钢管猫 Posted 2008年12月11日 01:31 Posted 2008年12月11日 01:31 UTEngine [url] Protocol=unreal Name=Player Map=UTFrontEnd.ut3 LocalMap=UTFrontEnd.ut3 TransitionMap=EnvyEntry.ut3 MapExt=ut3 EXEName=UTGame.exe DebugEXEName=DEBUG-UTGame.exe SaveExt=usa Port=7777 GameName=Unreal Tournament 3 GameNameShort=UT3 [Engine.Engine] NetworkDevice=IpDrv.TcpNetDriver ConsoleClassName=UTGame.UTConsole GameViewportClientClassName=UTGame.UTGameViewportClient LocalPlayerClassName=Engine.LocalPlayer DataStoreClientClassName=Engine.DataStoreClient Language=INT bAllowMatureLanguage=FALSE GameEngine=Engine.GameEngine EditorEngine=UTEditor.UTEditorEngine UnrealEdEngine=UTEditor.UTUnrealEdEngine Client=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas TinyFontName=EngineFonts.TinyFont SmallFontName=EngineFonts.SmallFont MediumFontName=MultiFont'UI_Fonts_Final.HUD.MF_Medium' LargeFontName=MultiFont'UI_Fonts_Final.HUD..MF_Large' WireframeMaterialName=EngineMaterials.WireframeMaterial DefaultMaterialName=EngineMaterials.DefaultMaterial EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial GeomMaterialName=EngineMaterials.GeomMaterial DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial TickMaterialName=EditorMaterials.Tick_Mat CrossMaterialName=EditorMaterials.Cross_Mat DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial RandomAngleTextureName=EngineMaterials.RandomAngles LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat TerrainMaterialMaxTextureCount=16 TerrainTessellationCheckCount=6 TerrainTessellationCheckBorder=2.0 TerrainTessellationCheckDistance=4096.000000 BeginUPTryCount=200000 bStaticDecalsEnabled=True bDynamicDecalsEnabled=True bForceStaticTerrain=False bPauseOnLossOfFocus=FALSE MaxParticleResize=1024 MaxParticleResizeWarn=10240 NetClientTicksPerSecond=200.000000 DefaultOnlineSubsystemName=OnlineSubsystemGameSpy.OnlineSubsystemGameSpy UseStreaming=True LightComplexityColors=(B=0,G=191,R=63,A=1) LightComplexityColors=(B=0,G=127,R=127,A=1) LightComplexityColors=(B=0,G=63,R=191,A=1) LightComplexityColors=(B=0,G=0,R=255,A=1) bEnableColorClear=False DynamicCoverMeshComponentName= bUsePixelShaderComplexity=True bUseAdditiveComplexity=True MaxPixelShaderAdditiveComplexityCount=300.000000 MaxPixelShaderOpaqueComplexityCount=100.000000 MaxVertexShaderComplexityCount=100.000000 TimeBetweenPurgingPendingKillObjects=30 bUseSound=True bUseTextureStreaming=True bUseBackgroundLevelStreaming=True bSubtitlesEnabled=True bSubtitlesForcedOff=FALSE ScoutClassName=UTGame.UTScout DefaultPostProcessName=FX_HitEffects.UTPostProcess DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess bOnScreenKismetWarnings=true bEnableKismetLogging=FALSE AllowShadowVolumes=False ShadowVolumeLightRadiusThreshold=1000 ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.25 bEnableVSMShadows=False bEnableBranchingPCFShadows=False ShadowFilterRadius=2 DepthBias=.012 ModShadowFadeDistanceExponent=.2 CameraRotationThreshold=45.0 CameraTranslationThreshold=10000 PrimitiveProbablyVisibleTime=8.0 PercentUnoccludedRequeries=0.125 MinTextureDensity=0.000000 IdealTextureDensity=13.000000 MaxTextureDensity=55.000000 bDisablePhysXHardwareSupport=True DemoRecordingDevice=UTGame.UTDemoRecDriver LightComplexityColors=(B=0,G=0,R=0,A=1) LightComplexityColors=(B=0,G=255,R=0,A=1) ShaderComplexityColors=(B=100,G=255,R=0,A=1) ShaderComplexityColors=(B=0,G=255,R=0,A=1) ShaderComplexityColors=(B=0,G=191,R=63,A=1) ShaderComplexityColors=(B=0,G=127,R=127,A=1) ShaderComplexityColors=(B=0,G=63,R=191,A=1) ShaderComplexityColors=(B=0,G=0,R=255,A=1) [Engine.ISVHacks] bInitializeShadersOnDemand=False DisableATITextureFilterOptimizationChecks=True UseMinimalNVIDIADriverShaderOptimization=True PumpWindowMessagesWhenRenderThreadStalled=False [Engine.GameEngine] bSmoothFrameRate=False MinSmoothedFrameRate=22.000000 MaxSmoothedFrameRate=300.000000 bClearAnimSetLinkupCachesOnLoadMap=TRUE LocalPlayerClassName=Engine.LocalPlayer bUseSound=True bUseTextureStreaming=True bUseBackgroundLevelStreaming=True bSubtitlesEnabled=True bSubtitlesForcedOff=False bForceStaticTerrain=False bForceCPUSkinning=False bUsePostProcessEffects=False bOnScreenKismetWarnings=True bEnableKismetLogging=False bAllowMatureLanguage=False bEnableVSMShadows=False bEnableBranchingPCFShadows=False bRenderTerrainCollisionAsOverlay=False bDisablePhysXHardwareSupport=True bPauseOnLossOfFocus=False DefaultPostProcessName=FX_HitEffects.UTPostProcess ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess TimeBetweenPurgingPendingKillObjects=30.000000 ScoutClassName=UTGame.UTScout MeshLODRange=0.000000 ShadowFilterRadius=2.000000 DepthBias=0.012000 ModShadowFadeDistanceExponent=0.200000 CameraRotationThreshold=45.000000 CameraTranslationThreshold=10000.000000 PrimitiveProbablyVisibleTime=8.000000 PercentUnoccludedRequeries=0.125000 ShadowVolumeLightRadiusThreshold=1000.000000 ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000 MaxParticleResize=1024 MaxParticleResizeWarn=10240 BeginUPTryCount=200000 [Engine.DemoRecDriver] AllowDownloads=True DemoSpectatorClass=UTGame.DemoRecSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=200.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=30 [Engine.PackagesToAlwaysCook] bStandaloneSFServerSideOnly=true Package=EnvyEntry Package=OnlineSubsystemLive Package=UTFrontEnd Package=UTM-MissionSelection ;+Package=UTCin-Intro SeekFreePackage=CH_Corrupt_Male SeekFreePackage=CH_IronGuard_Male SeekFreePackage=CH_IronGuard_Male2 SeekFreePackage=CH_RTeam_Male SeekFreePackage=CH_RTeam_Female SeekFreePackage=CH_Krall_Male SeekFreePackage=CH_Necris_Male1 SeekFreePackage=CH_Necris_Female SeekFreePackage=CH_Necris_Female2 SeekFreePackage=CH_IronGuard_Arms SeekFreePackage=CH_Krall_Arms SeekFreePackage=CH_IronGuard_Female SeekFreePackage=CH_Necris_Arms SeekFreePackage=CH_Corrupt_Arms SeekFreePackage=CH_TwinSouls_Arms [Engine.StartupPackages] bSerializeStartupPackagesFromMemory=TRUE bSerializeStartupPackagesFromMemoryCompressed=FALSE Package=DefaultUISkin Package=EngineMaterials Package=EngineFonts ;;+Package=A_Interface Package=FX_HitEffects Package=UI_Fonts Package=UI_Fonts_Final Package=UI_InGameHud [Engine.PackagesToForceCookPerMap] Map=UTM-MissionSelection Package=UI_Scenes_Campaign ;;.Package=UI_FrontEnd_Art Package=UI_Skin_Derived Package=UI_Skins Map=UTFrontEnd Package=UI_Scenes_Mutators Package=UI_FrontEnd_Art Package=UI_Portrait Package=UI_Scenes_ChrisBLayout Package=UI_Scenes_FrontEnd Package=UI_Scenes_Common Package=UI_Skin_Derived Package=UI_Skins Package=UI_Scenes_Campaign Package=UI_Weapons Map=UTCin-UT3Credits Package=UI_FrontEnd_Art Package=UI_Skin_Derived Package=UI_Skins [Core.System] MaxObjectsNotConsideredByGC=83221 SizeOfPermanentObjectPool=0 StaleCacheDays=30 MaxStaleCacheSize=100 MaxOverallCacheSize=300 AsyncIOBandwidthLimit=0 CachePath=..\UTGame\Cache CacheExt=.uxx Paths=..\Engine\Content ScriptPaths=..\UTGame\Script FRScriptPaths=..\UTGame\ScriptFinalRelease CutdownPaths=..\UTGame\CutdownPackages CutdownPaths=..\UTGame\Script ScreenShotPath=..\UTGame\ScreenShots LocalizationPaths=..\Engine\Localization Extensions=upk Extensions=u TextureFileCacheExtension=tfc Suppress=Dev Suppress=DevAudio Suppress=DevBind Suppress=DevBsp Suppress=DevCollision Suppress=DevCompile Suppress=DevComponents Suppress=DevCooking Suppress=DevDataStore Suppress=DevGarbage Suppress=DevKill Suppress=DevLoad Suppress=DevNetTraffic Suppress=DevPath Suppress=DevReplace Suppress=DevSave Suppress=DevSound Suppress=DevStats Suppress=DevTick Suppress=DevUI Suppress=DevUIStates Suppress=DevUIStyles Suppress=DevUIAnimation Suppress=Input Suppress=Inventory Suppress=Localization Suppress=LocalizationWarning Suppress=PlayerMove Suppress=DevSHA Paths=..\UTGame\Content Paths=..\UTGame\__Trashcan LocalizationPaths=..\UTGame\Localization Suppress=DevScript Suppress=DevNet Suppress=DevSpawn Suppress=DevOnline Suppress=DevAnim Extensions=ut3 SeekFreePCPaths=..\UTGame\CookedPC SeekFreePCExtensions=xxx SavePath=..\UTGame\Save [Engine.Client] DisplayGamma=2.2 MinDesiredFrameRate=35.000000 InitialButtonRepeatDelay=0.2 ButtonRepeatDelay=0.1 [WinDrv.WindowsClient] AudioDeviceClass=ALAudio.ALAudioDevice MinAllowableResolutionX=0 MinAllowableResolutionY=0 MaxAllowableResolutionX=0 MaxAllowableResolutionY=0 MinAllowableRefreshRate=0 MaxAllowableRefreshRate=0 ParanoidDeviceLostChecking=1 AllowJoystickInput=0 [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 PP_DesaturationMultiplier=1.0 PP_HighlightsMultiplier=1.0 PP_MidTonesMultiplier=1.0 PP_ShadowsMultiplier=1.0 [ALAudio.ALAudioDevice] MaxChannels=32 UseEffectsProcessing=True TimeBetweenHWUpdates=15 MinOggVorbisDurationGame=20 MinOggVorbisDurationEditor=4 DeviceName=Generic Software [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=60.000000 InitialConnectTimeout=60.000000 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=15000 MaxInternetClientRate=10000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=35 IdleServerTickRate=30 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload NetConnectionClassName=IpDrv.TcpipConnection [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut ServerBeaconPort=8777 BeaconPort=9777 [TextureStreaming] PoolSize=158 HysteresisLimit=20 DropMipLevelsLimit=16 StopIncreasingLimit=12 StopStreamingLimit=8 MinFudgeFactor=0.5 FudgeFactorIncreaseRateOfChange=0.5 FudgeFactorDecreaseRateOfChange=-0.4 MinRequestedMipsToConsider=11 MinTimeToGuaranteeMinMipCount=2 MaxTimeToGuaranteeMinMipCount=12 UseTextureFileCache=FALSE [StreamByURL] PostLoadPause=6.0 [Editor.EditorEngine] LocalPlayerClassName=Editor.EditorPlayer bUseSound=True bSubtitlesEnabled=True GridEnabled=True SnapScaleEnabled=True ScaleGridSize=5 SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FOVAngle=90.000000 GodMode=True AutoSaveDir=..\UTGame\Autosaves InvertWidgetZAxis=True UseAxisIndicator=True MatineeCurveDetail=0.1 Client=WinDrv.WindowsClient CurrentGridSz=4 bUseMayaCameraControls=True bPrefabsLocked=True HeightMapExportClassName=TerrainHeightMapExporterTextT3D EditorOnlyContentPackages=EditorMeshes EditorOnlyContentPackages=EditorMaterials EditorOnlyContentPackages=EditorResources EditPackagesInPath=..\Development\Src InEditorGameURLOptions=?quickstart=1?numplay=1 EditPackagesOutPath=..\UTGame\Script FRScriptOutputPath=..\UTGame\ScriptFinalRelease EditPackages=Core EditPackages=Engine EditPackages=GameFramework EditPackages=Editor EditPackages=UnrealEd EditPackages=UnrealScriptTest EditPackages=IpDrv EditPackages=OnlineSubsystemGameSpy EditPackages=OnlineSubsystemLive EditPackages=UTGame EditPackages=UTEditor EditPackages=UTGameContent EditPackages=UWeb [UnrealEd.UnrealEdEngine] AutoSave=True AutoSaveTimeMinutes=10 AutoSaveIndex=0 PackagesToBeFullyLoadedAtStartup=EditorMaterials PackagesToBeFullyLoadedAtStartup=EditorMeshes PackagesToBeFullyLoadedAtStartup=EditorResources PackagesToBeFullyLoadedAtStartup=EngineMaterials PackagesToBeFullyLoadedAtStartup=EngineFonts PackagesToBeFullyLoadedAtStartup=EngineScenes PackagesToBeFullyLoadedAtStartup=EngineResources PackagesToBeFullyLoadedAtStartup=DefaultUISkin PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders [Engine.DataStoreClient] GlobalDataStoreClasses=Engine.UIDataStore_Strings GlobalDataStoreClasses=Engine.UIDataStore_Images GlobalDataStoreClasses=Engine.UIDataStore_GameResource GlobalDataStoreClasses=Engine.CurrentGameDataStore GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings GlobalDataStoreClasses=Engine.UIDataStore_Fonts GlobalDataStoreClasses=Engine.UIDataStore_Color GlobalDataStoreClasses=Engine.UIDataStore_Gamma GlobalDataStoreClasses=Engine.UIDataStore_Registry PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore PlayerDataStoreclassNames=Engine.UIDataStore_PlayerSettings GlobalDataStoreClasses=UTGame.UTUIDataStore_Options GlobalDataStoreClasses=UTGame.UTUIDataStore_MenuItems GlobalDataStoreClasses=UTGame.UTDataStore_GameSettingsDM GlobalDataStoreClasses=UTGame.UTDataStore_GameSearchDM GlobalDataStoreClasses=UTGame.UTUIDataStore_CustomChar GlobalDataStoreClasses=UTGame.UTUIDataStore_StringList GlobalDataStoreClasses=UTGame.UTDataStore_OnlineStats GlobalDataStoreClasses=UTGame.UTUIDataStore_StringAliasMap GlobalDataStoreClasses=UTGame.UTUIDataStore_Content PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData PlayerDataStoreClassNames=UTGame.UTUIDataStore_StringAliasBindingsMap [Engine.UIDataStore_SessionSettings] SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo [DevOptions.Shaders] AutoReloadChangedShaders=True [StatNotifyProviders] XmlStatNotifyProvider=false CsvStatNotifyProvider=false StatsNotifyProvider_UDP=true PIXNamedCounterProvider=false [StatNotifyProviders.StatNotifyProvider_UDP] ListenPort=13000 [RemoteControl] SuppressRemoteControlAtStartup=False [LogFiles] PurgeLogsDays=0 [AnimationCompression] DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_BitwiseCompressOnly TranslationCompressionFormat=0 RotationCompressionFormat=1 [IpDrv.OnlineSubsystemCommonImpl] MaxLocalTalkers=1 MaxRemoteTalkers=16 bIsUsingSpeechRecognition=true [IpDrv.OnlineGameInterfaceImpl] LanAnnouncePort=14001 LanQueryTimeout=5.0 LanPacketPlatformMask=1 LanGameUniqueId=0x4D5707DB [OnlineSubsystemPC.OnlineSubsystemPC] ProfileDataDirectory=..