=UN=BRUCE*小唐 Posted 2006年3月20日 03:54 Posted 2006年3月20日 03:54 怎么建立自己COD2的服务器?以及相关的参数设置方案,远程管理,服务器的最低要求配置。 谢谢 !
S-22 Posted 2006年3月20日 13:29 Posted 2006年3月20日 13:29 在 main 里面建立一个文件夹 players,在 players 里面建立一个文本文件 active.txt ,在 active.txt 里面输入 ABCD ,然后保存关闭。接着还是在 players 里面建立一个文件夹 ABCD,在里面建立一个 config_mp.cfg 文件,内容如下,最好能按照服务器的情况调整一下: // generated by Call of Duty, do not modify unbindall unbindall bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+gostand" bind 1 "weapnext" bind 2 "weapnext" bind 4 "+smoke" bind ` "toggleconsole" bind A "+moveleft" bind B "+binoculars" bind C "gocrouch" bind D "+moveright" bind E "+leanright" bind F "+activate" bind G "+frag" bind Q "+leanleft" bind R "+reload" bind S "+back" bind T "chatmodepublic" bind V "mp_QuickMessage" bind W "+forward" bind X "openscriptmenu ingame changeweapon" bind Y "chatmodeteam" bind Z "+talk" bind ~ "toggleconsole" bind PAUSE "toggle cl_paused" bind CTRL "goprone" bind SHIFT "+melee_breath" bind F1 "vote yes" bind F2 "vote no" bind F4 "+scores" bind F12 "screenshotJPEG" bind MOUSE1 "+attack" bind MOUSE2 "toggleads" bind MOUSE3 "+frag" seta ai_corpseCount "10" seta cg_brass "1" seta cg_marks "1" seta com_hunkMegs "160" seta com_introPlayed "0" seta com_maxfps "85" seta com_recommendedSet "1" seta fx_sort "1" seta g_antilag "1" seta g_banIPs "" seta g_clonePlayerMaxVelocity "80" seta g_deadChat "0" seta g_dropForwardSpeed "10" seta g_dropUpSpeedBase "10" seta g_dropUpSpeedRand "5" seta g_log "Server1_mp.log" seta g_logSync "1" seta g_oldVoting "1" seta g_playerCollisionEjectSpeed "25" seta g_useGear "1" seta g_useholdspawndelay "1" seta g_voiceChatTalkingDuration "500" seta g_voteAbstainWeight "0.5" seta in_mouse "1" seta loc_forceEnglish "0" seta loc_language "0" seta mss_khz "44" seta net_noipx "0" seta net_noudp "0" seta net_socksEnabled "0" seta net_socksPassword "" seta net_socksPort "1080" seta net_socksServer "" seta net_socksUsername "" seta r_aaSamples "2" seta r_depthPrepassModels "0" seta r_distortion "0" seta r_dlightLimit "4" seta r_glow "0" seta r_lodscale "1" seta r_mode "640x480" seta r_rendererPreference "none" seta r_zfeather "0" seta sc_enable "0" seta sv_allowAnonymous "0" seta sv_allowDownload "1" seta sv_floodProtect "1" seta sv_hostname "ABCD" seta sv_maxclients "36" seta sv_maxPing "220" seta sv_maxRate "20000" seta sv_minPing "0" seta sv_reconnectlimit "3" seta sv_voice "0" seta sys_configSum "128026549" seta sys_cpuGHz "2.61339" seta sys_gpu "" seta sys_sysMB "1024" seta voice_deadChat "0" seta voice_global "0" seta voice_localEcho "0"[/code] 然后在 main 里面建立一个 server.txt 的文本文件,内容如下,可以自行修改需要的参数: [code]/ THIS IS CTF CONFIG // ************************************************** *** // *********** Server Security & Errors **************** // ************************************************** *** //Passwords set rcon_password "" //CHANGE ME set sv_privatePassword "" // OPTIONAL