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UT3 V1.3 CONFIG


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UTEngine

[url]
Protocol=unreal
Name=Player
Map=UTFrontEnd.ut3
LocalMap=UTFrontEnd.ut3
TransitionMap=EnvyEntry.ut3
MapExt=ut3
EXEName=UTGame.exe
DebugEXEName=DEBUG-UTGame.exe
SaveExt=usa
Port=7777
GameName=Unreal Tournament 3
GameNameShort=UT3

[Engine.Engine]
NetworkDevice=IpDrv.TcpNetDriver
ConsoleClassName=UTGame.UTConsole
GameViewportClientClassName=UTGame.UTGameViewportClient
LocalPlayerClassName=Engine.LocalPlayer
DataStoreClientClassName=Engine.DataStoreClient
Language=INT
bAllowMatureLanguage=FALSE
GameEngine=Engine.GameEngine
EditorEngine=UTEditor.UTEditorEngine
UnrealEdEngine=UTEditor.UTUnrealEdEngine
Client=WinDrv.WindowsClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
TinyFontName=EngineFonts.TinyFont
SmallFontName=EngineFonts.SmallFont
MediumFontName=MultiFont'UI_Fonts_Final.HUD.MF_Medium'
LargeFontName=MultiFont'UI_Fonts_Final.HUD..MF_Large'
WireframeMaterialName=EngineMaterials.WireframeMaterial
DefaultMaterialName=EngineMaterials.DefaultMaterial
EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
GeomMaterialName=EngineMaterials.GeomMaterial
DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
TickMaterialName=EditorMaterials.Tick_Mat
CrossMaterialName=EditorMaterials.Cross_Mat
DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
RandomAngleTextureName=EngineMaterials.RandomAngles
LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial
LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial
RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial
TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat
TerrainMaterialMaxTextureCount=16
TerrainTessellationCheckCount=6
TerrainTessellationCheckBorder=2.0
TerrainTessellationCheckDistance=4096.000000
BeginUPTryCount=200000
bStaticDecalsEnabled=True
bDynamicDecalsEnabled=True
bForceStaticTerrain=False
bPauseOnLossOfFocus=FALSE
MaxParticleResize=1024
MaxParticleResizeWarn=10240
NetClientTicksPerSecond=200.000000
DefaultOnlineSubsystemName=OnlineSubsystemGameSpy.OnlineSubsystemGameSpy
UseStreaming=True
LightComplexityColors=(B=0,G=191,R=63,A=1)
LightComplexityColors=(B=0,G=127,R=127,A=1)
LightComplexityColors=(B=0,G=63,R=191,A=1)
LightComplexityColors=(B=0,G=0,R=255,A=1)
bEnableColorClear=False
DynamicCoverMeshComponentName=
bUsePixelShaderComplexity=True
bUseAdditiveComplexity=True
MaxPixelShaderAdditiveComplexityCount=300.000000
MaxPixelShaderOpaqueComplexityCount=100.000000
MaxVertexShaderComplexityCount=100.000000
TimeBetweenPurgingPendingKillObjects=30
bUseSound=True
bUseTextureStreaming=True
bUseBackgroundLevelStreaming=True
bSubtitlesEnabled=True
bSubtitlesForcedOff=FALSE
ScoutClassName=UTGame.UTScout
DefaultPostProcessName=FX_HitEffects.UTPostProcess
DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
bOnScreenKismetWarnings=true
bEnableKismetLogging=FALSE
AllowShadowVolumes=False
ShadowVolumeLightRadiusThreshold=1000
ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.25
bEnableVSMShadows=False
bEnableBranchingPCFShadows=False
ShadowFilterRadius=2
DepthBias=.012
ModShadowFadeDistanceExponent=.2
CameraRotationThreshold=45.0
CameraTranslationThreshold=10000
PrimitiveProbablyVisibleTime=8.0
PercentUnoccludedRequeries=0.125
MinTextureDensity=0.000000
IdealTextureDensity=13.000000
MaxTextureDensity=55.000000
bDisablePhysXHardwareSupport=True
DemoRecordingDevice=UTGame.UTDemoRecDriver
LightComplexityColors=(B=0,G=0,R=0,A=1)
LightComplexityColors=(B=0,G=255,R=0,A=1)
ShaderComplexityColors=(B=100,G=255,R=0,A=1)
ShaderComplexityColors=(B=0,G=255,R=0,A=1)
ShaderComplexityColors=(B=0,G=191,R=63,A=1)
ShaderComplexityColors=(B=0,G=127,R=127,A=1)
ShaderComplexityColors=(B=0,G=63,R=191,A=1)
ShaderComplexityColors=(B=0,G=0,R=255,A=1)

[Engine.ISVHacks]
bInitializeShadersOnDemand=False
DisableATITextureFilterOptimizationChecks=True
UseMinimalNVIDIADriverShaderOptimization=True
PumpWindowMessagesWhenRenderThreadStalled=False

[Engine.GameEngine]
bSmoothFrameRate=False
MinSmoothedFrameRate=22.000000
MaxSmoothedFrameRate=300.000000
bClearAnimSetLinkupCachesOnLoadMap=TRUE
LocalPlayerClassName=Engine.LocalPlayer
bUseSound=True
bUseTextureStreaming=True
bUseBackgroundLevelStreaming=True
bSubtitlesEnabled=True
bSubtitlesForcedOff=False
bForceStaticTerrain=False
bForceCPUSkinning=False
bUsePostProcessEffects=False
bOnScreenKismetWarnings=True
bEnableKismetLogging=False
bAllowMatureLanguage=False
bEnableVSMShadows=False
bEnableBranchingPCFShadows=False
bRenderTerrainCollisionAsOverlay=False
bDisablePhysXHardwareSupport=True
bPauseOnLossOfFocus=False
DefaultPostProcessName=FX_HitEffects.UTPostProcess
ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
TimeBetweenPurgingPendingKillObjects=30.000000
ScoutClassName=UTGame.UTScout
MeshLODRange=0.000000
ShadowFilterRadius=2.000000
DepthBias=0.012000
ModShadowFadeDistanceExponent=0.200000
CameraRotationThreshold=45.000000
CameraTranslationThreshold=10000.000000
PrimitiveProbablyVisibleTime=8.000000
PercentUnoccludedRequeries=0.125000
ShadowVolumeLightRadiusThreshold=1000.000000
ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000
MaxParticleResize=1024
MaxParticleResizeWarn=10240
BeginUPTryCount=200000

[Engine.DemoRecDriver]
AllowDownloads=True
DemoSpectatorClass=UTGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30

[Engine.PackagesToAlwaysCook]
bStandaloneSFServerSideOnly=true
Package=EnvyEntry
Package=OnlineSubsystemLive
Package=UTFrontEnd
Package=UTM-MissionSelection
;+Package=UTCin-Intro
SeekFreePackage=CH_Corrupt_Male
SeekFreePackage=CH_IronGuard_Male
SeekFreePackage=CH_IronGuard_Male2
SeekFreePackage=CH_RTeam_Male
SeekFreePackage=CH_RTeam_Female
SeekFreePackage=CH_Krall_Male
SeekFreePackage=CH_Necris_Male1
SeekFreePackage=CH_Necris_Female
SeekFreePackage=CH_Necris_Female2
SeekFreePackage=CH_IronGuard_Arms
SeekFreePackage=CH_Krall_Arms
SeekFreePackage=CH_IronGuard_Female
SeekFreePackage=CH_Necris_Arms
SeekFreePackage=CH_Corrupt_Arms
SeekFreePackage=CH_TwinSouls_Arms

[Engine.StartupPackages]
bSerializeStartupPackagesFromMemory=TRUE
bSerializeStartupPackagesFromMemoryCompressed=FALSE
Package=DefaultUISkin
Package=EngineMaterials
Package=EngineFonts
;;+Package=A_Interface
Package=FX_HitEffects
Package=UI_Fonts
Package=UI_Fonts_Final
Package=UI_InGameHud

[Engine.PackagesToForceCookPerMap]
Map=UTM-MissionSelection
Package=UI_Scenes_Campaign
;;.Package=UI_FrontEnd_Art
Package=UI_Skin_Derived
Package=UI_Skins
Map=UTFrontEnd
Package=UI_Scenes_Mutators
Package=UI_FrontEnd_Art
Package=UI_Portrait
Package=UI_Scenes_ChrisBLayout
Package=UI_Scenes_FrontEnd
Package=UI_Scenes_Common
Package=UI_Skin_Derived
Package=UI_Skins
Package=UI_Scenes_Campaign
Package=UI_Weapons
Map=UTCin-UT3Credits
Package=UI_FrontEnd_Art
Package=UI_Skin_Derived
Package=UI_Skins

[Core.System]
MaxObjectsNotConsideredByGC=83221
SizeOfPermanentObjectPool=0
StaleCacheDays=30
MaxStaleCacheSize=100
MaxOverallCacheSize=300
AsyncIOBandwidthLimit=0
CachePath=..\UTGame\Cache
CacheExt=.uxx
Paths=..\Engine\Content
ScriptPaths=..\UTGame\Script
FRScriptPaths=..\UTGame\ScriptFinalRelease
CutdownPaths=..\UTGame\CutdownPackages
CutdownPaths=..\UTGame\Script
ScreenShotPath=..\UTGame\ScreenShots
LocalizationPaths=..\Engine\Localization
Extensions=upk
Extensions=u
TextureFileCacheExtension=tfc
Suppress=Dev
Suppress=DevAudio
Suppress=DevBind
Suppress=DevBsp
Suppress=DevCollision
Suppress=DevCompile
Suppress=DevComponents
Suppress=DevCooking
Suppress=DevDataStore
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevLoad
Suppress=DevNetTraffic
Suppress=DevPath
Suppress=DevReplace
Suppress=DevSave
Suppress=DevSound
Suppress=DevStats
Suppress=DevTick
Suppress=DevUI
Suppress=DevUIStates
Suppress=DevUIStyles
Suppress=DevUIAnimation
Suppress=Input
Suppress=Inventory
Suppress=Localization
Suppress=LocalizationWarning
Suppress=PlayerMove
Suppress=DevSHA
Paths=..\UTGame\Content
Paths=..\UTGame\__Trashcan
LocalizationPaths=..\UTGame\Localization
Suppress=DevScript
Suppress=DevNet
Suppress=DevSpawn
Suppress=DevOnline
Suppress=DevAnim
Extensions=ut3
SeekFreePCPaths=..\UTGame\CookedPC
SeekFreePCExtensions=xxx
SavePath=..\UTGame\Save

[Engine.Client]
DisplayGamma=2.2
MinDesiredFrameRate=35.000000
InitialButtonRepeatDelay=0.2
ButtonRepeatDelay=0.1

[WinDrv.WindowsClient]
AudioDeviceClass=ALAudio.ALAudioDevice
MinAllowableResolutionX=0
MinAllowableResolutionY=0
MaxAllowableResolutionX=0
MaxAllowableResolutionY=0
MinAllowableRefreshRate=0
MaxAllowableRefreshRate=0
ParanoidDeviceLostChecking=1
AllowJoystickInput=0

[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000
PP_DesaturationMultiplier=1.0
PP_HighlightsMultiplier=1.0
PP_MidTonesMultiplier=1.0
PP_ShadowsMultiplier=1.0

[ALAudio.ALAudioDevice]
MaxChannels=32
UseEffectsProcessing=True
TimeBetweenHWUpdates=15
MinOggVorbisDurationGame=20
MinOggVorbisDurationEditor=4
DeviceName=Generic Software

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=60.000000
InitialConnectTimeout=60.000000
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=35
IdleServerTickRate=30
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
NetConnectionClassName=IpDrv.TcpipConnection

[IpServer.UdpServerQuery]
GameName=ut

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut
ServerBeaconPort=8777
BeaconPort=9777

[TextureStreaming]
PoolSize=158
HysteresisLimit=20
DropMipLevelsLimit=16
StopIncreasingLimit=12
StopStreamingLimit=8
MinFudgeFactor=0.5
FudgeFactorIncreaseRateOfChange=0.5
FudgeFactorDecreaseRateOfChange=-0.4
MinRequestedMipsToConsider=11
MinTimeToGuaranteeMinMipCount=2
MaxTimeToGuaranteeMinMipCount=12
UseTextureFileCache=FALSE

[StreamByURL]
PostLoadPause=6.0

[Editor.EditorEngine]
LocalPlayerClassName=Editor.EditorPlayer
bUseSound=True
bSubtitlesEnabled=True
GridEnabled=True
SnapScaleEnabled=True
ScaleGridSize=5
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FOVAngle=90.000000
GodMode=True
AutoSaveDir=..\UTGame\Autosaves
InvertWidgetZAxis=True
UseAxisIndicator=True
MatineeCurveDetail=0.1
Client=WinDrv.WindowsClient
CurrentGridSz=4
bUseMayaCameraControls=True
bPrefabsLocked=True
HeightMapExportClassName=TerrainHeightMapExporterTextT3D
EditorOnlyContentPackages=EditorMeshes
EditorOnlyContentPackages=EditorMaterials
EditorOnlyContentPackages=EditorResources
EditPackagesInPath=..\Development\Src
InEditorGameURLOptions=?quickstart=1?numplay=1
EditPackagesOutPath=..\UTGame\Script
FRScriptOutputPath=..\UTGame\ScriptFinalRelease
EditPackages=Core
EditPackages=Engine
EditPackages=GameFramework
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=UnrealScriptTest
EditPackages=IpDrv
EditPackages=OnlineSubsystemGameSpy
EditPackages=OnlineSubsystemLive
EditPackages=UTGame
EditPackages=UTEditor
EditPackages=UTGameContent
EditPackages=UWeb

[UnrealEd.UnrealEdEngine]
AutoSave=True
AutoSaveTimeMinutes=10
AutoSaveIndex=0
PackagesToBeFullyLoadedAtStartup=EditorMaterials
PackagesToBeFullyLoadedAtStartup=EditorMeshes
PackagesToBeFullyLoadedAtStartup=EditorResources
PackagesToBeFullyLoadedAtStartup=EngineMaterials
PackagesToBeFullyLoadedAtStartup=EngineFonts
PackagesToBeFullyLoadedAtStartup=EngineScenes
PackagesToBeFullyLoadedAtStartup=EngineResources
PackagesToBeFullyLoadedAtStartup=DefaultUISkin
PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders

