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ALSO: I'm not entirely sure kill (it's a typo and a command) will work as a thread name

-Use kill_player instead

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To add lines telling the player to beware, or they die-try this:

kill_player:

$trigger1 waittill trigger

local.player = parm.other

if (local.player.dmteam == "allies") // or axis if you want

{

iprintlnbold_noloc local.player.dmteam "beware the MG's!!!"

wait 5

if ((local.player IsTouching $trigger1[local.index] == 1) && (local.player.dmteam == "allies"))

{

local.player exec global/bullethit.scr (0 -1 0) 1000 50 1

thread killsound

}

}

end

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