\UTGame\SaveData ProfileDataExtension=.ue3profile [OnlineSubsystemLive.OnlineSubsystemLive] LiveSystemLinkPort=14000 LanAnnouncePort=14001 [Engine.StaticMeshCollectionActor] bCookOutStaticMeshActors=TRUE MaxStaticMeshComponents=1000 [Engine.StaticLightCollectionActor] bCookOutStaticLightActors=TRUE MaxLightComponents=1000 [LiveSock] bUseVDP=True bUseSecureConnections=true MaxDgramSockets=64 MaxStreamSockets=16 DefaultRecvBufsizeInK=256 DefaultSendBufsizeInK=256 [CustomStats] LD=Streaming fudge factor LD=FrameTime LD=Terrain Foliage Time LD=Foliage Render Time LD=Terrain Smooth Time LD=Terrain Render Time LD=Decal Render Time LD=Terrain Triangles LD=Foliage Instances LD=Decal Triangles LD=Decal Draw Calls LD=Static Mesh Tris LD=Skel Mesh Tris LD=Skel Verts CPU Skin LD=Skel Verts GPU Skin LD=30+ FPS LD=Audio Memory Used LD=Total CPU rendering time LD=Total GPU rendering time LD=Occluded primitives LD=Projected shadows LD=Visible static mesh elements LD=Visible dynamic primitives LD=Texture Pool Size LD=Physical Memory Used LD=Virtual Memory Used LD=Audio Memory Used LD=Texture Memory Used LD=Vertex Lighting Memory LD=StaticMesh Vertex Memory LD=StaticMesh Index Memory LD=SkeletalMesh Vertex Memory LD=SkeletalMesh Index Memory [MemorySplitClassesToTrack] Class=AnimSequence Class=AudioComponent Class=AudioDevice Class=CylinderComponent Class=DecalComponent Class=DecalLifetime Class=DecalLifetimeAge Class=DecalLifetimeData Class=DecalLifetimeDataAge Class=DecalManager Class=DecalMaterial Class=Field Class=Font Class=Level Class=Material Class=MaterialInstanceConstant Class=MaterialInstanceTimeVarying Class=Model Class=ModelComponent Class=MorphTarget Class=ObjectReferencer Class=ParticleModule Class=ParticleSystemComponent Class=PathNode Class=RB_BodyInstance Class=RB_BodySetup Class=ReachSpec Class=SkeletalMesh Class=SoundCue Class=SoundNode Class=StaticMesh Class=StaticMeshActor Class=StaticMeshComponent Class=Terrain Class=TerrainComponent Class=Texture2D Class=UIRoot [ConfigCoalesceFilter] FilterOut=UTEngine.ini FilterOut=UTEditor.ini FilterOut=UTInput.ini FilterOut=UTGame.ini FilterOut=UTUI.ini FilterOut=UnrealEd.int FilterOut=Editor.int FilterOut=EditorTips.int FilterOut=UnrealScriptTest.int FilterOut=WinDrv.int FilterOut=XWindow.int FilterOut=UTEditorKeyBindings.ini FilterOut=UTEditorUserSettings.ini [MemoryPools] FLightPrimitiveInteractionInitialBlockSize=512 [SystemSettings] StaticDecals=False DynamicDecals=False DynamicLights=False DynamicShadows=False LightEnvironmentShadows=False CompositeDynamicLights=True DirectionalLightmaps=False MotionBlur=False DepthOfField=False Bloom=False QualityBloom=False Distortion=False DropParticleDistortion=True SpeedTreeLeaves=False SpeedTreeFronds=False OnlyStreamInTextures=False LensFlares=False FogVolumes=True FloatingPointRenderTargets=True Trilinear=False OneFrameThreadLag=True UseVsync=False UpscaleScreenPercentage=True Fullscreen=True AllowD3D10=True EnableHighPolyChars=False SkeletalMeshLODBias=1 ParticleLODBias=2147483647 DetailMode=0 ShadowFilterQualityBias=-1 MaxAnisotropy=0 MaxMultisamples=1 MinShadowResolution=32 MaxShadowResolution=512 ResX=1024 ResY=768 ScreenPercentage=100.000000 SceneCaptureStreamingMultiplier=1.000000 FoliageDrawRadiusMultiplier=0.000000 ShadowTexelsPerPixel=2.000000 TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=512,LODBias=2) TEXTUREGROUP_UI=(MinLODSize=256,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=512,LODBias=1) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) [Configuration] BasedOn=..\Engine\Config\BaseEngine.ini [UTEditor.UTUnrealEdEngine] HiddenKismetClassNames=SeqAct_HealDamage HiddenKismetClassNames=SeqAct_UpdateDynamicCover HiddenKismetClassNames=SeqAct_ModifyCover HiddenKismetClassNames=SeqCond_IsInCombat HiddenKismetClassNames=SeqAct_PlayCameraAnim [SystemSettingsEditor] TEXTUREGROUP_Character=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_CharacterSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=1024,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1024,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_VehicleSpecular=(MinLODSize=1024,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1024,MaxLODSize=1024,LODBias=2) TEXTUREGROUP_WeaponSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_WorldNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=2) TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1) [Engine.AudioDevice] SoundGroups=(GroupName=Ambient,Properties=(Volume=0.24)) SoundGroups=(GroupName=Announcer,Properties=(Volume=1,bAlwaysPlay=1,bNoReverb=TRUE)) SoundGroups=(GroupName=Briefing,Properties=(Volume=1,bAlwaysPlay=1,bIsUISound=TRUE)) SoundGroups=(GroupName=Character,Properties=(Volume=1)) SoundGroups=(GroupName=Cinematic,Properties=(Volume=1,bNoReverb=TRUE)) SoundGroups=(GroupName=CinematicDialog,Properties=(Volume=1)) SoundGroups=(GroupName=Dialog,Properties=(Volume=1),ChildGroupNames=(StoryDialog,CinematicDialog,Taunts,Briefing)) SoundGroups=(GroupName=Item,Properties=(Volume=1)) SoundGroups=(GroupName=Master,Properties=(Volume=1),ChildGroupNames=(SFX,Cinematic,Music,Announcer,VoiceChat,Dialog,MovieEffects,MovieVoice,UI)) SoundGroups=(GroupName=MovieEffects,Properties=(Volume=1)) SoundGroups=(GroupName=MovieVoice,Properties=(Volume=1)) SoundGroups=(GroupName=Music,Properties=(Volume=1,bNoReverb=TRUE,bAlwaysPlay=1)) SoundGroups=(GroupName=SFX,Properties=(Volume=1,bNoReverb=TRUE),ChildGroupNames=(Character,Item,Stinger,Vehicle,Weapon)) SoundGroups=(GroupName=Stinger,Properties=(Volume=1,bNoReverb=TRUE)) SoundGroups=(GroupName=StoryDialog,Properties=(Volume=1)) SoundGroups=(GroupName=Taunts,Properties=(Volume=1)) SoundGroups=(GroupName=UI,Properties=(Volume=1,bNoReverb=TRUE,bIsUISound=TRUE)) SoundGroups=(GroupName=Vehicle,Properties=(Volume=1)) SoundGroups=(GroupName=VoiceChat,Properties=(Volume=1,bNoReverb=TRUE)) SoundGroups=(GroupName=Weapon,Properties=(Volume=1)) SoundGroupEffects=() SoundGroupEffects=(GroupEffect=((GroupName=Weapon,PitchAdjuster=0.4),(GroupName=Ambient,PitchAdjuster=0.4),(GroupName=Character,PitchAdjuster=0.4),(GroupName=Item,PitchAdjuster=0.4),(GroupName=Vehicle,PitchAdjuster=0.4))) [Engine.UIDataStore_OnlinePlayerData] ProfileSettingsClassName=UTGame.UTProfileSettings FriendMessagesProviderClassName=UTGame.UTUIDataProvider_OnlineFriendMessages FriendsProviderClassName=UTGame.UTUIDataProvider_OnlineFriends PlayerRankingQueryClassName=UTGame.UTStatReadPlayerRatingPure [Windows.StandardUser] MyDocumentsSubDirName=Unreal Tournament 3 DirsToCreateAtStartup=..\UTGame\Src [FullScreenMovie] ;StartupMovies=Copyright_PC ;StartupMovies=EpicLogo ;StartupMovies=MidwayLogo ;StartupMovies=UE3_logo ;StartupMovies=Nvidia_PC ;StartupMovies=Intel_Duo_Logo StartupMovies=UT_loadmovie1 SkippableMovies=Nvidia_PC SkippableMovies=Intel_Duo_Logo SkippableMovies=EpicLogo SkippableMovies=MidwayLogo SkippableMovies=UE3_logo SkippableMovies=Attract_Movie SkippableMovies=UTCin-Axon_Treaty SkippableMovies=UTCin-Combat_Briefing SkippableMovies=UTCin-Conclusion SkippableMovies=UTCin-Intro SkippableMovies=UTCin-Malcolm_Betrayal SkippableMovies=UTCin-Necris_Attack SkippableMovies=UTCin-NEG_Intercedes SkippableMovies=UTCin-Tutorial LoadMapMovies=UT_loadmovie1 LoadMapMovies=UT_loadmovie2 LoadMapMovies=UT_loadmovie3 LoadMapMovies=UT_loadmovie4 LoadMapMovies=UT_loadmovie5 LoadMapMovies=UT_loadmovie6 LoadMapMovies=UT_loadmovie7 LoadMapMovies=UT_loadmovie8 bShouldStopMovieAtEndOfLoadMap=FALSE [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy] bHasGameSpyAccount=True EncryptedProductKey=001000000000208140157223001021209017140122000192079194151235001000000000067234139068187137119076178066216240208238116098000000000000002000000000000000003102000000168000000000016000000000125176229160132118166206072043225135051243201026000000000000004128000000160000000000016000000000050027207107004064047215204141003074095178249201024000000000255080245237195030137073017190133095251044195242057170117123022171080199020000000000191180244035029019097088142023209174045238254179204200081034 QueryPort=6500 StunServerAddress=stunserver.org MaxLocalTalkers=1 MaxRemoteTalkers=16 bIsUsingSpeechRecognition=True [VoIP] VolumeThreshold=0.1 bHasVoiceEnabled=true [IniVersion] 0=1207618978.000000 1=1219240801.000000 Patch=6 [AppCompat] MeasuredCPUScore=302.478729 CompatLevelComposite=3 CompatLevelCPU=4 CompatLevelGPU=3[/code]
钢管猫 Posted 2008年12月11日 01:35 Author Posted 2008年12月11日 01:35 UTGame [Engine.GameInfo] DefaultGame=UTGame.UTDeathmatch DefaultServerGame=UTGame.UTDeathmatch bAdminCanPause=false MaxPlayers=32 GameDifficulty=1.000000 bChangeLevels=True MaxSpectators=2 MaxIdleTime=0.000000 MaxTimeMargin=0.000000 TimeMarginSlack=1.350000 MinTimeMargin=-1.000000 PlayerControllerClassName=UTGame.UTPlayerController bKickMissingCDHashKeys=false TimeToWaitForHashKey=45.000000 TotalNetBandwidth=32000 MaxDynamicBandwidth=7000 MinDynamicBandwidth=4000 bKickLiveIdlers=False ArbitrationHandshakeTimeout=0.000000 GoreLevel=0 MaxClientTravelTime=0.000000 [Engine.AccessControl] IPPolicies=ACCEPT;* [Engine.GameReplicationInfo] ServerName= ShortName=UT3 Server MessageOfTheDay=Welcome to a UT3 Server! [DefaultPlayer] Name=d4ncecAt team=255 Class= [Engine.HUD] bMessageBeep=true HudCanvasScale=0.95 ConsoleMessageCount=4 ConsoleFontSize=5 MessageFontOffset=0 bShowHud=true DebugDisplay=AI [Engine.PlayerController] bAimingHelp=false bDynamicNetSpeed=true InteractDistance=512 DynamicPingThreshold=400.000000 bCheckRelevancyThroughPortals=true MaxConcurrentHearSounds=32 bAdminExecPipeCheck=True bNeverSwitchOnPickup=True bLogHearSoundOverflow=False [Engine.Weapon] Priority=-1.0 [Engine.WorldInfo] DefaultGravityZ=-520.0 RBPhysicsGravityScaling=2.0 SquintModeKernelSize=128.0 DecalManagerClassPath=UTGame.UTDecalManager DefaultPostProcessSettings=(Bloom_Scale=0.0,DOF_BlurKernelSize=0.0,DOF_MaxNearBlurAmount=0.0,DOF_MaxNearBlurAmount=0.0,DOF_FocusInnerRadius=2000.0,DOF_FocusDistance=0.0,) EmitterPoolClassPath=UTGame.UTEmitterPool [Engine.DecalManager] DecalLifeSpan=30.0 [Engine.UIDataStore_GameResource] ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary") ElementProviderTypes=(ProviderTag="KeyBindings",ProviderClassName="UTGame.UTUIDataProvider_KeyBinding") [Engine.UISafeRegionPanel] RegionPercentages=0.99 RegionPercentages=0.98 [Configuration] BasedOn=..\Engine\Config\BaseGame.ini [Engine.EmitterPool] bLogPoolOverflow=false [UTGame.UTPawn] Bob=0.000 bWeaponBob=false [UTGame.UTPlayerController] bEnableDodging=true bAlwaysMouseLook=True bAutoTaunt=True bLandingShake=false PawnShadowMode=SHADOW_All AutoObjectivePreference=AOP_NoPreference bUseVehicleRotationOnPossess=true bFirstPersonWeaponsSelfShadow=true bNoVoiceMessages=False bNoTextToSpeechVoiceMessages=False bTextToSpeechTeamMessagesOnly=False bNoVoiceTaunts=False bNoAutoTaunts=False bNoMatureLanguage=False bLookUpStairs=False bSnapToLevel=False bKeyboardLook=False bAlwaysLevel=False bHideObjectivePaths=False WeaponHandPreference=HAND_Hidden OnFootDefaultFOV=100.000000 bCenteredWeaponFire=False bNoCrosshair=False bSimpleCrosshair=False ForceFeedbackManagerClassName= InteractDistance=512.000000 [UTGame.UTConsolePlayerController] bTargetAdhesionEnabled=TRUE bDebugTargetAdhesion=FALSE [UTGame.DemoRecSpectator] bLockRotationToViewTarget=false bAutoSwitchPlayers=false AutoSwitchPlayerInterval=0 [UTGame.UTDeathMessage] bNoConsoleDeathMessages=false [UTGame.UTTeamDeathMessage] bNoConsoleDeathMessages=true [UTGame.UTAnnouncer] AnnouncerLevel=2 [UTGame.UTMusicManager] MusicVolume=0.36 StingerVolumeMultiplier=1.1 [UTGame.UTGame] BotRatio=1.000000 GoalScore=25 bTournament=false bPlayersMustBeReady=false NetWait=15 ClientProcessingTimeout=30 RestartWait=30 MinNetPlayers=1 bWaitForNetPlayers=true LateEntryLives=1 TimeLimit=20 GameDifficulty=+5.0 EndTimeDelay=4.000000 bAllowMapVoting=true VoteDuration=45 bMidGameMapVoting=True MapVotePercentage=51 MinMapVotes=2 InitialVoteDelay=30 WebServerClassName=UWeb.WebServer bWarmupRound=False bForceMidGameMenuAtStart=False ServerSkillLevel=0 WarmupTime=0 ResetTimeDelay=0 MaxCustomChars=12 bNoCustomCharacters=False bForceRespawn=False MapCycleIndex=-1 VoteCollectorClassName= MaxLives=0 GameSpecificMapCycles=(GameClassName="UTDeathmatch",Maps=("DM-Arsenal","DM-Biohazard","DM-Sanctuary","DM-Deck","DM-Defiance","DM-Deimos","DM-Diesel","DM-Gateway","DM-HeatRay","DM-Fearless","DM-RisingSun","DM-Sentinel","DM-ShangriLa","DM-Carbonfire")) GameSpecificMapCycles=(GameClassName="UTTeamGame",Maps=("DM-Arsenal","DM-Biohazard","DM-Sanctuary","DM-Deck","DM-Defiance","DM-Deimos","DM-Diesel","DM-Gateway","DM-HeatRay","DM-Fearless","DM-RisingSun","DM-Sentinel","DM-ShangriLa","DM-Carbonfire")) GameSpecificMapCycles=(GameClassName="UTCTFGame_Content",Maps=("CTF-CircuitBreaker","CTF-Coret","CTF-Hydrosis","CTF-Reflection","CTF-Vertebrae","CTF-OmicronDawn","CTF-Strident")) GameSpecificMapCycles=(GameClassName="UTVehicleCTFGame_Content",Maps=("VCTF-Kargo","VCTF-Suspense","VCTF-Corruption","VCTF-Containment","VCTF-Sandstorm","VCTF-Necropolis")) GameSpecificMapCycles=(GameClassName="UTOnslaughtGame_Content",Maps=("WAR-Downtown","WAR-SinkHole","WAR-Dusk","WAR-Islander","WAR-Avalanche","WAR-MarketDistrict","WAR-OnyxCoast","WAR-Powersurge","WAR-Serenity","WAR-FloodGate","WAR-Torlan","WAR-TankCrossing")) GameSpecificMapCycles=(GameClassName="UTDuelGame",Maps=("DM-RisingSun")) GameSpecificMapCycles=(GameClassName="WO",Maps=("WO-Ziggurat")) [UTGame.UTTeamGame] GoalScore=60 