[Engine.DataStoreClient]
GlobalDataStoreClasses=Engine.UIDataStore_Strings
GlobalDataStoreClasses=Engine.UIDataStore_Images
GlobalDataStoreClasses=Engine.UIDataStore_GameResource
GlobalDataStoreClasses=Engine.CurrentGameDataStore
GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings
GlobalDataStoreClasses=Engine.UIDataStore_Fonts
GlobalDataStoreClasses=Engine.UIDataStore_Color
GlobalDataStoreClasses=Engine.UIDataStore_Gamma
GlobalDataStoreClasses=Engine.UIDataStore_Registry
PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore
PlayerDataStoreclassNames=Engine.UIDataStore_PlayerSettings
GlobalDataStoreClasses=UTGame.UTUIDataStore_Options
GlobalDataStoreClasses=UTGame.UTUIDataStore_MenuItems
GlobalDataStoreClasses=UTGame.UTDataStore_GameSettingsDM
GlobalDataStoreClasses=UTGame.UTDataStore_GameSearchDM
GlobalDataStoreClasses=UTGame.UTUIDataStore_CustomChar
GlobalDataStoreClasses=UTGame.UTUIDataStore_StringList
GlobalDataStoreClasses=UTGame.UTDataStore_OnlineStats
GlobalDataStoreClasses=UTGame.UTUIDataStore_StringAliasMap
GlobalDataStoreClasses=UTGame.UTUIDataStore_Content
PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData
PlayerDataStoreClassNames=UTGame.UTUIDataStore_StringAliasBindingsMap

[Engine.UIDataStore_SessionSettings]
SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo

[DevOptions.Shaders]
AutoReloadChangedShaders=True

[StatNotifyProviders]
XmlStatNotifyProvider=false
CsvStatNotifyProvider=false
StatsNotifyProvider_UDP=true
PIXNamedCounterProvider=false

[StatNotifyProviders.StatNotifyProvider_UDP]
ListenPort=13000

[RemoteControl]
SuppressRemoteControlAtStartup=False

[LogFiles]
PurgeLogsDays=0

[AnimationCompression]
DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_BitwiseCompressOnly
TranslationCompressionFormat=0
RotationCompressionFormat=1

[IpDrv.OnlineSubsystemCommonImpl]
MaxLocalTalkers=1
MaxRemoteTalkers=16
bIsUsingSpeechRecognition=true

[IpDrv.OnlineGameInterfaceImpl]
LanAnnouncePort=14001
LanQueryTimeout=5.0
LanPacketPlatformMask=1
LanGameUniqueId=0x4D5707DB

[OnlineSubsystemPC.OnlineSubsystemPC]
ProfileDataDirectory=..\UTGame\SaveData
ProfileDataExtension=.ue3profile

[OnlineSubsystemLive.OnlineSubsystemLive]
LiveSystemLinkPort=14000
LanAnnouncePort=14001

[Engine.StaticMeshCollectionActor]
bCookOutStaticMeshActors=TRUE
MaxStaticMeshComponents=1000

[Engine.StaticLightCollectionActor]
bCookOutStaticLightActors=TRUE
MaxLightComponents=1000

[LiveSock]
bUseVDP=True
bUseSecureConnections=true
MaxDgramSockets=64
MaxStreamSockets=16
DefaultRecvBufsizeInK=256
DefaultSendBufsizeInK=256

[CustomStats]
LD=Streaming fudge factor
LD=FrameTime
LD=Terrain Foliage Time
LD=Foliage Render Time
LD=Terrain Smooth Time
LD=Terrain Render Time
LD=Decal Render Time
LD=Terrain Triangles
LD=Foliage Instances
LD=Decal Triangles
LD=Decal Draw Calls
LD=Static Mesh Tris
LD=Skel Mesh Tris
LD=Skel Verts CPU Skin
LD=Skel Verts GPU Skin
LD=30+ FPS
LD=Audio Memory Used
LD=Total CPU rendering time
LD=Total GPU rendering time
LD=Occluded primitives
LD=Projected shadows
LD=Visible static mesh elements
LD=Visible dynamic primitives
LD=Texture Pool Size
LD=Physical Memory Used
LD=Virtual Memory Used
LD=Audio Memory Used
LD=Texture Memory Used
LD=Vertex Lighting Memory
LD=StaticMesh Vertex Memory
LD=StaticMesh Index Memory
LD=SkeletalMesh Vertex Memory
LD=SkeletalMesh Index Memory

[MemorySplitClassesToTrack]
Class=AnimSequence
Class=AudioComponent
Class=AudioDevice
Class=CylinderComponent
Class=DecalComponent
Class=DecalLifetime
Class=DecalLifetimeAge
Class=DecalLifetimeData
Class=DecalLifetimeDataAge
Class=DecalManager
Class=DecalMaterial
Class=Field
Class=Font
Class=Level
Class=Material
Class=MaterialInstanceConstant
Class=MaterialInstanceTimeVarying
Class=Model
Class=ModelComponent
Class=MorphTarget
Class=ObjectReferencer
Class=ParticleModule
Class=ParticleSystemComponent
Class=PathNode
Class=RB_BodyInstance
Class=RB_BodySetup
Class=ReachSpec
Class=SkeletalMesh
Class=SoundCue
Class=SoundNode
Class=StaticMesh
Class=StaticMeshActor
Class=StaticMeshComponent
Class=Terrain
Class=TerrainComponent
Class=Texture2D
Class=UIRoot

[ConfigCoalesceFilter]
FilterOut=UTEngine.ini
FilterOut=UTEditor.ini
FilterOut=UTInput.ini
FilterOut=UTGame.ini
FilterOut=UTUI.ini
FilterOut=UnrealEd.int
FilterOut=Editor.int
FilterOut=EditorTips.int
FilterOut=UnrealScriptTest.int
FilterOut=WinDrv.int
FilterOut=XWindow.int
FilterOut=UTEditorKeyBindings.ini
FilterOut=UTEditorUserSettings.ini

[MemoryPools]
FLightPrimitiveInteractionInitialBlockSize=512

[SystemSettings]
StaticDecals=False
DynamicDecals=False
DynamicLights=False
DynamicShadows=False
LightEnvironmentShadows=False
CompositeDynamicLights=True
DirectionalLightmaps=False
MotionBlur=False
DepthOfField=False
Bloom=False
QualityBloom=False
Distortion=False
DropParticleDistortion=True
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=False
LensFlares=False
FogVolumes=True
FloatingPointRenderTargets=True
Trilinear=False
OneFrameThreadLag=True
UseVsync=False
UpscaleScreenPercentage=True
Fullscreen=True
AllowD3D10=True
EnableHighPolyChars=False
SkeletalMeshLODBias=1
ParticleLODBias=2147483647
DetailMode=0
ShadowFilterQualityBias=-1
MaxAnisotropy=0
MaxMultisamples=1
MinShadowResolution=32
MaxShadowResolution=512
ResX=1024
ResY=768
ScreenPercentage=100.000000
SceneCaptureStreamingMultiplier=1.000000
FoliageDrawRadiusMultiplier=0.000000
ShadowTexelsPerPixel=2.000000
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=256,LODBias=0)
TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=512,LODBias=2)
TEXTUREGROUP_UI=(MinLODSize=256,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=512,LODBias=1)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)

[Configuration]
BasedOn=..\Engine\Config\BaseEngine.ini

[UTEditor.UTUnrealEdEngine]
HiddenKismetClassNames=SeqAct_HealDamage
HiddenKismetClassNames=SeqAct_UpdateDynamicCover
HiddenKismetClassNames=SeqAct_ModifyCover
HiddenKismetClassNames=SeqCond_IsInCombat
HiddenKismetClassNames=SeqAct_PlayCameraAnim

[SystemSettingsEditor]
TEXTUREGROUP_Character=(MinLODSize=512,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_LightAndShadowMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0)
TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,LODBias=0)
TEXTUREGROUP_Vehicle=(MinLODSize=1024,MaxLODSize=2048,LODBias=1)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1024,MaxLODSize=2048,LODBias=1)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=1024,MaxLODSize=2048,LODBias=1)
TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1024,MaxLODSize=1024,LODBias=2)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=1)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=2)
TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1)

[Engine.AudioDevice]
SoundGroups=(GroupName=Ambient,Properties=(Volume=0.24))
SoundGroups=(GroupName=Announcer,Properties=(Volume=1,bAlwaysPlay=1,bNoReverb=TRUE))
SoundGroups=(GroupName=Briefing,Properties=(Volume=1,bAlwaysPlay=1,bIsUISound=TRUE))
SoundGroups=(GroupName=Character,Properties=(Volume=1))
SoundGroups=(GroupName=Cinematic,Properties=(Volume=1,bNoReverb=TRUE))
SoundGroups=(GroupName=CinematicDialog,Properties=(Volume=1))
SoundGroups=(GroupName=Dialog,Properties=(Volume=1),ChildGroupNames=(StoryDialog,CinematicDialog,Taunts,Briefing))
SoundGroups=(GroupName=Item,Properties=(Volume=1))
SoundGroups=(GroupName=Master,Properties=(Volume=1),ChildGroupNames=(SFX,Cinematic,Music,Announcer,VoiceChat,Dialog,MovieEffects,MovieVoice,UI))
SoundGroups=(GroupName=MovieEffects,Properties=(Volume=1))
SoundGroups=(GroupName=MovieVoice,Properties=(Volume=1))
SoundGroups=(GroupName=Music,Properties=(Volume=1,bNoReverb=TRUE,bAlwaysPlay=1))
SoundGroups=(GroupName=SFX,Properties=(Volume=1,bNoReverb=TRUE),ChildGroupNames=(Character,Item,Stinger,Vehicle,Weapon))
SoundGroups=(GroupName=Stinger,Properties=(Volume=1,bNoReverb=TRUE))
SoundGroups=(GroupName=StoryDialog,Properties=(Volume=1))
SoundGroups=(GroupName=Taunts,Properties=(Volume=1))
SoundGroups=(GroupName=UI,Properties=(Volume=1,bNoReverb=TRUE,bIsUISound=TRUE))
SoundGroups=(GroupName=Vehicle,Properties=(Volume=1))
SoundGroups=(GroupName=VoiceChat,Properties=(Volume=1,bNoReverb=TRUE))
SoundGroups=(GroupName=Weapon,Properties=(Volume=1))
SoundGroupEffects=()
SoundGroupEffects=(GroupEffect=((GroupName=Weapon,PitchAdjuster=0.4),(GroupName=Ambient,PitchAdjuster=0.4),(GroupName=Character,PitchAdjuster=0.4),(GroupName=Item,PitchAdjuster=0.4),(GroupName=Vehicle,PitchAdjuster=0.4)))

[Engine.UIDataStore_OnlinePlayerData]
ProfileSettingsClassName=UTGame.UTProfileSettings
FriendMessagesProviderClassName=UTGame.UTUIDataProvider_OnlineFriendMessages
FriendsProviderClassName=UTGame.UTUIDataProvider_OnlineFriends
PlayerRankingQueryClassName=UTGame.UTStatReadPlayerRatingPure

[Windows.StandardUser]
MyDocumentsSubDirName=Unreal Tournament 3
DirsToCreateAtStartup=..\UTGame\Src

[FullScreenMovie]
;StartupMovies=Copyright_PC
;StartupMovies=EpicLogo
;StartupMovies=MidwayLogo
;StartupMovies=UE3_logo
;StartupMovies=Nvidia_PC
;StartupMovies=Intel_Duo_Logo
StartupMovies=UT_loadmovie1
SkippableMovies=Nvidia_PC
SkippableMovies=Intel_Duo_Logo
SkippableMovies=EpicLogo
SkippableMovies=MidwayLogo
SkippableMovies=UE3_logo
SkippableMovies=Attract_Movie
SkippableMovies=UTCin-Axon_Treaty
SkippableMovies=UTCin-Combat_Briefing
SkippableMovies=UTCin-Conclusion
SkippableMovies=UTCin-Intro
SkippableMovies=UTCin-Malcolm_Betrayal
SkippableMovies=UTCin-Necris_Attack
SkippableMovies=UTCin-NEG_Intercedes
SkippableMovies=UTCin-Tutorial
LoadMapMovies=UT_loadmovie1
LoadMapMovies=UT_loadmovie2
LoadMapMovies=UT_loadmovie3
LoadMapMovies=UT_loadmovie4
LoadMapMovies=UT_loadmovie5
LoadMapMovies=UT_loadmovie6
LoadMapMovies=UT_loadmovie7
LoadMapMovies=UT_loadmovie8
bShouldStopMovieAtEndOfLoadMap=FALSE

[OnlineSubsystemGameSpy.OnlineSubsystemGameSpy]
bHasGameSpyAccount=True
EncryptedProductKey=001000000000208140157223001021209017140122000192079194151235001000000000067234139068187137119076178066216240208238116098000000000000002000000000000000003102000000168000000000016000000000125176229160132118166206072043225135051243201026000000000000004128000000160000000000016000000000050027207107004064047215204141003074095178249201024000000000255080245237195030137073017190133095251044195242057170117123022171080199020000000000191180244035029019097088142023209174045238254179204200081034
QueryPort=6500
StunServerAddress=stunserver.org
MaxLocalTalkers=1
MaxRemoteTalkers=16
bIsUsingSpeechRecognition=True

[VoIP]
VolumeThreshold=0.1
bHasVoiceEnabled=true

[IniVersion]
0=1207618978.000000
1=1219240801.000000
Patch=6

[AppCompat]
MeasuredCPUScore=302.478729
CompatLevelComposite=3
CompatLevelCPU=4
CompatLevelGPU=3[/code]

Posted

UTGame

[Engine.GameInfo]
DefaultGame=UTGame.UTDeathmatch
DefaultServerGame=UTGame.UTDeathmatch
bAdminCanPause=false
MaxPlayers=32
GameDifficulty=1.000000
bChangeLevels=True
MaxSpectators=2
MaxIdleTime=0.000000
MaxTimeMargin=0.000000
TimeMarginSlack=1.350000
MinTimeMargin=-1.000000
PlayerControllerClassName=UTGame.UTPlayerController
bKickMissingCDHashKeys=false
TimeToWaitForHashKey=45.000000
TotalNetBandwidth=32000
MaxDynamicBandwidth=7000
MinDynamicBandwidth=4000
bKickLiveIdlers=False
ArbitrationHandshakeTimeout=0.000000
GoreLevel=0
MaxClientTravelTime=0.000000

[Engine.AccessControl]
IPPolicies=ACCEPT;*

[Engine.GameReplicationInfo]
ServerName=
ShortName=UT3 Server
MessageOfTheDay=Welcome to a UT3 Server!