CHANGE ME set g_password "" // Only used if you want to close your server to the public //Logging set g_log "Server1_mp.log" set g_logSync "1" //SV Pure set sv_pure "1" //SV Cheats set sv_cheats "0" //Allowed Clans set sv_allowedClan1 "" set sv_allowedClan2 "" //Disable Console set sv_disableClientConsole "0" set sv_reconnectlimit "3" // ************************************************** *** // *********** Server Personality Dvars **************** // ************************************************** *** // Hostname and MOTD sv_hostname "ABCD" set scr_motd "" // Max Players and Saved Private Possitions set sv_maxclients "32" //Maximum players on the server who are not using the private password set sv_privateClients "4" //Allows players to enter the server without taking up public slots //Downloads seta sv_allowAnonymous "0" set sv_allowdownload "1" // Server Packet Rate set sv_maxRate "20000" // Limit Laggers and reconnect spammers set sv_reconnectlimit "3" // Limits how long a player must wait to reconnect to a server set sv_minPing "0" set sv_maxPing "220" // - Banning set g_banIPs "" // AntiFlooding Settings set sv_floodProtect "1" // ************************************************** *** // ******************** Voice ************************* // ************************************************** *** set sv_voice "0" set sv_voiceQuality "1" // ************************************************** *** // ******************** Map Rotation ******************* // ************************************************** *** // Do NOT put your map_rotate command here! Map_rotate should be called VERY last // Set the Gametype set g_gametype "ctf" // Set the Map Rotation set sv_MapRotation "gametype ctf map mp_breakout gametype ctf map mp_brecourt gametype ctf map mp_burgundy gametype ctf map mp_carentan gametype ctf map mp_dawnville gametype ctf map mp_decoy gametype ctf map mp_downtown gametype ctf map mp_farmhouse gametype ctf map mp_leningrad gametype ctf map mp_matmata gametype ctf map mp_railyard gametype ctf map mp_toujane gametype ctf map mp_trainstation" set sv_maprotationcurrent "" // ************************************************** *** // *************** Match Setup Options ***************** // ************************************************** *** // Use these to set how your server will play a map. // CTF set scr_ctf_scorelimit "5" set scr_ctf_timelimit "30" // S&D //set scr_sd_bombtimer "60" //set scr_sd_graceperiod "15" //set scr_sd_roundlength "4" //set scr_sd_roundlimit "0" //set scr_sd_scorelimit "10" //set scr_sd_timelimit "0" // TDM //set scr_tdm_scorelimit "300" //set scr_tdm_timelimit "30" // DM //set scr_dm_scorelimit "50" //set scr_dm_timelimit "30" // HQ //set scr_hq_scorelimit "600" //set scr_hq_timelimit "30" // ************************************************** *** // ***************** Gameplay Dvars ******************** // ************************************************** *** // Team Icons set scr_drawfriend "1" // Friendly Fire set scr_friendlyfire "0" // Kill Cam & Spectate set scr_killcam "0" set scr_spectatefree "0" set scr_spectateenemy "0" // Auto Team Balance set scr_teambalance "1" // Force Respawn set scr_forcerespawn "1" // ************************************************ // ******************* Voting ********************* // ************************************************ set g_allowvote "0" // ************************************************** *** // ************ Weapon Settings ************************ // ************************************************** *** // Weapon Ammo Pools set g_weaponAmmoPools "0" //Snipers set scr_allow_enfieldsniper "1" set scr_allow_kar98ksniper "1" set scr_allow_nagantsniper "1" set scr_allow_springfield "1" set scr_allow_svt40 "1" // Rifles set scr_allow_enfield "1" set scr_allow_kar98k "1" set scr_allow_m1carbine "1" set scr_allow_m1garand "1" set scr_allow_nagant "1" set scr_allow_g43 "1" // MGs set scr_allow_bar "1" set scr_allow_bren "1" set scr_allow_mp44 "1" set scr_allow_ppsh "1" //SMGs set scr_allow_sten "1" set scr_allow_mp40 "1" set scr_allow_thompson "1" set scr_allow_pps42 "1" set scr_allow_greasegun "1" // Shotgun set scr_allow_shotgun "1" // Grenades set scr_allow_smokegrenades "1" set scr_allow_fraggrenades "1" map_rotate 然后给 COD2MP_s.exe 建立一个快捷方式,附带参数为:+set dedicated 2 +set net_ip xxx.xxx.xxx.xxx +set net_port 28970 +exec server.txt ,运行这个快捷方式即可。
S-22 Posted 2006年3月21日 08:51 Posted 2006年3月21日 08:51 在问老大 为什么2003的系统见的服务器用ASE搜不到呢 需要打开相关端口或者允许 COD2MP_s.exe 完全访问网络。
S-22 Posted 2006年3月21日 08:53 Posted 2006年3月21日 08:53 没写要什么配置啊!还有网络的要求?! 坐个BD凑热闹! 配置啊,硬件跟游戏配置差不多吧,显卡没什么要求,内存怎么也得留200MB给COD2主机,带宽肯定是越大越好啊。
SchutzStaffel Posted 2006年3月21日 10:35 Posted 2006年3月21日 10:35 只要留够了内存,作了服务器的机器去干别的工作也可以吗?! 一台机器可以同时做几个服啊?!请叫 5 “十万个为什么”
S-22 Posted 2006年3月21日 11:12 Posted 2006年3月21日 11:12 只要留够了内存,作了服务器的机器去干别的工作也可以吗?! 一台机器可以同时做几个服啊?!请叫 5 “十万个为什么” 是啊,只要 CPU 资源和内存资源占用不超标,只要网络带宽许可,开多少个服务都没关系,取决于服务器的硬件配置和带宽大小。譬如 FPSC 的服务器开 8 个各种游戏的主机后,在 CPU 资源平均占用达到 80%,内存接近 2G 的时候便不再增加服务了。
SchutzStaffel Posted 2006年3月21日 12:22 Posted 2006年3月21日 12:22 (edited) 3 Q 3 Q 3*3 = 9 明白了,有机会拿别人的机器试试! 还有 9 4 怎么才能给COD2的服务工作划出固定的资源,保证不被别的程序占用呢 Edited 2006年3月21日 12:36 by SchutzStaffel
S-22 Posted 2006年3月21日 15:15 Posted 2006年3月21日 15:15 同上 还有要在服务器开放什么端口.. 如果既要被内置引擎和gamespy搜到,又要被ase搜到,又要能远程管理游戏,我建议还是直接设置允许 COD2MP_s.exe 的任何通讯通过防火墙吧。 还需要在系统的 hosts 文件中加入下面这行才能屏蔽掉CDKEY校验。 127.0.0.1 cod2master.activision.com
S-22 Posted 2006年3月21日 15:22 Posted 2006年3月21日 15:22 3 Q 3 Q 3*3 = 9 明白了,有机会拿别人的机器试试! 还有 9 4 怎么才能给COD2的服务工作划出固定的资源,保证不被别的程序占用呢 我用 firedaemon 来给不同的游戏主机分配 CPU 资源,譬如 COD2 TDM主机在1号逻辑CPU,OFP主机在2号逻辑CPU,MOH主机在3号逻辑CPU等等。因为本站打算认真做主机租赁服务,所以买了firedaemon的授权版本。网上应该也有破解的版本。
SchutzStaffel Posted 2006年3月24日 07:31 Posted 2006年3月24日 07:31 领导!领导! COD2有没有独立的客户端(象CS一样的)?建服务器一定要完全安装COD2吗?!