bPlayersBalanceTeams=true bWeaponStay=true MaxLives=0 [UTGame.UTCTFGame] GoalScore=3 bWeaponStay=true [UTGame.UTOnslaughtGame] ResetTimeDelay=18 NetWait=15 GoalScore=3 bSwapSidesAfterReset=true [UTGame.UTDuelGame] NumRounds=1 GoalScore=0 TimeLimit=5 ResetTimeDelay=15 bAllowNonTeamChat=False bWarmupRound=False bForceMidGameMenuAtStart=False NetWait=15 ClientProcessingTimeout=30 WarmupTime=0 LateEntryLives=1 MaxCustomChars=12 MaxLives=0 [UTGame.UTHUD] ConsoleMessageCount=16 SafeRegionPct=1.0 bShowMap=true MapDefaultSize=255 bShowClock=false bShowDoll=true bShowAmmo=true bShowPowerups=true PowerupDims=(X=48,Y=52); bShowScoring=true bShowLeaderboard=true bShowVehicle=true bShowDamage=true DamageIndicatorSize=384 bShowVehicleArmorCount=True ConsoleIconFontClassName=UI_Fonts.Fonts.UI_Fonts_Xbox18 [UTGame.UTInventoryManager] bAutoSwitchWeaponOnPickup=true [UTGame.UTMutator_Arena] ArenaWeaponClassPath=UTGame.UTWeap_ShockRifle [UTGame.UTUIScene_COptions] FirstCinematicMapName=UTCin-Intro [UTGame.UTUIFrontEnd_LoginScreen] bSavePassword=True bAutoLogin=True PlayerNames=d4ncecAt [UTGame.UTUIDataStore_StringAliasMap] FakePlatform=-1 MenuInputMapArray=(FieldName="None",MappedText="") MenuInputMapArray=(FieldName="Term_Controller",Set="PC",MappedText="<Strings:UTGameUI.Terms.Controller_PC>") MenuInputMapArray=(FieldName="Term_Controller",Set="PS3",MappedText="<Strings:UTGameUI.Terms.Controller_PS3>") MenuInputMapArray=(FieldName="Term_Controller",Set="360",MappedText="<Strings:UTGameUI.Terms.Controller_360>") MenuInputMapArray=(FieldName="Term_GamerCard",Set="PS3",MappedText="<Strings:UTGameUI.Terms.GamerCard_PS3>") MenuInputMapArray=(FieldName="Term_GamerCard",Set="PC",MappedText="<Strings:UTGameUI.Terms.GamerCard_PC>") MenuInputMapArray=(FieldName="Term_GamerCard",Set="360",MappedText="<Strings:UTGameUI.Terms.GamerCard_360>") MenuInputMapArray=(FieldName="CycleTabs",Set="PS3",MappedText="CYCLE TABS") MenuInputMapArray=(FieldName="CycleTabs",Set="360",MappedText="CYCLE TABS") MenuInputMapArray=(FieldName="AnyKey",Set="PC",MappedText="<Strings:UTGameUI.Generic.Fire> ") MenuInputMapArray=(FieldName="Accept",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_A> ") MenuInputMapArray=(FieldName="Cancel",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_B> ") MenuInputMapArray=(FieldName="Conditional1",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_Y> ") MenuInputMapArray=(FieldName="Conditional2",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_X> ") MenuInputMapArray=(FieldName="Start",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_Start> ") MenuInputMapArray=(FieldName="ShiftUp",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftBumper> ") MenuInputMapArray=(FieldName="ShiftDown",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_RightBumper> ") MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger> ") MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_RightTrigger> ") MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UTGameUI.ButtonFont.Xenon_RightTrigger> ") MenuInputMapArray=(FieldName="Defaults",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger> ") MenuInputMapArray=(FieldName="AnyKey",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_A> ") MenuInputMapArray=(FieldName="Accept",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_X> ") MenuInputMapArray=(FieldName="Cancel",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Circle> ") MenuInputMapArray=(FieldName="Conditional1",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Triangle> ") MenuInputMapArray=(FieldName="Conditional2",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Square> ") MenuInputMapArray=(FieldName="Start",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Start> ") MenuInputMapArray=(FieldName="Select",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Select> ") MenuInputMapArray=(FieldName="ShiftUp",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L1> ") MenuInputMapArray=(FieldName="ShiftDown",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R1> ") MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ") MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R2> ") MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2><Strings:UTGameUI.ButtonFont.PS3_R2> ") MenuInputMapArray=(FieldName="LeftTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ") MenuInputMapArray=(FieldName="Defaults",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ") MenuInputMapArray=(FieldName="RightTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R2> ") MenuInputMapArray=(FieldName="AnyKey",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_X> ") [UTGame.UTUIDataStore_StringAliasBindingsMap] FakePlatform=-1 MenuInputMapArray=(FieldName="None",MappedText="") MenuInputMapArray=(FieldName="GBA_MoveForward") MenuInputMapArray=(FieldName="GBA_Backward") MenuInputMapArray=(FieldName="GBA_StrafeLeft") MenuInputMapArray=(FieldName="GBA_StrafeRight") MenuInputMapArray=(FieldName="GBA_TurnLeft") MenuInputMapArray=(FieldName="GBA_TurnRight") MenuInputMapArray=(FieldName="GBA_Jump") MenuInputMapArray=(FieldName="GBA_Duck") MenuInputMapArray=(FieldName="GBA_Fire") MenuInputMapArray=(FieldName="GBA_AltFire") MenuInputMapArray=(FieldName="GBA_Use") MenuInputMapArray=(FieldName="GBA_FeignDeath") MenuInputMapArray=(FieldName="GBA_SwitchToBestWeapon") MenuInputMapArray=(FieldName="GBA_PrevWeapon") MenuInputMapArray=(FieldName="GBA_NextWeapon") MenuInputMapArray=(FieldName="GBA_SwitchWeapon1") MenuInputMapArray=(FieldName="GBA_SwitchWeapon2") MenuInputMapArray=(FieldName="GBA_SwitchWeapon3") MenuInputMapArray=(FieldName="GBA_SwitchWeapon4") MenuInputMapArray=(FieldName="GBA_SwitchWeapon5") MenuInputMapArray=(FieldName="GBA_SwitchWeapon6") MenuInputMapArray=(FieldName="GBA_SwitchWeapon7") MenuInputMapArray=(FieldName="GBA_SwitchWeapon8") MenuInputMapArray=(FieldName="GBA_SwitchWeapon9") MenuInputMapArray=(FieldName="GBA_SwitchWeapon10") MenuInputMapArray=(FieldName="GBA_ToggleTranslocator") MenuInputMapArray=(FieldName="GBA_ToggleSpeaking") MenuInputMapArray=(FieldName="GBA_Talk") MenuInputMapArray=(FieldName="GBA_TeamTalk") MenuInputMapArray=(FieldName="GBA_Taunt1") MenuInputMapArray=(FieldName="GBA_Taunt2") MenuInputMapArray=(FieldName="GBA_Horn") MenuInputMapArray=(FieldName="GBA_ShowMenu") MenuInputMapArray=(FieldName="GBA_ShowCommandMenu") MenuInputMapArray=(FieldName="GBA_ShowScores") MenuInputMapArray=(FieldName="GBA_ShowMap") MenuInputMapArray=(FieldName="GBA_ToggleMinimap") MenuInputMapArray=(FieldName="GBA_GrowHud") MenuInputMapArray=(FieldName="GBA_ShrinkHud") MenuInputMapArray=(FieldName="GBA_ToggleMelee") MenuInputMapArray=(FieldName="GBA_WeaponPicker") MenuInputMapArray=(FieldName="GBA_Jump_Gamepad") MenuInputMapArray=(FieldName="GBA_MoveForward_Gamepad") MenuInputMapArray=(FieldName="GBA_TurnLeft_Gamepad") ControllerMapArray=(KeyName="GMS_XBoxTypeS_A",XBoxMapping="Xenon_A",PS3Mapping="PS3_X") ControllerMapArray=(KeyName="GMS_XBoxTypeS_B",XBoxMapping="Xenon_B",PS3Mapping="PS3_Circle") ControllerMapArray=(KeyName="GMS_XBoxTypeS_X",XBoxMapping="Xenon_X",PS3Mapping="PS3_Square") ControllerMapArray=(KeyName="GMS_XBoxTypeS_Y",XBoxMapping="Xenon_Y",PS3Mapping="PS3_Triangle") ControllerMapArray=(KeyName="GMS_XBoxTypeS_Start",XBoxMapping="Xenon_Start",PS3Mapping="PS3_Start") ControllerMapArray=(KeyName="GMS_XBoxTypeS_Back",XBoxMapping="Xenon_Back",PS3Mapping="PS3_Select") ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftShoulder",XBoxMapping="Xenon_LeftBumper",PS3Mapping="PS3_L1") ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightShoulder",XBoxMapping="Xenon_RightBumper",PS3Mapping="PS3_R1") ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftTrigger",XBoxMapping="Xenon_LeftTrigger",PS3Mapping="PS3_L2") ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightTrigger",XBoxMapping="Xenon_RightTrigger",PS3Mapping="PS3_R2") ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Up",XBoxMapping="Xenon_DPadUp",PS3Mapping="PS3_DPadUp") ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Down",XBoxMapping="Xenon_DPadDown",PS3Mapping="PS3_DPadDown") ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Left",XBoxMapping="Xenon_DPadLeft",PS3Mapping="PS3_DPadLeft") ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Right",XBoxMapping="Xenon_DPadRight",PS3Mapping="PS3_DPadRight") ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftThumbstick",XBoxMapping="Xenon_LeftStickButton",PS3Mapping="PS3_LeftStickButton") ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightThumbstick",XBoxMapping="Xenon_RightStickButton",PS3Mapping="PS3_RightStickButton") ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftX",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick") ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftY",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick") ControllerMapArray=(KeyName="GMS_XboxTypeS_RightX",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick") ControllerMapArray=(KeyName="GMS_XboxTypeS_RightY",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick") [UTGame.UTUIDataStore_StringList] StringData=(Tag="ServerType",DefaultValueIndex=1) StringData=(Tag="ServerType360",DefaultValueIndex=1) StringData=(Tag="MatchType",DefaultValueIndex=1) StringData=(Tag="MatchType360",DefaultValueIndex=1) StringData=(Tag="BotTeams",DefaultValueIndex=0) StringData=(Tag="RecordDemo",DefaultValueIndex=0) StringData=(Tag="Fullscreen",DefaultValueIndex=1) StringData=(Tag="ScreenResolution",DefaultValueIndex=0) StringData=(Tag="PS3ButtonPresets",DefaultValueIndex=0) StringData=(Tag="Splitscreen",DefaultValueIndex=0) StringData=(Tag="CharacterParts",DefaultValueIndex=0) StringData=(Tag="PlayerCardOptions",DefaultValueIndex=0,Strings=("Item1","Item2","Item3","Item4")) StringData=(Tag="ComboTest",DefaultValueIndex=0,Strings=("Item1","Item2","Item3","Item4")) StringData=(Tag="MissionList",CurrentValue="",Strings=("")) StringData=(Tag="PlayerName",DefaultValueIndex=0) [UTGame.UTUIDataStore_MenuItems] ElementProviderTypes=(ProviderTag="MainMenu",ProviderClassName="UTGame.UTUIDataProvider_MainMenuItems") ElementProviderTypes=(ProviderTag="Settings",ProviderClassName="UTGame.UTUIDataProvider_SettingsMenuItem") ElementProviderTypes=(ProviderTag="MultiplayerMenu",ProviderClassName="UTGame.UTUIDataProvider_MultiplayerMenuItem") ElementProviderTypes=(ProviderTag="CommunityMenu",ProviderClassName="UTGame.UTUIDataProvider_CommunityMenuItem") ElementProviderTypes=(ProviderTag="SettingsMenu",ProviderClassName="UTGame.UTUIDataProvider_SettingsMenuItem") ElementProviderTypes=(ProviderTag="GameModes",ProviderClassName="UTGame.UTUIDataProvider_GameModeInfo") ElementProviderTypes=(ProviderTag="Maps",ProviderClassName="UTGame.UTUIDataProvider_MapInfo") ElementProviderTypes=(ProviderTag="MidGameMenu",ProviderClassName="UTGame.UTUIDataProvider_MidGameMenu") ElementProviderTypes=(ProviderTag="Mutators",ProviderClassName="UTGame.UTUIDataProvider_Mutator") ElementProviderTypes=(ProviderTag="Weapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon") ElementProviderTypes=(ProviderTag="DropDownWeapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon") ElementProviderTypes=(ProviderTag="DemoFiles",ProviderClassName="UTGame.UTUIDataProvider_DemoFile") [UTWeap_RocketLauncher UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_RocketLauncher AmmoClassPath=UTGame.UTAmmo_RocketLauncher MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_RocketLauncher_3P [UTWeap_BioRifle_Content UTUIDataProvider_Weapon] ClassName=UTGameContent.UTWeap_BioRifle_Content AmmoClassPath=UTGameContent.UTAmmo_BioRifle_Content MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_BioRifle_3P [UTWeap_FlakCannon UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_FlakCannon AmmoClassPath=UTGame.UTAmmo_FlakCannon MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_FlakCannon_3P [UTWeap_SniperRifle UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_SniperRifle AmmoClassPath=UTGame.UTAmmo_SniperRifle MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_SniperRifle_3P [UTWeap_LinkGun UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_LinkGun AmmoClassPath=UTGame.UTAmmo_LinkGun MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_LinkGun_3P [UTWeap_ImpactHammer UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_ImpactHammer Flags=CLASS_HideDropDown MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Impact_3P [UTWeap_Enforcer UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_Enforcer AmmoClassPath=UTGame.UTAmmo_Enforcer MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Enforcer_3P [UTWeap_ShockRifle UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_ShockRifle