[DefaultPlayer]
Name=d4ncecAt
team=255
Class=

[Engine.HUD]
bMessageBeep=true
HudCanvasScale=0.95
ConsoleMessageCount=4
ConsoleFontSize=5
MessageFontOffset=0
bShowHud=true
DebugDisplay=AI

[Engine.PlayerController]
bAimingHelp=false
bDynamicNetSpeed=true
InteractDistance=512
DynamicPingThreshold=400.000000
bCheckRelevancyThroughPortals=true
MaxConcurrentHearSounds=32
bAdminExecPipeCheck=True
bNeverSwitchOnPickup=True
bLogHearSoundOverflow=False

[Engine.Weapon]
Priority=-1.0

[Engine.WorldInfo]
DefaultGravityZ=-520.0
RBPhysicsGravityScaling=2.0
SquintModeKernelSize=128.0
DecalManagerClassPath=UTGame.UTDecalManager
DefaultPostProcessSettings=(Bloom_Scale=0.0,DOF_BlurKernelSize=0.0,DOF_MaxNearBlurAmount=0.0,DOF_MaxNearBlurAmount=0.0,DOF_FocusInnerRadius=2000.0,DOF_FocusDistance=0.0,)
EmitterPoolClassPath=UTGame.UTEmitterPool

[Engine.DecalManager]
DecalLifeSpan=30.0

[Engine.UIDataStore_GameResource]
ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary")
ElementProviderTypes=(ProviderTag="KeyBindings",ProviderClassName="UTGame.UTUIDataProvider_KeyBinding")

[Engine.UISafeRegionPanel]
RegionPercentages=0.99
RegionPercentages=0.98

[Configuration]
BasedOn=..\Engine\Config\BaseGame.ini

[Engine.EmitterPool]
bLogPoolOverflow=false

[UTGame.UTPawn]
Bob=0.000
bWeaponBob=false

[UTGame.UTPlayerController]
bEnableDodging=true
bAlwaysMouseLook=True
bAutoTaunt=True
bLandingShake=false
PawnShadowMode=SHADOW_All
AutoObjectivePreference=AOP_NoPreference
bUseVehicleRotationOnPossess=true
bFirstPersonWeaponsSelfShadow=true
bNoVoiceMessages=False
bNoTextToSpeechVoiceMessages=False
bTextToSpeechTeamMessagesOnly=False
bNoVoiceTaunts=False
bNoAutoTaunts=False
bNoMatureLanguage=False
bLookUpStairs=False
bSnapToLevel=False
bKeyboardLook=False
bAlwaysLevel=False
bHideObjectivePaths=False
WeaponHandPreference=HAND_Hidden
OnFootDefaultFOV=100.000000
bCenteredWeaponFire=False
bNoCrosshair=False
bSimpleCrosshair=False
ForceFeedbackManagerClassName=
InteractDistance=512.000000

[UTGame.UTConsolePlayerController]
bTargetAdhesionEnabled=TRUE
bDebugTargetAdhesion=FALSE

[UTGame.DemoRecSpectator]
bLockRotationToViewTarget=false
bAutoSwitchPlayers=false
AutoSwitchPlayerInterval=0

[UTGame.UTDeathMessage]
bNoConsoleDeathMessages=false

[UTGame.UTTeamDeathMessage]
bNoConsoleDeathMessages=true

[UTGame.UTAnnouncer]
AnnouncerLevel=2

[UTGame.UTMusicManager]
MusicVolume=0.36
StingerVolumeMultiplier=1.1

[UTGame.UTGame]
BotRatio=1.000000
GoalScore=25
bTournament=false
bPlayersMustBeReady=false
NetWait=15
ClientProcessingTimeout=30
RestartWait=30
MinNetPlayers=1
bWaitForNetPlayers=true
LateEntryLives=1
TimeLimit=20
GameDifficulty=+5.0
EndTimeDelay=4.000000
bAllowMapVoting=true
VoteDuration=45
bMidGameMapVoting=True
MapVotePercentage=51
MinMapVotes=2
InitialVoteDelay=30
WebServerClassName=UWeb.WebServer
bWarmupRound=False
bForceMidGameMenuAtStart=False
ServerSkillLevel=0
WarmupTime=0
ResetTimeDelay=0
MaxCustomChars=12
bNoCustomCharacters=False
bForceRespawn=False
MapCycleIndex=-1
VoteCollectorClassName=
MaxLives=0
GameSpecificMapCycles=(GameClassName="UTDeathmatch",Maps=("DM-Arsenal","DM-Biohazard","DM-Sanctuary","DM-Deck","DM-Defiance","DM-Deimos","DM-Diesel","DM-Gateway","DM-HeatRay","DM-Fearless","DM-RisingSun","DM-Sentinel","DM-ShangriLa","DM-Carbonfire"))
GameSpecificMapCycles=(GameClassName="UTTeamGame",Maps=("DM-Arsenal","DM-Biohazard","DM-Sanctuary","DM-Deck","DM-Defiance","DM-Deimos","DM-Diesel","DM-Gateway","DM-HeatRay","DM-Fearless","DM-RisingSun","DM-Sentinel","DM-ShangriLa","DM-Carbonfire"))
GameSpecificMapCycles=(GameClassName="UTCTFGame_Content",Maps=("CTF-CircuitBreaker","CTF-Coret","CTF-Hydrosis","CTF-Reflection","CTF-Vertebrae","CTF-OmicronDawn","CTF-Strident"))
GameSpecificMapCycles=(GameClassName="UTVehicleCTFGame_Content",Maps=("VCTF-Kargo","VCTF-Suspense","VCTF-Corruption","VCTF-Containment","VCTF-Sandstorm","VCTF-Necropolis"))
GameSpecificMapCycles=(GameClassName="UTOnslaughtGame_Content",Maps=("WAR-Downtown","WAR-SinkHole","WAR-Dusk","WAR-Islander","WAR-Avalanche","WAR-MarketDistrict","WAR-OnyxCoast","WAR-Powersurge","WAR-Serenity","WAR-FloodGate","WAR-Torlan","WAR-TankCrossing"))
GameSpecificMapCycles=(GameClassName="UTDuelGame",Maps=("DM-RisingSun"))
GameSpecificMapCycles=(GameClassName="WO",Maps=("WO-Ziggurat"))

[UTGame.UTTeamGame]
GoalScore=60
bPlayersBalanceTeams=true
bWeaponStay=true
MaxLives=0

[UTGame.UTCTFGame]
GoalScore=3
bWeaponStay=true

[UTGame.UTOnslaughtGame]
ResetTimeDelay=18
NetWait=15
GoalScore=3
bSwapSidesAfterReset=true

[UTGame.UTDuelGame]
NumRounds=1
GoalScore=0
TimeLimit=5
ResetTimeDelay=15
bAllowNonTeamChat=False
bWarmupRound=False
bForceMidGameMenuAtStart=False
NetWait=15
ClientProcessingTimeout=30
WarmupTime=0
LateEntryLives=1
MaxCustomChars=12
MaxLives=0

[UTGame.UTHUD]
ConsoleMessageCount=16
SafeRegionPct=1.0
bShowMap=true
MapDefaultSize=255
bShowClock=false
bShowDoll=true
bShowAmmo=true
bShowPowerups=true
PowerupDims=(X=48,Y=52);
bShowScoring=true
bShowLeaderboard=true
bShowVehicle=true
bShowDamage=true
DamageIndicatorSize=384
bShowVehicleArmorCount=True
ConsoleIconFontClassName=UI_Fonts.Fonts.UI_Fonts_Xbox18

[UTGame.UTInventoryManager]
bAutoSwitchWeaponOnPickup=true

[UTGame.UTMutator_Arena]
ArenaWeaponClassPath=UTGame.UTWeap_ShockRifle

[UTGame.UTUIScene_COptions]
FirstCinematicMapName=UTCin-Intro

[UTGame.UTUIFrontEnd_LoginScreen]
bSavePassword=True
bAutoLogin=True
PlayerNames=d4ncecAt

[UTGame.UTUIDataStore_StringAliasMap]
FakePlatform=-1
MenuInputMapArray=(FieldName="None",MappedText="")
MenuInputMapArray=(FieldName="Term_Controller",Set="PC",MappedText="<Strings:UTGameUI.Terms.Controller_PC>")
MenuInputMapArray=(FieldName="Term_Controller",Set="PS3",MappedText="<Strings:UTGameUI.Terms.Controller_PS3>")
MenuInputMapArray=(FieldName="Term_Controller",Set="360",MappedText="<Strings:UTGameUI.Terms.Controller_360>")
MenuInputMapArray=(FieldName="Term_GamerCard",Set="PS3",MappedText="<Strings:UTGameUI.Terms.GamerCard_PS3>")
MenuInputMapArray=(FieldName="Term_GamerCard",Set="PC",MappedText="<Strings:UTGameUI.Terms.GamerCard_PC>")
MenuInputMapArray=(FieldName="Term_GamerCard",Set="360",MappedText="<Strings:UTGameUI.Terms.GamerCard_360>")
MenuInputMapArray=(FieldName="CycleTabs",Set="PS3",MappedText="CYCLE TABS")
MenuInputMapArray=(FieldName="CycleTabs",Set="360",MappedText="CYCLE TABS")
MenuInputMapArray=(FieldName="AnyKey",Set="PC",MappedText="<Strings:UTGameUI.Generic.Fire> ")
MenuInputMapArray=(FieldName="Accept",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_A> ")
MenuInputMapArray=(FieldName="Cancel",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_B> ")
MenuInputMapArray=(FieldName="Conditional1",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_Y> ")
MenuInputMapArray=(FieldName="Conditional2",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_X> ")
MenuInputMapArray=(FieldName="Start",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_Start> ")
MenuInputMapArray=(FieldName="ShiftUp",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftBumper> ")
MenuInputMapArray=(FieldName="ShiftDown",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_RightBumper> ")
MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger> ")
MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_RightTrigger> ")
MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UTGameUI.ButtonFont.Xenon_RightTrigger> ")
MenuInputMapArray=(FieldName="Defaults",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger> ")
MenuInputMapArray=(FieldName="AnyKey",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_A> ")
MenuInputMapArray=(FieldName="Accept",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_X> ")
MenuInputMapArray=(FieldName="Cancel",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Circle> ")
MenuInputMapArray=(FieldName="Conditional1",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Triangle> ")
MenuInputMapArray=(FieldName="Conditional2",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Square> ")
MenuInputMapArray=(FieldName="Start",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Start> ")
MenuInputMapArray=(FieldName="Select",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Select> ")
MenuInputMapArray=(FieldName="ShiftUp",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L1> ")
MenuInputMapArray=(FieldName="ShiftDown",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R1> ")
MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ")
MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R2> ")
MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2><Strings:UTGameUI.ButtonFont.PS3_R2> ")
MenuInputMapArray=(FieldName="LeftTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ")
MenuInputMapArray=(FieldName="Defaults",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ")
MenuInputMapArray=(FieldName="RightTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R2> ")
MenuInputMapArray=(FieldName="AnyKey",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_X> ")

[UTGame.UTUIDataStore_StringAliasBindingsMap]
FakePlatform=-1
MenuInputMapArray=(FieldName="None",MappedText="")
MenuInputMapArray=(FieldName="GBA_MoveForward")
MenuInputMapArray=(FieldName="GBA_Backward")
MenuInputMapArray=(FieldName="GBA_StrafeLeft")
MenuInputMapArray=(FieldName="GBA_StrafeRight")
MenuInputMapArray=(FieldName="GBA_TurnLeft")
MenuInputMapArray=(FieldName="GBA_TurnRight")
MenuInputMapArray=(FieldName="GBA_Jump")
MenuInputMapArray=(FieldName="GBA_Duck")
MenuInputMapArray=(FieldName="GBA_Fire")
MenuInputMapArray=(FieldName="GBA_AltFire")
MenuInputMapArray=(FieldName="GBA_Use")
MenuInputMapArray=(FieldName="GBA_FeignDeath")
MenuInputMapArray=(FieldName="GBA_SwitchToBestWeapon")
MenuInputMapArray=(FieldName="GBA_PrevWeapon")
MenuInputMapArray=(FieldName="GBA_NextWeapon")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon1")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon2")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon3")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon4")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon5")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon6")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon7")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon8")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon9")
MenuInputMapArray=(FieldName="GBA_SwitchWeapon10")
MenuInputMapArray=(FieldName="GBA_ToggleTranslocator")
MenuInputMapArray=(FieldName="GBA_ToggleSpeaking")
MenuInputMapArray=(FieldName="GBA_Talk")
MenuInputMapArray=(FieldName="GBA_TeamTalk")
MenuInputMapArray=(FieldName="GBA_Taunt1")
MenuInputMapArray=(FieldName="GBA_Taunt2")
MenuInputMapArray=(FieldName="GBA_Horn")
MenuInputMapArray=(FieldName="GBA_ShowMenu")
MenuInputMapArray=(FieldName="GBA_ShowCommandMenu")
MenuInputMapArray=(FieldName="GBA_ShowScores")
MenuInputMapArray=(FieldName="GBA_ShowMap")
MenuInputMapArray=(FieldName="GBA_ToggleMinimap")
MenuInputMapArray=(FieldName="GBA_GrowHud")
MenuInputMapArray=(FieldName="GBA_ShrinkHud")
MenuInputMapArray=(FieldName="GBA_ToggleMelee")
MenuInputMapArray=(FieldName="GBA_WeaponPicker")
MenuInputMapArray=(FieldName="GBA_Jump_Gamepad")
MenuInputMapArray=(FieldName="GBA_MoveForward_Gamepad")
MenuInputMapArray=(FieldName="GBA_TurnLeft_Gamepad")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_A",XBoxMapping="Xenon_A",PS3Mapping="PS3_X")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_B",XBoxMapping="Xenon_B",PS3Mapping="PS3_Circle")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_X",XBoxMapping="Xenon_X",PS3Mapping="PS3_Square")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_Y",XBoxMapping="Xenon_Y",PS3Mapping="PS3_Triangle")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_Start",XBoxMapping="Xenon_Start",PS3Mapping="PS3_Start")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_Back",XBoxMapping="Xenon_Back",PS3Mapping="PS3_Select")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftShoulder",XBoxMapping="Xenon_LeftBumper",PS3Mapping="PS3_L1")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightShoulder",XBoxMapping="Xenon_RightBumper",PS3Mapping="PS3_R1")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftTrigger",XBoxMapping="Xenon_LeftTrigger",PS3Mapping="PS3_L2")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightTrigger",XBoxMapping="Xenon_RightTrigger",PS3Mapping="PS3_R2")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Up",XBoxMapping="Xenon_DPadUp",PS3Mapping="PS3_DPadUp")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Down",XBoxMapping="Xenon_DPadDown",PS3Mapping="PS3_DPadDown")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Left",XBoxMapping="Xenon_DPadLeft",PS3Mapping="PS3_DPadLeft")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Right",XBoxMapping="Xenon_DPadRight",PS3Mapping="PS3_DPadRight")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftThumbstick",XBoxMapping="Xenon_LeftStickButton",PS3Mapping="PS3_LeftStickButton")
ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightThumbstick",XBoxMapping="Xenon_RightStickButton",PS3Mapping="PS3_RightStickButton")
ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftX",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick")
ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftY",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick")
ControllerMapArray=(KeyName="GMS_XboxTypeS_RightX",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick")
ControllerMapArray=(KeyName="GMS_XboxTypeS_RightY",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick")