S-22 Posted 2006年3月24日 07:37 Posted 2006年3月24日 07:37 领导!领导! COD2有没有独立的客户端(象CS一样的)?建服务器一定要完全安装COD2吗?! 有一些压缩包是不查的,COD2 刚出来的时候我大概尝试了一下提取迷你服务器,如果确保开启 sv_pure 还能运行的话,好像可以减少体积一半多,如果不开启 sv_pure 的话,理论上可以达到 300MB 左右,如果再仔细研究的话,200MB 左右也应该可以,要达到荣誉勋章的100MB以内,就得再花些时间。现在的矛盾主要在取舍 sv_pure 上。
S-22 Posted 2006年3月24日 08:23 Posted 2006年3月24日 08:23 请教: sv_hostname "ABCD"更改名称后相关ABCD文件夹名称是否也要更改? 不用更改。文件夹跟 hostname 没关系,文件夹名称由 fs_game 定义。
daGER Posted 2006年3月25日 02:34 Posted 2006年3月25日 02:34 (edited) 领导,领导 打个比方,我的主机有固定IP,使用的双网卡,局域网内机器建立服务器是否需要端口映射?需要开放哪些端口? 还有请问,如何在系统内跳过CDKEY验证需要 例如快捷方式:D:\COD2\CoD2MP_s.exe +set dedicated 2 +set net_ip XX.XXX.XXX.XXX +set net_port 28970 +exec server.txt XX.XXX.XXX.XXX此处填主机IP,在副机启动后上出现: CoD2 MP 1.0 build win-x86 Oct 6 2005 ----- FS_Startup ----- Current language: english Current search path: D:\COD2\main\z_pwrsrv_b08b.iwd (36 files) D:\COD2\main\z_pam2.01r.iwd (146 files) D:\COD2\main\z_pam2.01.iwd (146 files) D:\COD2\main\z_pam2.01.b6ef0310.iwd (147 files) D:\COD2\main\z_pam2.01.8ee98583.iwd (146 files) D:\COD2\main\iw_14.iwd (4038 files) D:\COD2\main\iw_13.iwd (22624 files) D:\COD2\main\iw_12.iwd (1016 files) D:\COD2\main\iw_11.iwd (1462 files) D:\COD2\main\iw_10.iwd (1936 files) D:\COD2\main\iw_09.iwd (2142 files) D:\COD2\main\iw_08.iwd (2723 files) D:\COD2\main\iw_07.iwd (3384 files) D:\COD2\main\iw_06.iwd (990 files) D:\COD2\main\iw_05.iwd (928 files) D:\COD2\main\iw_04.iwd (698 files) D:\COD2\main\iw_03.iwd (26 files) D:\COD2\main\iw_02.iwd (40 files) D:\COD2\main\iw_01.iwd (16 files) D:\COD2\main\iw_00.iwd (102 files) D:\COD2/main D:\COD2/raw D:\COD2/raw_shared D:\COD2/devraw D:\COD2/devraw_shared D:\COD2\main\localized_english_iw10.iwd (414 files) localized assets iwd file for english D:\COD2\main\localized_english_iw09.iwd (98 files) localized assets iwd file for english D:\COD2\main\localized_english_iw08.iwd (8 files) localized assets iwd file for english D:\COD2\main\localized_english_iw07.iwd (1014 files) localized assets iwd file for english D:\COD2\main\localized_english_iw06.iwd (3110 files) localized assets iwd file for english D:\COD2\main\localized_english_iw05.iwd (5310 files) localized assets iwd file for english D:\COD2\main\localized_english_iw04.iwd (6240 files) localized assets iwd file for english D:\COD2\main\localized_english_iw03.iwd (6580 files) localized assets iwd file for english D:\COD2\main\localized_english_iw02.iwd (6404 files) localized assets iwd file for english D:\COD2\main\localized_english_iw01.iwd (5510 files) localized assets iwd file for english D:\COD2\main\localized_english_iw00.iwd (4764 files) localized assets iwd file for english File Handles: ---------------------- 82198 files in iwd files execing default_mp.cfg couldn't exec language.cfg execing players/ABCD/config_mp.cfg dedicated is read only. Measured CPU speed is 1.50 GHz System memory is 256 MB (capped at 1 GB) Video card is "ATI RADEON 9550" Streaming SIMD Extensions (SSE) supported Winsock Initialized Opening IP socket: 61.54.231.166:28970 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL Opening IP socket: 61.54.231.166:28971 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL Opening IP socket: 61.54.231.166:28972 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL Opening IP socket: 61.54.231.166:28973 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL Opening IP socket: 61.54.231.166:28974 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL Opening IP socket: 61.54.231.166:28975 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL Opening IP socket: 61.54.231.166:28976 