called, calling Party_StopParty

Calling Party_StopParty()

Clearing migration data

Unknown command "splitscreen"

PunkBuster Client: PnkBstrA successfully loaded PnkBstrB

unknown UI script ; in block:

"play" "mouse_click" ; "open" "popmenu_newgame" ; "exec" "set onlinegame 0; set systemlink 0" ; ; "LOCAL_ARCADE_RESET" ;

"exec" "set zombiemode 0" ; ;

Can't load a map without a player profile selected.

PunkBuster Client: PnkBstrB service installed and started successfully

Connecting to Demonware...

DW_DNS_RESOLVING

DW_DNS_RESOLVING

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DW_GETUSERNAMES(199 msecs)

Retrieving usernames

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'6' is not a valid value for dvar 'dw_numaccounts'

Domain is any integer from -1 to 5

Populated dw_user dvars with 6 accounts

Suwater

Maipon

Nax110

Zsilkos

DanielPowter

meeeee

Attempting to login with username , but username doesn't match list from Demonware. Hax?

Profile 'Suwater' already exists

Profile 'Maipon' already exists

Profile 'Nax110' already exists

Profile 'Zsilkos' already exists

Profile 'DanielPowter' already exists

Unhandled exception caught

我真不明白哪里出错了

Posted

如果有遇到Error during initialization:Unhandled exception caught错误提示的朋友,这里有Vista用户和XP用户的解决方法,当然前提都是正确安装了DirectX

对于XP用户:

1.我的电脑右键属性

2.硬件-设备管理器

3.选择声音游戏控制器那个选项,把它拉开

4.选择Unimodem Half-Duplex Audio Device

5.把它停用!!!

再进入游戏一切OK

对于Vista用户:

1- Go to Control Panel(控制面板)

2- The click on "Hardware and Sound"(硬件和声音)

3- Click on "Sound"

4- Doble click on "speakers"(扬声器)

5- go to the Advanced tab(高级)

6- Set the default format to "24 Bit, 48000 Hz (Studio Quality)"(默认格式24bit,48000Hz录音室效果)

进入游戏OK

Unimodem Half-Duplex Audio Device 那项如果 设备管理器里看不到的话,点菜单栏的 查看-=显示隐藏的设备,然后到声音那列里找 这个卸载就ok了。

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