[UTGame.UTUIDataStore_StringList]
StringData=(Tag="ServerType",DefaultValueIndex=1)
StringData=(Tag="ServerType360",DefaultValueIndex=1)
StringData=(Tag="MatchType",DefaultValueIndex=1)
StringData=(Tag="MatchType360",DefaultValueIndex=1)
StringData=(Tag="BotTeams",DefaultValueIndex=0)
StringData=(Tag="RecordDemo",DefaultValueIndex=0)
StringData=(Tag="Fullscreen",DefaultValueIndex=1)
StringData=(Tag="ScreenResolution",DefaultValueIndex=0)
StringData=(Tag="PS3ButtonPresets",DefaultValueIndex=0)
StringData=(Tag="Splitscreen",DefaultValueIndex=0)
StringData=(Tag="CharacterParts",DefaultValueIndex=0)
StringData=(Tag="PlayerCardOptions",DefaultValueIndex=0,Strings=("Item1","Item2","Item3","Item4"))
StringData=(Tag="ComboTest",DefaultValueIndex=0,Strings=("Item1","Item2","Item3","Item4"))
StringData=(Tag="MissionList",CurrentValue="",Strings=(""))
StringData=(Tag="PlayerName",DefaultValueIndex=0)

[UTGame.UTUIDataStore_MenuItems]
ElementProviderTypes=(ProviderTag="MainMenu",ProviderClassName="UTGame.UTUIDataProvider_MainMenuItems")
ElementProviderTypes=(ProviderTag="Settings",ProviderClassName="UTGame.UTUIDataProvider_SettingsMenuItem")
ElementProviderTypes=(ProviderTag="MultiplayerMenu",ProviderClassName="UTGame.UTUIDataProvider_MultiplayerMenuItem")
ElementProviderTypes=(ProviderTag="CommunityMenu",ProviderClassName="UTGame.UTUIDataProvider_CommunityMenuItem")
ElementProviderTypes=(ProviderTag="SettingsMenu",ProviderClassName="UTGame.UTUIDataProvider_SettingsMenuItem")
ElementProviderTypes=(ProviderTag="GameModes",ProviderClassName="UTGame.UTUIDataProvider_GameModeInfo")
ElementProviderTypes=(ProviderTag="Maps",ProviderClassName="UTGame.UTUIDataProvider_MapInfo")
ElementProviderTypes=(ProviderTag="MidGameMenu",ProviderClassName="UTGame.UTUIDataProvider_MidGameMenu")
ElementProviderTypes=(ProviderTag="Mutators",ProviderClassName="UTGame.UTUIDataProvider_Mutator")
ElementProviderTypes=(ProviderTag="Weapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon")
ElementProviderTypes=(ProviderTag="DropDownWeapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon")
ElementProviderTypes=(ProviderTag="DemoFiles",ProviderClassName="UTGame.UTUIDataProvider_DemoFile")

[UTWeap_RocketLauncher UTUIDataProvider_Weapon]
ClassName=UTGame.UTWeap_RocketLauncher
AmmoClassPath=UTGame.UTAmmo_RocketLauncher
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_RocketLauncher_3P

[UTWeap_BioRifle_Content UTUIDataProvider_Weapon]
ClassName=UTGameContent.UTWeap_BioRifle_Content
AmmoClassPath=UTGameContent.UTAmmo_BioRifle_Content
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_BioRifle_3P

[UTWeap_FlakCannon UTUIDataProvider_Weapon]
ClassName=UTGame.UTWeap_FlakCannon
AmmoClassPath=UTGame.UTAmmo_FlakCannon
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_FlakCannon_3P

[UTWeap_SniperRifle UTUIDataProvider_Weapon]
ClassName=UTGame.UTWeap_SniperRifle
AmmoClassPath=UTGame.UTAmmo_SniperRifle
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_SniperRifle_3P

[UTWeap_LinkGun UTUIDataProvider_Weapon]
ClassName=UTGame.UTWeap_LinkGun
AmmoClassPath=UTGame.UTAmmo_LinkGun
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_LinkGun_3P

[UTWeap_ImpactHammer UTUIDataProvider_Weapon]
ClassName=UTGame.UTWeap_ImpactHammer
Flags=CLASS_HideDropDown
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Impact_3P

[UTWeap_Enforcer UTUIDataProvider_Weapon]
ClassName=UTGame.UTWeap_Enforcer
AmmoClassPath=UTGame.UTAmmo_Enforcer
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Enforcer_3P

[UTWeap_ShockRifle UTUIDataProvider_Weapon]
ClassName=UTGame.UTWeap_ShockRifle
AmmoClassPath=UTGame.UTAmmo_ShockRifle
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_ShockRifle_3P

[UTWeap_Stinger UTUIDataProvider_Weapon]
ClassName=UTGame.UTWeap_Stinger
AmmoClassPath=UTGame.UTAmmo_Stinger
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Stinger_3P

[UTWeap_Avril_Content UTUIDataProvider_Weapon]
ClassName=UTGameContent.UTWeap_Avril_Content
AmmoClassPath=UTGameContent.UTAmmo_AVRiL
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Avril_3p

[UTWeap_Redeemer_Content UTUIDataProvider_Weapon]
ClassName=UTGameContent.UTWeap_Redeemer_Content
Flags=NOARENA
MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Redeemer_3P

[MoveForward UTUIDataProvider_KeyBinding]
Command=GBA_MoveForward
bIsCrucialBind=true

[MoveBackward UTUIDataProvider_KeyBinding]
Command=GBA_Backward
bIsCrucialBind=true

[StrafeLeft UTUIDataProvider_KeyBinding]
Command=GBA_StrafeLeft
bIsCrucialBind=true

[StrafeRight UTUIDataProvider_KeyBinding]
Command=GBA_StrafeRight
bIsCrucialBind=true

[TurnLeft UTUIDataProvider_KeyBinding]
Command=GBA_TurnLeft

[TurnRight UTUIDataProvider_KeyBinding]
Command=GBA_TurnRight

[Jump UTUIDataProvider_KeyBinding]
Command=GBA_Jump
bIsCrucialBind=true

[Duck UTUIDataProvider_KeyBinding]
Command=GBA_Duck
bRemoveOnPS3=1
bIsCrucialBind=true

[Fire UTUIDataProvider_KeyBinding]
Command=GBA_Fire
bIsCrucialBind=true

[AltFire UTUIDataProvider_KeyBinding]
Command=GBA_AltFire
bIsCrucialBind=true

[Use UTUIDataProvider_KeyBinding]
Command=GBA_Use
bIsCrucialBind=true

[FeignDeath UTUIDataProvider_KeyBinding]
Command=GBA_FeignDeath

[SwitchToBestWeapon UTUIDataProvider_KeyBinding]
Command=GBA_SwitchToBestWeapon

[PreviousWeapon UTUIDataProvider_KeyBinding]
Command=GBA_PrevWeapon

[NextWeapon UTUIDataProvider_KeyBinding]
Command=GBA_NextWeapon

[SwitchWeapon1 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon1

[SwitchWeapon2 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon2

[SwitchWeapon3 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon3

[SwitchWeapon4 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon4

[SwitchWeapon5 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon5

[SwitchWeapon6 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon6

[SwitchWeapon7 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon7

[SwitchWeapon8 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon8

[SwitchWeapon9 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon9

[SwitchWeapon10 UTUIDataProvider_KeyBinding]
Command=GBA_SwitchWeapon10

[ToggleTranslocator UTUIDataProvider_KeyBinding]
Command=GBA_ToggleTranslocator
bIsCrucialBind=true

[TransmitVoice UTUIDataProvider_KeyBinding]
Command=GBA_ToggleSpeaking

[Talk UTUIDataProvider_KeyBinding]
Command=GBA_Talk

[TeamTalk UTUIDataProvider_KeyBinding]
Command=GBA_TeamTalk

[Taunt1 UTUIDataProvider_KeyBinding]
Command=GBA_Taunt1

[Taunt2 UTUIDataProvider_KeyBinding]
Command=GBA_Taunt2

[Horn UTUIDataProvider_KeyBinding]
Command=GBA_Horn

[ShowMenu UTUIDataProvider_KeyBinding]
Command=GBA_ShowMenu
bIsCrucialBind=true

[ShowCommandMenu UTUIDataProvider_KeyBinding]
Command=GBA_ShowCommandMenu

[ShowScores UTUIDataProvider_KeyBinding]
Command=GBA_ShowScores

[ShowMap UTUIDataProvider_KeyBinding]
Command=GBA_ShowMap

[ToggleMinimap UTUIDataProvider_KeyBinding]
Command=GBA_ToggleMinimap
;Command=GBA_ShrinkHud

[Campaign UTUIDataProvider_MainMenuItems]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[InstantAction UTUIDataProvider_MainMenuItems]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[Multiplayer UTUIDataProvider_MainMenuItems]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[Community UTUIDataProvider_MainMenuItems]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[Settings UTUIDataProvider_MainMenuItems]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[Exit UTUIDataProvider_MainMenuItems]
bRemoveOnPC=0
bRemoveOn360=1
bRemoveOnPS3=1

[QuickMatch UTUIDataProvider_MultiplayerMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0
bRequiresOnlineAccess=true

[JoinGame UTUIDataProvider_MultiplayerMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[HostGame UTUIDataProvider_MultiplayerMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0
;bRemoveOnPC=0
;bRemoveOn360=0
;bRemoveOnPS3=0

[News UTUIDataProvider_CommunityMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0
;bRemoveOnPC=0
;bRemoveOn360=1
;bRemoveOnPS3=0

[Friends UTUIDataProvider_CommunityMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[Messages UTUIDataProvider_CommunityMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[Leaderboards UTUIDataProvider_CommunityMenuItem]
bRemoveOnPC=0
bRemoveOn360=1
bRemoveOnPS3=1

[DemoPlayback UTUIDataProvider_CommunityMenuItem]
bRemoveOnPC=0
bRemoveOn360=1
bRemoveOnPS3=1

[Credits UTUIDataProvider_CommunityMenuItem]
bRemoveOnPC=0
bRemoveOn360=1
bRemoveOnPS3=1
;bRemoveOnPC=0
;bRemoveOn360=0
;bRemoveOnPS3=0

[VideoSettings UTUIDataProvider_SettingsMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[AudioSettings UTUIDataProvider_SettingsMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[InputSettings UTUIDataProvider_SettingsMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[NetworkSettings UTUIDataProvider_SettingsMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[WeaponSettings UTUIDataProvider_SettingsMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[HUDSettings UTUIDataProvider_SettingsMenuItem]
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[Credits UTUIDataProvider_SettingsMenuItem]
bFrontEndOnly=true
bRemoveOnPC=0
bRemoveOn360=0
bRemoveOnPS3=0

[InstallPS3 UTUIDataProvider_SettingsMenuItem]
bRemoveOnPC=1
bRemoveOn360=1
bRemoveOnPS3=0

[UTMutator_SlowTimeKills UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_SlowTimeKills
GroupNames=GAMESPEED
bStandaloneOnly=1
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=1

[UTMutator_BigHead UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_BigHead
GroupNames=BIGHEAD
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=2

[UTMutator_NoOrbs UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_NoOrbs
GroupNames=WARFARE
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=4

[UTMutator_FriendlyFire UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_FriendlyFire
GroupNames=FRIENDLYFIRE
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=8

[UTMutator_Handicap UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_Handicap
GroupNames=HANDICAP
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=16

[UTMutator_Instagib UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_Instagib
GroupNames=WEAPONMOD|WEAPONRESPAWN|HANDICAP|POWERUPS
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=32

[UTMutator_LowGrav UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_LowGrav
GroupNames=JUMPING
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=64

[UTMutator_NoPowerups UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_NoPowerups
GroupNames=POWERUPS
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=128

[UTMutator_NoTranslocator UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_NoTranslocator
GroupNames=TRANSLOC
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=256

[UTMutator_Slomo UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_Slomo
GroupNames=GAMESPEED
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=512

[UTMutator_SpeedFreak UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_SpeedFreak
GroupNames=GAMESPEED
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=1024

[UTMutator_SuperBerserk UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_SuperBerserk
GroupNames=FIRINGSPEED
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=2048

[UTMutator_WeaponReplacement UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_WeaponReplacement
GroupNames=WEAPONMOD
UIConfigScene=UI_Scenes_Mutators.Scenes.WeaponReplacement
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=4096

[UTMutator_WeaponsRespawn UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_WeaponsRespawn
GroupNames=WEAPONRESPAWN
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=8192

[UTMutator_Survival UTUIDataProvider_Mutator]
ClassName=UTGame.UTMutator_Survival
GroupNames=
UIConfigScene=
bRemoveOn360=False
bRemoveOnPC=False
bRemoveOnPS3=False
BitValue=16384

[UTDeathmatch UTUIDataProvider_GameModeInfo]
GameMode=UTGame.UTDeathmatch
GameSettingsClass=UTgameSettingsDM
GameSearchClass=UTGameSearchDM
PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.Deathmatch>
DefaultMap=DM-Deck
Prefixes=DM
OptionSet=DM
IconImage=UI_HUD.HUD.UI_HUD_BaseD
IconU=442
IconV=76
IconUL=129
IconVL=104

