hehaiyang0906. Posted 2006年1月16日 14:30 Posted 2006年1月16日 14:30 COD 1.3 build win-x86 Mar 2 2004 ----- FS_Startup ----- Current language: english Current search path: E:\游戏节目\使命召唤\COD\main\paka.pk3 (41 files) E:\游戏节目\使命召唤\COD\main\pak9.pk3 (150 files) E:\游戏节目\使命召唤\COD\main\pak8.pk3 (235 files) E:\游戏节目\使命召唤\COD\main\pak7.pk3 (4 files) E:\游戏节目\使命召唤\COD\main\pak6.pk3 (3 files) E:\游戏节目\使命召唤\COD\main\pak5.pk3 (2432 files) E:\游戏节目\使命召唤\COD\main\pak4.pk3 (837 files) E:\游戏节目\使命召唤\COD\main\pak3.pk3 (999 files) E:\游戏节目\使命召唤\COD\main\pak2.pk3 (350 files) E:\游戏节目\使命召唤\COD\main\pak1.pk3 (1325 files) E:\游戏节目\使命召唤\COD\main\pak0.pk3 (6418 files) E:\游戏节目\使命召唤\COD/main File Handles: ---------------------- 15301 files in pk3 files execing default.cfg couldn't exec language.cfg execing config.cfg couldn't exec autoexec.cfg ========= autoconfigure configure.csv: using configuration 2000 cpu MHz 512 sys MB 64 vid MB execing configure.cfg cl_language will be changed upon restarting. fs_basepath is write protected. fs_homepath is write protected. WARNING: No language string information available for english Hunk_Clear: reset the hunk ok ...detecting CPU, found Intel Pentium III Measured CPU speed is 2.42 GHz System memory is 512 MB (capped at 1 GB) Video card memory is 64 MB Streaming SIMD Extensions (SSE) supported ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded ...setting mode 4: 800 600 FS ...using colorbits of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (800x600) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...35 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 32, 24, 0 ) ...35 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (4) ...shutting down QGL ...unloading OpenGL DLL Forcing 640x480 resolution to allow OpenGL to run in fullscreen ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using colorbits of 32 ...calling CDS: ok ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...35 PFDs found ...GLW_ChoosePFD failed ...GLW_ChoosePFD( 32, 24, 0 ) ...35 PFDs found ...GLW_ChoosePFD failed ...failed to find an appropriate PIXELFORMAT ...restoring display settings ...WARNING: could not set the given mode (3) ...shutting down QGL ...unloading OpenGL DLL ----- CL_Shutdown ----- RE_Shutdown( 1 ) ----------------------- Hunk_Clear: reset the hunk ok 礚猭更OpenGL叫絋﹚眤竒杆程穝セぇ陪ボ臱笆祘Α
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