魔术戒指 Posted 2009年5月9日 05:28 分享 Posted 2009年5月9日 05:28 文件名称: 英雄连-勇气传说RC_Realism 2502模组 上传会员: 天鹅照相馆 上传时间: 9 May 2009 存放位置: 游戏模组 Game Mods RC_Realism Mod Created by: Ryan (Rygoat) Ideas by: Ryan and Cullen (Hotaru7) This mod was created due to the fustrations and limitations that we felt the game had. I apologize if there are any parallels with any other mods out there. I have no intention whatsoever of copying anyone's ideas. Credit is given appropriately in the changelogs whenever I knowingly used others materials. Should you feel that I have copied some of your ideas, please email me at rf2006@hotmail.com and give a detailed explanation of the situation. I will do my best to rectify it. In the case that you would like to use my ideas, feel free to do so. All I ask is to give credit where credit is due. Special thanks to ab2531 for several ideas: Slit trenches to other races. Ability use while in buildings. Increased squad sizes. Thanks to SpartanComander on relicnews forums for his Hadrian Glider skin. NOTE: Relic and THQ do not provide any technical support for this mod. ************************************************************ Installation: ~~~~~~~~~~ If you are updating RC_Realism from a version pre v2.1.0, use the following directions: Delete any previous versions of this mod by deleting the RC_Realism folder; RC_Realism.module; RC_Realism.English.ucs. The first two are found in C:\Program Files\THQ\Company of Heroes. The last one is found in C:\Program Files\THQ\Company of Heroes\COH\Engine\Locale\English. Run the two installers. ~~~~~~~~~~ If you are updating RC_Realism from v2.1.0 or above, use the following directions: Uninstall the old version using the Windows Add/Remove Programs found under Control Panel. Run the two installers. ~~~~~~~~~~ If this is the first time installing RC_Realism, use the following directions: Run the two installers. ---------- Upon finishing the second installation (RC_Realism vx.x.x and RC_Realism vx.x.x English UCS) for all of the above methods, do the following: Copy the CoH shortcut on your desktop. Rename the shortcut RC_Realism. Right click the shortcut and go to properties. Copy paste the following under target (32 bit OS): "C:\Program Files\THQ\Company of Heroes\RelicCOH.exe" -mod RC_Realism -dev Copy paste the following under target (64 bit OS): "C:\Program Files (x86)\THQ\Company of Heroes\RelicCOH.exe" -mod RC_Realism -dev Use the new shortcut to launch the game. ************************************************************ ============================================================ Version 2.1.2 - COH v2.502 compatible Bug Fixes: Removed requirement for CW Sherman. Royal Engineers should now properly get Wreck Recovery. Sapper Squads from Ambient Buildings should now properly get Overrepair when Royal Engineers. PE should now properly be able to access the MG42 LMG. Removed Defensive Doctrine Requirement for PE Slit Trench. PE Roadblocks should now be accessible again. PE Tellermines should now be accessible again. .sga custom maps should be accessible. ============================================================ Version 2.1.1 - COH v2.502 compatible Bug Fixes: Fixed suppression on PE infantry. Removed requirement on CW Sticky Bomb. Added Hummel Single Fire ability. Calliope cap fixed. ============================================================ Version 2.1.0 - COH v2.502 compatible Changelog: Increased repair rate of Pioneer Veteran 3 Repair. Lowered cost of AT Glider for American Airborne. Increased range of Calliope Barrage. Added cost to use Calliope Barrage. Increased accuracy of Calliope Barrage. Removed Calliope Cap. Increased range of Nebelwerfer Barrage. Added cost to use Nebelwerfer Barrage. Increased accuracy of Nebelwerfer Barrage. Increased range of Stuka Barrage. Added cost to use Stuka Barrage. Increased accuracy of Stuka Barrage. Removed M4 Sherman Smoke Cloud upgrade requirement. Added Nazi Sympathizer ability to Heer and PE. Reveals targeted area of map for 15s. Added Tiger to Heer T4 building. Added Logistics Officers to HQ Buildings. It has upgraes that generate either extra MP, Munitions, or Fuel. -Commonwealth Took additional additive 5% off Infantry Section. Added Grenades to Infantry Section and Officers. Added Stickybombs to Commandos. Added Bazooka upgrade to Infantry Section and Commandos. Added Bren upgrade to Infantry Section and Commandos. Added Sten upgrade to Infantry Section and Commandos. Added Marksman upgrade to Infantry Section. Added Flamethrower upgrade to Infantry Section. Added Riflegrenade upgrade to Infantry Section. Added VT abilities to Howitzers. Added increased duration between Creeping Barrage shots. Removed Priest cap. Royal