[UTTeamGame UTUIDataProvider_GameModeInfo]
GameMode=UTGame.UTTeamGame
GameSettingsClass=UTGameSettingsTDM
GameSearchClass=UTGameSearchTDM
PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.TeamDeathmatch>
DefaultMap=DM-Deck
Prefixes=DM
OptionSet=TDM
IconImage=UI_HUD.HUD.UI_HUD_BaseD
IconU=571
IconV=76
IconUL=149
IconVL=105

[UTCTFGame_Content UTUIDataProvider_GameModeInfo]
GameMode=UTGameContent.UTCTFGame_Content
GameSettingsClass=UTGameSettingsCTF
GameSearchClass=UTGameSearchCTF
PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.CaptureTheFlag>
DefaultMap=CTF-Strident
Prefixes=CTF
OptionSet=CTF
IconImage=UI_HUD.HUD.UI_HUD_BaseD
IconU=230
IconV=76
IconUL=104
IconVL=113

[UTVehicleCTFGame_Content UTUIDataProvider_GameModeInfo]
GameMode=UTGameContent.UTVehicleCTFGame_Content
GameSettingsClass=UTGameSettingsVCTF
GameSearchClass=UTGameSearchVCTF
PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.VCTF>
DefaultMap=VCTF-Corruption
Prefixes=VCTF
OptionSet=VCTF
IconImage=UI_HUD.HUD.UI_HUD_BaseD
IconU=230
IconV=76
IconUL=104
IconVL=113

[UTOnslaughtGame_Content UTUIDataProvider_GameModeInfo]
GameMode=UTGameContent.UTOnslaughtGame_Content
GameSettingsClass=UTGameSettingsWAR
GameSearchClass=UTGameSearchWAR
PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.Warfare>
DefaultMap=WAR-OnyxCoast
Prefixes=WAR
OptionSet=WAR
IconImage=UI_HUD.HUD.UI_HUD_BaseD
IconU=720
IconV=76
IconUL=186
IconVL=94

[UTDuelGame UTUIDataProvider_GameModeInfo]
GameMode=UTGame.UTDuelGame
GameSettingsClass=UTGameSettingsDUEL
GameSearchClass=UTGameSearchDUEL
DefaultMap=
PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.Duel>
Prefixes=DM
OptionSet=DUEL
IconImage=UI_HUD.HUD.UI_HUD_BaseD
IconU=442
IconV=76
IconUL=129
IconVL=104

[UTCampaignGame UTUIDataProvider_GameModeInfo]
GameMode=CampaignGame
GameSettingsClass=UTGameSettingsCampaign
GameSearchClass=UTGameSearchCampaign
bIsCampaign=1

[CTF-Strident UTUIDataProvider_MapInfo]
MapName=CTF-Strident
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Strident>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc23>

[CTF-OmicronDawn UTUIDataProvider_MapInfo]
MapName=CTF-OmicronDawn
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-DeadPlanet>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc34>

[CTF-Coret UTUIDataProvider_MapInfo]
MapName=CTF-Coret
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Coret>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc20>

[CTF-Reflection UTUIDataProvider_MapInfo]
MapName=CTF-Reflection
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Reflection>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc3>

[CTF-Hydrosis UTUIDataProvider_MapInfo]
MapName=CTF-Hydrosis
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Hydrosis>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc8>

[CTF-Vertebrae UTUIDataProvider_MapInfo]
MapName=CTF-Vertebrae
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Vertebrae>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc39>

[vCTF-Necropolis UTUIDataProvider_MapInfo]
MapName=vCTF-Necropolis
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Necropolis>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc38>

[vCTF-Sandstorm UTUIDataProvider_MapInfo]
MapName=vCTF-Sandstorm
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Sandstorm>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc35>

[vCTF-Kargo UTUIDataProvider_MapInfo]
MapName=vCTF-Kargo
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Kargo>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc7>

[vCTF-Containment UTUIDataProvider_MapInfo]
MapName=vCTF-Containment
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Containment>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc52>

[vCTF-Suspense UTUIDataProvider_MapInfo]
MapName=vCTF-Suspense
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Suspense>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc10>

[vCTF-Corruption UTUIDataProvider_MapInfo]
MapName=vCTF-Corruption
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Corruption>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc28>

[DM-Arsenal UTUIDataProvider_MapInfo]
MapName=DM-Arsenal
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Arsenal>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc16>

[DM-RisingSun UTUIDataProvider_MapInfo]
MapName=DM-RisingSun
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-RisingSun>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc1>

[DM-CarbonFire UTUIDataProvider_MapInfo]
MapName=DM-CarbonFire
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-CarbonFire>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc57>

[DM-Deck UTUIDataProvider_MapInfo]
MapName=DM-Deck
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Deck>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc139>

[DM-Defiance UTUIDataProvider_MapInfo]
MapName=DM-Defiance
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Defiance>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc13>

[DM-Deimos UTUIDataProvider_MapInfo]
MapName=DM-Deimos
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Deimos>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc33>

[DM-Diesel UTUIDataProvider_MapInfo]
MapName=DM-Diesel
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Diesel>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc107>

[DM-Biohazard UTUIDataProvider_MapInfo]
MapName=DM-Biohazard
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Biohazard>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc45>

[DM-HeatRay UTUIDataProvider_MapInfo]
MapName=DM-HeatRay
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-HeatRay>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc17>

[DM-Gateway UTUIDataProvider_MapInfo]
MapName=DM-Gateway
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Gateway>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc24>

[DM-Fearless UTUIDataProvider_MapInfo]
MapName=DM-Fearless
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Fearless>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc42>

[DM-Sentinel UTUIDataProvider_MapInfo]
MapName=DM-Sentinel
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Sentinel>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc41>

[DM-ShangriLa UTUIDataProvider_MapInfo]
MapName=DM-ShangriLa
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-ShangriLa>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc2>

[DM-Sanctuary UTUIDataProvider_MapInfo]
MapName=DM-Sanctuary
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Sanctuary>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc36>

[WAR-TankCrossing UTUIDataProvider_MapInfo]
MapName=WAR-TankCrossing
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-TankCrossing>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc6>

[WAR-Downtown UTUIDataProvider_MapInfo]
MapName=WAR-Downtown
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Downtown>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc12>

[WAR-DowntownTwoFronts UTUIDataProvider_MapInfo]
MapName=WAR-Downtown?LinkSetup=Alt
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Downtown>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc12>

[WAR-Sinkhole UTUIDataProvider_MapInfo]
MapName=WAR-Sinkhole
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Sinkhole>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc4>

[WAR-Dusk UTUIDataProvider_MapInfo]
MapName=WAR-Dusk
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Dusk>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc18>

[WAR-DuskFreeMine UTUIDataProvider_MapInfo]
MapName=WAR-Dusk?LinkSetup=Alt
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Dusk>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc18>

[WAR-Islander UTUIDataProvider_MapInfo]
MapName=WAR-Islander
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Islander>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc22>

[WAR-IslanderNecris UTUIDataProvider_MapInfo]
MapName=WAR-Islander_Necris
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Islander>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc22>

[WAR-MarketDistrict UTUIDataProvider_MapInfo]
MapName=WAR-MarketDistrict
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-MarketDistrict>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc5>

[WAR-OnyxCoast UTUIDataProvider_MapInfo]
MapName=WAR-OnyxCoast
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-OnyxCoast>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc30>

[WAR-PowerSurge UTUIDataProvider_MapInfo]
MapName=WAR-PowerSurge
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-PowerSurge>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc19>

[WAR-Serenity UTUIDataProvider_MapInfo]
MapName=WAR-Serenity
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Serenity>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc11>

[WAR-SerenityNecris UTUIDataProvider_MapInfo]
MapName=WAR-Serenity_Necris
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Serenity>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc11>
bRemoveOnPS3=1

[WAR-Floodgate UTUIDataProvider_MapInfo]
MapName=WAR-Floodgate
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Floodgate>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc40>

[WAR-Avalanche UTUIDataProvider_MapInfo]
MapName=WAR-Avalanche
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Avalanche>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc32>

[WAR-AvalancheTwoFronts UTUIDataProvider_MapInfo]
MapName=WAR-Avalanche?LinkSetup=Alt
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Avalanche>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc32>

[WAR-Torlan UTUIDataProvider_MapInfo]
MapName=WAR-Torlan
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9>

[WAR-TorlanNecris UTUIDataProvider_MapInfo]
MapName=WAR-Torlan_Necris
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9>

[WAR-TorlanClassic UTUIDataProvider_MapInfo]
MapName=WAR-Torlan?LinkSetup=classic
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9>

[WAR-TorlanShort UTUIDataProvider_MapInfo]
MapName=WAR-Torlan?LinkSetup=short
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9>

[WAR-TorlanDoublePrime UTUIDataProvider_MapInfo]
MapName=WAR-Torlan?LinkSetup=TwoFronts
PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan>
Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9>

[ChangeTeam UTUIDataProvider_MidGameMenu]
FriendlyName=Change Teams
Description=Change to a new team.

[Reconnect UTUIDataProvider_MidGameMenu]
FriendlyName=Reconnect
Description=Reconnect to the last server.

[ExitGame UTUIDataProvider_MidGameMenu]
FriendlyName=Exit Match
Description=Exit and return to the main menu.

[UTGame.UTUIDataStore_Options]
ElementProviderTypes=(ProviderTag="OptionSets",ProviderClassName="UTGame.UTUIDataProvider_MenuOption")
;OptionSet=Common
;DataStoreMarkup=<UTStringList:Splitscreen>
;bRemoveOnPC=1
;bRemoveOn360=1

[BotSkill_Common UTUIDataProvider_MenuOption]
OptionSet=Common
DataStoreMarkup=<UTGameSettings:BotSkill>
bReadOnlyCombo=1

[NumBots_Common UTUIDataProvider_MenuOption]
OptionSet=Common
DataStoreMarkup=<UTGameSettings:NumBots>
OptionType=UTOT_Slider
RangeData=(MinValue=0.0,MaxValue=31.0,bIntRange=1,NudgeValue=1.0,CurrentValue=7.0)

[GoalScore_Common UTUIDataProvider_MenuOption]
OptionSet=Common
DataStoreMarkup=<UTGameSettings:GoalScore>
bEditableCombo=1
bNumericCombo=1

[TimeLimit_Common UTUIDataProvider_MenuOption]
OptionSet=Common
DataStoreMarkup=<UTGameSettings:TimeLimit>
bEditableCombo=1
bNumericCombo=1

[BotTeam_Common UTUIDataProvider_MenuOption]
OptionSet=Common
DataStoreMarkup=<UTStringList:BotTeams>
;OptionSet=DM
;DataStoreMarkup=<UTStringList:Splitscreen>
;bRemoveOn360=1
;OptionType=UTOT_CollectionCheckBox
;bRemoveOnPC=1

[BotSkill_DM UTUIDataProvider_MenuOption]
OptionSet=DM
OptionSet=TDM
OptionSet=CTF
OptionSet=VCTF
OptionSet=WAR
DataStoreMarkup=<UTGameSettings:BotSkill>

[BotSkill_DUEL UTUIDataProvider_MenuOption]
OptionSet=DUEL
DataStoreMarkup=<UTGameSettings:BotSkill>
bOfflineOnly=1

[NumBots_DM UTUIDataProvider_MenuOption]
OptionSet=DM
OptionSet=TDM
OptionSet=CTF
OptionSet=VCTF
OptionSet=WAR
DataStoreMarkup=<UTGameSettings:NumBots>
OptionType=UTOT_Slider
RangeData=(MinValue=0.0,MaxValue=31.0,bIntRange=1,NudgeValue=1.0,CurrentValue=7.0)

[VsBots_DM UTUIDataProvider_MenuOption]
OptionSet=TDM
OptionSet=CTF
OptionSet=VCTF
OptionSet=WAR
DataStoreMarkup=<UTGameSettings:VsBots>
bOnlineOnly=1

[GoalScore_DM UTUIDataProvider_MenuOption]
OptionSet=DM
OptionSet=TDM
OptionSet=CTF
OptionSet=VCTF
OptionSet=WAR
OptionSet=DUEL
DataStoreMarkup=<UTGameSettings:GoalScore>
bEditableCombo=1
bNumericCombo=1

[TimeLimit_DM UTUIDataProvider_MenuOption]
OptionSet=DM
OptionSet=TDM
OptionSet=CTF
OptionSet=VCTF
OptionSet=WAR
OptionSet=DUEL
DataStoreMarkup=<UTGameSettings:TimeLimit>
bEditableCombo=1
bNumericCombo=1

[BotTeam_DM UTUIDataProvider_MenuOption]
OptionSet=TDM
OptionSet=CTF
OptionSet=VCTF
OptionSet=WAR
DataStoreMarkup=<UTStringList:BotTeams>

[ForceRespawn_DM UTUIDataProvider_MenuOption]
OptionSet=DM
OptionSet=TDM
OptionSet=CTF
OptionSet=VCTF
OptionSet=WAR
DataStoreMarkup=<UTGameSettings:ForceRespawn>
OptionType=UTOT_CollectionCheckBox

[RecordDemo_DM UTUIDataProvider_MenuOption]
OptionSet=DM
OptionSet=TDM
OptionSet=CTF
OptionSet=VCTF
OptionSet=WAR
OptionSet=DUEL
DataStoreMarkup=<UTStringList:RecordDemo>
bRemoveOn360=1
bRemoveOnPS3=1
OptionType=UTOT_CollectionCheckBox
;OptionSet=Audio
;DataStoreMarkup=<UTStringList:AudioDevices>
;bRemoveOn360=1
;bRemoveOnPS3=1

[HardwareOpenAL UTUIDataProvider_MenuOption]
OptionSet=Audio
DataStoreMarkup=<UTStringList:AudioDevices>
bRemoveOn360=1
bRemoveOnPS3=1
OptionType=UTOT_CollectionCheckBox

[SFXVolume UTUIDataProvider_MenuOption]
OptionSet=Audio
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.SFXVolume>
OptionType=UTOT_Slider
RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0)

[MusicVolume UTUIDataProvider_MenuOption]
OptionSet=Audio
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.MusicVolume>
OptionType=UTOT_Slider
RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0)

[VoiceVolume UTUIDataProvider_MenuOption]
OptionSet=Audio
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.VoiceVolume>
OptionType=UTOT_Slider
RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0)

[AmbianceVolume UTUIDataProvider_MenuOption]
OptionSet=Audio
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.AmbianceVolume>
OptionType=UTOT_Slider
RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0)

[AnnouncerVolume UTUIDataProvider_MenuOption]
OptionSet=Audio
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.AnnouncerVolume>
OptionType=UTOT_Slider
RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0)

