AMD处理器 Posted 2004年10月5日 14:53 Posted 2004年10月5日 14:53 开了两个2.30各64人的服务器=在机器正常,网络正常,一个服务器运行正常的情况下,另一个服务器出现以下东东,不知是否被人控制了?????? (节选) broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" broadcast: print " was dropped for inactivity\n" bbroadcast: print "QQ S.H.E EYKB was dropped for inactivity\n" cmd 11295: cs 1894 "1 spectator 3 player(s)" cmd 11296: cs 1895 "3 allies 23 player(s)" cmd 11297: cs 1689 "name\zh009(sd_china)\team\1" cmd 11298: cs 1701 "name\kaoo!!!!!!!!!!!!!!!!\team\0" cmd 11299: cs 1708 "name\lxk00006\team\1" cmd 11300: svlag cmd 11301: cs 1689 "name\zh009(sd_china)\team\4" cmd 11302: cs 1894 "1 spectator 4 player(s)" cmd 11303: cs 1896 "4 axis 14 player(s)" cmd 11304: cs 281 "models/weapons/mg42portable_placed_viewmodel.tik" cmd 11305: print "CHINA=U2*****@@@ timed out " cmd 11306: cs 1732 "name\zhang_800y777\team\0" cmd 11307: cs 1714 "name\Beiowolf(HK)\team\1" cmd 11308: cs 1708 "name\lxk00006\team\3" cmd 11309: cs 1896 "4 axis 15 player(s)" cmd 11310: cs 1701 "name\kaoo!!!!!!!!!!!!!!!!\team\1" cmd 11311: cs 1722 "name\yourself\team\3" cmd 11312: cs 1894 "1 spectator 5 player(s)" cmd 11313: cs 1714 "name\Beiowolf(HK)\team\3" cmd 11314: cs 1894 "1 spectator 4 player(s)" cmd 11315: cs 1895 "3 allies 24 player(s)" cmd 11316: cs 1716 "name\*STar\team\4" cmd 11317: cs 1690 "name\*US=====> <=====DE+\team\3" cmd 11318: svlag cmd 11319: cs 282 "" cmd 11320: cs 281 "" cmd 11321: cs 1732 "name\zhang_800y777\team\1" cmd 11322: cs 1701 "name\kaoo!!!!!!!!!!!!!!!!\team\4" cmd 11323: cs 1896 "4 axis 17 player(s)" cmd 11324: cs 281 "models/weapons/mg42portable_placed_viewmodel.tik" cmd 11325: cs 1733 "name\**TNND**\team\0" cmd 11326: cs 1735 "name\UnnamedSoldier\team\0" cmd 11327: svlag cmd 11328: cs 1724 "name\=PLA=X123\team\1" cmd 11329: print "f**k you! timed out " cmd 11330: print "vvbh disconnected " cmd 11331: cs 1737 "name\vvbh\team\0" cmd 11332: cs 1894 "1 spectator 4 player(s)" cmd 11333: cs 1895 "3 allies 25 player(s)" cmd 11334: cs 1896 "4 axis 16 player(s)" cmd 11335: svlag cmd 11336: cs 1732 "name\zhang_800y777\team\3" cmd 11337: cs 1704 "name\*3v1l_S0ld13r*\team\0" cmd 11338: svlag cmd 11339: cs 1736 "name\tuco\team\0" cmd 11340: cs 1733 "name\**TNND**\team\4" cmd 11341: cs 281 "" Client 362 connecting with 150 challenge ping 218.250.55.209:12203:reconnect
AMD处理器 Posted 2004年10月5日 15:15 Author Posted 2004年10月5日 15:15 不关补丁或者地图事,因这服务器已运行过NN遍--均正常,是这几天来这样 描过木马和病毒了,进程里也没有多什么东西. 有时先出现很多行broadcast: print " was dropped for inactivity\n" 然后战友全出来了