Engineer Doctrine now grants Overrepair for Sappers. Royal Engineer Doctrine now grants Vehicle Recovery ability for Sappers. Added Commando Paradrop ability to Commando Doctrine. Added Bren Carrier Glider ability to Commando Doctrine. Removed Glider HQ from Commando Doctrine. Removed Artillery from Commando Doctrine. Added Recon Run to Commando Doctrine. Added Strafing Run to Commando Doctrine. Added Hawker Typhoon Rocket Attack to Commando Doctrine. Removed Casualty Clearing Station cap. Removed Fuel cost of Casualty Clearing Station. Lowered Manpower cost of Casualty Clearing Station. Added Ambient Building Conversion. Added New Buildings: Tank Trap Wall Cement Roadblock Sandbag Shoring Sandbag Pile Misc Sandbags Observation Post Added New Units: OQF 6 Pounder Forward Observer Can call in a variety of offmap abilities. HMG Squad Mortar Squad M4 Sherman Changed Existing Units: Captain Uses Thompson in lieu of Webley. Commando Squad 7 Lee Enfield, 1 Sten. Changed to paratrooper model. 3 Weaponslots. Infantry Section 5 Lee Enfield, 1 Sten. 2 Weaponslots. -Panzer Elite Increased repair rate of Advanced Repair. Took an additional additive 35% off Luftwaffe Ground Forces build time. Reduced cost difference between Panzer Grenadiers and Assault/Tankbuster Grenadiers. Lowered cost of Fallschirmjager Infiltration. Removed cooldown of Fallschirmjager Infiltration. Added Luftwaffe Ground Forces to HQ. Added Fallschirmjager to HQ. Infantry Defensive Veterancy no longer reduces suppression. Instead, it reduces damage taken by 10% multiplicatively. Removed AT Grenade. Removed Increased Squad Sizes. Added Panzerfaust to Grenadier, Tankbuster Grenadier, and Luftwaffe Ground. Added MP40 upgrade to Grenaider, Assault Grenadier, Tankbuster Grenadier, Luftwaffe Ground, and Fallschirmjager. Added MP44 upgrade to Grenadier and Assault Grenadier. Added Panzerschreck upgrade to Grenadier, Tankbuster Grenadier, Luftwaffe Ground, and Fallschirmjager. Added G43 upgrade to Grenadier and Assault Grenadier. Added FW42 upgrade to Grenadier and Assault Grenadier. Added MG42 LMG upgrade to Grenadier and Assault Grenadier. Added FG42 upgrade to Fallschirmjager. Replaced Incendiary Grenade with regular M24 Stielhandgranate. Added M24 Stielhandgranate to Luftwaffe Ground. Removed Panther Battlegroup. Added squads to Ambient Building Barracks. Added New Buildings: Bunker Observation Post Cement Roadblock Sandbag Pile Misc Sandbags Forward Barracks - Can be built outside command territory. One available. Slit Trench Added New Units: PanzerIV with KwK40 (Heer One) to Panzer Support Kommand. Panther to Panzer-Jager Kommand. Changed Existing Units: Fallschirmjager 5 Kar98k, 1 MP40. 2 Weaponslots. Luftwaffe Ground Force 5 Kar98k, 1 MP40. 2 Weaponslots. Panzergrenadier 5 Kar98k, 1 MP40. 2 Weaponslots. Assault Grenadier 5 Kar98k, 1 MP44. 2 Weaponslots. Tankbuster Grenadier 4 Kar98k, 1 MP40, 1 Panzerschreck. 1 Weaponslots. ============================================================ Version 2.0.1 - COH v2.502 compatible Bug Fixes: Fixed no recharge time on 105mm VT round. Removed building perimiter for Wehrmacht Forward Barracks (needs less room). Added Mortar to Wehrmacht Forward Barracks. Changelog: Added demo charges to Pioneers. Increased damage of KwK40 75mm Main Gun by 20%. Added Hawker Typhoon Rocket Barrage ability to Airborne Doctrine and Forward Observer. ============================================================ Version 2.0.0 - COH v2.502 compatible Changelog: Removed popcap limits. Removed upkeep. Added munitions tick to players. Halved cost of all infantry. Reduced build time of all infantry by 25%. Doubled wounded on battlefield time. Demo charges can be placed anywhere. Normalized grenade throwing range to 25m. Grenade cooldowns reduced. Can set facing of any building. Removed suppression. Removed weapon drop rates. Team weapons are now repairable. Reorganized construction menus. Increased small arms range. Increased small arms accuracy. Normalized all Rifle damage. Normalized all SMG damage. Normalized all MG damage. Normalized all tank ranges. Removed retaliation - Squads shouldn't run out of defensive cover to attack anymore. Doubled ambient building garrison size. Added single fire artillery abilities. Increased reload time of howitzers. -American Recon Run is now 25 munitions. Strafing Run is now 75 munitions. Bombing Run is now 150 munitions. Light defenses are now buildable by Riflemen, Rangers, and Airborne. Defensive Operations changed so it reduces build times for all defenses. Stickybomb cost reduced. Added Stickybombs to Rangers and Airborne. Added Satchel Charges to Rangers. Rapid Response now affects Barracks and Forward Barracks in addition