[AnnounceSetting UTUIDataProvider_MenuOption]
OptionSet=Audio
DataStoreMarkup=<OnlinePlayerData:ProfileData.AnnounceSetting>

[AutoTaunt UTUIDataProvider_MenuOption]
OptionSet=Audio
DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoTaunt>
OptionType=UTOT_CollectionCheckBox
;OptionSet=Audio
;DataStoreMarkup=<OnlinePlayerData:ProfileData.MessageBeep>
;bRemoveOn360=1
;bRemoveOnPS3=1
;OptionType=UTOT_CollectionCheckBox

[MuteVoice UTUIDataProvider_MenuOption]
OptionSet=Audio
DataStoreMarkup=<OnlinePlayerData:ProfileData.MuteVoice>
OptionType=UTOT_CollectionCheckBox
bRemoveOnPS3=1
;OptionSet=Audio
;DataStoreMarkup=<OnlinePlayerData:ProfileData.SpeechRecognition>
;OptionType=UTOT_CollectionCheckBox
;bRemoveOnPS3=1

[TextToSpeechMode UTUIDataProvider_MenuOption]
OptionSet=Audio
DataStoreMarkup=<OnlinePlayerData:ProfileData.TextToSpeechMode>
bRemoveOn360=1
bRemoveOnPS3=1

[ControllerVibration UTUIDataProvider_MenuOption]
OptionSet=Input
DataStoreMarkup=<OnlinePlayerData:ProfileData.ControllerVibration>
bRemoveOnPS3=1
bRemoveOnPC=1

[InvertY UTUIDataProvider_MenuOption]
OptionSet=Input
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.InvertY>
OptionType=UTOT_CollectionCheckBox
;OptionSet=Input
;DataStoreMarkup=<OnlinePlayerData:ProfileData.DodgingEnabled>
;OptionType=UTOT_CollectionCheckBox

[AutoAim UTUIDataProvider_MenuOption]
OptionSet=Input
DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoAim>
bRemoveOnPS3=1
bRemoveOn360=1
OptionType=UTOT_CollectionCheckBox

[ControllerSensitivityMultiplier UTUIDataProvider_MenuOption]
OptionSet=Input
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.ControllerSensitivityMultiplier>
OptionType=UTOT_Slider
RangeData=(MinValue=5,MaxValue=20,bIntRange=1,NudgeValue=1,CurrentValue=10)
bRemoveOnPC=1
[TurningAccelerationFactor UTUIDataProvider_MenuOption]
OptionSet=Input
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.TurningAccelerationFactor>
OptionType=UTOT_Slider
RangeData=(MinValue=1.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0)
bRemoveOnPC=1

[MouseSmoothing UTUIDataProvider_MenuOption]
OptionSet=Input
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.MouseSmoothing>
bRemoveOn360=1
OptionType=UTOT_CollectionCheckBox
bKeyboardOrMouseOption=1

[MouseSensitivityGame UTUIDataProvider_MenuOption]
OptionSet=Input
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.MouseSensitivityGame>
OptionType=UTOT_EditBox
EditBoxMaxLength=4
bRemoveOn360=1
bKeyboardOrMouseOption=1

[MouseSmoothingStrength UTUIDataProvider_MenuOption]
OptionSet=Weapons
DataStoreMarkup=<OnlinePlayerData:ProfileData.MouseSmoothingStrength>
OptionType=UTOT_Slider
RangeData=(MinValue=2.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=10.0)
bRemoveOn360=1
bRemoveOnPS3=1

[DodgeDoubleClickTime UTUIDataProvider_MenuOption]
OptionSet=Input
DataStoreMarkup=<OnlinePlayerData:ProfileData.DodgeDoubleClickTime>
OptionType=UTOT_Slider
RangeData=(MinValue=10,MaxValue=40,bIntRange=1,NudgeValue=5,CurrentValue=25)
bRemoveOn360=1
bRemoveOnPS3=1

[EnableJoyStick UTUIDataProvider_MenuOption]
OptionSet=Input
DataStoreMarkup=<OnlinePlayerData:ProfileData.EnableJoyStick>
OptionType=UTOT_CollectionCheckBox
bRemoveOn360=1
bRemoveOnPS3=1

[AutoCenterPitch UTUIDataProvider_MenuOption]
OptionSet=Input
DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoCenterPitch>
bRemoveOnPC=1

[AutoCenterVehiclePitch UTUIDataProvider_MenuOption]
OptionSet=Input
DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoCenterVehiclePitch>
bRemoveOnPC=1

[TiltSensing UTUIDataProvider_MenuOption]
OptionSet=Input
DataStoreMarkup=<OnlinePlayerData:ProfileData.TiltSensing>
bRemoveOnPC=1
bRemoveOn360=1

[VehicleControls UTUIDataProvider_MenuOption]
OptionSet=Input
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.VehicleControls>
bRemoveOnPC=1

[ScreenResolution UTUIDataProvider_MenuOption]
OptionSet=Video
DataStoreMarkup=<UTStringList:ScreenResolution>
bRemoveOn360=1
bRemoveOnPS3=1

[FullScreen UTUIDataProvider_MenuOption]
OptionSet=Video
DataStoreMarkup=<UTStringList:FullScreen>
bRemoveOn360=1
bRemoveOnPS3=1

[Brightness UTUIDataProvider_MenuOption]
OptionSet=Video
OptionSet=MidGameMenu
DataStoreMarkup=<OnlinePlayerData:ProfileData.Gamma>
OptionType=UTOT_Slider
RangeData=(MinValue=1,MaxValue=10,bIntRange=1,NudgeValue=1.0,CurrentValue=6.0)

[PostProcess UTUIDataProvider_MenuOption]
OptionSet=Video
DataStoreMarkup=<OnlinePlayerData:ProfileData.PostProcessPreset>

[GoreLevel UTUIDataProvider_MenuOption]
OptionSet=Video
DataStoreMarkup=<OnlinePlayerData:ProfileData.GoreLevel>
OptionType=UTOT_CollectionCheckBox

[Subtitles UTUIDataProvider_MenuOption]
OptionSet=Video
DataStoreMarkup=<OnlinePlayerData:ProfileData.Subtitles>
OptionType=UTOT_CollectionCheckBox
;OptionSet=Video
;DataStoreMarkup=<OnlinePlayerData:ProfileData.DefaultFOV>
;OptionType=UTOT_Slider
;RangeData=(MinValue=80.0,MaxValue=120.0,bIntRange=1,NudgeValue=2.0,CurrentValue=90.0)
; OptionSet=Video
; DataStoreMarkup=<OnlinePlayerData:ProfileData.ViewBob>
; OptionType=UTOT_CollectionCheckBox

[EnableHardwarePhysics UTUIDataProvider_MenuOption]
OptionSet=Video
DataStoreMarkup=<OnlinePlayerData:ProfileData.EnableHardwarePhysics>
bRemoveOn360=1
bRemoveOnPS3=1
OptionType=UTOT_CollectionCheckBox

[ScreenPercentage UTUIDataProvider_MenuOption]
OptionSet=AdvancedVideo
DataStoreMarkup=<Registry:ScreenPercentage>
OptionType=UTOT_Slider
RangeData=(MinValue=50,MaxValue=100,bIntRange=1,NudgeValue=2,CurrentValue=100)
bRemoveOn360=1
bRemoveOnPS3=1

[TextureDetail UTUIDataProvider_MenuOption]
OptionSet=AdvancedVideo
DataStoreMarkup=<Registry:TextureDetail>
OptionType=UTOT_Slider
RangeData=(MinValue=1,MaxValue=5,bIntRange=1,NudgeValue=1,CurrentValue=1)
bRemoveOn360=1
bRemoveOnPS3=1

[WorldDetail UTUIDataProvider_MenuOption]
OptionSet=AdvancedVideo
DataStoreMarkup=<Registry:WorldDetail>
OptionType=UTOT_Slider
RangeData=(MinValue=1,MaxValue=5,bIntRange=1,NudgeValue=1,CurrentValue=1)
bRemoveOn360=1
bRemoveOnPS3=1
;OptionSet=AdvancedVideo
;DataStoreMarkup=<Registry:PostProcessQuality>
;OptionType=UTOT_Slider
;RangeData=(MinValue=0,MaxValue=2,bIntRange=1,NudgeValue=1,CurrentValue=1)
;bRemoveOn360=1
;bRemoveOnPS3=1
;;RangeData=(MinValue=0,MaxValue=2,bIntRange=1,NudgeValue=1,CurrentValue=1)

[VSyncValue UTUIDataProvider_MenuOption]
OptionSet=AdvancedVideo
DataStoreMarkup=<Registry:VSyncValue>
OptionType=UTOT_Checkbox
bRemoveOn360=1
bRemoveOnPS3=1

[EnableMotionBlur UTUIDataProvider_MenuOption]
OptionSet=AdvancedVideo
DataStoreMarkup=<Registry:EnableMotionBlur>
bRemoveOn360=True
bRemoveOnPS3=True
OptionType=UTOT_Checkbox

[Alias UTUIDataProvider_MenuOption]
OptionSet=Network
DataStoreMarkup=<OnlinePlayerData:ProfileData.Alias>
OptionType=UTOT_EditBox
EditboxMaxLength=20
bRemoveOnPS3=1
bRemoveOnPC=1

[ClanTag UTUIDataProvider_MenuOption]
OptionSet=Network
DataStoreMarkup=<OnlinePlayerData:ProfileData.ClanTag>
OptionType=UTOT_EditBox
EditboxMaxLength=10
bRemoveOnPS3=1

[NetworkConnection UTUIDataProvider_MenuOption]
OptionSet=Network
DataStoreMarkup=<OnlinePlayerData:ProfileData.NetworkConnection>
bRemoveOnPS3=1

[DynamicNetspeed UTUIDataProvider_MenuOption]
OptionSet=Network
DataStoreMarkup=<OnlinePlayerData:ProfileData.DynamicNetspeed>
OptionType=UTOT_CollectionCheckBox
bRemoveOnPS3=1

[AllowCustomCharacters UTUIDataProvider_MenuOption]
OptionSet=Network
DataStoreMarkup=<OnlinePlayerData:ProfileData.AllowCustomCharacters>
OptionType=UTOT_CollectionCheckBox

[CrosshairType UTUIDataProvider_MenuOption]
OptionSet=Weapons
DataStoreMarkup=<OnlinePlayerData:ProfileData.CrosshairType>

[WeaponSwitchOnPickup UTUIDataProvider_MenuOption]
OptionSet=Weapons
DataStoreMarkup=<OnlinePlayerData:ProfileData.WeaponSwitchOnPickup>
OptionType=UTOT_CollectionCheckBox

[WeaponHand UTUIDataProvider_MenuOption]
OptionSet=Weapons
DataStoreMarkup=<OnlinePlayerData:ProfileData.WeaponHand>

[SmallWeapons UTUIDataProvider_MenuOption]
OptionSet=Weapons
DataStoreMarkup=<OnlinePlayerData:ProfileData.SmallWeapons>
OptionType=UTOT_CollectionCheckBox

[DisplayWeaponBar UTUIDataProvider_MenuOption]
OptionSet=Weapons
DataStoreMarkup=<OnlinePlayerData:ProfileData.DisplayWeaponBar>
OptionType=UTOT_CollectionCheckBox
bRemoveOn360=1
bRemoveOnPS3=1

[ShowOnlyAvailableWeapons UTUIDataProvider_MenuOption]
OptionSet=Weapons
DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowOnlyAvailableWeapons>
bRemoveOn360=1
bRemoveOnPS3=1
OptionType=UTOT_CollectionCheckBox

[RotateMap UTUIDataProvider_MenuOption]
OptionSet=HUD
DataStoreMarkup=<OnlinePlayerData:ProfileData.RotateMap>
OptionType=UTOT_CollectionCheckBox

[ShowMap UTUIDataProvider_MenuOption]
OptionSet=HUD
DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowMap>
OptionType=UTOT_CollectionCheckBox

[ShowClock UTUIDataProvider_MenuOption]
OptionSet=HUD
DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowClock>
OptionType=UTOT_CollectionCheckBox

[ShowDoll UTUIDataProvider_MenuOption]
OptionSet=HUD
DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowDoll>
OptionType=UTOT_CollectionCheckBox
;OptionSet=HUD
;DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowPowerups>
;OptionType=UTOT_CollectionCheckBox

[ShowScoring UTUIDataProvider_MenuOption]
OptionSet=HUD
DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowScoring>
OptionType=UTOT_CollectionCheckBox

[ShowLeaderboard UTUIDataProvider_MenuOption]
OptionSet=HUD
DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowLeaderboard>
OptionType=UTOT_CollectionCheckBox

[ShowVehicleArmorCount UTUIDataProvider_MenuOption]
OptionSet=HUD
DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowVehicleArmorCount>
OptionType=UTOT_CollectionCheckBox
bRemoveOnPS3=1
bRemoveOn360=1

[ServerType UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<UTStringList:ServerType>
bRemoveOn360=1

[ServerType360 UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<UTStringList:ServerType360>
bRemoveOnPC=1
bRemoveOnPS3=1

[DedicatedServer UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<UTGameSettings:bIsDedicated>
OptionType=UTOT_CheckBox
bRemoveOn360=1
bRemoveOnPS3=1

[MaxPlayers_PC UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<UTGameSettings:MaxPlayers>
OptionType=UTOT_Slider
RangeData=(MinValue=2,MaxValue=32,bIntRange=1,NudgeValue=1,CurrentValue=16)
bRemoveOn360=1
bRemoveOnPS3=1

[MaxPlayers_Console UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<UTGameSettings:MaxPlayers>
OptionType=UTOT_Slider
RangeData=(MinValue=2,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16)
bRemoveOnPC=1

[MinNumPlayers_PC UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<UTGameSettings:MinNetPlayers>
OptionType=UTOT_Slider
RangeData=(MinValue=0,MaxValue=32,bIntRange=1,NudgeValue=1,CurrentValue=16)
bRemoveOn360=1
bRemoveOnPS3=1

[MinNumPlayers_Console UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<UTGameSettings:MinNetPlayers>
OptionType=UTOT_Slider
RangeData=(MinValue=0,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16)
bRemoveOnPC=1

[PrivateSlots UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<UTGameSettings:NumPrivateConnections>
OptionType=UTOT_Slider
RangeData=(MinValue=0,MaxValue=23,bIntRange=1,NudgeValue=1,CurrentValue=0)
bRemoveOnPS3=1
bRemoveOnPC=1

