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FREEZE-TAG----PK3(2004.11.15版本)


moh8888

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set g_extgametype ctf // Capture-The-Flag

set g_extgametype ft // Freeze-Tag

set g_extgametype ftobj // Freeze-Tag-Objective

set g_extgametype ftctf // Freeze-Tag-CTF

set g_extgametype fttow // Freeze-Tag-TOW

set g_extgametype dem // Demolition

set g_extgametype ftdem // Freeze-Tag-Demolition

set g_extgametype rbm // Round-Based-Match

set g_extgametype obj // Objective-Match

set g_extgametype ffa // Free-For-All

set g_extgametype tdm // Team-Match

set g_extgametype tow // Tug-of-War

set g_extgametype lib // Liberation

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首先,将解压后的全部文件放到V0.9/main/下(不单是PK3呀)

在V0.9server.txt文件中要改的内容

set g_gametype 3 //GAME类型3

set g_extgametype ft //设置为救人(你可设为别的类型,如夺旗ctf这里是救人)

set sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7"//地图顺序

// load the first map

map dm/mohdm1 //首个地图(起始图)

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可设各种MOD在GAME内建SERVER

要改DM.SCR

如设夺旗mohdm1

mohdm1.SCR

level.mef_mapname = "mohdm1"

level.mef_maptype = "dm"

level.mef_supportedgametypes = "ffa"::"tdm"::"rbm"::"ft"::"ctf"::"ftctf"::"dem"::"ftdem"

level.mef_defaultgametype = "ft"

改为:

level.mef_mapname = "mohdm1"
level.mef_maptype = "dm"
level.mef_supportedgametypes = "ffa"::"tdm"::"rbm"::"ft"::"ctf"::"ftctf"::"dem"::"ftdem"
level.mef_defaultgametype = "ctf"[/code]

已验证OK!

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  • 3 weeks later...

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