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Posted

甲已双方出生地为踞点,当双方的人物前进的时候,其部分(只能是一部分,

不然的话那程序太大了)的出生地跟其先头的部队移动,最终进入对方的踞点胜,记一分

.....下面还不知如何编...... -_-

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