[AllowKeyboard UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<UTGameSettings:AllowKeyboard>
OptionType=UTOT_CollectionCheckBox
bRemoveOnPC=true
bRemoveOn360=true

[ServerDescription UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<OnlinePlayerData:ProfileData.ServerDescription>
OptionType=UTOT_EditBox
EditboxMaxLength=32

[ServerMOTD UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<Registry:ServerMOTD>
OptionType=UTOT_EditBox
EditboxMaxLength=512

[ServerPassword UTUIDataProvider_MenuOption]
OptionSet=Server
DataStoreMarkup=<Registry:ServerPassword>
OptionType=UTOT_EditBox
EditboxMaxLength=16
;OptionSet=Client
;DataStoreMarkup=<UTStringList:Splitscreen>
;bRemoveOnPC=1
;bRemoveOn360=1

[MatchType UTUIDataProvider_MenuOption]
OptionSet=Client
OptionSet=QuickMatch
DataStoreMarkup=<UTStringList:MatchType>
bRemoveOn360=1

[MatchType360 UTUIDataProvider_MenuOption]
OptionSet=Client
OptionSet=QuickMatch
DataStoreMarkup=<UTStringList:MatchType360>
bRemoveOnPC=1
bRemoveOnPS3=1

[GameMode_Client UTUIDataProvider_MenuOption]
OptionSet=Client
OptionSet=QuickMatch
DataStoreMarkup=<UTMenuItems:GameModeFilter>

[PureServer_Client UTUIDataProvider_MenuOption]
OptionSet=Client
OptionSet=QuickMatch
DataStoreMarkup=<UTGameSearch:DesiredSettings.PureServer>
OptionType=UTOT_ComboReadOnly

[FullServer_Client UTUIDataProvider_MenuOption]
OptionSet=Client
DataStoreMarkup=<UTGameSearch:DesiredSettings.ShowFullServers>
OptionType=UTOT_CollectionCheckBox
bRemoveOn360=true

[EmptyServer_Client UTUIDataProvider_MenuOption]
OptionSet=Client
DataStoreMarkup=<UTGameSearch:DesiredSettings.ShowEmptyServers>
OptionType=UTOT_CollectionCheckBox
bRemoveOn360=true
bRemoveOnPS3=true

[LockedServer_Client UTUIDataProvider_MenuOption]
OptionSet=Client
DataStoreMarkup=<UTGameSearch:DesiredSettings.LockedServer>
OptionType=UTOT_CollectionCheckBox

[AllowKeyboard_Client UTUIDataProvider_MenuOption]
OptionSet=Client
OptionSet=QuickMatch
DataStoreMarkup=<UTGameSearch:DesiredSettings.AllowKeyboard>
OptionType=UTOT_ComboReadOnly
bRemoveOnPC=true

[ShowOnlyDedicatedServers UTUIDataProvider_MenuOption]
OptionSet=Client
;OptionSet=QuickMatch
DataStoreMarkup=<UTGameSearch:DesiredSettings.IsDedicated>
OptionType=UTOT_CollectionCheckbox
bRemoveOn360=true

[StickConfiguration_PresetsPS3 UTUIDataProvider_MenuOption]
OptionSet=PresetsPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_AnalogStickPreset>

[ButtonPreset_PresetsPS3 UTUIDataProvider_MenuOption]
OptionSet=PresetsPS3
DataStoreMarkup=<UTStringList:PS3ButtonPresets>

[StickConfiguration_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_AnalogStickPreset>

[X_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonA>

[Circle_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonB>

[Square_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonX>

[Triangle_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonY>

[R1_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightBumper>

[R2_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightTrigger>

[R3_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightThumbstickPressed>

[L1_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftBumper>

[L2_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftTrigger>

[L3_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftThumbstickPressed>

[DPadUp_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadUp>

[DPadDown_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadDown>

[DPadLeft_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadLeft>

[DPadRight_KeysPS3 UTUIDataProvider_MenuOption]
OptionSet=KeysPS3
DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadRight>

[SmoothFramerate UTUIDataProvider_MenuOption]
OptionSet=AdvancedVideo
DataStoreMarkup=<Registry:SmoothFramerate>
OptionType=UTOT_Checkbox
bRemoveOn360=1
bRemoveOnPS3=1

[PlayerFOV UTUIDataProvider_MenuOption]
OptionSet=AdvancedVideo
DataStoreMarkup=<Registry:PlayerFOV>
OptionType=UTOT_Slider
RangeData=(MinValue=80,MaxValue=100,bIntRange=1,NudgeValue=1,CurrentValue=90)
bRemoveOn360=1
bRemoveOnPS3=1

[IniVersion]
Patch=6
0=1190272374.000000
1=1212026348.000000

[UTGame.UTEntryPlayerController]
bCenteredWeaponFire=False
bNoCrosshair=False
bSimpleCrosshair=False
ForceFeedbackManagerClassName=
InteractDistance=512.000000

[UTUIFrontEnd_LoginScreen]
LastPassword=001000000000208140157223001021209017140122000192079194151235001000000000067234139068187137119076178066216240208238116098000000000000002000000000000000003102000000168000000000016000000000031150218047024136053088210213231041194052148086000000000000004128000000160000000000016000000000013044106057076126208016079022097028138159071221024000000000162090237108148236019052118056101021100054054030111193075110135126215054020000000000205143054126199146118138183048110055252145030244119057191095

[UTGame.UTMissionPlayerController]
bCenteredWeaponFire=False
bNoCrosshair=False
bSimpleCrosshair=False
ForceFeedbackManagerClassName=
InteractDistance=512.000000

[UTGame.UTDeathmatch]
bWarmupRound=False
bForceMidGameMenuAtStart=False
NetWait=15
ClientProcessingTimeout=30
WarmupTime=0
LateEntryLives=1
ResetTimeDelay=0
MaxCustomChars=12
GoalScore=25
MaxLives=0
TimeLimit=20[/code]

Posted

UTInput

[Engine.PlayerInput]
MoveForwardSpeed=1200
MoveStrafeSpeed=1200
LookRightScale=300
LookUpScale=-250
MouseSensitivity=25.000000
DoubleClickTime=0.250000
bEnableMouseSmoothing=True
Bindings=(Name="Home",Command="stat fps")
Bindings=(Name="PageUp",Command="Loaded")
Bindings=(Name="PageDown",Command="Playersonly ")
Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False)
Bindings=(Name="F9",Command="shot")
Bindings=(Name="P",Command="TogglePhysicsMode")
Bindings=(Name="Delete",Command="Camera Default")
Bindings=(Name="End",Command="Behindview")
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Bindings=(Name="LeftShift",Command="Walking")
Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
Bindings=(Name="Look",Command="Button bLook")
Bindings=(Name="Pause",Command="Pause")
Bindings=(Name="LookToggle",Command="Toggle bLook")
Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100")
Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100")
Bindings=(Name="CenterView",Command="Button bSnapLevel")
Bindings=(Name="Walking",Command="Button bRun")
Bindings=(Name="Strafe",Command="Button bStrafe")
Bindings=(Name="NextWeapon",Command="NextWeapon")
Bindings=(Name="ViewTeam",Command="ViewClass Pawn")
Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest")
Bindings=(Name="Turn180",Command="Button bTurn180")
Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0")
Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0")
Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0")
Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0")
Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100")
Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100")
Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire")
Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire")
Bindings=(Name="GBA_Use",Command="use")
Bindings=(Name="GBA_FeignDeath",Command="FeignDeath")
Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon")
Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon")
Bindings=(Name="GBA_NextWeapon",Command="NextWeapon")
Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1")
Bindings=(Name="GBA_SwitchWeapon2",Command="switchweapon 2")
Bindings=(Name="GBA_SwitchWeapon3",Command="switchweapon 3")
Bindings=(Name="GBA_SwitchWeapon4",Command="switchweapon 4")
Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5")
Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6")
Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7")
Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8")
Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9")
Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10")
Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator")
Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false")
Bindings=(Name="GBA_Talk",Command="talk")
Bindings=(Name="GBA_TeamTalk",Command="teamtalk")
Bindings=(Name="GBA_Taunt1",Command="taunt 1")
Bindings=(Name="GBA_Taunt2",Command="taunt 2")
Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn")
Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu")
Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu")
Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false")
Bindings=(Name="GBA_ShowMap",Command="ShowMap")
Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap")
Bindings=(Name="GBA_GrowHud",Command="GrowHud")
Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud")
Bindings=(Name="GBA_ToggleMelee",Command="ToggleMelee | Axis aUp Speed=-1.0 AbsoluteAxis=100")
Bindings=(Name="GBA_WeaponPicker",Command="ShowQuickPick | OnRelease HideQuickPick")
Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100")
Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3")
Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.3")
Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100")
Bindings=(Name="XboxTypeS_LeftThumbstick",Command="GBA_Jump_Gamepad")
Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu")
Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad")
Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad")
Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad")
Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad")
Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_NextWeapon")
Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire")
Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_WeaponPicker")
Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_AltFire")
Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_SwitchToBestWeapon_Gamepad")
Bindings=(Name="XboxTypeS_A",Command="GBA_Jump_Gamepad")
Bindings=(Name="XboxTypeS_B",Command="GBA_ToggleMelee")
Bindings=(Name="XboxTypeS_Y",Command="GBA_ShowMap")
Bindings=(Name="XboxTypeS_X",Command="GBA_Use")
Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores")
Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_ToggleMinimap")
Bindings=(Name="XboxTypeS_DPad_Down",Command="GBA_FeignDeath")
Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_ShowCommandMenu")
Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_ToggleSpeaking")
Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad")
Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad")
Bindings=(Name="Up",Command="GBA_MoveForward")
Bindings=(Name="Down",Command="GBA_Backward")
Bindings=(Name="Left",Command="GBA_TurnLeft")
Bindings=(Name="Right",Command="GBA_TurnRight")
Bindings=(Name="LeftControl",Command="GBA_Jump")
Bindings=(Name="Enter",Command="GBA_Use")
Bindings=(Name="SpaceBar",Command="GBA_Jump")
Bindings=(Name="W",Command="GBA_MoveForward")
Bindings=(Name="S",Command="GBA_Backward")
Bindings=(Name="A",Command="GBA_StrafeLeft")
Bindings=(Name="D",Command="GBA_StrafeRight")
Bindings=(Name="E",Command="GBA_Use")
Bindings=(Name="LeftMouseButton",Command="GBA_Fire")
Bindings=(Name="RightMouseButton",Command="GBA_AltFire")
Bindings=(Name="C",Command="GBA_Duck")
Bindings=(Name="Escape",Command="GBA_ShowMenu")
Bindings=(Name="MouseScrollUp",Command="GBA_PrevWeapon")
Bindings=(Name="MouseScrollDown",Command="GBA_NextWeapon")
Bindings=(Name="one",Command="GBA_SwitchWeapon1")
Bindings=(Name="two",Command="GBA_SwitchWeapon2")
Bindings=(Name="three",Command="GBA_SwitchWeapon3")
Bindings=(Name="four",Command="GBA_SwitchWeapon4")
Bindings=(Name="five",Command="GBA_SwitchWeapon5")
Bindings=(Name="six",Command="GBA_SwitchWeapon6")
Bindings=(Name="seven",Command="GBA_SwitchWeapon7")
Bindings=(Name="eight",Command="GBA_SwitchWeapon8")
Bindings=(Name="nine",Command="GBA_SwitchWeapon9")
Bindings=(Name="zero",Command="GBA_SwitchWeapon10")
Bindings=(Name="Q",Command="GBA_ToggleTranslocator")
Bindings=(Name="T",Command="GBA_Talk")
Bindings=(Name="Y",Command="GBA_TeamTalk")
Bindings=(Name="J",Command="GBA_Taunt1")
Bindings=(Name="K",Command="GBA_Taunt2")
Bindings=(Name="L",Command="GBA_Horn")
Bindings=(Name="F1",Command="GBA_ShowScores")
Bindings=(Name="F2",Command="GBA_ShowMap")
Bindings=(Name="F3",Command="GBA_ToggleMinimap")
Bindings=(Name="F6",Command="stat net")
Bindings=(Name="G",Command="GBA_SwitchToBestWeapon")
Bindings=(Name="F",Command="GBA_FeignDeath")
Bindings=(Name="Equals",Command="GBA_GrowHud")
Bindings=(Name="Minus",Command="GBA_ShrinkHud")
Bindings=(Name="V",Command="GBA_ShowCommandMenu")
Bindings=(Name="B",Command="GBA_ToggleSpeaking")
Bindings=(Name="M",Command="BasePath 0")
Bindings=(Name="N",Command="BasePath 1")
bInvertMouse=False
bInvertTurn=False

[Engine.DebugCameraInput]
Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0")
Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0")
Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0")
Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0")
Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100")
Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100")
Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0")
Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0")
Bindings=(Name="Q",Command="MoveDown")
Bindings=(Name="E",Command="MoveUp")
Bindings=(Name="W",Command="MoveForward")
Bindings=(Name="S",Command="MoveBackward")
Bindings=(Name="A",Command="StrafeLeft")
Bindings=(Name="D",Command="StrafeRight")
Bindings=(Name="F",Command="FreezeRendering")
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX")
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY")
Bindings=(Name="Left",Command="TurnLeft")
Bindings=(Name="Right",Command="TurnRight")
Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True)
Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera")
Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3")
Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2")
Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2")
Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown")
Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp")
Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering")
Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed")

[Editor.EditorViewportInput]
Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar)
Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde)
Bindings=(Command="DELETE",Name=Delete)
Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4)
Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True)
Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5)
Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6)
Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True)
Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True)
Bindings=(Command="DUPLICATE",Name=D,Shift=True)
Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True)
Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True)
Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True)
Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True)
Bindings=(Command="ACTOR LEVELCURRENT",Name=M)
Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True)
Bindings=(Command="SELECT NONE",Name=N,Shift=True)
Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True)
Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True)
Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True)
Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True)
Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True)
Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True)
Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True)
Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True)
Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True)
Bindings=(Command="EDIT COPY",Name=C,Control=True)
Bindings=(Command="EDIT PASTE",Name=V,Control=True)
Bindings=(Command="DUPLICATE",Name=W,Control=True)
Bindings=(Command="EDIT CUT",Name=X,Control=True)
Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)
Bindings=(Command="BRUSH ADD",Name=A,Control=True)
Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True)
Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True)
Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True)
Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True)
Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End)
Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True)
Bindings=(Command="CAMERA ALIGN",Name=Home)
Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True)
Bindings=(Command="MAP BRUSH GET",Name=P,Control=True)
Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True)
Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True)
Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True)
Bindings=(Command="ACTOR DESELECT",Name=Escape)
Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True)
Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True)