AMD处理器 Posted 2004年10月5日 15:29 Author Posted 2004年10月5日 15:29 不正常的那个在运行不正常时正常运行的那个如下 broadcast: print "Private_XLD disconnected\n" broadcast: print "Unnamed-officer-Eu- disconnected\n" broadcast: print "***max--payne*** timed out\n" Client 481 connecting with 150 challenge ping broadcast: print "f**k_YOU__^$^!!!! disconnected\n" SkeletorCacheFileCallback: Could not open binary file 'newanim/models/weapons/mg42portable_placed_setup_viewmodel.skc' or 'models/weapons/mg42portable_placed_setup_viewmodel.skc' Client 482 connecting with 0 challenge ping Client 335 connecting with 200 challenge ping SkeletorCacheFileCallback: Could not open binary file 'newanim/models/weapons/mg42portable_placed_setup_viewmodel.skc' or 'models/weapons/mg42portable_placed_setup_viewmodel.skc' Client 483 connecting with 1300 challenge ping SkeletorCacheFileCallback: Could not open binary file 'newanim/models/weapons/mg42portable_placed_setup_viewmodel.skc' or 'models/weapons/mg42portable_placed_setup_viewmodel.skc' broadcast: print "KOREA_ACE timed out\n" broadcast: print "Captain_Chaos disconnected\n" SkeletorCacheFileCallback: Could not open binary file 'newanim/models/weapons/mg42portable_placed_setup_viewmodel.skc' or 'models/weapons/mg42portable_placed_setup_viewmodel.skc' Client 484 connecting with 350 challenge ping SkeletorCacheFileCallback: Could not open binary file 'newanim/models/weapons/mg42portable_placed_setup_viewmodel.skc' or 'models/weapons/mg42portable_placed_setup_viewmodel.skc' broadcast: print "=][iMA|HUN][=Keeper[Trl.] timed out\n" broadcast: print "Jarmen_kall disconnected\n" broadcast: print "china-maozhiming disconnected\n" Client 485 connecting with 400 challenge ping broadcast: print "***_Blank_Name_*** timed out\n" broadcast: print "Eric T-Rex disconnected\n" Client 486 connecting with 350 challenge ping broadcast: print "NoN@me timed out\n" broadcast: print "tractor timed out\n" broadcast: print "Pooh_Bear timed out\n" Client 487 connecting with 50 challenge ping broadcast: print "Edgar disconnected\n" broadcast: print ">>>>>>>>>>>>>>>>>>>> disconnected\n" Client 488 connecting with 50 challenge ping Client 335 connecting with 150 challenge ping Client 109 connecting with 400 challenge ping Client 479 connecting with 400 challenge ping Client 5 connecting with 200 challenge ping broadcast: print "skywind disconnected\n" broadcast: print "sgt_seb29bzh disconnected\n" Client 489 connecting with 300 challenge ping Client 490 connecting with 250 challenge ping 218.8.163.45:12203:reconnect Client 491 connecting with 300 challenge ping Client 492 connecting with 50 challenge ping broadcast: print "UnnamedSoldier disconnected\n" ------ Server Initialization ------ Server: obj/mp_palermo_obj WARNING: Com_PushEvent overflow ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd' ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd' ^~^~^ Box data is corrupted for 'models/items/hedge_bomb/hedge_bomb.skd' ^~^~^ Morph targets data is corrupted for 'models/items/hedge_bomb/hedge_bomb.skd' ^~^~^ Add the following line to the *_precache.scr map script: cache models/items/it_p_anziomappuls.tik ------ Server Initialization Complete ------ 21.86 seconds Hitch warning: 22563 msec frame time SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_british_aussie_desert.skc' or 