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL Opening IP socket: 61.54.231.166:28977 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL Opening IP socket: 61.54.231.166:28978 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL Opening IP socket: 61.54.231.166:28979 WARNING: UDP_OpenSocket: bind: WSAEADDRNOTAVAIL WARNING: Couldn't allocate IP port --- Common Initialization Complete --- dedicated is read only. execing server.txt Unknown command "/" sv_cheats is write protected. g_gametype will be changed upon restarting. map_rotate... "sv_mapRotation" is:"gametype ctf map mp_breakout gametype ctf map mp_brecourt gametype ctf map mp_burgundy gametype ctf map mp_carentan gametype ctf map mp_dawnville gametype ctf map mp_decoy gametype ctf map mp_downtown gametype ctf map mp_farmhouse gametype ctf map mp_leningrad gametype ctf map mp_matmata gametype ctf map mp_railyard gametype ctf map mp_toujane gametype ctf map mp_trainstation" "sv_mapRotationCurrent" is:"" Setting g_gametype: ctf. Setting map: mp_breakout. ------ Server Initialization ------ Server: mp_breakout ----- FS_Startup ----- Current language: english Current search path: D:\COD2\main\z_pwrsrv_b08b.iwd (36 files) D:\COD2\main\z_pam2.01r.iwd (146 files) D:\COD2\main\z_pam2.01.iwd (146 files) D:\COD2\main\z_pam2.01.b6ef0310.iwd (147 files) D:\COD2\main\z_pam2.01.8ee98583.iwd (146 files) D:\COD2\main\iw_14.iwd (4038 files) D:\COD2\main\iw_13.iwd (22624 files) D:\COD2\main\iw_12.iwd (1016 files) D:\COD2\main\iw_11.iwd (1462 files) D:\COD2\main\iw_10.iwd (1936 files) D:\COD2\main\iw_09.iwd (2142 files) D:\COD2\main\iw_08.iwd (2723 files) D:\COD2\main\iw_07.iwd (3384 files) D:\COD2\main\iw_06.iwd (990 files) D:\COD2\main\iw_05.iwd (928 files) D:\COD2\main\iw_04.iwd (698 files) D:\COD2\main\iw_03.iwd (26 files) D:\COD2\main\iw_02.iwd (40 files) D:\COD2\main\iw_01.iwd (16 files) D:\COD2\main\iw_00.iwd (102 files) D:\COD2/main D:\COD2/raw D:\COD2/raw_shared D:\COD2/devraw D:\COD2/devraw_shared D:\COD2\main\localized_english_iw10.iwd (414 files) localized assets iwd file for english D:\COD2\main\localized_english_iw09.iwd (98 files) localized assets iwd file for english D:\COD2\main\localized_english_iw08.iwd (8 files) localized assets iwd file for english D:\COD2\main\localized_english_iw07.iwd (1014 files) localized assets iwd file for english D:\COD2\main\localized_english_iw06.iwd (3110 files) localized assets iwd file for english D:\COD2\main\localized_english_iw05.iwd (5310 files) localized assets iwd file for english D:\COD2\main\localized_english_iw04.iwd (6240 files) localized assets iwd file for english D:\COD2\main\localized_english_iw03.iwd (6580 files) localized assets iwd file for english D:\COD2\main\localized_english_iw02.iwd (6404 files) localized assets iwd file for english D:\COD2\main\localized_english_iw01.iwd (5510 files) localized assets iwd file for english D:\COD2\main\localized_english_iw00.iwd (4764 files) localized assets iwd file for english File Handles: ---------------------- 164396 files in iwd files Loading 'ui_mp/ingame.menu'... Loading 'ui_mp/ingame_controls.menu'... Loading 'ui_mp/ingame_options.menu'... Loading 'ui_mp/ingame_system.menu'... Loading 'ui_mp/ingame_leave.menu'... Loading 'ui_mp/ingame_callvote.menu'... Loading 'ui_mp/wm_quickmessage.menu'... Menu load error: ui_mp/wm_quickmessage.menu, line 9: unknown menu keyword name Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword quickmessage Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword visible Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 11: unknown menu keyword