[UnrealEd.ObjectEditorViewportInput]
Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True)
Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True)
Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True)

[Engine.Console]
ConsoleKey=F10
TypeKey=Tab
MaxScrollbackSize=1024
HistoryBot=-1

[Engine.UIInputConfiguration]
AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False)
AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False)
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left)
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down)
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left)
AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up)
WidgetInputAliases=(WidgetClassName="Engine.UIScreenObject",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28)))))))
WidgetInputAliases=(WidgetClassName="Engine.ConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIObject",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="ShowContextMenu",LinkedInputKeys=((InputKeyName="RightMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UICheckbox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"))),(InputAliasName="SelectFirstElement",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectLastElement",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"),(InputKeyName="XboxTypeS_LeftTrigger"))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="PageDown"),(InputKeyName="XboxTypeS_RightTrigger"))),(InputAliasName="SelectAllItems",LinkedInputKeys=((InputKeyName="A",ModifierKeyFlags=42))),(InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="SpaceBar"),(InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=24))),(InputAliasName="ResizeColumn",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIContextMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="HideContextMenu",LinkedInputKeys=((InputKeyName="Escape")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left",ModifierKeyFlags=0))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End",ModifierKeyFlags=0))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="zero"),(InputKeyName="one"),(InputKeyName="two"),(InputKeyName="three"),(InputKeyName="four"),(InputKeyName="five"),(InputKeyName="six"),(InputKeyName="seven"),(InputKeyName="eight"),(InputKeyName="nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadfour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadsix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Add"),(InputKeyName="Subtract"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"),(InputKeyName="Spacebar"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="MouseSelect",LinkedInputKeys=((InputKeyName="MouseX",ModifierKeyFlags=0)))))))
WidgetInputAliases=(WidgetClassName="Engine.UILabelButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UINumericEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="zero"),(InputKeyName="one"),(InputKeyName="two"),(InputKeyName="three"),(InputKeyName="four"),(InputKeyName="five"),(InputKeyName="six"),(InputKeyName="seven"),(InputKeyName="eight"),(InputKeyName="nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadfour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadsix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"),(InputKeyName="Spacebar"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))),(InputAliasName="IncrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Add"))),(InputAliasName="DecrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Subtract")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIOptionListBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="Enter",ModifierKeyFlags=0))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0)))))))
WidgetInputAliases=(WidgetClassName="Engine.UIPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIScene",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScene",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0),(InputKeyName="RightMouseButton",ModifierKeyFlags=0),(InputKeyName="MiddleMouseButton",ModifierKeyFlags=0)))))))
WidgetInputAliases=(WidgetClassName="Engine.UIScrollbar",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarMarkerButton",WidgetStates=((StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY")))))))
WidgetInputAliases=(WidgetClassName="Engine.UISlider",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Subtract"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Add"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_RightThumbstick"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="DragSlider"))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY")))))))
WidgetInputAliases=(WidgetClassName="Engine.UITabButton",WidgetStates=((StateClassName="Engine.UIState_TargetedTab",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_A",ModifierKeyFlags=0)))))))
WidgetInputAliases=(WidgetClassName="Engine.UITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=42),(InputKeyName="XboxTypeS_RightShoulder"))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=14),(InputKeyName="XboxTypeS_LeftShoulder")))))))
WidgetInputAliases=(WidgetClassName="Engine.UIToggleButton",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTSimpleImageList",WidgetStates=((StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_LeftX"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="Enter"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTSimpleList",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="MouseMoveX",LinkedInputKeys=((InputKeyName="MouseX"))),(InputAliasName="MouseMoveY",LinkedInputKeys=((InputKeyName="MouseY"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="MouseScrollUp"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="SelectionEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="SelectionHome",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectionPgUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="SelectionPgDn",LinkedInputKeys=((InputKeyName="PageDown"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))),(InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTUIButtonBarButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTUIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTUIOptionButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Right"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Left")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTUIOptionList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="MouseScrollUp"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="MouseScrollDown"))),(InputAliasName="SelectionHome",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectionEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="SelectionPgUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="SelectionPgDn",LinkedInputKeys=((InputKeyName="PageDown"))),(InputAliasName="AcceptOptions",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="MouseMoveX",LinkedInputKeys=((InputKeyName="MouseX"))),(InputAliasName="MouseMoveY",LinkedInputKeys=((InputKeyName="MouseY")))))))
WidgetInputAliases=(WidgetClassName="Engine.ScriptConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTScoreboardPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Select",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTDrawCommandPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="Forward",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="back",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Escape"))),(InputAliasName="one",LinkedInputKeys=((InputKeyName="one"))),(InputAliasName="two",LinkedInputKeys=((InputKeyName="two"))),(InputAliasName="three",LinkedInputKeys=((InputKeyName="three"))),(InputAliasName="four",LinkedInputKeys=((InputKeyName="four"))),(InputAliasName="five",LinkedInputKeys=((InputKeyName="five"))),(InputAliasName="six",LinkedInputKeys=((InputKeyName="six"))),(InputAliasName="seven",LinkedInputKeys=((InputKeyName="seven"))),(InputAliasName="eight",LinkedInputKeys=((InputKeyName="eight"))),(InputAliasName="nine",LinkedInputKeys=((InputKeyName="nine"))),(InputAliasName="zero",LinkedInputKeys=((InputKeyName="zero"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Select",LinkedInputKeys=((InputKeyName="MiddleMouseButton")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTDrawMapPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="ToggleHome",LinkedInputKeys=((InputKeyName="XboxTypeS_X"),(InputKeyName="LeftMouseButton"))),(InputAliasName="MouseMove",LinkedInputKeys=((InputKeyName="MouseY"),(InputKeyName="MouseX"))),(InputAliasName="SelectNode",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))),(InputAliasName="SetHomeNode",LinkedInputKeys=((InputKeyName="XboxTypeS_X"))),(InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="NumPadEight"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="XboxTypeS_LeftY"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="NumPadTwo"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="NumPadfour"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="XboxTypeS_LeftX"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="NumPadsix"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="SelectNode",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="SetHomeNode",LinkedInputKeys=((InputKeyName="RightMouseButton")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTDrawMapVotePanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"))),(InputAliasName="back",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"),(InputKeyName="XboxTypeS_Back"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTSimpleMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="MouseScrollUp"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="Down"),(InputKeyName="MouseScrollDown"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_RightStick_Down"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="SelectionHome",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectionEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="SelectionPgUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="SelectionPgDn",LinkedInputKeys=((InputKeyName="PageDown")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTUICharacterCustomizationList",WidgetStates=((StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Left"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="Right")))))))
WidgetInputAliases=(WidgetClassName="UTGame.UTUITabPage_Scoreboard",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScoreboard",LinkedInputKeys=((InputKeyName="F1")))))))

[Configuration]
BasedOn=..\Engine\Config\BaseInput.ini

[UTGame.UTConsolePlayerInput]
bAutoCenterPitch=TRUE
bAutoCenterVehiclePitch=TRUE
AutoVehicleCenterSpeed=12000
Dodge_Threshold=0.8
SlowTurnScaling=0.1
AutoCenterDelay=2.0
bViewAccelerationEnabled=false
bDebugViewAcceleration=FALSE
bTargetFrictionEnabled=TRUE
bDebugTargetFriction=FALSE
ViewAccel_YawThreshold=0.99f
ViewAccel_DiagonalThreshold=.99f
ViewAccel_BaseMultiplier=1.1f
ViewAccel_TimeToHoldBeforeFastAcceleration=0.210f
ViewAccel_RampSpeed=0.100f
ViewAccel_MaxTurnSpeed=3.0f
ViewAccel_Twitchy=0.98f
MagicScaleForSensitivityMiddle=2.4f
MagicScaleForSensitivityEdge=1.5f
ViewAccel_PitchThreshold=0.66f
ViewAccel_LookingUpOrDownBoundary=12000.0f
ViewAccel_BackToCenterBoundary=3000.0f
ViewAccel_BackToCenterSpeed=2.8f
AutoPitchCenterSpeed=0.20f
AutoPitchStopAdjustingValue=5.0f
HoverBoardPitchMultiplier=0.5f

[IniVersion]
0=1189136786.000000
1=1192192199.000000

[UTGame.UTPlayerInput]
MoveForwardSpeed=1200.000000
MoveStrafeSpeed=1200.000000
LookRightScale=300.000000
LookUpScale=-250.000000
Bindings=(Name="Home",Command="stat fps",Control=False,Shift=False,Alt=False)
Bindings=(Name="PageUp",Command="Loaded",Control=False,Shift=False,Alt=False)
Bindings=(Name="PageDown",Command="Playersonly ",Control=False,Shift=False,Alt=False)
Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False)
Bindings=(Name="F9",Command="shot",Control=False,Shift=False,Alt=False)
Bindings=(Name="P",Command="TogglePhysicsMode",Control=False,Shift=False,Alt=False)
Bindings=(Name="Delete",Command="Camera Default",Control=False,Shift=False,Alt=False)
Bindings=(Name="End",Command="Behindview",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftShift",Command="Walking",Control=False,Shift=False,Alt=False)
Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False)
Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False)
Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False)
Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False)
Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False)
Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False)
Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False)
Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Use",Command="use",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_FeignDeath",Command="FeignDeath",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon2",Command="switchweapon 2",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon3",Command="switchweapon 3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon4",Command="switchweapon 4",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Talk",Command="talk",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TeamTalk",Command="teamtalk",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Taunt1",Command="taunt 1",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Taunt2",Command="taunt 2",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShowMap",Command="ShowMap",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_GrowHud",Command="GrowHud",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_ToggleMelee",Command="ToggleMelee | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_WeaponPicker",Command="ShowQuickPick | OnRelease HideQuickPick",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.3",Control=False,Shift=False,Alt=False)
Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="F6",Command="stat net",Control=False,Shift=False,Alt=False)
Bindings=(Name="N",Command="BasePath 1",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftMouseButton",Command="GBA_Fire",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_AltFire",Control=False,Shift=False,Alt=False)
Bindings=(Name="RightMouseButton",Command="GBA_AltFire",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftThumbstick",Command="GBA_Jump_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_A",Command="GBA_Jump_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="Enter",Command="GBA_Use",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_B",Command="GBA_ToggleMelee",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False)
Bindings=(Name="F1",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Y",Command="GBA_ShowMap",Control=False,Shift=False,Alt=False)
Bindings=(Name="F2",Command="GBA_ShowMap",Control=False,Shift=False,Alt=False)
Bindings=(Name="H",Command="GBA_FeignDeath",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_ToggleSpeaking",Control=False,Shift=False,Alt=False)
Bindings=(Name="B",Command="GBA_ToggleSpeaking",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_ToggleMinimap",Control=False,Shift=False,Alt=False)
Bindings=(Name="F3",Command="GBA_ToggleMinimap",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_WeaponPicker",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseScrollDown",Command="GBA_NextWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_SwitchToBestWeapon_Gamepad",Control=False,Shift=False,Alt=False)
Bindings=(Name="MouseScrollUp",Command="GBA_PrevWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="F",Command="GBA_Duck",Control=False,Shift=False,Alt=False)
Bindings=(Name="Up",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False)
Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False)
Bindings=(Name="Down",Command="GBA_Backward",Control=False,Shift=False,Alt=False)
Bindings=(Name="S",Command="GBA_Backward",Control=False,Shift=False,Alt=False)
Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False)
Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False)
Bindings=(Name="Left",Command="GBA_TurnLeft",Control=False,Shift=False,Alt=False)
Bindings=(Name="Right",Command="GBA_TurnRight",Control=False,Shift=False,Alt=False)
Bindings=(Name="one",Command="GBA_SwitchWeapon1",Control=False,Shift=False,Alt=False)
Bindings=(Name="two",Command="GBA_SwitchWeapon2",Control=False,Shift=False,Alt=False)
Bindings=(Name="five",Command="GBA_SwitchWeapon3",Control=False,Shift=False,Alt=False)
Bindings=(Name="E",Command="GBA_SwitchWeapon4",Control=False,Shift=False,Alt=False)
Bindings=(Name="three",Command="GBA_SwitchWeapon5",Control=False,Shift=False,Alt=False)
Bindings=(Name="four",Command="GBA_SwitchWeapon6",Control=False,Shift=False,Alt=False)
Bindings=(Name="Q",Command="GBA_SwitchWeapon7",Control=False,Shift=False,Alt=False)
Bindings=(Name="R",Command="GBA_SwitchWeapon8",Control=False,Shift=False,Alt=False)
Bindings=(Name="X",Command="GBA_SwitchWeapon9",Control=False,Shift=False,Alt=False)
Bindings=(Name="zero",Command="GBA_SwitchWeapon10",Control=False,Shift=False,Alt=False)
Bindings=(Name="Equals",Command="GBA_GrowHud",Control=False,Shift=False,Alt=False)
Bindings=(Name="J",Command="GBA_Taunt1",Control=False,Shift=False,Alt=False)
Bindings=(Name="K",Command="GBA_Taunt2",Control=False,Shift=False,Alt=False)
Bindings=(Name="T",Command="GBA_Talk",Control=False,Shift=False,Alt=False)
Bindings=(Name="Y",Command="GBA_TeamTalk",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_ShowCommandMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="V",Command="GBA_ShowCommandMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="Escape",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False)
Bindings=(Name="M",Command="GBA_ToggleTranslocator",Control=False,Shift=False,Alt=False)
Bindings=(Name="LeftControl",Command="GBA_Jump",Control=False,Shift=False,Alt=False)
Bindings=(Name="SpaceBar",Command="GBA_Jump",Control=False,Shift=False,Alt=False)
Bindings=(Name="G",Command="GBA_SwitchToBestWeapon",Control=False,Shift=False,Alt=False)
Bindings=(Name="L",Command="GBA_Horn",Control=False,Shift=False,Alt=False)

[UTGame.UTConsole]
HistoryTop=15
HistoryBot=0
HistoryCur=15
History[0]=FLY
History[1]=GIVE ALL
History[2]=SATA FPS
History[3]=stat fps
History[4]=TeamSay
History[5]=r u bot?
History[6]=allweapen
History[7]=allweapens
History[8]=addbots
History[9]=addbot
History[10]=add bots
History[11]=killbot
History[12]=gos
History[13]=killbots
History[14]=god
History[15]=
bEnableUI=False[/code]

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