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终于找到破解sdk的办法了~可以做css地图啦~同志们赶紧

先用GCFScape打开sourcesdk.gcf,把里面的"bin","hl2","game_content_all","game_content"解压到你的"Steam\SteamApps\User\sourcesdk"文件夹里,没有就新建.如果你还要用原代码解压里面的scr_mod文件夹就行了,里面都是C++文件;

再打开"source engine.gcf"把"bin"文件夹也解压到"Steam\SteamApps\User\sourcesdk"覆盖,完成后进去把"steam.dll"删除;

复制sdk文件夹的"game_content\counter-strike source\cstrike\lights.rad"到"bin"文件夹(别的也行);

现在是关键的了,这时打开"bin"文件夹里的"hammer.exe"开始有些提示,然后你就必须配制地图编辑器,我选择的是CSS,其他的也一样,关于具体怎么设置我就不说了,和以前的hammer差不多,但是两个文件夹必须这样设置:

一个是游戏启动文件目录为:$SteamUserDir\sourcesdk

游戏目录为(就是mod目录):$SteamUserDir\Counter-Strike Source\cstrike

↑其他游戏类似

设置完,确定,关闭"hammer";

打开steam(离线模式也行),那三个软件就都能用了,不用SDKLauncher(这个作用和快捷方式差不多);

注意如果安装了防火墙软件,在地图编译前要容许"vrad.exe","vvis.exe"使用网络;

  • 3 weeks later...

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