to Weapons Support Center. Infantry Doctrine now grants 15% Manpower and Fuel cost reduction on M3 Halftrack. Lowered cost of War Machine. War Machine now grants 15% Manpower and 10% Fuel cost reduction on vehicles for 30s. Calliope max changed to four. Calliope can use its main gun. Removed suppression ability on Rifleman squads. Added Marksman upgrade to Rifleman squads. Added Flamethrower upgrade to Rifleman squads. Added Bazooka upgrade to Rifleman, Rangers, and Airborne squads. Added Thompson upgrade to Rifleman, Rangers, and Airborne squads. Added BAR upgrade to Rifleman, Rangers, and Airborne squads (not paradropped). Removed reinforcement via paradrop for Airborne. Armor Doctrine now grants Overrepair ability for Engineers. Armor Doctrine now grants Vehicle Recovery ability for Engineers. Removed medic bunker cap. Removed 76mm Main Gun Upgrade from Tank Depot. Lowered Manpower cost, Fuel cost, and build time of M4 Sherman. Normalized penetration tables of 76mm Main Gun. Normalized reload time of 76mm Main Gun. Increased penetration of 76mm Main Gun. Increased penetration of M2 HMG against soft targets. Normalized penetration tables of 37mm Main Gun. Normalized reload time of 37mm Main Gun. Added M2 upgrade to T17. Increased max speed and acceleration of M18. Reverted scatter of M2 Mortar back to 2.301 level. Added VT ability to 105mm Howitzer. Added New Buildings: Tank Trap Wall Cement Roadblock Sandbag Shoring Sandbag Pile Misc Sandbags Forward Barracks - Can be built outside command territory. One available. Slit Trench - Requires Infantry Doctrine. Added New Units: Airborne Glider Squad Clone of Airborne Squad. Enters battlefield via glider. 8 Man Ranger Squad 7 Garand, 1 Thompson. Available at Barracks, forward Barracks. 3 Weaponslots. Airborne AT Squad Enters battlefield via glider. M4 "Easy Eight" Sherman Upgunned M4 Sherman. Forward Observer Can call in a variety of offmap abilities. Changed Existing Units: Airborne Squad 8 man squad. No reinforcement in the field. 3 Carbine, 4 Garand, 1 Thompson. 3 Weaponslots. Engineer Squad 4 man squad. Machine Gun Squad Uses Garand in lieu of Carbine. Mortar Squad Uses Thompson in lieu of Carbine. Ranger Squad Available via call in, or Barracks. 5 Garand, 1 Thompson. 2 Weaponslots. Riflemen Squad 5 Garand, 1 Thompson. 2 Weaponslots. -Heer Took additional additive 10% off cost of Grenadier. Took additional additive 15% off cost of Waffen SS. Took additional additive 10% off cost of Volksgrenadier. Removed medic bunker cap. Removed Knights Cross Holders. Changed Grenadiers skin (thanks ab2531). Normalized all Kar98k. Normalized all MP40. Normalized all MP44. Reduced cost of Firestorm. Reduced cost of 280mm Rocket Barrage. Added MP40 upgrade to Volksgrenadier, Grenadier, Stormtrooper, and Waffen SS Squads. Added MP44 upgrade to Grenadier, Stormtrooper, and Waffen SS Squads. Added Panzerschreck upgrade to Volksgrenadier, Grenadier, Stormtrooper, and Waffen SS Squads. Added Marksman upgrade to Grenadier and Stormtrooper Squads. Added MG42 LMG upgrade to Grenadier and Stormtrooper Squads. Added Flamethrower upgrade to Grenadier Squad. Added Grenades to Volksgrenadier Squad. Added Panzerfausts to Grenadier, Stormtrooper, and Waffen SS Squads. Added Force Retreat to Waffen SS Squads. Removed Inspired Assault. Added Waffen SS in place. Blitzkrieg Doctrine now grants 25% production speed increase on T1 and T2 buildings. Blitzkrieg Doctrine now grants 10% cost reduction on units from T1 and T2 buildings. Added Flak38 to Defensive Doctrine. Normalized penetration of KwK40 75mm Main Gun. Normalized reload time of KwK40 75mm Main Gun. Increased penetration of KwK40 75mm Main Gun. Normalized 20mm damage. Normalized penetration of 20mm. Increased penetration of 20mm. Increased penetration of 37mm. Doubled bunker capacity. Added New Buildings: Belgian Gate Cement Roadblock Sandbag Shoring Sandbag Pile Misc Sandbags Forward Barracks - Can be built outside command territory. One available. Slit Trench - Requires Defensive Doctrine. Howitzer Pit Added New Units: Waffen SS Squad 5 Kar98k, 1 MP40. 2 Weaponslots. Artillery Observer Can call in a variety of offmap abilities. Changed Existing Units: Grenadier Squad 5 Kar98k, 1 MP40. 2 Weaponslots. Stormtrooper Squad 5 Kar98k, 1 MP40. 2 Weaponslots. Volksgrenadier Squad 5 Kar98k, 1 MP40. 2 Weaponslots. Heavy Machine Gun Squad Uses Kar98k in lieu of MP40. Pioneer Squad 4 Man squad. 需安装RC_Realism v2.1.2.exe及RC_Realism v2.1.2 English UCS.exe到指定游戏指定目录 创建快捷方式:"X:\Program Files\THQ\Company of Heroes\RelicCOH.exe" -mod RC_Realism -dev 点击这里下载文件 引用 Link to comment Share on other sites More sharing options...
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