'models/player/allied_british_aussie_desert.skc' SkeletorCacheFileCallback: Could not open binary file 'newanim/models/player/allied_501st_desert.skc' or 'models/player/allied_501st_desert.skc' broadcast: print "yingji disconnected\n" Client 495 connecting with 750 challenge ping ^~^~^ Add the following line to the *_precache.scr map script: cache models/player/german_stukageschwader.tik broadcast: print "OUHB0001 timed out\n" broadcast: print "***QQ瓁刮单*** timed out\n" broadcast: print "dzj(CHN-CQ) timed out\n" Client 496 connecting with 50 challenge ping broadcast: print "zhhhz timed out\n" broadcast: print "snake timed out\n" broadcast: print "**TNND** timed out\n" broadcast: print "jaco disconnected\n" broadcast: print "tractor timed out\n" broadcast: print "ff timed out\n" Client 498 connecting with 200 challenge ping Client 499 connecting with 50 challenge ping Client 500 connecting with 0 challenge ping Client 501 connecting with 350 challenge ping broadcast: print "sgt.tazismad disconnected\n" broadcast: print "major_kasper_(DK) disconnected\n" broadcast: print "=A=SUN timed out\n" Client 502 connecting with 1050 challenge ping broadcast: print "Chen555555555555555 disconnected\n" Hitch warning: 4442 msec frame time Client 503 connecting with 250 challenge ping Hitch warning: 1133 msec frame time Hitch warning: 5355 msec frame time Client 504 connecting with 750 challenge ping broadcast: print "NiCOLAS85 disconnected\n" Client 7 connecting with 3200 challenge ping Hitch warning: 676 msec frame time Hitch warning: 3749 msec frame time Client 492 connecting with 50 challenge ping Hitch warning: 2451 msec frame time Hitch warning: 659 msec frame time broadcast: print "=A=kill disconnected\n" Hitch warning: 2770 msec frame time broadcast: print "QZ disconnected\n" Client 470 connecting with 150 challenge ping 经常不正常的那个是迷你版
S-22 Posted 2004年10月5日 23:48 Posted 2004年10月5日 23:48 不正常的那个在运行不正常时正常运行的那个如下 经常不正常的那个是迷你版 很多服务器都用迷你版,没有这个情况。 请检查网络是否稳定,运行AutoKick的话检查踢人设置是否正确,迷你服务器配置文件是否正确。
AMD处理器 Posted 2004年10月6日 03:35 Author Posted 2004年10月6日 03:35 很多服务器都用迷你版,没有这个情况。 请检查网络是否稳定,运行AutoKick的话检查踢人设置是否正确,迷你服务器配置文件是否正确。 <{POST_SNAPBACK}> <server>如下,没有运行AutoKick,网络正常,且同时运行的另一服务器没问题 迷你版我很早前就用,以前正常.S-22 兄你的版本是没有问题的,看来只能找其他原因了,弄明白后上报你. /////////////////////////////////////////// // // // MOHAA V2.30 Mini Server V0.9 // // // // Modified by S-22 Q3ACN Oct.12, 2003 // // // // http://moh.q3acn.com // // // /////////////////////////////////////////// /////////////////////////////////////////// // // // 前端标有 " // " 的行 表示注释或不执行 // // // // 新手修改有 ←------ 标注的参数行即可 // // // /////////////////////////////////////////// // 以下用于ASE显示的主机信息 可任意修改 // // "^" 标记只是为了把这些信息显示在一起 // sets "^Admin" "坚持一个中国原则维护中国统一GuangDong"// 管理员 (原为繁体的) sets "^CPU" "AMD Athlon" // 处理器 sets "^Website" "13353029272" // 网站 sets "^RAM" "512MB DDR" // 内存 sets "^HDD" "7200RPM IDE" // 硬盘 