AmmoClassPath=UTGame.UTAmmo_ShockRifle MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_ShockRifle_3P [UTWeap_Stinger UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_Stinger AmmoClassPath=UTGame.UTAmmo_Stinger MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Stinger_3P [UTWeap_Avril_Content UTUIDataProvider_Weapon] ClassName=UTGameContent.UTWeap_Avril_Content AmmoClassPath=UTGameContent.UTAmmo_AVRiL MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Avril_3p [UTWeap_Redeemer_Content UTUIDataProvider_Weapon] ClassName=UTGameContent.UTWeap_Redeemer_Content Flags=NOARENA MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Redeemer_3P [MoveForward UTUIDataProvider_KeyBinding] Command=GBA_MoveForward bIsCrucialBind=true [MoveBackward UTUIDataProvider_KeyBinding] Command=GBA_Backward bIsCrucialBind=true [StrafeLeft UTUIDataProvider_KeyBinding] Command=GBA_StrafeLeft bIsCrucialBind=true [StrafeRight UTUIDataProvider_KeyBinding] Command=GBA_StrafeRight bIsCrucialBind=true [TurnLeft UTUIDataProvider_KeyBinding] Command=GBA_TurnLeft [TurnRight UTUIDataProvider_KeyBinding] Command=GBA_TurnRight [Jump UTUIDataProvider_KeyBinding] Command=GBA_Jump bIsCrucialBind=true [Duck UTUIDataProvider_KeyBinding] Command=GBA_Duck bRemoveOnPS3=1 bIsCrucialBind=true [Fire UTUIDataProvider_KeyBinding] Command=GBA_Fire bIsCrucialBind=true [AltFire UTUIDataProvider_KeyBinding] Command=GBA_AltFire bIsCrucialBind=true [Use UTUIDataProvider_KeyBinding] Command=GBA_Use bIsCrucialBind=true [FeignDeath UTUIDataProvider_KeyBinding] Command=GBA_FeignDeath [SwitchToBestWeapon UTUIDataProvider_KeyBinding] Command=GBA_SwitchToBestWeapon [PreviousWeapon UTUIDataProvider_KeyBinding] Command=GBA_PrevWeapon [NextWeapon UTUIDataProvider_KeyBinding] Command=GBA_NextWeapon [SwitchWeapon1 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon1 [SwitchWeapon2 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon2 [SwitchWeapon3 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon3 [SwitchWeapon4 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon4 [SwitchWeapon5 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon5 [SwitchWeapon6 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon6 [SwitchWeapon7 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon7 [SwitchWeapon8 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon8 [SwitchWeapon9 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon9 [SwitchWeapon10 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon10 [ToggleTranslocator UTUIDataProvider_KeyBinding] Command=GBA_ToggleTranslocator bIsCrucialBind=true [TransmitVoice UTUIDataProvider_KeyBinding] Command=GBA_ToggleSpeaking [Talk UTUIDataProvider_KeyBinding] Command=GBA_Talk [TeamTalk UTUIDataProvider_KeyBinding] Command=GBA_TeamTalk [Taunt1 UTUIDataProvider_KeyBinding] Command=GBA_Taunt1 [Taunt2 UTUIDataProvider_KeyBinding] Command=GBA_Taunt2 [Horn UTUIDataProvider_KeyBinding] Command=GBA_Horn [ShowMenu UTUIDataProvider_KeyBinding] Command=GBA_ShowMenu bIsCrucialBind=true [ShowCommandMenu UTUIDataProvider_KeyBinding] Command=GBA_ShowCommandMenu [ShowScores UTUIDataProvider_KeyBinding] Command=GBA_ShowScores [ShowMap UTUIDataProvider_KeyBinding] Command=GBA_ShowMap [ToggleMinimap UTUIDataProvider_KeyBinding] Command=GBA_ToggleMinimap ;Command=GBA_ShrinkHud [Campaign UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [InstantAction UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Multiplayer UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Community UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Settings UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Exit UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=1 bRemoveOnPS3=1 [QuickMatch UTUIDataProvider_MultiplayerMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 bRequiresOnlineAccess=true [JoinGame UTUIDataProvider_MultiplayerMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [HostGame UTUIDataProvider_MultiplayerMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 ;bRemoveOnPC=0 ;bRemoveOn360=0 ;bRemoveOnPS3=0 [News UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 ;bRemoveOnPC=0 ;bRemoveOn360=1 ;bRemoveOnPS3=0 [Friends UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Messages UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Leaderboards UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=1 bRemoveOnPS3=1 [DemoPlayback UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=1 bRemoveOnPS3=1 [Credits UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=1 bRemoveOnPS3=1 ;bRemoveOnPC=0 ;bRemoveOn360=0 ;bRemoveOnPS3=0 [VideoSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [AudioSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [InputSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [NetworkSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [WeaponSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [HUDSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Credits UTUIDataProvider_SettingsMenuItem] bFrontEndOnly=true bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [InstallPS3 UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=1 bRemoveOn360=1 bRemoveOnPS3=0 [UTMutator_SlowTimeKills UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_SlowTimeKills GroupNames=GAMESPEED bStandaloneOnly=1 bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=1 [UTMutator_BigHead UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_BigHead GroupNames=BIGHEAD bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=2 [UTMutator_NoOrbs UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_NoOrbs GroupNames=WARFARE bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=4 [UTMutator_FriendlyFire UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_FriendlyFire GroupNames=FRIENDLYFIRE bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=8 [UTMutator_Handicap UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_Handicap GroupNames=HANDICAP bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=16 [UTMutator_Instagib UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_Instagib GroupNames=WEAPONMOD|WEAPONRESPAWN|HANDICAP|POWERUPS bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=32 [UTMutator_LowGrav UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_LowGrav GroupNames=JUMPING bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=64 [UTMutator_NoPowerups UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_NoPowerups GroupNames=POWERUPS bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=128 [UTMutator_NoTranslocator UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_NoTranslocator GroupNames=TRANSLOC bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=256 [UTMutator_Slomo UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_Slomo GroupNames=GAMESPEED bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=512 [UTMutator_SpeedFreak UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_SpeedFreak GroupNames=GAMESPEED bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=1024 [UTMutator_SuperBerserk UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_SuperBerserk GroupNames=FIRINGSPEED bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=2048 [UTMutator_WeaponReplacement UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_WeaponReplacement GroupNames=WEAPONMOD UIConfigScene=UI_Scenes_Mutators.Scenes.WeaponReplacement bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=4096 [UTMutator_WeaponsRespawn UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_WeaponsRespawn GroupNames=WEAPONRESPAWN bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=8192 [UTMutator_Survival UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_Survival GroupNames= UIConfigScene= bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=16384 [UTDeathmatch UTUIDataProvider_GameModeInfo] GameMode=UTGame.UTDeathmatch GameSettingsClass=UTgameSettingsDM GameSearchClass=UTGameSearchDM PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.Deathmatch> DefaultMap=DM-Deck Prefixes=DM OptionSet=DM IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=442 IconV=76 IconUL=129 IconVL=104 [UTTeamGame UTUIDataProvider_GameModeInfo] GameMode=UTGame.UTTeamGame GameSettingsClass=UTGameSettingsTDM GameSearchClass=UTGameSearchTDM PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.TeamDeathmatch> DefaultMap=DM-Deck Prefixes=DM OptionSet=TDM IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=571 IconV=76 IconUL=149 IconVL=105 [UTCTFGame_Content UTUIDataProvider_GameModeInfo] GameMode=UTGameContent.UTCTFGame_Content GameSettingsClass=UTGameSettingsCTF GameSearchClass=UTGameSearchCTF PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.CaptureTheFlag> DefaultMap=CTF-Strident Prefixes=CTF OptionSet=CTF IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=230 IconV=76 IconUL=104 IconVL=113 [UTVehicleCTFGame_Content UTUIDataProvider_GameModeInfo] GameMode=UTGameContent.UTVehicleCTFGame_Content GameSettingsClass=UTGameSettingsVCTF GameSearchClass=UTGameSearchVCTF PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.VCTF> DefaultMap=VCTF-Corruption Prefixes=VCTF OptionSet=VCTF IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=230 IconV=76 IconUL=104 IconVL=113 [UTOnslaughtGame_Content UTUIDataProvider_GameModeInfo] GameMode=UTGameContent.UTOnslaughtGame_Content GameSettingsClass=UTGameSettingsWAR GameSearchClass=UTGameSearchWAR PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.Warfare> DefaultMap=WAR-OnyxCoast Prefixes=WAR OptionSet=WAR IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=720 IconV=76 IconUL=186 IconVL=94 [UTDuelGame UTUIDataProvider_GameModeInfo] GameMode=UTGame.UTDuelGame GameSettingsClass=UTGameSettingsDUEL GameSearchClass=UTGameSearchDUEL DefaultMap= PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.Duel> Prefixes=DM OptionSet=DUEL IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=442 IconV=76 IconUL=129 IconVL=104 [UTCampaignGame UTUIDataProvider_GameModeInfo] GameMode=CampaignGame GameSettingsClass=UTGameSettingsCampaign GameSearchClass=UTGameSearchCampaign bIsCampaign=1 [CTF-Strident UTUIDataProvider_MapInfo] MapName=CTF-Strident PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Strident> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc23> [CTF-OmicronDawn UTUIDataProvider_MapInfo] MapName=CTF-OmicronDawn PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-DeadPlanet> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc34> [CTF-Coret UTUIDataProvider_MapInfo] MapName=CTF-Coret PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Coret> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc20> [CTF-Reflection UTUIDataProvider_MapInfo] MapName=CTF-Reflection PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Reflection> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc3> [CTF-Hydrosis UTUIDataProvider_MapInfo] MapName=CTF-Hydrosis PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Hydrosis> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc8> [CTF-Vertebrae UTUIDataProvider_MapInfo] MapName=CTF-Vertebrae PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Vertebrae> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc39> [vCTF-Necropolis UTUIDataProvider_MapInfo] MapName=vCTF-Necropolis PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Necropolis> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc38> [vCTF-Sandstorm UTUIDataProvider_MapInfo] MapName=vCTF-Sandstorm PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Sandstorm> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc35> [vCTF-Kargo UTUIDataProvider_MapInfo] MapName=vCTF-Kargo PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Kargo> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc7> [vCTF-Containment UTUIDataProvider_MapInfo] MapName=vCTF-Containment PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Containment> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc52> [vCTF-Suspense UTUIDataProvider_MapInfo] MapName=vCTF-Suspense PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Suspense> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc10> [vCTF-Corruption UTUIDataProvider_MapInfo] MapName=vCTF-Corruption PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Corruption> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc28> [DM-Arsenal UTUIDataProvider_MapInfo] MapName=DM-Arsenal PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Arsenal> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc16> [DM-RisingSun UTUIDataProvider_MapInfo] MapName=DM-RisingSun PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-RisingSun> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc1> [DM-CarbonFire UTUIDataProvider_MapInfo] MapName=DM-CarbonFire PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-CarbonFire> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc57> [DM-Deck UTUIDataProvider_MapInfo] MapName=DM-Deck PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Deck> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc139> [DM-Defiance UTUIDataProvider_MapInfo] MapName=DM-Defiance PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Defiance> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc13> [DM-Deimos UTUIDataProvider_MapInfo] MapName=DM-Deimos PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Deimos> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc33> [DM-Diesel UTUIDataProvider_MapInfo] MapName=DM-Diesel PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Diesel> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc107> [DM-Biohazard UTUIDataProvider_MapInfo] MapName=DM-Biohazard PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Biohazard> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc45> [DM-HeatRay UTUIDataProvider_MapInfo] MapName=DM-HeatRay PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-HeatRay> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc17> [DM-Gateway UTUIDataProvider_MapInfo] MapName=DM-Gateway PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Gateway> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc24> [DM-Fearless UTUIDataProvider_MapInfo] MapName=DM-Fearless PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Fearless> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc42> [DM-Sentinel UTUIDataProvider_MapInfo] MapName=DM-Sentinel PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Sentinel> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc41> [DM-ShangriLa UTUIDataProvider_MapInfo] MapName=DM-ShangriLa PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-ShangriLa> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc2> [DM-Sanctuary UTUIDataProvider_MapInfo] MapName=DM-Sanctuary PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Sanctuary> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc36> [WAR-TankCrossing UTUIDataProvider_MapInfo] MapName=WAR-TankCrossing PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-TankCrossing> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc6> [WAR-Downtown UTUIDataProvider_MapInfo] MapName=WAR-Downtown PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Downtown> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc12> [WAR-DowntownTwoFronts UTUIDataProvider_MapInfo] MapName=WAR-Downtown?LinkSetup=Alt PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Downtown> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc12> [WAR-Sinkhole UTUIDataProvider_MapInfo] MapName=WAR-Sinkhole PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Sinkhole> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc4> [WAR-Dusk UTUIDataProvider_MapInfo] MapName=WAR-Dusk PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Dusk> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc18> [WAR-DuskFreeMine UTUIDataProvider_MapInfo] MapName=WAR-Dusk?LinkSetup=Alt PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Dusk> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc18> [WAR-Islander UTUIDataProvider_MapInfo] MapName=WAR-Islander PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Islander> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc22> [WAR-IslanderNecris UTUIDataProvider_MapInfo] MapName=WAR-Islander_Necris PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Islander> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc22> [WAR-MarketDistrict UTUIDataProvider_MapInfo] MapName=WAR-MarketDistrict PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-MarketDistrict> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc5> [WAR-OnyxCoast UTUIDataProvider_MapInfo] MapName=WAR-OnyxCoast PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-OnyxCoast> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc30> [WAR-PowerSurge UTUIDataProvider_MapInfo] MapName=WAR-PowerSurge PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-PowerSurge> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc19> [WAR-Serenity UTUIDataProvider_MapInfo] MapName=WAR-Serenity PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Serenity> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc11> [WAR-SerenityNecris UTUIDataProvider_MapInfo] MapName=WAR-Serenity_Necris PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Serenity> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc11> bRemoveOnPS3=1 [WAR-Floodgate UTUIDataProvider_MapInfo] MapName=WAR-Floodgate PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Floodgate> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc40> [WAR-Avalanche UTUIDataProvider_MapInfo] MapName=WAR-Avalanche PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Avalanche> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc32> [WAR-AvalancheTwoFronts UTUIDataProvider_MapInfo] MapName=WAR-Avalanche?LinkSetup=Alt PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Avalanche> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc32> [WAR-Torlan UTUIDataProvider_MapInfo] MapName=WAR-Torlan PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [WAR-TorlanNecris UTUIDataProvider_MapInfo] MapName=WAR-Torlan_Necris PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [WAR-TorlanClassic UTUIDataProvider_MapInfo] MapName=WAR-Torlan?LinkSetup=classic PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [WAR-TorlanShort UTUIDataProvider_MapInfo] MapName=WAR-Torlan?LinkSetup=short PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [WAR-TorlanDoublePrime UTUIDataProvider_MapInfo] MapName=WAR-Torlan?LinkSetup=TwoFronts PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [ChangeTeam UTUIDataProvider_MidGameMenu] FriendlyName=Change Teams Description=Change to a new team. [Reconnect UTUIDataProvider_MidGameMenu] FriendlyName=Reconnect Description=Reconnect to the last server. [ExitGame UTUIDataProvider_MidGameMenu] FriendlyName=Exit Match Description=Exit and return to the main menu. [UTGame.UTUIDataStore_Options] ElementProviderTypes=(ProviderTag="OptionSets",ProviderClassName="UTGame.UTUIDataProvider_MenuOption") ;OptionSet=Common ;DataStoreMarkup=<UTStringList:Splitscreen> ;bRemoveOnPC=1 ;bRemoveOn360=1 [BotSkill_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTGameSettings:BotSkill> bReadOnlyCombo=1 [NumBots_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTGameSettings:NumBots> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=31.0,bIntRange=1,NudgeValue=1.0,CurrentValue=7.0) [GoalScore_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTGameSettings:GoalScore> bEditableCombo=1 bNumericCombo=1 [TimeLimit_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTGameSettings:TimeLimit> bEditableCombo=1 bNumericCombo=1 [BotTeam_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTStringList:BotTeams> ;OptionSet=DM ;DataStoreMarkup=<UTStringList:Splitscreen> ;bRemoveOn360=1 ;OptionType=UTOT_CollectionCheckBox ;bRemoveOnPC=1 [BotSkill_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTGameSettings:BotSkill> [BotSkill_DUEL UTUIDataProvider_MenuOption] OptionSet=DUEL DataStoreMarkup=<UTGameSettings:BotSkill> bOfflineOnly=1 [NumBots_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTGameSettings:NumBots> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=31.0,bIntRange=1,NudgeValue=1.0,CurrentValue=7.0) [VsBots_DM UTUIDataProvider_MenuOption] OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTGameSettings:VsBots> bOnlineOnly=1 [GoalScore_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR OptionSet=DUEL DataStoreMarkup=<UTGameSettings:GoalScore> bEditableCombo=1 bNumericCombo=1 [TimeLimit_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR OptionSet=DUEL DataStoreMarkup=<UTGameSettings:TimeLimit> bEditableCombo=1 bNumericCombo=1 [BotTeam_DM UTUIDataProvider_MenuOption] OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTStringList:BotTeams> [ForceRespawn_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTGameSettings:ForceRespawn> OptionType=UTOT_CollectionCheckBox [RecordDemo_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR OptionSet=DUEL DataStoreMarkup=<UTStringList:RecordDemo> bRemoveOn360=1 bRemoveOnPS3=1 OptionType=UTOT_CollectionCheckBox ;OptionSet=Audio ;DataStoreMarkup=<UTStringList:AudioDevices> ;bRemoveOn360=1 ;bRemoveOnPS3=1 [HardwareOpenAL UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<UTStringList:AudioDevices> bRemoveOn360=1 bRemoveOnPS3=1 OptionType=UTOT_CollectionCheckBox [SFXVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.SFXVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [MusicVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.MusicVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [VoiceVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.VoiceVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [AmbianceVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.AmbianceVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [AnnouncerVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.AnnouncerVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [AnnounceSetting UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<OnlinePlayerData:ProfileData.AnnounceSetting> [AutoTaunt UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoTaunt> OptionType=UTOT_CollectionCheckBox ;OptionSet=Audio ;DataStoreMarkup=<OnlinePlayerData:ProfileData.MessageBeep> ;bRemoveOn360=1 ;bRemoveOnPS3=1 ;OptionType=UTOT_CollectionCheckBox [MuteVoice UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<OnlinePlayerData:ProfileData.MuteVoice> OptionType=UTOT_CollectionCheckBox bRemoveOnPS3=1 ;OptionSet=Audio ;DataStoreMarkup=<OnlinePlayerData:ProfileData.SpeechRecognition> ;OptionType=UTOT_CollectionCheckBox ;bRemoveOnPS3=1 [TextToSpeechMode UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<OnlinePlayerData:ProfileData.TextToSpeechMode> bRemoveOn360=1 bRemoveOnPS3=1 [ControllerVibration UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.ControllerVibration> bRemoveOnPS3=1 bRemoveOnPC=1 [InvertY UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.InvertY> OptionType=UTOT_CollectionCheckBox ;OptionSet=Input ;DataStoreMarkup=<OnlinePlayerData:ProfileData.DodgingEnabled> ;OptionType=UTOT_CollectionCheckBox [AutoAim UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoAim> bRemoveOnPS3=1 bRemoveOn360=1 OptionType=UTOT_CollectionCheckBox [ControllerSensitivityMultiplier UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.ControllerSensitivityMultiplier> OptionType=UTOT_Slider RangeData=(MinValue=5,MaxValue=20,bIntRange=1,NudgeValue=1,CurrentValue=10) bRemoveOnPC=1 [TurningAccelerationFactor UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.TurningAccelerationFactor> OptionType=UTOT_Slider RangeData=(MinValue=1.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) bRemoveOnPC=1 [MouseSmoothing UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.MouseSmoothing> bRemoveOn360=1 OptionType=UTOT_CollectionCheckBox bKeyboardOrMouseOption=1 [MouseSensitivityGame UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.MouseSensitivityGame> OptionType=UTOT_EditBox EditBoxMaxLength=4 bRemoveOn360=1 bKeyboardOrMouseOption=1 [MouseSmoothingStrength UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.MouseSmoothingStrength> OptionType=UTOT_Slider RangeData=(MinValue=2.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=10.0) bRemoveOn360=1 bRemoveOnPS3=1 [DodgeDoubleClickTime UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.DodgeDoubleClickTime> OptionType=UTOT_Slider RangeData=(MinValue=10,MaxValue=40,bIntRange=1,NudgeValue=5,CurrentValue=25) bRemoveOn360=1 bRemoveOnPS3=1 [EnableJoyStick UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.EnableJoyStick> OptionType=UTOT_CollectionCheckBox bRemoveOn360=1 bRemoveOnPS3=1 [AutoCenterPitch UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoCenterPitch> bRemoveOnPC=1 [AutoCenterVehiclePitch UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoCenterVehiclePitch> bRemoveOnPC=1 [TiltSensing UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.TiltSensing> bRemoveOnPC=1 bRemoveOn360=1 [VehicleControls UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.VehicleControls> bRemoveOnPC=1 [ScreenResolution UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<UTStringList:ScreenResolution> bRemoveOn360=1 bRemoveOnPS3=1 [FullScreen UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<UTStringList:FullScreen> bRemoveOn360=1 bRemoveOnPS3=1 [Brightness UTUIDataProvider_MenuOption] OptionSet=Video OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.Gamma> OptionType=UTOT_Slider RangeData=(MinValue=1,MaxValue=10,bIntRange=1,NudgeValue=1.0,CurrentValue=6.0) [PostProcess UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<OnlinePlayerData:ProfileData.PostProcessPreset> [GoreLevel UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<OnlinePlayerData:ProfileData.GoreLevel> OptionType=UTOT_CollectionCheckBox [Subtitles UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<OnlinePlayerData:ProfileData.Subtitles> OptionType=UTOT_CollectionCheckBox ;OptionSet=Video ;DataStoreMarkup=<OnlinePlayerData:ProfileData.DefaultFOV> ;OptionType=UTOT_Slider ;RangeData=(MinValue=80.0,MaxValue=120.0,bIntRange=1,NudgeValue=2.0,CurrentValue=90.0) ; OptionSet=Video ; DataStoreMarkup=<OnlinePlayerData:ProfileData.ViewBob> ; OptionType=UTOT_CollectionCheckBox [EnableHardwarePhysics UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<OnlinePlayerData:ProfileData.EnableHardwarePhysics> bRemoveOn360=1 bRemoveOnPS3=1 OptionType=UTOT_CollectionCheckBox [ScreenPercentage UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:ScreenPercentage> OptionType=UTOT_Slider RangeData=(MinValue=50,MaxValue=100,bIntRange=1,NudgeValue=2,CurrentValue=100) bRemoveOn360=1 bRemoveOnPS3=1 [TextureDetail UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:TextureDetail> OptionType=UTOT_Slider RangeData=(MinValue=1,MaxValue=5,bIntRange=1,NudgeValue=1,CurrentValue=1) bRemoveOn360=1 bRemoveOnPS3=1 [WorldDetail UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:WorldDetail> OptionType=UTOT_Slider RangeData=(MinValue=1,MaxValue=5,bIntRange=1,NudgeValue=1,CurrentValue=1) bRemoveOn360=1 bRemoveOnPS3=1 ;OptionSet=AdvancedVideo ;DataStoreMarkup=<Registry:PostProcessQuality> ;OptionType=UTOT_Slider ;RangeData=(MinValue=0,MaxValue=2,bIntRange=1,NudgeValue=1,CurrentValue=1) ;bRemoveOn360=1 ;bRemoveOnPS3=1 ;;RangeData=(MinValue=0,MaxValue=2,bIntRange=1,NudgeValue=1,CurrentValue=1) [VSyncValue UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:VSyncValue> OptionType=UTOT_Checkbox bRemoveOn360=1 bRemoveOnPS3=1 [EnableMotionBlur UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:EnableMotionBlur> bRemoveOn360=True bRemoveOnPS3=True OptionType=UTOT_Checkbox [Alias UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.Alias> OptionType=UTOT_EditBox EditboxMaxLength=20 bRemoveOnPS3=1 bRemoveOnPC=1 [ClanTag UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.ClanTag> OptionType=UTOT_EditBox EditboxMaxLength=10 bRemoveOnPS3=1 [NetworkConnection UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.NetworkConnection> bRemoveOnPS3=1 [DynamicNetspeed UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.DynamicNetspeed> OptionType=UTOT_CollectionCheckBox bRemoveOnPS3=1 [AllowCustomCharacters UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.AllowCustomCharacters> OptionType=UTOT_CollectionCheckBox [CrosshairType UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.CrosshairType> [WeaponSwitchOnPickup UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.WeaponSwitchOnPickup> OptionType=UTOT_CollectionCheckBox [WeaponHand UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.WeaponHand> [SmallWeapons UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.SmallWeapons> OptionType=UTOT_CollectionCheckBox [DisplayWeaponBar UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.DisplayWeaponBar> OptionType=UTOT_CollectionCheckBox bRemoveOn360=1 bRemoveOnPS3=1 [ShowOnlyAvailableWeapons UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowOnlyAvailableWeapons> bRemoveOn360=1 bRemoveOnPS3=1 OptionType=UTOT_CollectionCheckBox [RotateMap UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.RotateMap> OptionType=UTOT_CollectionCheckBox [ShowMap UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowMap> OptionType=UTOT_CollectionCheckBox [ShowClock UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowClock> OptionType=UTOT_CollectionCheckBox [ShowDoll UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowDoll> OptionType=UTOT_CollectionCheckBox ;OptionSet=HUD ;DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowPowerups> ;OptionType=UTOT_CollectionCheckBox [ShowScoring UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowScoring> OptionType=UTOT_CollectionCheckBox [ShowLeaderboard UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowLeaderboard> OptionType=UTOT_CollectionCheckBox [ShowVehicleArmorCount UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowVehicleArmorCount> OptionType=UTOT_CollectionCheckBox bRemoveOnPS3=1 bRemoveOn360=1 [ServerType UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTStringList:ServerType> bRemoveOn360=1 [ServerType360 UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTStringList:ServerType360> bRemoveOnPC=1 bRemoveOnPS3=1 [DedicatedServer UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:bIsDedicated> OptionType=UTOT_CheckBox bRemoveOn360=1 bRemoveOnPS3=1 [MaxPlayers_PC UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:MaxPlayers> OptionType=UTOT_Slider RangeData=(MinValue=2,MaxValue=32,bIntRange=1,NudgeValue=1,CurrentValue=16) bRemoveOn360=1 bRemoveOnPS3=1 [MaxPlayers_Console UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:MaxPlayers> OptionType=UTOT_Slider RangeData=(MinValue=2,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16) bRemoveOnPC=1 [MinNumPlayers_PC UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:MinNetPlayers> OptionType=UTOT_Slider RangeData=(MinValue=0,MaxValue=32,bIntRange=1,NudgeValue=1,CurrentValue=16) bRemoveOn360=1 bRemoveOnPS3=1 [MinNumPlayers_Console UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:MinNetPlayers> OptionType=UTOT_Slider RangeData=(MinValue=0,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16) bRemoveOnPC=1 [PrivateSlots UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:NumPrivateConnections> OptionType=UTOT_Slider RangeData=(MinValue=0,MaxValue=23,bIntRange=1,NudgeValue=1,CurrentValue=0) bRemoveOnPS3=1 bRemoveOnPC=1 [AllowKeyboard UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:AllowKeyboard> OptionType=UTOT_CollectionCheckBox bRemoveOnPC=true bRemoveOn360=true [ServerDescription UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<OnlinePlayerData:ProfileData.ServerDescription> OptionType=UTOT_EditBox EditboxMaxLength=32 [ServerMOTD UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<Registry:ServerMOTD> OptionType=UTOT_EditBox EditboxMaxLength=512 [ServerPassword UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<Registry:ServerPassword> OptionType=UTOT_EditBox EditboxMaxLength=16 ;OptionSet=Client ;DataStoreMarkup=<UTStringList:Splitscreen> ;bRemoveOnPC=1 ;bRemoveOn360=1 [MatchType UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTStringList:MatchType> bRemoveOn360=1 [MatchType360 UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTStringList:MatchType360> bRemoveOnPC=1 bRemoveOnPS3=1 [GameMode_Client UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTMenuItems:GameModeFilter> [PureServer_Client UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTGameSearch:DesiredSettings.PureServer> OptionType=UTOT_ComboReadOnly [FullServer_Client UTUIDataProvider_MenuOption] OptionSet=Client DataStoreMarkup=<UTGameSearch:DesiredSettings.ShowFullServers> OptionType=UTOT_CollectionCheckBox bRemoveOn360=true [EmptyServer_Client UTUIDataProvider_MenuOption] OptionSet=Client DataStoreMarkup=<UTGameSearch:DesiredSettings.ShowEmptyServers> OptionType=UTOT_CollectionCheckBox bRemoveOn360=true bRemoveOnPS3=true [LockedServer_Client UTUIDataProvider_MenuOption] OptionSet=Client DataStoreMarkup=<UTGameSearch:DesiredSettings.LockedServer> OptionType=UTOT_CollectionCheckBox [AllowKeyboard_Client UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTGameSearch:DesiredSettings.AllowKeyboard> OptionType=UTOT_ComboReadOnly bRemoveOnPC=true [ShowOnlyDedicatedServers UTUIDataProvider_MenuOption] OptionSet=Client ;OptionSet=QuickMatch DataStoreMarkup=<UTGameSearch:DesiredSettings.IsDedicated> OptionType=UTOT_CollectionCheckbox bRemoveOn360=true [StickConfiguration_PresetsPS3 UTUIDataProvider_MenuOption] OptionSet=PresetsPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_AnalogStickPreset> [ButtonPreset_PresetsPS3 UTUIDataProvider_MenuOption] OptionSet=PresetsPS3 DataStoreMarkup=<UTStringList:PS3ButtonPresets> [StickConfiguration_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_AnalogStickPreset> [X_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonA> [Circle_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonB> [Square_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonX> [Triangle_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonY> [R1_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightBumper> [R2_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightTrigger> [R3_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightThumbstickPressed> [L1_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftBumper> [L2_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftTrigger> [L3_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftThumbstickPressed> [DPadUp_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadUp> [DPadDown_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadDown> [DPadLeft_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadLeft> [DPadRight_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadRight> [SmoothFramerate UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:SmoothFramerate> OptionType=UTOT_Checkbox bRemoveOn360=1 bRemoveOnPS3=1 [PlayerFOV UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:PlayerFOV> OptionType=UTOT_Slider RangeData=(MinValue=80,MaxValue=100,bIntRange=1,NudgeValue=1,CurrentValue=90) bRemoveOn360=1 bRemoveOnPS3=1 [IniVersion] Patch=6 0=1190272374.000000 1=1212026348.000000 [UTGame.UTEntryPlayerController] bCenteredWeaponFire=False bNoCrosshair=False bSimpleCrosshair=False ForceFeedbackManagerClassName= InteractDistance=512.000000 [UTUIFrontEnd_LoginScreen] LastPassword=001000000000208140157223001021209017140122000192079194151235001000000000067234139068187137119076178066216240208238116098000000000000002000000000000000003102000000168000000000016000000000031150218047024136053088210213231041194052148086000000000000004128000000160000000000016000000000013044106057076126208016079022097028138159071221024000000000162090237108148236019052118056101021100054054030111193075110135126215054020000000000205143054126199146118138183048110055252145030244119057191095 [UTGame.UTMissionPlayerController] bCenteredWeaponFire=False bNoCrosshair=False bSimpleCrosshair=False ForceFeedbackManagerClassName= InteractDistance=512.000000 [UTGame.UTDeathmatch] bWarmupRound=False bForceMidGameMenuAtStart=False NetWait=15 ClientProcessingTimeout=30 WarmupTime=0 LateEntryLives=1 ResetTimeDelay=0 MaxCustomChars=12 GoalScore=25 MaxLives=0 TimeLimit=20[/code]
钢管猫 Posted 2008年12月11日 01:47 Author Posted 2008年12月11日 01:47 UTInput [Engine.PlayerInput] MoveForwardSpeed=1200 MoveStrafeSpeed=1200 LookRightScale=300 LookUpScale=-250 MouseSensitivity=25.000000 DoubleClickTime=0.250000 bEnableMouseSmoothing=True Bindings=(Name="Home",Command="stat fps") Bindings=(Name="PageUp",Command="Loaded") Bindings=(Name="PageDown",Command="Playersonly ") Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False) Bindings=(Name="F9",Command="shot") Bindings=(Name="P",Command="TogglePhysicsMode") Bindings=(Name="Delete",Command="Camera Default") Bindings=(Name="End",Command="Behindview") Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") Bindings=(Name="LeftShift",Command="Walking") Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="Look",Command="Button bLook") Bindings=(Name="Pause",Command="Pause") Bindings=(Name="LookToggle",Command="Toggle bLook") Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100") Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100") Bindings=(Name="CenterView",Command="Button bSnapLevel") Bindings=(Name="Walking",Command="Button bRun") Bindings=(Name="Strafe",Command="Button bStrafe") Bindings=(Name="NextWeapon",Command="NextWeapon") Bindings=(Name="ViewTeam",Command="ViewClass Pawn") Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest") Bindings=(Name="Turn180",Command="Button bTurn180") Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0") Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0") Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0") Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100") Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire") Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire") Bindings=(Name="GBA_Use",Command="use") Bindings=(Name="GBA_FeignDeath",Command="FeignDeath") Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon") Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon") Bindings=(Name="GBA_NextWeapon",Command="NextWeapon") Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1") Bindings=(Name="GBA_SwitchWeapon2",Command="switchweapon 2") Bindings=(Name="GBA_SwitchWeapon3",Command="switchweapon 3") Bindings=(Name="GBA_SwitchWeapon4",Command="switchweapon 4") Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5") Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6") Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7") Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8") Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9") Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10") Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator") Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false") Bindings=(Name="GBA_Talk",Command="talk") Bindings=(Name="GBA_TeamTalk",Command="teamtalk") Bindings=(Name="GBA_Taunt1",Command="taunt 1") Bindings=(Name="GBA_Taunt2",Command="taunt 2") Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn") Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu") Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu") Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false") Bindings=(Name="GBA_ShowMap",Command="ShowMap") Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap") Bindings=(Name="GBA_GrowHud",Command="GrowHud") Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud") Bindings=(Name="GBA_ToggleMelee",Command="ToggleMelee | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="GBA_WeaponPicker",Command="ShowQuickPick | OnRelease HideQuickPick") Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100") Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3") Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.3") Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="XboxTypeS_LeftThumbstick",Command="GBA_Jump_Gamepad") Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu") Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad") Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad") Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad") Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad") Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_NextWeapon") Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire") Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_WeaponPicker") Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_AltFire") Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_SwitchToBestWeapon_Gamepad") Bindings=(Name="XboxTypeS_A",Command="GBA_Jump_Gamepad") Bindings=(Name="XboxTypeS_B",Command="GBA_ToggleMelee") Bindings=(Name="XboxTypeS_Y",Command="GBA_ShowMap") Bindings=(Name="XboxTypeS_X",Command="GBA_Use") Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores") Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_ToggleMinimap") Bindings=(Name="XboxTypeS_DPad_Down",Command="GBA_FeignDeath") Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_ShowCommandMenu") Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_ToggleSpeaking") Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad") Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad") Bindings=(Name="Up",Command="GBA_MoveForward") Bindings=(Name="Down",Command="GBA_Backward") Bindings=(Name="Left",Command="GBA_TurnLeft") Bindings=(Name="Right",Command="GBA_TurnRight") Bindings=(Name="LeftControl",Command="GBA_Jump") Bindings=(Name="Enter",Command="GBA_Use") Bindings=(Name="SpaceBar",Command="GBA_Jump") Bindings=(Name="W",Command="GBA_MoveForward") Bindings=(Name="S",Command="GBA_Backward") Bindings=(Name="A",Command="GBA_StrafeLeft") Bindings=(Name="D",Command="GBA_StrafeRight") Bindings=(Name="E",Command="GBA_Use") Bindings=(Name="LeftMouseButton",Command="GBA_Fire") Bindings=(Name="RightMouseButton",Command="GBA_AltFire") Bindings=(Name="C",Command="GBA_Duck") Bindings=(Name="Escape",Command="GBA_ShowMenu") Bindings=(Name="MouseScrollUp",Command="GBA_PrevWeapon") Bindings=(Name="MouseScrollDown",Command="GBA_NextWeapon") Bindings=(Name="one",Command="GBA_SwitchWeapon1") Bindings=(Name="two",Command="GBA_SwitchWeapon2") Bindings=(Name="three",Command="GBA_SwitchWeapon3") Bindings=(Name="four",Command="GBA_SwitchWeapon4") Bindings=(Name="five",Command="GBA_SwitchWeapon5") Bindings=(Name="six",Command="GBA_SwitchWeapon6") Bindings=(Name="seven",Command="GBA_SwitchWeapon7") Bindings=(Name="eight",Command="GBA_SwitchWeapon8") Bindings=(Name="nine",Command="GBA_SwitchWeapon9") Bindings=(Name="zero",Command="GBA_SwitchWeapon10") Bindings=(Name="Q",Command="GBA_ToggleTranslocator") Bindings=(Name="T",Command="GBA_Talk") Bindings=(Name="Y",Command="GBA_TeamTalk") Bindings=(Name="J",Command="GBA_Taunt1") Bindings=(Name="K",Command="GBA_Taunt2") Bindings=(Name="L",Command="GBA_Horn") Bindings=(Name="F1",Command="GBA_ShowScores") Bindings=(Name="F2",Command="GBA_ShowMap") Bindings=(Name="F3",Command="GBA_ToggleMinimap") Bindings=(Name="F6",Command="stat net") Bindings=(Name="G",Command="GBA_SwitchToBestWeapon") Bindings=(Name="F",Command="GBA_FeignDeath") Bindings=(Name="Equals",Command="GBA_GrowHud") Bindings=(Name="Minus",Command="GBA_ShrinkHud") Bindings=(Name="V",Command="GBA_ShowCommandMenu") Bindings=(Name="B",Command="GBA_ToggleSpeaking") Bindings=(Name="M",Command="BasePath 0") Bindings=(Name="N",Command="BasePath 1") bInvertMouse=False bInvertTurn=False [Engine.DebugCameraInput] Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0") Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0") Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") Bindings=(Name="Q",Command="MoveDown") Bindings=(Name="E",Command="MoveUp") Bindings=(Name="W",Command="MoveForward") Bindings=(Name="S",Command="MoveBackward") Bindings=(Name="A",Command="StrafeLeft") Bindings=(Name="D",Command="StrafeRight") Bindings=(Name="F",Command="FreezeRendering") Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") Bindings=(Name="Left",Command="TurnLeft") Bindings=(Name="Right",Command="TurnRight") Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True) Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera") Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2") Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2") Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown") Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp") Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering") Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed") [Editor.EditorViewportInput] Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar) Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde) Bindings=(Command="DELETE",Name=Delete) Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4) Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True) Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5) Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6) Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True) Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True) Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True) Bindings=(Command="DUPLICATE",Name=D,Shift=True) Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True) Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True) Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True) Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True) Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True) Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True) Bindings=(Command="ACTOR LEVELCURRENT",Name=M) Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True) Bindings=(Command="SELECT NONE",Name=N,Shift=True) Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True) Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True) Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True) Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True) Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True) Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True) Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True) Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True) Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True) Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True) Bindings=(Command="EDIT COPY",Name=C,Control=True) Bindings=(Command="EDIT PASTE",Name=V,Control=True) Bindings=(Command="DUPLICATE",Name=W,Control=True) Bindings=(Command="EDIT CUT",Name=X,Control=True) Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) Bindings=(Command="BRUSH ADD",Name=A,Control=True) Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True) Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True) Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True) Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True) Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End) Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True) Bindings=(Command="CAMERA ALIGN",Name=Home) Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True) Bindings=(Command="MAP BRUSH GET",Name=P,Control=True) Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True) Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True) Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True) Bindings=(Command="ACTOR DESELECT",Name=Escape) Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True) Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True) [UnrealEd.ObjectEditorViewportInput] Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True) Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) [Engine.Console] ConsoleKey=F10 TypeKey=Tab MaxScrollbackSize=1024 HistoryBot=-1 [Engine.UIInputConfiguration] AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False) AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up) WidgetInputAliases=(WidgetClassName="Engine.UIScreenObject",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28))))))) WidgetInputAliases=(WidgetClassName="Engine.ConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIObject",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="ShowContextMenu",LinkedInputKeys=((InputKeyName="RightMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UICheckbox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"))),(InputAliasName="SelectFirstElement",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectLastElement",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"),(InputKeyName="XboxTypeS_LeftTrigger"))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="PageDown"),(InputKeyName="XboxTypeS_RightTrigger"))),(InputAliasName="SelectAllItems",LinkedInputKeys=((InputKeyName="A",ModifierKeyFlags=42))),(InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="SpaceBar"),(InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=24))),(InputAliasName="ResizeColumn",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIContextMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="HideContextMenu",LinkedInputKeys=((InputKeyName="Escape"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left",ModifierKeyFlags=0))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End",ModifierKeyFlags=0))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="zero"),(InputKeyName="one"),(InputKeyName="two"),(InputKeyName="three"),(InputKeyName="four"),(InputKeyName="five"),(InputKeyName="six"),(InputKeyName="seven"),(InputKeyName="eight"),(InputKeyName="nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadfour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadsix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Add"),(InputKeyName="Subtract"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"),(InputKeyName="Spacebar"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="MouseSelect",LinkedInputKeys=((InputKeyName="MouseX",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UILabelButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UINumericEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="zero"),(InputKeyName="one"),(InputKeyName="two"),(InputKeyName="three"),(InputKeyName="four"),(InputKeyName="five"),(InputKeyName="six"),(InputKeyName="seven"),(InputKeyName="eight"),(InputKeyName="nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadfour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadsix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"),(InputKeyName="Spacebar"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))),(InputAliasName="IncrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Add"))),(InputAliasName="DecrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Subtract"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIOptionListBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="Enter",ModifierKeyFlags=0))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UIPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScene",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScene",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0),(InputKeyName="RightMouseButton",ModifierKeyFlags=0),(InputKeyName="MiddleMouseButton",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbar",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarMarkerButton",WidgetStates=((StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) WidgetInputAliases=(WidgetClassName="Engine.UISlider",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Subtract"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Add"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_RightThumbstick"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="DragSlider"))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) WidgetInputAliases=(WidgetClassName="Engine.UITabButton",WidgetStates=((StateClassName="Engine.UIState_TargetedTab",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_A",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=42),(InputKeyName="XboxTypeS_RightShoulder"))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=14),(InputKeyName="XboxTypeS_LeftShoulder"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIToggleButton",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTSimpleImageList",WidgetStates=((StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_LeftX"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="Enter"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTSimpleList",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="MouseMoveX",LinkedInputKeys=((InputKeyName="MouseX"))),(InputAliasName="MouseMoveY",LinkedInputKeys=((InputKeyName="MouseY"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="MouseScrollUp"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="SelectionEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="SelectionHome",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectionPgUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="SelectionPgDn",LinkedInputKeys=((InputKeyName="PageDown"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))),(InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUIButtonBarButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUIOptionButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Right"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Left"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUIOptionList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="MouseScrollUp"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="MouseScrollDown"))),(InputAliasName="SelectionHome",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectionEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="SelectionPgUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="SelectionPgDn",LinkedInputKeys=((InputKeyName="PageDown"))),(InputAliasName="AcceptOptions",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="MouseMoveX",LinkedInputKeys=((InputKeyName="MouseX"))),(InputAliasName="MouseMoveY",LinkedInputKeys=((InputKeyName="MouseY"))))))) WidgetInputAliases=(WidgetClassName="Engine.ScriptConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTScoreboardPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Select",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTDrawCommandPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="Forward",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="back",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Escape"))),(InputAliasName="one",LinkedInputKeys=((InputKeyName="one"))),(InputAliasName="two",LinkedInputKeys=((InputKeyName="two"))),(InputAliasName="three",LinkedInputKeys=((InputKeyName="three"))),(InputAliasName="four",LinkedInputKeys=((InputKeyName="four"))),(InputAliasName="five",LinkedInputKeys=((InputKeyName="five"))),(InputAliasName="six",LinkedInputKeys=((InputKeyName="six"))),(InputAliasName="seven",LinkedInputKeys=((InputKeyName="seven"))),(InputAliasName="eight",LinkedInputKeys=((InputKeyName="eight"))),(InputAliasName="nine",LinkedInputKeys=((InputKeyName="nine"))),(InputAliasName="zero",LinkedInputKeys=((InputKeyName="zero"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Select",LinkedInputKeys=((InputKeyName="MiddleMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTDrawMapPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="ToggleHome",LinkedInputKeys=((InputKeyName="XboxTypeS_X"),(InputKeyName="LeftMouseButton"))),(InputAliasName="MouseMove",LinkedInputKeys=((InputKeyName="MouseY"),(InputKeyName="MouseX"))),(InputAliasName="SelectNode",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))),(InputAliasName="SetHomeNode",LinkedInputKeys=((InputKeyName="XboxTypeS_X"))),(InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="NumPadEight"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="XboxTypeS_LeftY"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="NumPadTwo"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="NumPadfour"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="XboxTypeS_LeftX"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="NumPadsix"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="SelectNode",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="SetHomeNode",LinkedInputKeys=((InputKeyName="RightMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTDrawMapVotePanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"))),(InputAliasName="back",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"),(InputKeyName="XboxTypeS_Back"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTSimpleMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="MouseScrollUp"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="Down"),(InputKeyName="MouseScrollDown"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_RightStick_Down"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="SelectionHome",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectionEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="SelectionPgUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="SelectionPgDn",LinkedInputKeys=((InputKeyName="PageDown"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUICharacterCustomizationList",WidgetStates=((StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Left"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="Right"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUITabPage_Scoreboard",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScoreboard",LinkedInputKeys=((InputKeyName="F1"))))))) [Configuration] BasedOn=..\Engine\Config\BaseInput.ini [UTGame.UTConsolePlayerInput] bAutoCenterPitch=TRUE bAutoCenterVehiclePitch=TRUE AutoVehicleCenterSpeed=12000 Dodge_Threshold=0.8 SlowTurnScaling=0.1 AutoCenterDelay=2.0 bViewAccelerationEnabled=false bDebugViewAcceleration=FALSE bTargetFrictionEnabled=TRUE bDebugTargetFriction=FALSE ViewAccel_YawThreshold=0.99f ViewAccel_DiagonalThreshold=.99f ViewAccel_BaseMultiplier=1.1f ViewAccel_TimeToHoldBeforeFastAcceleration=0.210f ViewAccel_RampSpeed=0.100f ViewAccel_MaxTurnSpeed=3.0f ViewAccel_Twitchy=0.98f MagicScaleForSensitivityMiddle=2.4f MagicScaleForSensitivityEdge=1.5f ViewAccel_PitchThreshold=0.66f ViewAccel_LookingUpOrDownBoundary=12000.0f ViewAccel_BackToCenterBoundary=3000.0f ViewAccel_BackToCenterSpeed=2.8f AutoPitchCenterSpeed=0.20f AutoPitchStopAdjustingValue=5.0f HoverBoardPitchMultiplier=0.5f [IniVersion] 0=1189136786.000000 1=1192192199.000000 [UTGame.UTPlayerInput] MoveForwardSpeed=1200.000000 MoveStrafeSpeed=1200.000000 LookRightScale=300.000000 LookUpScale=-250.000000 Bindings=(Name="Home",Command="stat fps",Control=False,Shift=False,Alt=False) Bindings=(Name="PageUp",Command="Loaded",Control=False,Shift=False,Alt=False) Bindings=(Name="PageDown",Command="Playersonly ",Control=False,Shift=False,Alt=False) Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False) Bindings=(Name="F9",Command="shot",Control=False,Shift=False,Alt=False) Bindings=(Name="P",Command="TogglePhysicsMode",Control=False,Shift=False,Alt=False) Bindings=(Name="Delete",Command="Camera Default",Control=False,Shift=False,Alt=False) Bindings=(Name="End",Command="Behindview",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False) Bindings=(Name="LeftShift",Command="Walking",Control=False,Shift=False,Alt=False) Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False) Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False) Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False) Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False) Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False) Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False) Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False) Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False) Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False) Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Use",Command="use",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_FeignDeath",Command="FeignDeath",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon2",Command="switchweapon 2",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon3",Command="switchweapon 3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon4",Command="switchweapon 4",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Talk",Command="talk",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TeamTalk",Command="teamtalk",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Taunt1",Command="taunt 1",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Taunt2",Command="taunt 2",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShowMap",Command="ShowMap",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_GrowHud",Command="GrowHud",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ToggleMelee",Command="ToggleMelee | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_WeaponPicker",Command="ShowQuickPick | OnRelease HideQuickPick",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="F6",Command="stat net",Control=False,Shift=False,Alt=False) Bindings=(Name="N",Command="BasePath 1",Control=False,Shift=False,Alt=False) Bindings=(Name="LeftMouseButton",Command="GBA_Fire",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_AltFire",Control=False,Shift=False,Alt=False) Bindings=(Name="RightMouseButton",Command="GBA_AltFire",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftThumbstick",Command="GBA_Jump_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_A",Command="GBA_Jump_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="Enter",Command="GBA_Use",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_B",Command="GBA_ToggleMelee",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False) Bindings=(Name="F1",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_Y",Command="GBA_ShowMap",Control=False,Shift=False,Alt=False) Bindings=(Name="F2",Command="GBA_ShowMap",Control=False,Shift=False,Alt=False) Bindings=(Name="H",Command="GBA_FeignDeath",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_ToggleSpeaking",Control=False,Shift=False,Alt=False) Bindings=(Name="B",Command="GBA_ToggleSpeaking",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_ToggleMinimap",Control=False,Shift=False,Alt=False) Bindings=(Name="F3",Command="GBA_ToggleMinimap",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_WeaponPicker",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_NextWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseScrollDown",Command="GBA_NextWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_SwitchToBestWeapon_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseScrollUp",Command="GBA_PrevWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="F",Command="GBA_Duck",Control=False,Shift=False,Alt=False) Bindings=(Name="Up",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False) Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False) Bindings=(Name="Down",Command="GBA_Backward",Control=False,Shift=False,Alt=False) Bindings=(Name="S",Command="GBA_Backward",Control=False,Shift=False,Alt=False) Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False) Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False) Bindings=(Name="Left",Command="GBA_TurnLeft",Control=False,Shift=False,Alt=False) Bindings=(Name="Right",Command="GBA_TurnRight",Control=False,Shift=False,Alt=False) Bindings=(Name="one",Command="GBA_SwitchWeapon1",Control=False,Shift=False,Alt=False) Bindings=(Name="two",Command="GBA_SwitchWeapon2",Control=False,Shift=False,Alt=False) Bindings=(Name="five",Command="GBA_SwitchWeapon3",Control=False,Shift=False,Alt=False) Bindings=(Name="E",Command="GBA_SwitchWeapon4",Control=False,Shift=False,Alt=False) Bindings=(Name="three",Command="GBA_SwitchWeapon5",Control=False,Shift=False,Alt=False) Bindings=(Name="four",Command="GBA_SwitchWeapon6",Control=False,Shift=False,Alt=False) Bindings=(Name="Q",Command="GBA_SwitchWeapon7",Control=False,Shift=False,Alt=False) Bindings=(Name="R",Command="GBA_SwitchWeapon8",Control=False,Shift=False,Alt=False) Bindings=(Name="X",Command="GBA_SwitchWeapon9",Control=False,Shift=False,Alt=False) Bindings=(Name="zero",Command="GBA_SwitchWeapon10",Control=False,Shift=False,Alt=False) Bindings=(Name="Equals",Command="GBA_GrowHud",Control=False,Shift=False,Alt=False) Bindings=(Name="J",Command="GBA_Taunt1",Control=False,Shift=False,Alt=False) Bindings=(Name="K",Command="GBA_Taunt2",Control=False,Shift=False,Alt=False) Bindings=(Name="T",Command="GBA_Talk",Control=False,Shift=False,Alt=False) Bindings=(Name="Y",Command="GBA_TeamTalk",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_ShowCommandMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="V",Command="GBA_ShowCommandMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="Escape",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="M",Command="GBA_ToggleTranslocator",Control=False,Shift=False,Alt=False) Bindings=(Name="LeftControl",Command="GBA_Jump",Control=False,Shift=False,Alt=False) Bindings=(Name="SpaceBar",Command="GBA_Jump",Control=False,Shift=False,Alt=False) Bindings=(Name="G",Command="GBA_SwitchToBestWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="L",Command="GBA_Horn",Control=False,Shift=False,Alt=False) [UTGame.UTConsole] HistoryTop=15 HistoryBot=0 HistoryCur=15 History[0]=FLY History[1]=GIVE ALL History[2]=SATA FPS History[3]=stat fps History[4]=TeamSay History[5]=r u bot? History[6]=allweapen History[7]=allweapens History[8]=addbots History[9]=addbot History[10]=add bots History[11]=killbot History[12]=gos History[13]=killbots History[14]=god History[15]= bEnableUI=False[/code]
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