fullscreen Menu load error: ui_mp/wm_quickmessage.menu, line 11: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword rect Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 640 Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 480 Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword focuscolor Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword disablecolor Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 15: unknown menu keyword style Menu load error: ui_mp/wm_quickmessage.menu, line 15: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 17: unknown menu keyword onOpen Menu load error: ui_mp/wm_quickmessage.menu, line 18: unknown menu keyword { Menu load error: ui_mp/wm_quickmessage.menu, line 19: unknown menu keyword setDvar Menu load error: ui_mp/wm_quickmessage.menu, line 19: unknown menu keyword cl_bypassMouseInput Menu load error: ui_mp/wm_quickmessage.menu, line 20: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 20: menu has no name ------- Game Initialization ------- gamename: Call of Duty 2 gamedate: Oct 6 2005 ----------------------------------- ----------------------------------- Working directory: D:\COD2 Hitch warning: 7041 msec frame time Resolving cod2master.activision.com cod2master.activision.com resolved to 63.146.124.40:20710 Sending heartbeat to cod2master.activision.com Sending heartbeat to cod2master.activision.com Hitch warning: 1341 msec frame time Sending heartbeat to cod2master.activision.com Hitch warning: 1044 msec frame time Edited 2006年3月25日 02:38 by daGER
daGER Posted 2006年3月25日 03:00 Posted 2006年3月25日 03:00 还需要在系统的 hosts 文件中加入下面这行才能屏蔽掉CDKEY校验。 127.0.0.1 cod2master.activision.com 就是这个不太明白
S-22 Posted 2006年3月25日 04:32 Posted 2006年3月25日 04:32 上面表示服务器正常运行了。双网卡双IP的话,目前没有太好的解决方案,你可以试试使用XP/2003自带的桥接工具桥接两块网卡,但这样也不会达到单网卡x2的效能,但多少比单独一块网卡提高一点。
daGER Posted 2006年3月25日 06:04 Posted 2006年3月25日 06:04 服务器出现这个没错误吧? File Handles: ---------------------- 164396 files in iwd files Loading 'ui_mp/ingame.menu'... Loading 'ui_mp/ingame_controls.menu'... Loading 'ui_mp/ingame_options.menu'... Loading 'ui_mp/ingame_system.menu'... Loading 'ui_mp/ingame_leave.menu'... Loading 'ui_mp/ingame_callvote.menu'... Loading 'ui_mp/wm_quickmessage.menu'... Menu load error: ui_mp/wm_quickmessage.menu, line 9: unknown menu keyword name Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword quickmessage Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword visible Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 11: unknown menu keyword fullscreen Menu load error: ui_mp/wm_quickmessage.menu, line 11: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword rect Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 640 Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 480 Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword focuscolor Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword disablecolor Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 15: unknown menu keyword style Menu load error: ui_mp/wm_quickmessage.menu, line 15: unknown menu keyword 0 Menu load error: ui_mp/wm_quickmessage.menu, line 17: unknown menu keyword onOpen Menu load error: ui_mp/wm_quickmessage.menu, line 18: unknown menu keyword { Menu load error: ui_mp/wm_quickmessage.menu, line 19: unknown menu keyword setDvar Menu load error: ui_mp/wm_quickmessage.menu, line 19: unknown menu keyword cl_bypassMouseInput Menu load error: ui_mp/wm_quickmessage.menu, line 20: unknown menu keyword 1 Menu load error: ui_mp/wm_quickmessage.menu, line 20: menu has no name
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