sets "^Location" "Mars" // 位置 sets "^Connection" "100MB LAN" // 网络 // 主机名称 // set sv_hostname"坚持一个中国原则维护中国统一渡海作战部队:GD" (原为繁体的) // 游戏模式 // set g_gametype "2" // 游戏模式 ←------- // 1 - 单兵作战 // 2 - 团队作战 // 3 - 基地互换 // 4 - 目标爆破 // 5 - 组合任务 // 6 - 解救模式 // 是否掉下医药包 // set g_healthdrop 1 // 真实性设置 // set g_realismmode 1 // 跑动速度设置 // set sv_dmspeedmult 1.20000 // 己方伤害 // set g_teamdamage 0 // 治疗康复速率 // set g_healrate 80 // 玩家数量限制 // set sv_maxclients 64 // 玩家数量限制 ←--- // 时间限制 // timelimit 25 // 每局时间限制 ←--- set g_inactivespectate 300 set g_inactivekick 600 set g_allowjointime 30 // 切换阵营延迟时间 // set g_teamswitchdelay 3 // 重生无敌时间 // set sv_invulnerabletime 1 // 地图循环累计时间 // maprotationtime 0 // 重生延迟时间 // set sv_team_spawn_interval 1 // 分数限制 // fraglimit 0 // 战局限制 // roundlimit 0 // GameSpy登记 // set sv_gamespy 1 // 允许投票 // set g_allowvote 0 // 写屏过载保护 // set sv_floodprotect 1 // 强制己方观察 ///////////////// set g_forceteamspectate 1 // 叠加参数设置 // set dmflags 1310720 // 没有医药瓶 1 // 没有加速 2 // 武器不保留 4 // 战死不留下东西 8 // 物品立即恢复 16 // 同一幅地图循环 32 // 没有武器 2048 // 无限弹药 16384 // 没有脚步声 131072 // 允许倾斜身体 262144 // 原始片狙击属性 524288 // 德军同样用霰弹枪 1048576 // 沿用老地图的雷区 2097152 // // 禁用步枪 4194304 // 禁用狙击枪 8388608 // 禁用冲锋枪 16777216 // 禁用机关枪 33554432 // 禁用火箭筒 67108864 // 禁用霰弹枪 134217728 // 禁用地雷 268435456 // // 将需要的参数相加即可,譬如需要武器不保留和 // 倾斜身体的特性,计算:4 + 262144 = 262148, // dmflags 的值就是 262148 。 // 启用体能加速跑和跑动速度设置 原始片的runspeed是250 资料片是287 sv_sprinton 1 sv_runspeed 287 // TK 4人后警告// set g_teamkillwarn 3 // TK 6人后踢出服务器 // set g_teamkillkick 5 // 加密空位数量及密码 // set sv_privateclients "" set sv_privatepassword "" // Ping值设置 // set sv_maxPing "1000" set sv_minPing "0" set sv_maxRate "8000" // 环境优化 // set sv_netoptimize "1" // 地图循环列表 针对上面选择的游戏模式,在前端标注 // 来禁用或启用,一次只能起用一种模式 ←--------- // 游戏模式 1/2/3 的地图循环列表及起始地图 (OBJ/TOW/LIB模式地图也可使用,但 obj_team2 和 obj_team4 除外) sv_maplist "dm/MP_Gewitter_DM dm/mohdm7 dm/MP_Bahnhof_DM obj/mp_castello_obj obj/mp_palermo_obj dm/MP_Brest_DM obj/obj_team3 dm/mohdm3 dm/MP_Unterseite_DM obj/mp_montebattaglia_tow obj/mp_druckkammern_tow obj/mp_montecassino_tow dm/MP_Stadt_DM dm/mohdm5 dm/MP_Holland_DM dm/MP_Bazaar_DM obj/mp_flughafen_tow lib/mp_anzio_lib dm/mohdm6 lib/mp_bizerteharbor_lib lib/mp_tunisia_lib dm/mohdm2 obj/mp_bologna_obj" map "dm/MP_Gewitter_DM" // 游戏模式 4 的地图循环列表及起始地图 // sv_maplist "obj/mp_bologna_obj obj/mp_castello_obj obj/mp_palermo_obj obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4" // map "obj/mp_bologna_obj" // 游戏模式 5 的地图循环列表及起始地图 // sv_maplist "obj/mp_montecassino_tow obj/mp_kasserine_tow obj/mp_montebattaglia_tow obj/mp_druckkammern_tow obj/mp_flughafen_tow obj/mp_ardennes_tow obj/mp_berlin_tow" // map "obj/mp_montecassino_tow" // 游戏模式 6 的地图循环列表及起始地图 // sv_maplist "lib/mp_anzio_lib lib/mp_bizerteharbor_lib lib/mp_tunisia_lib" // map "lib/mp_anzio_lib" // 主机关键字 // set sv_keywords "" // 服务器IP地址及端口 仅供固定IP用户启用 //
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